bool AsyncPanZoomController::DoFling(const TimeDuration& aDelta) {
  if (mState != FLING) {
    return false;
  }

  bool shouldContinueFlingX = mX.FlingApplyFrictionOrCancel(aDelta),
       shouldContinueFlingY = mY.FlingApplyFrictionOrCancel(aDelta);
  // If we shouldn't continue the fling, let's just stop and repaint.
  if (!shouldContinueFlingX && !shouldContinueFlingY) {
    RequestContentRepaint();
    mState = NOTHING;
    return false;
  }

  // We want to inversely scale it because when you're zoomed further in, a
  // larger swipe should move you a shorter distance.
  float inverseScale = 1 / mFrameMetrics.mResolution.width;

  ScrollBy(nsIntPoint(
    mX.GetDisplacementForDuration(inverseScale, aDelta),
    mY.GetDisplacementForDuration(inverseScale, aDelta)
  ));
  RequestContentRepaint();

  return true;
}
示例#2
0
TEST_F(APZHitTestingTester, TestRepaintFlushOnWheelEvents) {
  // The purpose of this test is to ensure that wheel events trigger a repaint
  // flush as per bug 1166871, and that the wheel event untransform is a no-op.

  CreateSimpleScrollingLayer();
  ScopedLayerTreeRegistration registration(manager, 0, root, mcc);
  manager->UpdateHitTestingTree(nullptr, root, false, 0, 0);
  TestAsyncPanZoomController* apzcroot = ApzcOf(root);

  EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(3));
  ScreenPoint origin(100, 50);
  for (int i = 0; i < 3; i++) {
    ScrollWheelInput swi(MillisecondsSinceStartup(mcc->Time()), mcc->Time(), 0,
      ScrollWheelInput::SCROLLMODE_INSTANT, ScrollWheelInput::SCROLLDELTA_PIXEL,
      origin, 0, 10, false);
    EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(swi, nullptr, nullptr));
    EXPECT_EQ(origin, swi.mOrigin);

    AsyncTransform viewTransform;
    ParentLayerPoint point;
    apzcroot->SampleContentTransformForFrame(&viewTransform, point);
    EXPECT_EQ(0, point.x);
    EXPECT_EQ((i + 1) * 10, point.y);
    EXPECT_EQ(0, viewTransform.mTranslation.x);
    EXPECT_EQ((i + 1) * -10, viewTransform.mTranslation.y);

    mcc->AdvanceByMillis(5);
  }
}
void AsyncPanZoomController::TrackTouch(const MultiTouchInput& aEvent) {
  TimeDuration timeDelta = TimeDuration().FromMilliseconds(aEvent.mTime - mLastEventTime);

  // Probably a duplicate event, just throw it away.
  if (timeDelta.ToMilliseconds() <= EPSILON) {
    return;
  }

  UpdateWithTouchAtDevicePoint(aEvent);

  {
    MonitorAutoLock monitor(mMonitor);

    // We want to inversely scale it because when you're zoomed further in, a
    // larger swipe should move you a shorter distance.
    float inverseScale = 1 / mFrameMetrics.mResolution.width;

    PRInt32 xDisplacement = mX.GetDisplacementForDuration(inverseScale, timeDelta);
    PRInt32 yDisplacement = mY.GetDisplacementForDuration(inverseScale, timeDelta);
    if (!xDisplacement && !yDisplacement) {
      return;
    }

