示例#1
0
static int MPFAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	int format;
	float bytes_per_sec = 0.0f;

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);

	bytes_per_sec = (float) (((spec->format & 0xFF) / 8) *
	                   spec->channels * spec->freq);


	switch (spec->format & 0xff) {
		case 8:format=8;break;
		case 16:format=16;break;
		default:
			SDL_SetError("Unsupported audio format");
			return -1;
	}
	sys_sound_init(spec->freq,format,spec->channels);

	/* We're ready to rock and roll. :-) */
	return(0);
}
static int DCAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	switch(spec->format&0xff) {
	case  8: spec->format = AUDIO_S8; break;
	case 16: spec->format = AUDIO_S16LSB; break;
	default:
		SDL_SetError("Unsupported audio format");
		return(-1);
	}

	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	memset(this->hidden->mixbuf, spec->silence, spec->size);
	this->hidden->leftpos = 0x11000;
	this->hidden->rightpos = 0x11000+spec->size;
	this->hidden->playing = 0;
	this->hidden->nextbuf = 0;

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#3
0
static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
    const char *fname = DISKAUD_GetOutputFilename();

	/* Open the audio device */
    this->hidden->audio_fd = open(fname, O_WRONLY | O_CREAT, S_IRUSR | S_IWUSR);
	if ( this->hidden->audio_fd < 0 ) {
		SDL_SetError("Couldn't open %s: %s", fname, strerror(errno));
		return(-1);
	}

    fprintf(stderr, "WARNING: You are using the SDL disk writer"
                    " audio driver!\n Writing to file [%s].\n", fname);

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	memset(this->hidden->mixbuf, spec->silence, spec->size);

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#4
0
static int DISKAUD_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	const char *fname = DISKAUD_GetOutputFilename();

	/* Open the audio device */
	this->hidden->output = SDL_RWFromFile(fname, "wb");
	if ( this->hidden->output == NULL ) {
		return(-1);
	}

#if HAVE_STDIO_H
	fprintf(stderr, "WARNING: You are using the SDL disk writer"
                    " audio driver!\n Writing to file [%s].\n", fname);
#endif

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#5
0
static int ANDROIDAUDIOTRACK_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	initAndroidAudio(this, spec->format, spec->freq, spec->channels, spec->size);

	float bytes_per_sec = 0.0f;

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(this->hidden->mixbuf, spec->silence, spec->size);

	bytes_per_sec = (float) (((spec->format & 0xFF) / 8) *
	                   spec->channels * spec->freq);

	/*
	 * We try to make this request more audio at the correct rate for
	 *  a given audio spec, so timing stays fairly faithful.
	 * Also, we have it not block at all for the first two calls, so
	 *  it seems like we're filling two audio fragments right out of the
	 *  gate, like other SDL drivers tend to do.
	 */
	this->hidden->initial_calls = 2;
	this->hidden->write_delay =
	               (Uint32) ((((float) spec->size) / bytes_per_sec) * 1000.0f);

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#6
0
static int ESD_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	esd_format_t format;

	/* Convert audio spec to the ESD audio format */
	format = (ESD_STREAM | ESD_PLAY);
	switch ( spec->format & 0xFF ) {
		case 8:
			format |= ESD_BITS8;
			break;
		case 16:
			format |= ESD_BITS16;
			break;
		default:
			SDL_SetError("Unsupported ESD audio format");
			return(-1);
	}
	if ( spec->channels == 1 ) {
		format |= ESD_MONO;
	} else {
		format |= ESD_STEREO;
	}
#if 0
	spec->samples = ESD_BUF_SIZE;	/* Darn, no way to change this yet */
#endif

	/* Open a connection to the ESD audio server */
	audio_fd = SDL_NAME(esd_play_stream)(format, spec->freq, NULL, get_progname());
	if ( audio_fd < 0 ) {
		SDL_SetError("Couldn't open ESD connection");
		return(-1);
	}

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);
	frame_ticks = (float)(spec->samples*1000)/spec->freq;
	next_frame = SDL_GetTicks()+frame_ticks;

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		return(-1);
	}
	memset(mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	parent = getpid();

	/* We're ready to rock and roll. :-) */
	return(0);
}
static int
DISKAUD_OpenDevice(_THIS, const char *devname, int iscapture)
{
    const char *envr = SDL_getenv(DISKENVR_WRITEDELAY);
    const char *fname = DISKAUD_GetOutputFilename(devname);

    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc(sizeof(*this->hidden));
    if (this->hidden == NULL) {
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden, 0, sizeof(*this->hidden));

    /* Open the audio device */
    this->hidden->output = SDL_RWFromFile(fname, "wb");
    if (this->hidden->output == NULL) {
        DISKAUD_CloseDevice(this);
        return 0;
    }

    /* Allocate mixing buffer */
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        DISKAUD_CloseDevice(this);
        return 0;
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    this->hidden->mixlen = this->spec.size;
    this->hidden->write_delay =
        (envr) ? SDL_atoi(envr) : DISKDEFAULT_WRITEDELAY;

#if HAVE_STDIO_H
    fprintf(stderr,
            "WARNING: You are using the SDL disk writer audio driver!\n"
            " Writing to file [%s].\n", fname);
#endif

    /* We're ready to rock and roll. :-) */
    return 1;
}
示例#8
0
static int
QSA_OpenDevice(_THIS, const char *devname, int iscapture)
{
    int status = 0;
    int format = 0;
    SDL_AudioFormat test_format = 0;
    int found = 0;
    snd_pcm_channel_setup_t csetup;
    snd_pcm_channel_params_t cparams;

    /* Initialize all variables that we clean on shutdown */
    this->hidden =
        (struct SDL_PrivateAudioData *) SDL_calloc(1,
                                                   (sizeof
                                                    (struct
                                                     SDL_PrivateAudioData)));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, sizeof(struct SDL_PrivateAudioData));

    /* Initialize channel transfer parameters to default */
    QSA_InitAudioParams(&cparams);

    /* Initialize channel direction: capture or playback */
    this->hidden->iscapture = iscapture;

    /* Find deviceid and cardid by device name for playback */
    if ((!this->hidden->iscapture) && (devname != NULL)) {
        uint32_t device;
        int32_t status;

        /* Search in the playback devices */
        device = 0;
        do {
            status = SDL_strcmp(qsa_playback_device[device].name, devname);
            if (status == 0) {
                /* Found requested device */
                this->hidden->deviceno = qsa_playback_device[device].deviceno;
                this->hidden->cardno = qsa_playback_device[device].cardno;
                break;
            }
            device++;
            if (device >= qsa_playback_devices) {
                QSA_CloseDevice(this);
                return SDL_SetError("No such playback device");
            }
        } while (1);
    }

    /* Find deviceid and cardid by device name for capture */
    if ((this->hidden->iscapture) && (devname != NULL)) {
        /* Search in the capture devices */
        uint32_t device;
        int32_t status;

        /* Searching in the playback devices */
        device = 0;
        do {
            status = SDL_strcmp(qsa_capture_device[device].name, devname);
            if (status == 0) {
                /* Found requested device */
                this->hidden->deviceno = qsa_capture_device[device].deviceno;
                this->hidden->cardno = qsa_capture_device[device].cardno;
                break;
            }
            device++;
            if (device >= qsa_capture_devices) {
                QSA_CloseDevice(this);
                return SDL_SetError("No such capture device");
            }
        } while (1);
    }

    /* Check if SDL requested default audio device */
    if (devname == NULL) {
        /* Open system default audio device */
        if (!this->hidden->iscapture) {
            status = snd_pcm_open_preferred(&this->hidden->audio_handle,
                                            &this->hidden->cardno,
                                            &this->hidden->deviceno,
                                            SND_PCM_OPEN_PLAYBACK);
        } else {
            status = snd_pcm_open_preferred(&this->hidden->audio_handle,
                                            &this->hidden->cardno,
                                            &this->hidden->deviceno,
                                            SND_PCM_OPEN_CAPTURE);
        }
    } else {
        /* Open requested audio device */
        if (!this->hidden->iscapture) {
            status =
                snd_pcm_open(&this->hidden->audio_handle,
                             this->hidden->cardno, this->hidden->deviceno,
                             SND_PCM_OPEN_PLAYBACK);
        } else {
            status =
                snd_pcm_open(&this->hidden->audio_handle,
                             this->hidden->cardno, this->hidden->deviceno,
                             SND_PCM_OPEN_CAPTURE);
        }
    }

    /* Check if requested device is opened */
    if (status < 0) {
        this->hidden->audio_handle = NULL;
        QSA_CloseDevice(this);
        return QSA_SetError("snd_pcm_open", status);
    }

    if (!QSA_CheckBuggyCards(this, QSA_MMAP_WORKAROUND)) {
        /* Disable QSA MMAP plugin for buggy audio drivers */
        status =
            snd_pcm_plugin_set_disable(this->hidden->audio_handle,
                                       PLUGIN_DISABLE_MMAP);
        if (status < 0) {
            QSA_CloseDevice(this);
            return QSA_SetError("snd_pcm_plugin_set_disable", status);
        }
    }

    /* Try for a closest match on audio format */
    format = 0;
    /* can't use format as SND_PCM_SFMT_U8 = 0 in qsa */
    found = 0;

    for (test_format = SDL_FirstAudioFormat(this->spec.format); !found;) {
        /* if match found set format to equivalent QSA format */
        switch (test_format) {
        case AUDIO_U8:
            {
                format = SND_PCM_SFMT_U8;
                found = 1;
            }
            break;
        case AUDIO_S8:
            {
                format = SND_PCM_SFMT_S8;
                found = 1;
            }
            break;
        case AUDIO_S16LSB:
            {
                format = SND_PCM_SFMT_S16_LE;
                found = 1;
            }
            break;
        case AUDIO_S16MSB:
            {
                format = SND_PCM_SFMT_S16_BE;
                found = 1;
            }
            break;
        case AUDIO_U16LSB:
            {
                format = SND_PCM_SFMT_U16_LE;
                found = 1;
            }
            break;
        case AUDIO_U16MSB:
            {
                format = SND_PCM_SFMT_U16_BE;
                found = 1;
            }
            break;
        case AUDIO_S32LSB:
            {
                format = SND_PCM_SFMT_S32_LE;
                found = 1;
            }
            break;
        case AUDIO_S32MSB:
            {
                format = SND_PCM_SFMT_S32_BE;
                found = 1;
            }
            break;
        case AUDIO_F32LSB:
            {
                format = SND_PCM_SFMT_FLOAT_LE;
                found = 1;
            }
            break;
        case AUDIO_F32MSB:
            {
                format = SND_PCM_SFMT_FLOAT_BE;
                found = 1;
            }
            break;
        default:
            {
                break;
            }
        }

        if (!found) {
            test_format = SDL_NextAudioFormat();
        }
    }

    /* assumes test_format not 0 on success */
    if (test_format == 0) {
        QSA_CloseDevice(this);
        return SDL_SetError("QSA: Couldn't find any hardware audio formats");
    }

    this->spec.format = test_format;