    ScrollBy(nsIntPoint(xDisplacement, yDisplacement));
    ScheduleComposite();

    if (aEvent.mTime - mLastRepaint >= PAN_REPAINT_INTERVAL) {
      RequestContentRepaint();
      mLastRepaint = aEvent.mTime;
    }
  }
}
nsEventStatus AsyncPanZoomController::OnTouchEnd(const MultiTouchInput& aEvent) {
  switch (mState) {
  case FLING:
    // Should never happen.
    NS_WARNING("Received impossible touch end in OnTouchEnd.");
    // Fall through.
  case NOTHING:
    // May happen if the user double-taps and drags without lifting after the
    // second tap. Ignore if this happens.
    return nsEventStatus_eIgnore;

  case TOUCHING:
    mState = NOTHING;
    return nsEventStatus_eIgnore;

  case PANNING:
    {
      MonitorAutoLock monitor(mMonitor);
      ScheduleComposite();
      RequestContentRepaint();
    }
    mState = FLING;
    return nsEventStatus_eConsumeNoDefault;
  case PINCHING:
    mState = NOTHING;
    // Scale gesture listener should have handled this.
    NS_WARNING("Gesture listener should have handled pinching in OnTouchEnd.");
    return nsEventStatus_eIgnore;
  }

  return nsEventStatus_eConsumeNoDefault;
}
nsEventStatus AsyncPanZoomController::OnScaleEnd(const PinchGestureInput& aEvent) {
  mState = PANNING;
  mX.StartTouch(aEvent.mFocusPoint.x);
  mY.StartTouch(aEvent.mFocusPoint.y);
  {
    MonitorAutoLock monitor(mMonitor);
    ScheduleComposite();
    RequestContentRepaint();
  }

  return nsEventStatus_eConsumeNoDefault;
}
void AsyncPanZoomController::NotifyLayersUpdated(const FrameMetrics& aViewportFrame, bool aIsFirstPaint) {
  MonitorAutoLock monitor(mMonitor);

  mLastContentPaintMetrics = aViewportFrame;

  if (aIsFirstPaint || mFrameMetrics.IsDefault()) {
    mX.StopTouch();
    mY.StopTouch();
    mFrameMetrics = aViewportFrame;
    mFrameMetrics.mResolution.width = 1 / mFrameMetrics.mResolution.width;
    mFrameMetrics.mResolution.height = 1 / mFrameMetrics.mResolution.height;
    SetPageRect(mFrameMetrics.mCSSContentRect);

    // Bug 776413/fixme: Request a repaint as soon as a page is loaded so that
    // we get a larger displayport. This is very bad because we're wasting a
    // paint and not initializating the displayport correctly.
    RequestContentRepaint();
  } else if (!mFrameMetrics.mContentRect.IsEqualEdges(aViewportFrame.mContentRect)) {
    mFrameMetrics.mCSSContentRect = aViewportFrame.mCSSContentRect;
    SetPageRect(mFrameMetrics.mCSSContentRect);
  }
}
示例#7
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TEST_F(APZCBasicTester, Overzoom) {
  // the visible area of the document in CSS pixels is x=10 y=0 w=100 h=100
  FrameMetrics fm;
  fm.SetCompositionBounds(ParentLayerRect(0, 0, 100, 100));
  fm.SetScrollableRect(CSSRect(0, 0, 125, 150));
  fm.SetScrollOffset(CSSPoint(10, 0));
  fm.SetZoom(CSSToParentLayerScale2D(1.0, 1.0));
  fm.SetIsRootContent(true);
  apzc->SetFrameMetrics(fm);

  MakeApzcZoomable();

  EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(1);

  PinchWithPinchInputAndCheckStatus(apzc, ScreenIntPoint(50, 50), 0.5, true);

  fm = apzc->GetFrameMetrics();
  EXPECT_EQ(0.8f, fm.GetZoom().ToScaleFactor().scale);
  // bug 936721 - PGO builds introduce rounding error so
  // use a fuzzy match instead
  EXPECT_LT(std::abs(fm.GetScrollOffset().x), 1e-5);
  EXPECT_LT(std::abs(fm.GetScrollOffset().y), 1e-5);
}
示例#8
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  void DoPinchTest(bool aShouldTriggerPinch,
                   nsTArray<uint32_t> *aAllowedTouchBehaviors = nullptr)
  {
    apzc->SetFrameMetrics(GetPinchableFrameMetrics());
    MakeApzcZoomable();

    if (aShouldTriggerPinch) {
      // One repaint request for each gesture.
      EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(2);
    } else {
      EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(0);
    }

    int touchInputId = 0;
    if (mGestureBehavior == AsyncPanZoomController::USE_GESTURE_DETECTOR) {
      PinchWithTouchInputAndCheckStatus(apzc, 250, 300, 1.25, touchInputId, aShouldTriggerPinch, aAllowedTouchBehaviors);
    } else {
      PinchWithPinchInputAndCheckStatus(apzc, 250, 300, 1.25, aShouldTriggerPinch);
    }

    FrameMetrics fm = apzc->GetFrameMetrics();

    if (aShouldTriggerPinch) {
      // the visible area of the document in CSS pixels is now x=305 y=310 w=40 h=80
      EXPECT_EQ(2.5f, fm.GetZoom().ToScaleFactor().scale);
      EXPECT_EQ(305, fm.GetScrollOffset().x);
      EXPECT_EQ(310, fm.GetScrollOffset().y);
    } else {
      // The frame metrics should stay the same since touch-action:none makes
      // apzc ignore pinch gestures.
      EXPECT_EQ(2.0f, fm.GetZoom().ToScaleFactor().scale);
      EXPECT_EQ(300, fm.GetScrollOffset().x);
      EXPECT_EQ(300, fm.GetScrollOffset().y);
    }

    // part 2 of the test, move to the top-right corner of the page and pinch and
    // make sure we stay in the correct spot
    fm.SetZoom(CSSToParentLayerScale2D(2.0, 2.0));
    fm.SetScrollOffset(CSSPoint(930, 5));
    apzc->SetFrameMetrics(fm);
    // the visible area of the document in CSS pixels is x=930 y=5 w=50 h=100

    if (mGestureBehavior == AsyncPanZoomController::USE_GESTURE_DETECTOR) {
      PinchWithTouchInputAndCheckStatus(apzc, 250, 300, 0.5, touchInputId, aShouldTriggerPinch, aAllowedTouchBehaviors);
    } else {
      PinchWithPinchInputAndCheckStatus(apzc, 250, 300, 0.5, aShouldTriggerPinch);
    }

    fm = apzc->GetFrameMetrics();

    if (aShouldTriggerPinch) {
      // the visible area of the document in CSS pixels is now x=880 y=0 w=100 h=200
      EXPECT_EQ(1.0f, fm.GetZoom().ToScaleFactor().scale);
      EXPECT_EQ(880, fm.GetScrollOffset().x);
      EXPECT_EQ(0, fm.GetScrollOffset().y);
    } else {
      EXPECT_EQ(2.0f, fm.GetZoom().ToScaleFactor().scale);
      EXPECT_EQ(930, fm.GetScrollOffset().x);
      EXPECT_EQ(5, fm.GetScrollOffset().y);
    }
  }
示例#9
0
TEST_F(APZHitTestingTester, TestRepaintFlushOnNewInputBlock) {
  SCOPED_GFX_PREF(TouchActionEnabled, bool, false);

  // The main purpose of this test is to verify that touch-start events (or anything
  // that starts a new input block) don't ever get untransformed. This should always
  // hold because the APZ code should flush repaints when we start a new input block
  // and the transform to gecko space should be empty.

  CreateSimpleScrollingLayer();
  ScopedLayerTreeRegistration registration(manager, 0, root, mcc);
  manager->UpdateHitTestingTree(nullptr, root, false, 0, 0);
  TestAsyncPanZoomController* apzcroot = ApzcOf(root);

  // At this point, the following holds (all coordinates in screen pixels):
  // layers[0] has content from (0,0)-(500,500), clipped by composition bounds (0,0)-(200,200)

  MockFunction<void(std::string checkPointName)> check;

  {
    InSequence s;

    EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
    EXPECT_CALL(check, Call("post-first-touch-start"));
    EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
    EXPECT_CALL(check, Call("post-second-fling"));
    EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(AtLeast(1));
    EXPECT_CALL(check, Call("post-second-touch-start"));
  }