    /* Set the audio format */
    cparams.format.format = format;

    /* Set mono/stereo/4ch/6ch/8ch audio */
    cparams.format.voices = this->spec.channels;

    /* Set rate */
    cparams.format.rate = this->spec.freq;

    /* Setup the transfer parameters according to cparams */
    status = snd_pcm_plugin_params(this->hidden->audio_handle, &cparams);
    if (status < 0) {
        QSA_CloseDevice(this);
        return QSA_SetError("snd_pcm_channel_params", status);
    }

    /* Make sure channel is setup right one last time */
    SDL_memset(&csetup, 0, sizeof(csetup));
    if (!this->hidden->iscapture) {
        csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
    } else {
        csetup.channel = SND_PCM_CHANNEL_CAPTURE;
    }

    /* Setup an audio channel */
    if (snd_pcm_plugin_setup(this->hidden->audio_handle, &csetup) < 0) {
        QSA_CloseDevice(this);
        return SDL_SetError("QSA: Unable to setup channel");
    }

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);

    this->hidden->pcm_len = this->spec.size;

    if (this->hidden->pcm_len == 0) {
        this->hidden->pcm_len =
            csetup.buf.block.frag_size * this->spec.channels *
            (snd_pcm_format_width(format) / 8);
    }

    /*
     * Allocate memory to the audio buffer and initialize with silence
     *  (Note that buffer size must be a multiple of fragment size, so find
     *  closest multiple)
     */
    this->hidden->pcm_buf =
        (Uint8 *) SDL_AllocAudioMem(this->hidden->pcm_len);
    if (this->hidden->pcm_buf == NULL) {
        QSA_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->pcm_buf, this->spec.silence,
               this->hidden->pcm_len);

    /* get the file descriptor */
    if (!this->hidden->iscapture) {
        this->hidden->audio_fd =
            snd_pcm_file_descriptor(this->hidden->audio_handle,
                                    SND_PCM_CHANNEL_PLAYBACK);
    } else {
        this->hidden->audio_fd =
            snd_pcm_file_descriptor(this->hidden->audio_handle,
                                    SND_PCM_CHANNEL_CAPTURE);
    }

    if (this->hidden->audio_fd < 0) {
        QSA_CloseDevice(this);
        return QSA_SetError("snd_pcm_file_descriptor", status);
    }

    /* Prepare an audio channel */
    if (!this->hidden->iscapture) {
        /* Prepare audio playback */
        status =
            snd_pcm_plugin_prepare(this->hidden->audio_handle,
                                   SND_PCM_CHANNEL_PLAYBACK);
    } else {
        /* Prepare audio capture */
        status =
            snd_pcm_plugin_prepare(this->hidden->audio_handle,
                                   SND_PCM_CHANNEL_CAPTURE);
    }

    if (status < 0) {
        QSA_CloseDevice(this);
        return QSA_SetError("snd_pcm_plugin_prepare", status);
    }

    /* We're really ready to rock and roll. :-) */
    return 0;
}
static int
SUNAUDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
    SDL_AudioFormat format = 0;
    audio_info_t info;

    /* We don't care what the devname is...we'll try to open anything. */
    /*  ...but default to first name in the list... */
    if (devname == NULL) {
        devname = SDL_GetAudioDeviceName(0, iscapture);
        if (devname == NULL) {
            return SDL_SetError("No such audio device");
        }
    }

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Open the audio device */
    this->hidden->audio_fd = open(devname, flags, 0);
    if (this->hidden->audio_fd < 0) {
        return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
    }

#ifdef AUDIO_SETINFO
    int enc;
#endif
    int desired_freq = this->spec.freq;

    /* Determine the audio parameters from the AudioSpec */
    switch (SDL_AUDIO_BITSIZE(this->spec.format)) {

    case 8:
        {                       /* Unsigned 8 bit audio data */
            this->spec.format = AUDIO_U8;
#ifdef AUDIO_SETINFO
            enc = AUDIO_ENCODING_LINEAR8;
#endif
        }
        break;

    case 16:
        {                       /* Signed 16 bit audio data */
            this->spec.format = AUDIO_S16SYS;
#ifdef AUDIO_SETINFO
            enc = AUDIO_ENCODING_LINEAR;
#endif
        }
        break;

    default:
        {
            /* !!! FIXME: fallback to conversion on unsupported types! */
            return SDL_SetError("Unsupported audio format");
        }
    }
    this->hidden->audio_fmt = this->spec.format;

    this->hidden->ulaw_only = 0;    /* modern Suns do support linear audio */
#ifdef AUDIO_SETINFO
    for (;;) {
        audio_info_t info;
        AUDIO_INITINFO(&info);  /* init all fields to "no change" */

        /* Try to set the requested settings */
        info.play.sample_rate = this->spec.freq;
        info.play.channels = this->spec.channels;
        info.play.precision = (enc == AUDIO_ENCODING_ULAW)
            ? 8 : this->spec.format & 0xff;
        info.play.encoding = enc;
        if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {

            /* Check to be sure we got what we wanted */
            if (ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info) < 0) {
                return SDL_SetError("Error getting audio parameters: %s",
                                    strerror(errno));
            }
            if (info.play.encoding == enc
                && info.play.precision == (this->spec.format & 0xff)
                && info.play.channels == this->spec.channels) {
                /* Yow! All seems to be well! */
                this->spec.freq = info.play.sample_rate;
                break;
            }
        }

        switch (enc) {
        case AUDIO_ENCODING_LINEAR8:
            /* unsigned 8bit apparently not supported here */
            enc = AUDIO_ENCODING_LINEAR;
            this->spec.format = AUDIO_S16SYS;
            break;              /* try again */

        case AUDIO_ENCODING_LINEAR:
            /* linear 16bit didn't work either, resort to µ-law */
            enc = AUDIO_ENCODING_ULAW;
            this->spec.channels = 1;
            this->spec.freq = 8000;
            this->spec.format = AUDIO_U8;
            this->hidden->ulaw_only = 1;
            break;

        default:
            /* oh well... */
            return SDL_SetError("Error setting audio parameters: %s",
                                strerror(errno));
        }
    }
#endif /* AUDIO_SETINFO */
    this->hidden->written = 0;

    /* We can actually convert on-the-fly to U-Law */
    if (this->hidden->ulaw_only) {
        this->spec.freq = desired_freq;
        this->hidden->fragsize = (this->spec.samples * 1000) /
            (this->spec.freq / 8);
        this->hidden->frequency = 8;
        this->hidden->ulaw_buf = (Uint8 *) SDL_malloc(this->hidden->fragsize);
        if (this->hidden->ulaw_buf == NULL) {
            return SDL_OutOfMemory();
        }
        this->spec.channels = 1;
    } else {
        this->hidden->fragsize = this->spec.samples;
        this->hidden->frequency = this->spec.freq / 1000;
    }
#ifdef DEBUG_AUDIO
    fprintf(stderr, "Audio device %s U-Law only\n",
            this->hidden->ulaw_only ? "is" : "is not");
    fprintf(stderr, "format=0x%x chan=%d freq=%d\n",
            this->spec.format, this->spec.channels, this->spec.freq);
#endif

    /* Update the fragment size as size in bytes */
    SDL_CalculateAudioSpec(&this->spec);

    /* Allocate mixing buffer */
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
    if (this->hidden->mixbuf == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* We're ready to rock and roll. :-) */
    return 0;
}
示例#10
0
static int AL_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
	Uint16 test_format = SDL_FirstAudioFormat(spec->format);
	long width = 0;
	long fmt = 0;
	int valid = 0;

#ifdef OLD_IRIX_AUDIO
	{
		long audio_param[2];
		audio_param[0] = AL_OUTPUT_RATE;
		audio_param[1] = spec->freq;
		valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
	}
#else
	{
		ALpv audio_param;
		audio_param.param = AL_RATE;
		audio_param.value.i = spec->freq;
		valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
	}
#endif

	while ((!valid) && (test_format)) {
		valid = 1;
		spec->format = test_format;

		switch (test_format) {
			case AUDIO_S8:
				width = AL_SAMPLE_8;
				fmt = AL_SAMPFMT_TWOSCOMP;
				break;

			case AUDIO_S16SYS:
				width = AL_SAMPLE_16;
				fmt = AL_SAMPFMT_TWOSCOMP;
				break;

			default:
				valid = 0;
				test_format = SDL_NextAudioFormat();
				break;
		}

		if (valid) {
			ALconfig audio_config = alNewConfig();
			valid = 0;
			if (audio_config) {
				if (alSetChannels(audio_config, spec->channels) < 0) {
					if (spec->channels > 2) {  /* can't handle > stereo? */
						spec->channels = 2;  /* try again below. */
					}
				}

				if ((alSetSampFmt(audio_config, fmt) >= 0) &&
				    ((!width) || (alSetWidth(audio_config, width) >= 0)) &&
				    (alSetQueueSize(audio_config, spec->samples * 2) >= 0) &&
				    (alSetChannels(audio_config, spec->channels) >= 0)) {

					audio_port = alOpenPort("SDL audio", "w", audio_config);
					if (audio_port == NULL) {
						/* docs say AL_BAD_CHANNELS happens here, too. */
						int err = oserror();
						if (err == AL_BAD_CHANNELS) {
							spec->channels = 2;
							alSetChannels(audio_config, spec->channels);
							audio_port = alOpenPort("SDL audio", "w",
							                        audio_config);
						}
					}

					if (audio_port != NULL) {
						valid = 1;
					}
				}

				alFreeConfig(audio_config);
			}
		}
	}

	if (!valid) {
		SDL_SetError("Unsupported audio format");
		return (-1);
	}

	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size);
	if (mixbuf == NULL) {
		SDL_OutOfMemory();
		return (-1);
	}
	SDL_memset(mixbuf, spec->silence, spec->size);

	/* We're ready to rock and roll. :-) */
	return (0);
}
示例#11
0
static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	char audiodev[1024];
	int format;
	int value;
	Uint16 test_format;

	/* Reset the timer synchronization flag */
	frame_ticks = 0.0;

	/* Open the audio device */
	audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
	if ( audio_fd < 0 ) {
		SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
		return(-1);
	}
	mixbuf = NULL;

#ifdef USE_BLOCKING_WRITES
	/* Make the file descriptor use blocking writes with fcntl() */
	{ long flags;
		flags = fcntl(audio_fd, F_GETFL);
		flags &= ~O_NONBLOCK;
		if ( fcntl(audio_fd, F_SETFL, flags) < 0 ) {
			SDL_SetError("Couldn't set audio blocking mode");
			return(-1);
		}
	}
#endif

	/* Get a list of supported hardware formats */
	if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) {
		SDL_SetError("Couldn't get audio format list");
		return(-1);
	}

	/* Try for a closest match on audio format */
	format = 0;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
						! format && test_format; ) {
#ifdef DEBUG_AUDIO
		fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
#endif
		switch ( test_format ) {
			case AUDIO_U8:
				if ( value & AFMT_U8 ) {
					format = AFMT_U8;
				}
				break;
			case AUDIO_S8:
				if ( value & AFMT_S8 ) {
					format = AFMT_S8;
				}
				break;
			case AUDIO_S16LSB:
				if ( value & AFMT_S16_LE ) {
					format = AFMT_S16_LE;
				}
				break;
			case AUDIO_S16MSB:
				if ( value & AFMT_S16_BE ) {
					format = AFMT_S16_BE;
				}
				break;
			case AUDIO_U16LSB:
				if ( value & AFMT_U16_LE ) {
					format = AFMT_U16_LE;
				}
				break;
			case AUDIO_U16MSB:
				if ( value & AFMT_U16_BE ) {
					format = AFMT_U16_BE;
				}
				break;
			default:
				format = 0;
				break;
		}
		if ( ! format ) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( format == 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		return(-1);
	}
	spec->format = test_format;

	/* Set the audio format */
	value = format;
	if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
						(value != format) ) {
		SDL_SetError("Couldn't set audio format");
		return(-1);
	}

	/* Set the number of channels of output */
	value = spec->channels;
#ifdef SNDCTL_DSP_CHANNELS
	if ( ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0 ) {
#endif
		value = (spec->channels > 1);
		ioctl(audio_fd, SNDCTL_DSP_STEREO, &value);
		value = (value ? 2 : 1);
#ifdef SNDCTL_DSP_CHANNELS
	}
#endif
	spec->channels = value;

	/* Because some drivers don't allow setting the buffer size
	   after setting the format, we must re-open the audio device
	   once we know what format and channels are supported
	 */
	if ( DSP_ReopenAudio(this, audiodev, format, spec) < 0 ) {
		/* Error is set by DSP_ReopenAudio() */
		return(-1);
	}

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		return(-1);
	}
	memset(mixbuf, spec->silence, spec->size);

#ifndef USE_BLOCKING_WRITES
	/* Check to see if we need to use select() workaround */
	{ char *workaround;
		workaround = getenv("SDL_DSP_NOSELECT");
		if ( workaround ) {
			frame_ticks = (float)(spec->samples*1000)/spec->freq;
			next_frame = SDL_GetTicks()+frame_ticks;
		}
	}
#endif /* !USE_BLOCKING_WRITES */

	/* Get the parent process id (we're the parent of the audio thread) */
	parent = getpid();

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#12
0
static int
ESD_OpenDevice(_THIS, const char *devname, int iscapture)
{
    esd_format_t format = (ESD_STREAM | ESD_PLAY);
    SDL_AudioFormat test_format = 0;
    int found = 0;

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
    this->hidden->audio_fd = -1;

    /* Convert audio spec to the ESD audio format */
    /* Try for a closest match on audio format */
    for (test_format = SDL_FirstAudioFormat(this->spec.format);
         !found && test_format; test_format = SDL_NextAudioFormat()) {
#ifdef DEBUG_AUDIO
        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
#endif
        found = 1;
        switch (test_format) {
        case AUDIO_U8:
            format |= ESD_BITS8;
            break;
        case AUDIO_S16SYS:
            format |= ESD_BITS16;
            break;
        default:
            found = 0;
            break;
        }
    }

    if (!found) {
        ESD_CloseDevice(this);
        return SDL_SetError("Couldn't find any hardware audio formats");
    }

    if (this->spec.channels == 1) {
        format |= ESD_MONO;
    } else {
        format |= ESD_STEREO;
    }
#if 0
    this->spec.samples = ESD_BUF_SIZE;  /* Darn, no way to change this yet */
#endif

    /* Open a connection to the ESD audio server */
    this->hidden->audio_fd =
        SDL_NAME(esd_play_stream) (format, this->spec.freq, NULL,
                                   get_progname());

    if (this->hidden->audio_fd < 0) {
        ESD_CloseDevice(this);
        return SDL_SetError("Couldn't open ESD connection");
    }

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);
    this->hidden->frame_ticks =
        (float) (this->spec.samples * 1000) / this->spec.freq;
    this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;

    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        ESD_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* Get the parent process id (we're the parent of the audio thread) */
    this->hidden->parent = getpid();

    /* We're ready to rock and roll. :-) */
    return 0;
}
示例#13
0
static int
SDL_FS_OpenDevice(_THIS, const char *devname, int iscapture)
{
    int bytes;
    SDL_AudioFormat test_format = 0, format = 0;
    FSSampleFormat fs_format;
    FSStreamDescription desc;
    DirectResult ret;

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Try for a closest match on audio format */
    for (test_format = SDL_FirstAudioFormat(this->spec.format);
         !format && test_format;) {
#ifdef DEBUG_AUDIO
        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
#endif
        switch (test_format) {
        case AUDIO_U8:
            fs_format = FSSF_U8;
            bytes = 1;
            format = 1;
            break;
        case AUDIO_S16SYS:
            fs_format = FSSF_S16;
            bytes = 2;
            format = 1;
            break;
        case AUDIO_S32SYS:
            fs_format = FSSF_S32;
            bytes = 4;
            format = 1;
            break;
        case AUDIO_F32SYS:
            fs_format = FSSF_FLOAT;
            bytes = 4;
            format = 1;
            break;
        default:
            format = 0;
            break;
        }
        if (!format) {
            test_format = SDL_NextAudioFormat();
        }
    }

    if (format == 0) {
        SDL_FS_CloseDevice(this);
        return SDL_SetError("Couldn't find any hardware audio formats");
    }
    this->spec.format = test_format;

    /* Retrieve the main sound interface. */
    ret = SDL_NAME(FusionSoundCreate) (&this->hidden->fs);
    if (ret) {
        SDL_FS_CloseDevice(this);
        return SDL_SetError("Unable to initialize FusionSound: %d", ret);
    }

    this->hidden->mixsamples = this->spec.size / bytes / this->spec.channels;

    /* Fill stream description. */
    desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
        FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT | FSSDF_PREBUFFER;
    desc.samplerate = this->spec.freq;
    desc.buffersize = this->spec.size * FUSION_BUFFERS;
    desc.channels = this->spec.channels;
    desc.prebuffer = 10;
    desc.sampleformat = fs_format;

    ret =
        this->hidden->fs->CreateStream(this->hidden->fs, &desc,
                                       &this->hidden->stream);
    if (ret) {
        SDL_FS_CloseDevice(this);
        return SDL_SetError("Unable to create FusionSoundStream: %d", ret);
    }

    /* See what we got */
    desc.flags = FSSDF_SAMPLERATE | FSSDF_BUFFERSIZE |
        FSSDF_CHANNELS | FSSDF_SAMPLEFORMAT;
    ret = this->hidden->stream->GetDescription(this->hidden->stream, &desc);

    this->spec.freq = desc.samplerate;
    this->spec.size =
        desc.buffersize / FUSION_BUFFERS * bytes * desc.channels;
    this->spec.channels = desc.channels;

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);

    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        SDL_FS_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* We're ready to rock and roll. :-) */
    return 0;
}
示例#14
0
int
DSP_OpenAudio(_THIS, SDL_AudioSpec * spec)
{
    char audiodev[1024];
#ifdef AUDIO_SETINFO
    int enc;
#endif
    int desired_freq = spec->freq;

    /* Initialize our freeable variables, in case we fail */
    audio_fd = -1;
    mixbuf = NULL;
    ulaw_buf = NULL;

    /* Determine the audio parameters from the AudioSpec */
    switch (SDL_AUDIO_BITSIZE(spec->format)) {

    case 8:
        {                       /* Unsigned 8 bit audio data */
            spec->format = AUDIO_U8;
#ifdef AUDIO_SETINFO
            enc = AUDIO_ENCODING_LINEAR8;
#endif
        }
        break;

    case 16:
        {                       /* Signed 16 bit audio data */
            spec->format = AUDIO_S16SYS;
#ifdef AUDIO_SETINFO
            enc = AUDIO_ENCODING_LINEAR;
#endif
        }
        break;

    default:
        {
            /* !!! FIXME: fallback to conversion on unsupported types! */
            SDL_SetError("Unsupported audio format");
            return (-1);
        }
    }
    audio_fmt = spec->format;

    /* Open the audio device */
    audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 1);
    if (audio_fd < 0) {
        SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
        return (-1);
    }

    ulaw_only = 0;              /* modern Suns do support linear audio */
#ifdef AUDIO_SETINFO
    for (;;) {
        audio_info_t info;
        AUDIO_INITINFO(&info);  /* init all fields to "no change" */