  // This first pan will move the APZC by 50 pixels, and dispatch a paint request.
  ApzcPanNoFling(apzcroot, 100, 50);

  // Verify that a touch start doesn't get untransformed
  ScreenIntPoint touchPoint(50, 50);
  MultiTouchInput mti = CreateMultiTouchInput(MultiTouchInput::MULTITOUCH_START, mcc->Time());
  mti.mTouches.AppendElement(SingleTouchData(0, touchPoint, ScreenSize(0, 0), 0, 0));

  EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr, nullptr));
  EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
  check.Call("post-first-touch-start");

  // Send a touchend to clear state
  mti.mType = MultiTouchInput::MULTITOUCH_END;
  manager->ReceiveInputEvent(mti, nullptr, nullptr);

  mcc->AdvanceByMillis(1000);

  // Now do two pans. The first of these will dispatch a repaint request, as above.
  // The second will get stuck in the paint throttler because the first one doesn't
  // get marked as "completed", so this will result in a non-empty LD transform.
  // (Note that any outstanding repaint requests from the first half of this test
  // don't impact this half because we advance the time by 1 second, which will trigger
  // the max-wait-exceeded codepath in the paint throttler).
  ApzcPanNoFling(apzcroot, 100, 50);
  check.Call("post-second-fling");
  ApzcPanNoFling(apzcroot, 100, 50);

  // Ensure that a touch start again doesn't get untransformed by flushing
  // a repaint
  mti.mType = MultiTouchInput::MULTITOUCH_START;
  EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr, nullptr));
  EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
  check.Call("post-second-touch-start");

  mti.mType = MultiTouchInput::MULTITOUCH_END;
  EXPECT_EQ(nsEventStatus_eConsumeDoDefault, manager->ReceiveInputEvent(mti, nullptr, nullptr));
  EXPECT_EQ(touchPoint, mti.mTouches[0].mScreenPoint);
}
示例#10
0
// A more involved hit testing test that involves css and async transforms.
TEST_F(APZHitTestingTester, HitTesting2) {
  SCOPED_GFX_PREF(APZVelocityBias, float, 0.0); // Velocity bias can cause extra repaint requests

  CreateHitTesting2LayerTree();
  ScopedLayerTreeRegistration registration(manager, 0, root, mcc);

  manager->UpdateHitTestingTree(nullptr, root, false, 0, 0);

  // At this point, the following holds (all coordinates in screen pixels):
  // layers[0] has content from (0,0)-(200,200), clipped by composition bounds (0,0)-(100,100)
  // layers[1] has content from (10,10)-(90,90), clipped by composition bounds (10,10)-(50,50)
  // layers[2] has content from (20,60)-(100,100). no clipping as it's not a scrollable layer
  // layers[3] has content from (20,60)-(180,140), clipped by composition bounds (20,60)-(100,100)

  TestAsyncPanZoomController* apzcroot = ApzcOf(root);
  TestAsyncPanZoomController* apzc1 = ApzcOf(layers[1]);
  TestAsyncPanZoomController* apzc3 = ApzcOf(layers[3]);

  // Hit an area that's clearly on the root layer but not any of the child layers.
  RefPtr<AsyncPanZoomController> hit = GetTargetAPZC(ScreenPoint(75, 25));
  EXPECT_EQ(apzcroot, hit.get());
  EXPECT_EQ(ParentLayerPoint(75, 25), transformToApzc * ScreenPoint(75, 25));
  EXPECT_EQ(ScreenPoint(75, 25), transformToGecko * ParentLayerPoint(75, 25));