        /* Try to set the requested settings */
        info.play.sample_rate = spec->freq;
        info.play.channels = spec->channels;
        info.play.precision = (enc == AUDIO_ENCODING_ULAW)
            ? 8 : spec->format & 0xff;
        info.play.encoding = enc;
        if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0) {

            /* Check to be sure we got what we wanted */
            if (ioctl(audio_fd, AUDIO_GETINFO, &info) < 0) {
                SDL_SetError("Error getting audio parameters: %s",
                             strerror(errno));
                return -1;
            }
            if (info.play.encoding == enc
                && info.play.precision == (spec->format & 0xff)
                && info.play.channels == spec->channels) {
                /* Yow! All seems to be well! */
                spec->freq = info.play.sample_rate;
                break;
            }
        }

        switch (enc) {
        case AUDIO_ENCODING_LINEAR8:
            /* unsigned 8bit apparently not supported here */
            enc = AUDIO_ENCODING_LINEAR;
            spec->format = AUDIO_S16SYS;
            break;              /* try again */

        case AUDIO_ENCODING_LINEAR:
            /* linear 16bit didn't work either, resort to µ-law */
            enc = AUDIO_ENCODING_ULAW;
            spec->channels = 1;
            spec->freq = 8000;
            spec->format = AUDIO_U8;
            ulaw_only = 1;
            break;

        default:
            /* oh well... */
            SDL_SetError("Error setting audio parameters: %s",
                         strerror(errno));
            return -1;
        }
    }
#endif /* AUDIO_SETINFO */
    written = 0;

    /* We can actually convert on-the-fly to U-Law */
    if (ulaw_only) {
        spec->freq = desired_freq;
        fragsize = (spec->samples * 1000) / (spec->freq / 8);
        frequency = 8;
        ulaw_buf = (Uint8 *) SDL_malloc(fragsize);
        if (ulaw_buf == NULL) {
            SDL_OutOfMemory();
            return (-1);
        }
        spec->channels = 1;
    } else {
        fragsize = spec->samples;
        frequency = spec->freq / 1000;
    }
#ifdef DEBUG_AUDIO
    fprintf(stderr, "Audio device %s U-Law only\n",
            ulaw_only ? "is" : "is not");
    fprintf(stderr, "format=0x%x chan=%d freq=%d\n",
            spec->format, spec->channels, spec->freq);
#endif

    /* Update the fragment size as size in bytes */
    SDL_CalculateAudioSpec(spec);

    /* Allocate mixing buffer */
    mixbuf = (Uint8 *) SDL_AllocAudioMem(spec->size);
    if (mixbuf == NULL) {
        SDL_OutOfMemory();
        return (-1);
    }
    SDL_memset(mixbuf, spec->silence, spec->size);

    /* We're ready to rock and roll. :-) */
    return (0);
}
示例#15
0
static int DSP_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	char audiodev[1024];
	int format;
	int value;
	int frag_spec;
	Uint16 test_format;

	/* Open the audio device */
	audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
	if ( audio_fd < 0 ) {
		SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
		return(-1);
	}
	mixbuf = NULL;

	/* Make the file descriptor use blocking writes with fcntl() */
	{ long flags;
		flags = fcntl(audio_fd, F_GETFL);
		flags &= ~O_NONBLOCK;
		if ( fcntl(audio_fd, F_SETFL, flags) < 0 ) {
			SDL_SetError("Couldn't set audio blocking mode");
			return(-1);
		}
	}

	/* Get a list of supported hardware formats */
	if ( ioctl(audio_fd, SNDCTL_DSP_GETFMTS, &value) < 0 ) {
		perror("SNDCTL_DSP_GETFMTS");
		SDL_SetError("Couldn't get audio format list");
		return(-1);
	}

	/* Try for a closest match on audio format */
	format = 0;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
						! format && test_format; ) {
#ifdef DEBUG_AUDIO
		fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
#endif
		switch ( test_format ) {
			case AUDIO_U8:
				if ( value & AFMT_U8 ) {
					format = AFMT_U8;
				}
				break;
			case AUDIO_S16LSB:
				if ( value & AFMT_S16_LE ) {
					format = AFMT_S16_LE;
				}
				break;
			case AUDIO_S16MSB:
				if ( value & AFMT_S16_BE ) {
					format = AFMT_S16_BE;
				}
				break;
#if 0
/*
 * These formats are not used by any real life systems so they are not 
 * needed here.
 */
			case AUDIO_S8:
				if ( value & AFMT_S8 ) {
					format = AFMT_S8;
				}
				break;
			case AUDIO_U16LSB:
				if ( value & AFMT_U16_LE ) {
					format = AFMT_U16_LE;
				}
				break;
			case AUDIO_U16MSB:
				if ( value & AFMT_U16_BE ) {
					format = AFMT_U16_BE;
				}
				break;
#endif
			default:
				format = 0;
				break;
		}
		if ( ! format ) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( format == 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		return(-1);
	}
	spec->format = test_format;

	/* Set the audio format */
	value = format;
	if ( (ioctl(audio_fd, SNDCTL_DSP_SETFMT, &value) < 0) ||
						(value != format) ) {
		perror("SNDCTL_DSP_SETFMT");
		SDL_SetError("Couldn't set audio format");
		return(-1);
	}

	/* Set the number of channels of output */
	value = spec->channels;
	if ( ioctl(audio_fd, SNDCTL_DSP_CHANNELS, &value) < 0 ) {
		perror("SNDCTL_DSP_CHANNELS");
		SDL_SetError("Cannot set the number of channels");
		return(-1);
	}
	spec->channels = value;

	/* Set the DSP frequency */
	value = spec->freq;
	if ( ioctl(audio_fd, SNDCTL_DSP_SPEED, &value) < 0 ) {
		perror("SNDCTL_DSP_SPEED");
		SDL_SetError("Couldn't set audio frequency");
		return(-1);
	}
	spec->freq = value;

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	/* Determine the power of two of the fragment size */
	for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
	if ( (0x01<<frag_spec) != spec->size ) {
		SDL_SetError("Fragment size must be a power of two");
		return(-1);
	}
	frag_spec |= 0x00020000;	/* two fragments, for low latency */

	/* Set the audio buffering parameters */
#ifdef DEBUG_AUDIO
	fprintf(stderr, "Requesting %d fragments of size %d\n",
		(frag_spec >> 16), 1<<(frag_spec&0xFFFF));
#endif
	if ( ioctl(audio_fd, SNDCTL_DSP_SETFRAGMENT, &frag_spec) < 0 ) {
		perror("SNDCTL_DSP_SETFRAGMENT");
		fprintf(stderr, "Warning: Couldn't set audio fragment size\n");
	}
#ifdef DEBUG_AUDIO
	{ audio_buf_info info;
	  ioctl(audio_fd, SNDCTL_DSP_GETOSPACE, &info);
	  fprintf(stderr, "fragments = %d\n", info.fragments);
	  fprintf(stderr, "fragstotal = %d\n", info.fragstotal);
	  fprintf(stderr, "fragsize = %d\n", info.fragsize);
	  fprintf(stderr, "bytes = %d\n", info.bytes);
	}
#endif

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		return(-1);
	}
	memset(mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	parent = getpid();

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#16
0
static int
IRIXAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
{
    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
    long width = 0;
    long fmt = 0;
    int valid = 0;

    /* !!! FIXME: Handle multiple devices and capture? */

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

#ifdef OLD_IRIX_AUDIO
    {
        long audio_param[2];
        audio_param[0] = AL_OUTPUT_RATE;
        audio_param[1] = this->spec.freq;
        valid = (ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0);
    }
#else
    {
        ALpv audio_param;
        audio_param.param = AL_RATE;
        audio_param.value.i = this->spec.freq;
        valid = (alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0);
    }
#endif

    while ((!valid) && (test_format)) {
        valid = 1;
        this->spec.format = test_format;

        switch (test_format) {
        case AUDIO_S8:
            width = AL_SAMPLE_8;
            fmt = AL_SAMPFMT_TWOSCOMP;
            break;

        case AUDIO_S16SYS:
            width = AL_SAMPLE_16;
            fmt = AL_SAMPFMT_TWOSCOMP;
            break;

        case AUDIO_F32SYS:
            width = 0;          /* not used here... */
            fmt = AL_SAMPFMT_FLOAT;
            break;

            /* Docs say there is int24, but not int32.... */

        default:
            valid = 0;
            test_format = SDL_NextAudioFormat();
            break;
        }

        if (valid) {
            ALconfig audio_config = alNewConfig();
            valid = 0;
            if (audio_config) {
                if (alSetChannels(audio_config, this->spec.channels) < 0) {
                    if (this->spec.channels > 2) {      /* can't handle > stereo? */
                        this->spec.channels = 2;        /* try again below. */
                    }
                }

                if ((alSetSampFmt(audio_config, fmt) >= 0) &&
                    ((!width) || (alSetWidth(audio_config, width) >= 0)) &&
                    (alSetQueueSize(audio_config, this->spec.samples * 2) >=
                     0)
                    && (alSetChannels(audio_config, this->spec.channels) >=
                        0)) {

                    this->hidden->audio_port = alOpenPort("SDL audio", "w",
                                                          audio_config);
                    if (this->hidden->audio_port == NULL) {
                        /* docs say AL_BAD_CHANNELS happens here, too. */
                        int err = oserror();
                        if (err == AL_BAD_CHANNELS) {
                            this->spec.channels = 2;
                            alSetChannels(audio_config, this->spec.channels);
                            this->hidden->audio_port =
                                alOpenPort("SDL audio", "w", audio_config);
                        }
                    }

                    if (this->hidden->audio_port != NULL) {
                        valid = 1;
                    }
                }

                alFreeConfig(audio_config);
            }
        }
    }

    if (!valid) {
        IRIXAUDIO_CloseDevice(this);
        SDL_SetError("Unsupported audio format");
        return 0;
    }

    /* Update the fragment size as size in bytes */
    SDL_CalculateAudioSpec(&this->spec);

    /* Allocate mixing buffer */
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->spec.size);
    if (this->hidden->mixbuf == NULL) {
        IRIXAUDIO_CloseDevice(this);
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* We're ready to rock and roll. :-) */
    return 1;
}
static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	int             state;
	Uint16          test_format;
	pa_sample_spec  paspec;
	pa_buffer_attr  paattr;
	pa_channel_map  pacmap;
	pa_stream_flags_t flags = 0;

	paspec.format = PA_SAMPLE_INVALID;
	for ( test_format = SDL_FirstAudioFormat(spec->format); test_format; ) {
		switch ( test_format ) {
			case AUDIO_U8:
				paspec.format = PA_SAMPLE_U8;
				break;
			case AUDIO_S16LSB:
				paspec.format = PA_SAMPLE_S16LE;
				break;
			case AUDIO_S16MSB:
				paspec.format = PA_SAMPLE_S16BE;
				break;
		}
		if ( paspec.format != PA_SAMPLE_INVALID )
			break;
	}
	if (paspec.format == PA_SAMPLE_INVALID ) {
		SDL_SetError("Couldn't find any suitable audio formats");
		return(-1);
	}
	spec->format = test_format;

	paspec.channels = spec->channels;
	paspec.rate = spec->freq;

	/* Calculate the final parameters for this audio specification */
#ifdef PA_STREAM_ADJUST_LATENCY
	spec->samples /= 2; /* Mix in smaller chunck to avoid underruns */
#endif
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(mixbuf, spec->silence, spec->size);

	/* Reduced prebuffering compared to the defaults. */
#ifdef PA_STREAM_ADJUST_LATENCY
	paattr.tlength = mixlen * 4; /* 2x original requested bufsize */
	paattr.prebuf = -1;
	paattr.maxlength = -1;
	paattr.minreq = mixlen; /* -1 can lead to pa_stream_writable_size()
				   >= mixlen never becoming true */
	flags = PA_STREAM_ADJUST_LATENCY;
#else
	paattr.tlength = mixlen*2;
	paattr.prebuf = mixlen*2;
	paattr.maxlength = mixlen*2;
	paattr.minreq = mixlen;
#endif

	/* The SDL ALSA output hints us that we use Windows' channel mapping */
	/* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
	SDL_NAME(pa_channel_map_init_auto)(
		&pacmap, spec->channels, PA_CHANNEL_MAP_WAVEEX);

	/* Set up a new main loop */
	if (!(mainloop = SDL_NAME(pa_mainloop_new)())) {
		PULSE_CloseAudio(this);
		SDL_SetError("pa_mainloop_new() failed");
		return(-1);
	}

	mainloop_api = SDL_NAME(pa_mainloop_get_api)(mainloop);
	if (!(context = SDL_NAME(pa_context_new)(mainloop_api, get_progname()))) {
		PULSE_CloseAudio(this);
		SDL_SetError("pa_context_new() failed");
		return(-1);
	}

	/* Connect to the PulseAudio server */
	if (SDL_NAME(pa_context_connect)(context, NULL, 0, NULL) < 0) {
		PULSE_CloseAudio(this);
	        SDL_SetError("Could not setup connection to PulseAudio");
		return(-1);
	}

	do {
		if (SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
			PULSE_CloseAudio(this);
			SDL_SetError("pa_mainloop_iterate() failed");
			return(-1);
		}
		state = SDL_NAME(pa_context_get_state)(context);
		if (!PA_CONTEXT_IS_GOOD(state)) {
			PULSE_CloseAudio(this);
			SDL_SetError("Could not connect to PulseAudio");
			return(-1);
		}
	} while (state != PA_CONTEXT_READY);

	stream = SDL_NAME(pa_stream_new)(
		context,
		"Simple DirectMedia Layer",  /* stream description */
		&paspec,                     /* sample format spec */
		&pacmap                      /* channel map */
	);
	if ( stream == NULL ) {
		PULSE_CloseAudio(this);
		SDL_SetError("Could not setup PulseAudio stream");
		return(-1);
	}

	if (SDL_NAME(pa_stream_connect_playback)(stream, NULL, &paattr, flags,
			NULL, NULL) < 0) {
		PULSE_CloseAudio(this);
		SDL_SetError("Could not connect PulseAudio stream");
		return(-1);
	}

	do {
		if (SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
			PULSE_CloseAudio(this);
			SDL_SetError("pa_mainloop_iterate() failed");
			return(-1);
		}
		state = SDL_NAME(pa_stream_get_state)(stream);
		if (!PA_STREAM_IS_GOOD(state)) {
			PULSE_CloseAudio(this);
			SDL_SetError("Could not create to PulseAudio stream");
			return(-1);
		}
	} while (state != PA_STREAM_READY);

	return(0);
}
示例#18
0
static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	int             state;
	Uint16          test_format;
	pa_sample_spec  paspec;
	pa_buffer_attr  paattr;
	pa_channel_map  pacmap;
	pa_stream_flags_t flags = 0;

	paspec.format = PA_SAMPLE_INVALID;
	for ( test_format = SDL_FirstAudioFormat(spec->format); test_format; ) {
		switch ( test_format ) {
			case AUDIO_U8:
				paspec.format = PA_SAMPLE_U8;
				break;
			case AUDIO_S16LSB:
				paspec.format = PA_SAMPLE_S16LE;
				break;
			case AUDIO_S16MSB:
				paspec.format = PA_SAMPLE_S16BE;
				break;
		}
		if ( paspec.format != PA_SAMPLE_INVALID )
			break;
		test_format = SDL_NextAudioFormat();
	}
	if (paspec.format == PA_SAMPLE_INVALID ) {
		SDL_SetError("Couldn't find any suitable audio formats");
		return(-1);
	}
	spec->format = test_format;

	paspec.channels = spec->channels;
	paspec.rate = spec->freq;

	
#ifdef PA_STREAM_ADJUST_LATENCY
	spec->samples /= 2; 
#endif
	SDL_CalculateAudioSpec(spec);

	
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(mixbuf, spec->silence, spec->size);

	
#ifdef PA_STREAM_ADJUST_LATENCY
	paattr.tlength = mixlen * 4; 
	paattr.prebuf = -1;
	paattr.maxlength = -1;
	paattr.minreq = mixlen; 
	flags = PA_STREAM_ADJUST_LATENCY;
#else
	paattr.tlength = mixlen*2;
	paattr.prebuf = mixlen*2;
	paattr.maxlength = mixlen*2;
	paattr.minreq = mixlen;
#endif

	
	
	SDL_NAME(pa_channel_map_init_auto)(
		&pacmap, spec->channels, PA_CHANNEL_MAP_WAVEEX);

	
	if (!(mainloop = SDL_NAME(pa_mainloop_new)())) {
		PULSE_CloseAudio(this);
		SDL_SetError("pa_mainloop_new() failed");
		return(-1);
	}

	if (this->hidden->caption == NULL) {
		char *title = NULL;
		SDL_WM_GetCaption(&title, NULL);
		PULSE_SetCaption(this, title);
	}

	mainloop_api = SDL_NAME(pa_mainloop_get_api)(mainloop);
	if (!(context = SDL_NAME(pa_context_new)(mainloop_api,
	                                         this->hidden->caption))) {
		PULSE_CloseAudio(this);
		SDL_SetError("pa_context_new() failed");
		return(-1);
	}

	
	if (SDL_NAME(pa_context_connect)(context, NULL, 0, NULL) < 0) {
		PULSE_CloseAudio(this);
		SDL_SetError("Could not setup connection to PulseAudio");
		return(-1);
	}

	do {
		if (SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
			PULSE_CloseAudio(this);
			SDL_SetError("pa_mainloop_iterate() failed");
			return(-1);
		}
		state = SDL_NAME(pa_context_get_state)(context);
		if (!PA_CONTEXT_IS_GOOD(state)) {
			PULSE_CloseAudio(this);
			SDL_SetError("Could not connect to PulseAudio");
			return(-1);
		}
	} while (state != PA_CONTEXT_READY);

	stream = SDL_NAME(pa_stream_new)(
		context,
		"Simple DirectMedia Layer",  
		&paspec,                     
		&pacmap                      
	);
	if ( stream == NULL ) {
		PULSE_CloseAudio(this);
		SDL_SetError("Could not setup PulseAudio stream");
		return(-1);
	}

	if (SDL_NAME(pa_stream_connect_playback)(stream, NULL, &paattr, flags,
			NULL, NULL) < 0) {
		PULSE_CloseAudio(this);
		SDL_SetError("Could not connect PulseAudio stream");
		return(-1);
	}

	do {
		if (SDL_NAME(pa_mainloop_iterate)(mainloop, 1, NULL) < 0) {
			PULSE_CloseAudio(this);
			SDL_SetError("pa_mainloop_iterate() failed");
			return(-1);
		}
		state = SDL_NAME(pa_stream_get_state)(stream);
		if (!PA_STREAM_IS_GOOD(state)) {
			PULSE_CloseAudio(this);
			SDL_SetError("Could not create to PulseAudio stream");
			return(-1);
		}
	} while (state != PA_STREAM_READY);

	return(0);
}
示例#19
0
static int
NAS_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
    AuElement elms[3];
    int buffer_size;
    SDL_AudioFormat test_format, format;

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Try for a closest match on audio format */
    format = 0;
    for (test_format = SDL_FirstAudioFormat(this->spec.format);
         !format && test_format;) {
        format = sdlformat_to_auformat(test_format);
        if (format == AuNone) {
            test_format = SDL_NextAudioFormat();
        }
    }
    if (format == 0) {
        NAS_CloseDevice(this);
        return SDL_SetError("NAS: Couldn't find any hardware audio formats");
    }
    this->spec.format = test_format;

    this->hidden->aud = NAS_AuOpenServer("", 0, NULL, 0, NULL, NULL);
    if (this->hidden->aud == 0) {
        NAS_CloseDevice(this);
        return SDL_SetError("NAS: Couldn't open connection to NAS server");
    }

    this->hidden->dev = find_device(this, this->spec.channels);
    if ((this->hidden->dev == AuNone)
        || (!(this->hidden->flow = NAS_AuCreateFlow(this->hidden->aud, 0)))) {
        NAS_CloseDevice(this);
        return SDL_SetError("NAS: Couldn't find a fitting device on NAS server");
    }

    buffer_size = this->spec.freq;
    if (buffer_size < 4096)
        buffer_size = 4096;

    if (buffer_size > 32768)
        buffer_size = 32768;    /* So that the buffer won't get unmanageably big. */