  // Hit an area on the root that would be on layers[3] if layers[2]
  // weren't transformed.
  // Note that if layers[2] were scrollable, then this would hit layers[2]
  // because its composition bounds would be at (10,60)-(50,100) (and the
  // scale-only transform that we set on layers[2] would be invalid because
  // it would place the layer into overscroll, as its composition bounds
  // start at x=10 but its content at x=20).
  hit = GetTargetAPZC(ScreenPoint(15, 75));
  EXPECT_EQ(apzcroot, hit.get());
  EXPECT_EQ(ParentLayerPoint(15, 75), transformToApzc * ScreenPoint(15, 75));
  EXPECT_EQ(ScreenPoint(15, 75), transformToGecko * ParentLayerPoint(15, 75));

  // Hit an area on layers[1].
  hit = GetTargetAPZC(ScreenPoint(25, 25));
  EXPECT_EQ(apzc1, hit.get());
  EXPECT_EQ(ParentLayerPoint(25, 25), transformToApzc * ScreenPoint(25, 25));
  EXPECT_EQ(ScreenPoint(25, 25), transformToGecko * ParentLayerPoint(25, 25));

  // Hit an area on layers[3].
  hit = GetTargetAPZC(ScreenPoint(25, 75));
  EXPECT_EQ(apzc3, hit.get());
  // transformToApzc should unapply layers[2]'s transform
  EXPECT_EQ(ParentLayerPoint(12.5, 75), transformToApzc * ScreenPoint(25, 75));
  // and transformToGecko should reapply it
  EXPECT_EQ(ScreenPoint(25, 75), transformToGecko * ParentLayerPoint(12.5, 75));

  // Hit an area on layers[3] that would be on the root if layers[2]
  // weren't transformed.
  hit = GetTargetAPZC(ScreenPoint(75, 75));
  EXPECT_EQ(apzc3, hit.get());
  // transformToApzc should unapply layers[2]'s transform
  EXPECT_EQ(ParentLayerPoint(37.5, 75), transformToApzc * ScreenPoint(75, 75));
  // and transformToGecko should reapply it
  EXPECT_EQ(ScreenPoint(75, 75), transformToGecko * ParentLayerPoint(37.5, 75));

  // Pan the root layer upward by 50 pixels.
  // This causes layers[1] to scroll out of view, and an async transform
  // of -50 to be set on the root layer.
  EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(1);

  // This first pan will move the APZC by 50 pixels, and dispatch a paint request.
  // Since this paint request is in the queue to Gecko, transformToGecko will
  // take it into account.
  ApzcPanNoFling(apzcroot, 100, 50);

  // Hit where layers[3] used to be. It should now hit the root.
  hit = GetTargetAPZC(ScreenPoint(75, 75));
  EXPECT_EQ(apzcroot, hit.get());
  // transformToApzc doesn't unapply the root's own async transform
  EXPECT_EQ(ParentLayerPoint(75, 75), transformToApzc * ScreenPoint(75, 75));
  // and transformToGecko unapplies it and then reapplies it, because by the
  // time the event being transformed reaches Gecko the new paint request will
  // have been handled.
  EXPECT_EQ(ScreenPoint(75, 75), transformToGecko * ParentLayerPoint(75, 75));

  // Hit where layers[1] used to be and where layers[3] should now be.
  hit = GetTargetAPZC(ScreenPoint(25, 25));
  EXPECT_EQ(apzc3, hit.get());
  // transformToApzc unapplies both layers[2]'s css transform and the root's
  // async transform
  EXPECT_EQ(ParentLayerPoint(12.5, 75), transformToApzc * ScreenPoint(25, 25));
  // transformToGecko reapplies both the css transform and the async transform
  // because we have already issued a paint request with it.
  EXPECT_EQ(ScreenPoint(25, 25), transformToGecko * ParentLayerPoint(12.5, 75));

  // This second pan will move the APZC by another 50 pixels.
  EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(1);
  ApzcPanNoFling(apzcroot, 100, 50);

  // Hit where layers[3] used to be. It should now hit the root.
  hit = GetTargetAPZC(ScreenPoint(75, 75));
  EXPECT_EQ(apzcroot, hit.get());
  // transformToApzc doesn't unapply the root's own async transform
  EXPECT_EQ(ParentLayerPoint(75, 75), transformToApzc * ScreenPoint(75, 75));
  // transformToGecko unapplies the full async transform of -100 pixels
  EXPECT_EQ(ScreenPoint(75, 75), transformToGecko * ParentLayerPoint(75, 75));