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);

    this2 = this->hidden;

    AuMakeElementImportClient(elms, this->spec.freq, format,
                              this->spec.channels, AuTrue, buffer_size,
                              buffer_size / 4, 0, NULL);
    AuMakeElementExportDevice(elms + 1, 0, this->hidden->dev, this->spec.freq,
                              AuUnlimitedSamples, 0, NULL);
    NAS_AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms,
                      NULL);
    NAS_AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0,
                               this->hidden->flow, event_handler,
                               (AuPointer) NULL);

    NAS_AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);

    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        NAS_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /* We're ready to rock and roll. :-) */
    return 0;
}
示例#20
0
static int
SNDIO_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
{
    SDL_AudioFormat test_format = SDL_FirstAudioFormat(this->spec.format);
    struct sio_par par;
    int status;

    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc(sizeof(*this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, sizeof(*this->hidden));

    this->hidden->mixlen = this->spec.size;

    /* !!! FIXME: SIO_DEVANY can be a specific device... */
    if ((this->hidden->dev = SNDIO_sio_open(SIO_DEVANY, SIO_PLAY, 0)) == NULL) {
        SNDIO_CloseDevice(this);
        return SDL_SetError("sio_open() failed");
    }

    SNDIO_sio_initpar(&par);

    par.rate = this->spec.freq;
    par.pchan = this->spec.channels;
    par.round = this->spec.samples;
    par.appbufsz = par.round * 2;

    /* Try for a closest match on audio format */
    status = -1;
    while (test_format && (status < 0)) {
        if (!SDL_AUDIO_ISFLOAT(test_format)) {
            par.le = SDL_AUDIO_ISLITTLEENDIAN(test_format) ? 1 : 0;
            par.sig = SDL_AUDIO_ISSIGNED(test_format) ? 1 : 0;
            par.bits = SDL_AUDIO_BITSIZE(test_format);

            if (SNDIO_sio_setpar(this->hidden->dev, &par) == 0) {
                continue;
            }
            if (SNDIO_sio_getpar(this->hidden->dev, &par) == 0) {
                SNDIO_CloseDevice(this);
                return SDL_SetError("sio_getpar() failed");
            }
            if (par.bps != SIO_BPS(par.bits)) {
                continue;
            }
            if ((par.bits == 8 * par.bps) || (par.msb)) {
                status = 0;
                break;
            }
        }
        test_format = SDL_NextAudioFormat();
    }

    if (status < 0) {
        SNDIO_CloseDevice(this);
        return SDL_SetError("sndio: Couldn't find any hardware audio formats");
    }

    if ((par.bps == 4) && (par.sig) && (par.le))
        this->spec.format = AUDIO_S32LSB;
    else if ((par.bps == 4) && (par.sig) && (!par.le))
        this->spec.format = AUDIO_S32MSB;
    else if ((par.bps == 2) && (par.sig) && (par.le))
        this->spec.format = AUDIO_S16LSB;
    else if ((par.bps == 2) && (par.sig) && (!par.le))
        this->spec.format = AUDIO_S16MSB;
    else if ((par.bps == 2) && (!par.sig) && (par.le))
        this->spec.format = AUDIO_U16LSB;
    else if ((par.bps == 2) && (!par.sig) && (!par.le))
        this->spec.format = AUDIO_U16MSB;
    else if ((par.bps == 1) && (par.sig))
        this->spec.format = AUDIO_S8;
    else if ((par.bps == 1) && (!par.sig))
        this->spec.format = AUDIO_U8;
    else {
        SNDIO_CloseDevice(this);
        return SDL_SetError("sndio: Got unsupported hardware audio format.");
    }

    this->spec.freq = par.rate;
    this->spec.channels = par.pchan;
    this->spec.samples = par.round;

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);

    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        SNDIO_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->hidden->mixlen);

    if (!SNDIO_sio_start(this->hidden->dev)) {
        return SDL_SetError("sio_start() failed");
    }

    /* We're ready to rock and roll. :-) */
    return 0;
}
示例#21
0
static int
PAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
{
    const char *workaround = SDL_getenv("SDL_DSP_NOSELECT");
    char audiodev[1024];
    const char *err = NULL;
    int format;
    int bytes_per_sample;
    SDL_AudioFormat test_format;
    audio_init paud_init;
    audio_buffer paud_bufinfo;
    audio_status paud_status;
    audio_control paud_control;
    audio_change paud_change;
    int fd = -1;

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Open the audio device */
    fd = OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
    this->hidden->audio_fd = fd;
    if (fd < 0) {
        PAUDIO_CloseDevice(this);
        return SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
    }

    /*
     * We can't set the buffer size - just ask the device for the maximum
     * that we can have.
     */
    if (ioctl(fd, AUDIO_BUFFER, &paud_bufinfo) < 0) {
        PAUDIO_CloseDevice(this);
        return SDL_SetError("Couldn't get audio buffer information");
    }

    if (this->spec.channels > 1)
        this->spec.channels = 2;
    else
        this->spec.channels = 1;

    /*
     * Fields in the audio_init structure:
     *
     * Ignored by us:
     *
     * paud.loadpath[LOAD_PATH]; * DSP code to load, MWave chip only?
     * paud.slot_number;         * slot number of the adapter
     * paud.device_id;           * adapter identification number
     *
     * Input:
     *
     * paud.srate;           * the sampling rate in Hz
     * paud.bits_per_sample; * 8, 16, 32, ...
     * paud.bsize;           * block size for this rate
     * paud.mode;            * ADPCM, PCM, MU_LAW, A_LAW, SOURCE_MIX
     * paud.channels;        * 1=mono, 2=stereo
     * paud.flags;           * FIXED - fixed length data
     *                       * LEFT_ALIGNED, RIGHT_ALIGNED (var len only)
     *                       * TWOS_COMPLEMENT - 2's complement data
     *                       * SIGNED - signed? comment seems wrong in sys/audio.h
     *                       * BIG_ENDIAN
     * paud.operation;       * PLAY, RECORD
     *
     * Output:
     *
     * paud.flags;           * PITCH            - pitch is supported
     *                       * INPUT            - input is supported
     *                       * OUTPUT           - output is supported
     *                       * MONITOR          - monitor is supported
     *                       * VOLUME           - volume is supported
     *                       * VOLUME_DELAY     - volume delay is supported
     *                       * BALANCE          - balance is supported
     *                       * BALANCE_DELAY    - balance delay is supported
     *                       * TREBLE           - treble control is supported
     *                       * BASS             - bass control is supported
     *                       * BESTFIT_PROVIDED - best fit returned
     *                       * LOAD_CODE        - DSP load needed
     * paud.rc;              * NO_PLAY         - DSP code can't do play requests
     *                       * NO_RECORD       - DSP code can't do record requests
     *                       * INVALID_REQUEST - request was invalid
     *                       * CONFLICT        - conflict with open's flags
     *                       * OVERLOADED      - out of DSP MIPS or memory
     * paud.position_resolution; * smallest increment for position
     */

    paud_init.srate = this->spec.freq;
    paud_init.mode = PCM;
    paud_init.operation = PLAY;
    paud_init.channels = this->spec.channels;

    /* Try for a closest match on audio format */
    format = 0;
    for (test_format = SDL_FirstAudioFormat(this->spec.format);
         !format && test_format;) {
#ifdef DEBUG_AUDIO
        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
#endif
        switch (test_format) {
        case AUDIO_U8:
            bytes_per_sample = 1;
            paud_init.bits_per_sample = 8;
            paud_init.flags = TWOS_COMPLEMENT | FIXED;
            format = 1;
            break;
        case AUDIO_S8:
            bytes_per_sample = 1;
            paud_init.bits_per_sample = 8;
            paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED;
            format = 1;
            break;
        case AUDIO_S16LSB:
            bytes_per_sample = 2;
            paud_init.bits_per_sample = 16;
            paud_init.flags = SIGNED | TWOS_COMPLEMENT | FIXED;
            format = 1;
            break;
        case AUDIO_S16MSB:
            bytes_per_sample = 2;
            paud_init.bits_per_sample = 16;
            paud_init.flags = BIG_ENDIAN | SIGNED | TWOS_COMPLEMENT | FIXED;
            format = 1;
            break;
        case AUDIO_U16LSB:
            bytes_per_sample = 2;
            paud_init.bits_per_sample = 16;
            paud_init.flags = TWOS_COMPLEMENT | FIXED;
            format = 1;
            break;
        case AUDIO_U16MSB:
            bytes_per_sample = 2;
            paud_init.bits_per_sample = 16;
            paud_init.flags = BIG_ENDIAN | TWOS_COMPLEMENT | FIXED;
            format = 1;
            break;
        default:
            break;
        }
        if (!format) {
            test_format = SDL_NextAudioFormat();
        }
    }
    if (format == 0) {
#ifdef DEBUG_AUDIO
        fprintf(stderr, "Couldn't find any hardware audio formats\n");
#endif
        PAUDIO_CloseDevice(this);
        return SDL_SetError("Couldn't find any hardware audio formats");
    }
    this->spec.format = test_format;

    /*
     * We know the buffer size and the max number of subsequent writes
     *  that can be pending. If more than one can pend, allow the application
     *  to do something like double buffering between our write buffer and
     *  the device's own buffer that we are filling with write() anyway.
     *
     * We calculate this->spec.samples like this because
     *  SDL_CalculateAudioSpec() will give put paud_bufinfo.write_buf_cap
     *  (or paud_bufinfo.write_buf_cap/2) into this->spec.size in return.
     */
    if (paud_bufinfo.request_buf_cap == 1) {
        this->spec.samples = paud_bufinfo.write_buf_cap
            / bytes_per_sample / this->spec.channels;
    } else {
        this->spec.samples = paud_bufinfo.write_buf_cap
            / bytes_per_sample / this->spec.channels / 2;
    }
    paud_init.bsize = bytes_per_sample * this->spec.channels;