  // Hit where layers[1] used to be. It should now hit the root.
  hit = GetTargetAPZC(ScreenPoint(25, 25));
  EXPECT_EQ(apzcroot, hit.get());
  // transformToApzc doesn't unapply the root's own async transform
  EXPECT_EQ(ParentLayerPoint(25, 25), transformToApzc * ScreenPoint(25, 25));
  // transformToGecko unapplies the full async transform of -100 pixels
  EXPECT_EQ(ScreenPoint(25, 25), transformToGecko * ParentLayerPoint(25, 25));
}
  void DoLongPressPreventDefaultTest(uint32_t aBehavior) {
    MakeApzcUnzoomable();

    EXPECT_CALL(*mcc, RequestContentRepaint(_)).Times(0);

    int touchX = 10,
        touchStartY = 10,
        touchEndY = 50;

    uint64_t blockId = 0;
    nsEventStatus status = TouchDown(apzc, ScreenIntPoint(touchX, touchStartY), mcc->Time(), &blockId);
    EXPECT_EQ(nsEventStatus_eConsumeDoDefault, status);

    if (gfxPrefs::TouchActionEnabled() && status != nsEventStatus_eConsumeNoDefault) {
      // SetAllowedTouchBehavior() must be called after sending touch-start.
      nsTArray<uint32_t> allowedTouchBehaviors;
      allowedTouchBehaviors.AppendElement(aBehavior);
      apzc->SetAllowedTouchBehavior(blockId, allowedTouchBehaviors);
    }
    // Have content "respond" to the touchstart
    apzc->ContentReceivedInputBlock(blockId, false);

    MockFunction<void(std::string checkPointName)> check;

    {
      InSequence s;

      EXPECT_CALL(check, Call("preHandleLongTap"));
      blockId++;
      EXPECT_CALL(*mcc, HandleLongTap(CSSPoint(touchX, touchStartY), 0, apzc->GetGuid(), blockId)).Times(1);
      EXPECT_CALL(check, Call("postHandleLongTap"));
    }

    // Manually invoke the longpress while the touch is currently down.
    check.Call("preHandleLongTap");
    mcc->RunThroughDelayedTasks();
    check.Call("postHandleLongTap");

    // There should be a TimeoutContentResponse task in the queue still,
    // waiting for the response from the longtap event dispatched above.
    // Send the signal that content has handled the long-tap, and then run
    // the timeout task (it will be a no-op because the content "wins" the
    // race. This takes the place of the "contextmenu" event.
    apzc->ContentReceivedInputBlock(blockId, true);
    mcc->AdvanceByMillis(1000);

    MultiTouchInput mti = CreateMultiTouchInput(MultiTouchInput::MULTITOUCH_MOVE, mcc->Time());
    mti.mTouches.AppendElement(SingleTouchData(0, ParentLayerPoint(touchX, touchEndY), ScreenSize(0, 0), 0, 0));
    status = apzc->ReceiveInputEvent(mti, nullptr);
    EXPECT_EQ(nsEventStatus_eConsumeDoDefault, status);

    EXPECT_CALL(*mcc, HandleSingleTap(CSSPoint(touchX, touchEndY), 0, apzc->GetGuid())).Times(0);
    status = TouchUp(apzc, ScreenIntPoint(touchX, touchEndY), mcc->Time());
    EXPECT_EQ(nsEventStatus_eConsumeDoDefault, status);

    ParentLayerPoint pointOut;
    AsyncTransform viewTransformOut;
    apzc->SampleContentTransformForFrame(&viewTransformOut, pointOut);

    EXPECT_EQ(ParentLayerPoint(), pointOut);
    EXPECT_EQ(AsyncTransform(), viewTransformOut);

    apzc->AssertStateIsReset();
  }