    SDL_CalculateAudioSpec(&this->spec);

    /*
     * The AIX paud device init can't modify the values of the audio_init
     * structure that we pass to it. So we don't need any recalculation
     * of this stuff and no reinit call as in linux dsp code.
     *
     * /dev/paud supports all of the encoding formats, so we don't need
     * to do anything like reopening the device, either.
     */
    if (ioctl(fd, AUDIO_INIT, &paud_init) < 0) {
        switch (paud_init.rc) {
        case 1:
            err = "Couldn't set audio format: DSP can't do play requests";
            break;
        case 2:
            err = "Couldn't set audio format: DSP can't do record requests";
            break;
        case 4:
            err = "Couldn't set audio format: request was invalid";
            break;
        case 5:
            err = "Couldn't set audio format: conflict with open's flags";
            break;
        case 6:
            err = "Couldn't set audio format: out of DSP MIPS or memory";
            break;
        default:
            err = "Couldn't set audio format: not documented in sys/audio.h";
            break;
        }
    }

    if (err != NULL) {
        PAUDIO_CloseDevice(this);
        return SDL_SetError("Paudio: %s", err);
    }

    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        PAUDIO_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    /*
     * Set some paramters: full volume, first speaker that we can find.
     * Ignore the other settings for now.
     */
    paud_change.input = AUDIO_IGNORE;   /* the new input source */
    paud_change.output = OUTPUT_1;      /* EXTERNAL_SPEAKER,INTERNAL_SPEAKER,OUTPUT_1 */
    paud_change.monitor = AUDIO_IGNORE; /* the new monitor state */
    paud_change.volume = 0x7fffffff;    /* volume level [0-0x7fffffff] */
    paud_change.volume_delay = AUDIO_IGNORE;    /* the new volume delay */
    paud_change.balance = 0x3fffffff;   /* the new balance */
    paud_change.balance_delay = AUDIO_IGNORE;   /* the new balance delay */
    paud_change.treble = AUDIO_IGNORE;  /* the new treble state */
    paud_change.bass = AUDIO_IGNORE;    /* the new bass state */
    paud_change.pitch = AUDIO_IGNORE;   /* the new pitch state */

    paud_control.ioctl_request = AUDIO_CHANGE;
    paud_control.request_info = (char *) &paud_change;
    if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
#ifdef DEBUG_AUDIO
        fprintf(stderr, "Can't change audio display settings\n");
#endif
    }

    /*
     * Tell the device to expect data. Actual start will wait for
     * the first write() call.
     */
    paud_control.ioctl_request = AUDIO_START;
    paud_control.position = 0;
    if (ioctl(fd, AUDIO_CONTROL, &paud_control) < 0) {
        PAUDIO_CloseDevice(this);
#ifdef DEBUG_AUDIO
        fprintf(stderr, "Can't start audio play\n");
#endif
        return SDL_SetError("Can't start audio play");
    }

    /* Check to see if we need to use select() workaround */
    if (workaround != NULL) {
        this->hidden->frame_ticks = (float) (this->spec.samples * 1000) /
            this->spec.freq;
        this->hidden->next_frame = SDL_GetTicks() + this->hidden->frame_ticks;
    }

    /* We're ready to rock and roll. :-) */
    return 0;
}
示例#22
0
static int
OBSD_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
    char audiodev[64];
    Uint16 format;
    audio_info_t info;

    AUDIO_INITINFO(&info);
    
    
    SDL_CalculateAudioSpec(spec);

#ifdef USE_TIMER_SYNC
    frame_ticks = 0.0;
#endif

    
    audio_fd = SDL_OpenAudioPath(audiodev, sizeof(audiodev), OPEN_FLAGS, 0);
    if(audio_fd < 0) {
	SDL_SetError("Couldn't open %s: %s", audiodev, strerror(errno));
	return(-1);
    }
    
    
    info.mode = AUMODE_PLAY;
    if(ioctl(audio_fd, AUDIO_SETINFO, &info) < 0) {
	SDL_SetError("Couldn't put device into play mode");
	return(-1);
    }
    
    mixbuf = NULL;
    AUDIO_INITINFO(&info);
    for (format = SDL_FirstAudioFormat(spec->format); 
    	format; format = SDL_NextAudioFormat())
    {
	switch(format) {
	case AUDIO_U8:
	    info.play.encoding = AUDIO_ENCODING_ULINEAR;
	    info.play.precision = 8;
	    break;
	case AUDIO_S8:
	    info.play.encoding = AUDIO_ENCODING_SLINEAR;
	    info.play.precision = 8;
	    break;
	case AUDIO_S16LSB:
	    info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
	    info.play.precision = 16;
	    break;
	case AUDIO_S16MSB:
	    info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
	    info.play.precision = 16;
	    break;
	case AUDIO_U16LSB:
	    info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
	    info.play.precision = 16;
	    break;
	case AUDIO_U16MSB:
	    info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
	    info.play.precision = 16;
	    break;
	default:
	    continue;
	}
	if (ioctl(audio_fd, AUDIO_SETINFO, &info) == 0)
	    break;
    }

    if(!format) {
	SDL_SetError("No supported encoding for 0x%x", spec->format);
	return(-1);
    }

    spec->format = format;

    AUDIO_INITINFO(&info);
    info.play.channels = spec->channels;
    if (ioctl(audio_fd, AUDIO_SETINFO, &info) == -1)
    	spec->channels = 1;
    AUDIO_INITINFO(&info);
    info.play.sample_rate = spec->freq;
    info.blocksize = spec->size;
    info.hiwat = 5;
    info.lowat = 3;
    (void)ioctl(audio_fd, AUDIO_SETINFO, &info);
    (void)ioctl(audio_fd, AUDIO_GETINFO, &info);
    spec->freq  = info.play.sample_rate;
    
    mixlen = spec->size;
    mixbuf = (Uint8*)SDL_AllocAudioMem(mixlen);
    if(mixbuf == NULL) {
	return(-1);
    }
    SDL_memset(mixbuf, spec->silence, spec->size);
    
    
    parent = getpid();

#ifdef DEBUG_AUDIO
    OBSD_Status(this);
#endif

    
    return(0);
}
示例#23
0
static int
PULSEAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
{
    struct SDL_PrivateAudioData *h = NULL;
    Uint16 test_format = 0;
    pa_sample_spec paspec;
    pa_buffer_attr paattr;
    pa_channel_map pacmap;
    pa_stream_flags_t flags = 0;
    int state = 0;

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        return SDL_OutOfMemory();
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));
    h = this->hidden;

    paspec.format = PA_SAMPLE_INVALID;

    /* Try for a closest match on audio format */
    for (test_format = SDL_FirstAudioFormat(this->spec.format);
         (paspec.format == PA_SAMPLE_INVALID) && test_format;) {
#ifdef DEBUG_AUDIO
        fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
#endif
        switch (test_format) {
        case AUDIO_U8:
            paspec.format = PA_SAMPLE_U8;
            break;
        case AUDIO_S16LSB:
            paspec.format = PA_SAMPLE_S16LE;
            break;
        case AUDIO_S16MSB:
            paspec.format = PA_SAMPLE_S16BE;
            break;
        case AUDIO_S32LSB:
            paspec.format = PA_SAMPLE_S32LE;
            break;
        case AUDIO_S32MSB:
            paspec.format = PA_SAMPLE_S32BE;
            break;
        case AUDIO_F32LSB:
            paspec.format = PA_SAMPLE_FLOAT32LE;
            break;
        case AUDIO_F32MSB:
            paspec.format = PA_SAMPLE_FLOAT32BE;
            break;
        default:
            paspec.format = PA_SAMPLE_INVALID;
            break;
        }
        if (paspec.format == PA_SAMPLE_INVALID) {
            test_format = SDL_NextAudioFormat();
        }
    }
    if (paspec.format == PA_SAMPLE_INVALID) {
        PULSEAUDIO_CloseDevice(this);
        return SDL_SetError("Couldn't find any hardware audio formats");
    }
    this->spec.format = test_format;

    /* Calculate the final parameters for this audio specification */
#ifdef PA_STREAM_ADJUST_LATENCY
    this->spec.samples /= 2; /* Mix in smaller chunck to avoid underruns */
#endif
    SDL_CalculateAudioSpec(&this->spec);

    /* Allocate mixing buffer */
    h->mixlen = this->spec.size;
    h->mixbuf = (Uint8 *) SDL_AllocAudioMem(h->mixlen);
    if (h->mixbuf == NULL) {
        PULSEAUDIO_CloseDevice(this);
        return SDL_OutOfMemory();
    }
    SDL_memset(h->mixbuf, this->spec.silence, this->spec.size);

    paspec.channels = this->spec.channels;
    paspec.rate = this->spec.freq;

    /* Reduced prebuffering compared to the defaults. */
#ifdef PA_STREAM_ADJUST_LATENCY
    /* 2x original requested bufsize */
    paattr.tlength = h->mixlen * 4;
    paattr.prebuf = -1;
    paattr.maxlength = -1;
    /* -1 can lead to pa_stream_writable_size() >= mixlen never being true */
    paattr.minreq = h->mixlen;
    flags = PA_STREAM_ADJUST_LATENCY;
#else
    paattr.tlength = h->mixlen*2;
    paattr.prebuf = h->mixlen*2;
    paattr.maxlength = h->mixlen*2;
    paattr.minreq = h->mixlen;
#endif

    /* The SDL ALSA output hints us that we use Windows' channel mapping */
    /* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
    PULSEAUDIO_pa_channel_map_init_auto(&pacmap, this->spec.channels,
                                        PA_CHANNEL_MAP_WAVEEX);

    /* Set up a new main loop */
    if (!(h->mainloop = PULSEAUDIO_pa_mainloop_new())) {
        PULSEAUDIO_CloseDevice(this);
        return SDL_SetError("pa_mainloop_new() failed");
    }

    h->mainloop_api = PULSEAUDIO_pa_mainloop_get_api(h->mainloop);
    h->context = PULSEAUDIO_pa_context_new(h->mainloop_api, getAppName());
    if (!h->context) {
        PULSEAUDIO_CloseDevice(this);
        return SDL_SetError("pa_context_new() failed");
    }

    /* Connect to the PulseAudio server */
    if (PULSEAUDIO_pa_context_connect(h->context, NULL, 0, NULL) < 0) {
        PULSEAUDIO_CloseDevice(this);
        return SDL_SetError("Could not setup connection to PulseAudio");
    }

    do {
        if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
            PULSEAUDIO_CloseDevice(this);
            return SDL_SetError("pa_mainloop_iterate() failed");
        }
        state = PULSEAUDIO_pa_context_get_state(h->context);
        if (!PA_CONTEXT_IS_GOOD(state)) {
            PULSEAUDIO_CloseDevice(this);
            return SDL_SetError("Could not connect to PulseAudio");
        }
    } while (state != PA_CONTEXT_READY);

    h->stream = PULSEAUDIO_pa_stream_new(
        h->context,
        "Simple DirectMedia Layer", /* stream description */
        &paspec,    /* sample format spec */
        &pacmap     /* channel map */
        );

    if (h->stream == NULL) {
        PULSEAUDIO_CloseDevice(this);
        return SDL_SetError("Could not set up PulseAudio stream");
    }

    if (PULSEAUDIO_pa_stream_connect_playback(h->stream, NULL, &paattr, flags,
            NULL, NULL) < 0) {
        PULSEAUDIO_CloseDevice(this);
        return SDL_SetError("Could not connect PulseAudio stream");
    }

    do {
        if (PULSEAUDIO_pa_mainloop_iterate(h->mainloop, 1, NULL) < 0) {
            PULSEAUDIO_CloseDevice(this);
            return SDL_SetError("pa_mainloop_iterate() failed");
        }
        state = PULSEAUDIO_pa_stream_get_state(h->stream);
        if (!PA_STREAM_IS_GOOD(state)) {
            PULSEAUDIO_CloseDevice(this);
            return SDL_SetError("Could not create to PulseAudio stream");
        }
    } while (state != PA_STREAM_READY);

    /* We're ready to rock and roll. :-) */
    return 0;
}
示例#24
0
static int ARTSC_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	int bits, frag_spec;
	Uint16 test_format, format;

	/* Reset the timer synchronization flag */
	frame_ticks = 0.0;

	mixbuf = NULL;

	/* Try for a closest match on audio format */
	format = 0;
	bits = 0;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
						! format && test_format; ) {
#ifdef DEBUG_AUDIO
		fprintf(stderr, "Trying format 0x%4.4x\n", test_format);
#endif
		switch ( test_format ) {
			case AUDIO_U8:
				bits = 8;
				format = 1;
				break;
			case AUDIO_S16LSB:
				bits = 16;
				format = 1;
				break;
			default:
				format = 0;
				break;
		}
		if ( ! format ) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( format == 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		return(-1);
	}
	spec->format = test_format;

	stream = arts_play_stream(spec->freq, bits, spec->channels, "SDL");

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	/* Determine the power of two of the fragment size */
	for ( frag_spec = 0; (0x01<<frag_spec) < spec->size; ++frag_spec );
	if ( (0x01<<frag_spec) != spec->size ) {
		SDL_SetError("Fragment size must be a power of two");
		return(-1);
	}
	frag_spec |= 0x00020000;	/* two fragments, for low latency */

#ifdef ARTS_P_PACKET_SETTINGS
	arts_stream_set(stream, ARTS_P_PACKET_SETTINGS, frag_spec);
#else
	arts_stream_set(stream, ARTS_P_PACKET_SIZE, frag_spec&0xffff);
	arts_stream_set(stream, ARTS_P_PACKET_COUNT, frag_spec>>16);
#endif
	spec->size = arts_stream_get(stream, ARTS_P_PACKET_SIZE);

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		return(-1);
	}
	memset(mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	parent = getpid();

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#25
0
static int
BSDAUDIO_OpenDevice(_THIS, const char *devname, int iscapture)
{
    const int flags = ((iscapture) ? OPEN_FLAGS_INPUT : OPEN_FLAGS_OUTPUT);
    SDL_AudioFormat format = 0;
    audio_info_t info;

    /* We don't care what the devname is...we'll try to open anything. */
    /*  ...but default to first name in the list... */
    if (devname == NULL) {
        devname = SDL_GetAudioDeviceName(0, iscapture);
        if (devname == NULL) {
            SDL_SetError("No such audio device");
            return 0;
        }
    }

    /* Initialize all variables that we clean on shutdown */
    this->hidden = (struct SDL_PrivateAudioData *)
        SDL_malloc((sizeof *this->hidden));
    if (this->hidden == NULL) {
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden, 0, (sizeof *this->hidden));

    /* Open the audio device */
    this->hidden->audio_fd = open(devname, flags, 0);
    if (this->hidden->audio_fd < 0) {
        SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
        return 0;
    }

    AUDIO_INITINFO(&info);

    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(&this->spec);

    /* Set to play mode */
    info.mode = AUMODE_PLAY;
    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) < 0) {
        BSDAUDIO_CloseDevice(this);
        SDL_SetError("Couldn't put device into play mode");
        return 0;
    }

    AUDIO_INITINFO(&info);
    for (format = SDL_FirstAudioFormat(this->spec.format);
         format; format = SDL_NextAudioFormat()) {
        switch (format) {
        case AUDIO_U8:
            info.play.encoding = AUDIO_ENCODING_ULINEAR;
            info.play.precision = 8;
            break;
        case AUDIO_S8:
            info.play.encoding = AUDIO_ENCODING_SLINEAR;
            info.play.precision = 8;
            break;
        case AUDIO_S16LSB:
            info.play.encoding = AUDIO_ENCODING_SLINEAR_LE;
            info.play.precision = 16;
            break;
        case AUDIO_S16MSB:
            info.play.encoding = AUDIO_ENCODING_SLINEAR_BE;
            info.play.precision = 16;
            break;
        case AUDIO_U16LSB:
            info.play.encoding = AUDIO_ENCODING_ULINEAR_LE;
            info.play.precision = 16;
            break;
        case AUDIO_U16MSB:
            info.play.encoding = AUDIO_ENCODING_ULINEAR_BE;
            info.play.precision = 16;
            break;
        default:
            continue;
        }

        if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == 0) {
            break;
        }
    }

    if (!format) {
        BSDAUDIO_CloseDevice(this);
        SDL_SetError("No supported encoding for 0x%x", this->spec.format);
        return 0;
    }

    this->spec.format = format;

    AUDIO_INITINFO(&info);
    info.play.channels = this->spec.channels;
    if (ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info) == -1) {
        this->spec.channels = 1;
    }
    AUDIO_INITINFO(&info);
    info.play.sample_rate = this->spec.freq;
    info.blocksize = this->spec.size;
    info.hiwat = 5;
    info.lowat = 3;
    (void) ioctl(this->hidden->audio_fd, AUDIO_SETINFO, &info);
    (void) ioctl(this->hidden->audio_fd, AUDIO_GETINFO, &info);
    this->spec.freq = info.play.sample_rate;
    /* Allocate mixing buffer */
    this->hidden->mixlen = this->spec.size;
    this->hidden->mixbuf = (Uint8 *) SDL_AllocAudioMem(this->hidden->mixlen);
    if (this->hidden->mixbuf == NULL) {
        BSDAUDIO_CloseDevice(this);
        SDL_OutOfMemory();
        return 0;
    }
    SDL_memset(this->hidden->mixbuf, this->spec.silence, this->spec.size);

    BSDAUDIO_Status(this);

    /* We're ready to rock and roll. :-) */
    return (0);
}
示例#26
0
static int ALSA_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	int                  status;
	snd_pcm_hw_params_t *hwparams;
	snd_pcm_sw_params_t *swparams;
	snd_pcm_format_t     format;
	snd_pcm_uframes_t    frames;
	Uint16               test_format;

	/* Open the audio device */
	/* Name of device should depend on # channels in spec */
	status = SDL_NAME(snd_pcm_open)(&pcm_handle, get_audio_device(spec->channels), SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK);

	if ( status < 0 ) {
		SDL_SetError("Couldn't open audio device: %s", SDL_NAME(snd_strerror)(status));
		return(-1);
	}

	/* Figure out what the hardware is capable of */
	snd_pcm_hw_params_alloca(&hwparams);
	status = SDL_NAME(snd_pcm_hw_params_any)(pcm_handle, hwparams);
	if ( status < 0 ) {
		SDL_SetError("Couldn't get hardware config: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}

	/* SDL only uses interleaved sample output */
	status = SDL_NAME(snd_pcm_hw_params_set_access)(pcm_handle, hwparams, SND_PCM_ACCESS_RW_INTERLEAVED);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set interleaved access: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}

	/* Try for a closest match on audio format */
	status = -1;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
	      test_format && (status < 0); ) {
		switch ( test_format ) {
			case AUDIO_U8:
				format = SND_PCM_FORMAT_U8;
				break;
			case AUDIO_S8:
				format = SND_PCM_FORMAT_S8;
				break;
			case AUDIO_S16LSB:
				format = SND_PCM_FORMAT_S16_LE;
				break;
			case AUDIO_S16MSB:
				format = SND_PCM_FORMAT_S16_BE;
				break;
			case AUDIO_U16LSB:
				format = SND_PCM_FORMAT_U16_LE;
				break;
			case AUDIO_U16MSB:
				format = SND_PCM_FORMAT_U16_BE;
				break;
			default:
				format = 0;
				break;
		}
		if ( format != 0 ) {
			status = SDL_NAME(snd_pcm_hw_params_set_format)(pcm_handle, hwparams, format);
		}
		if ( status < 0 ) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( status < 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		ALSA_CloseAudio(this);
		return(-1);
	}
	spec->format = test_format;

	/* Set the number of channels */
	status = SDL_NAME(snd_pcm_hw_params_set_channels)(pcm_handle, hwparams, spec->channels);
	if ( status < 0 ) {
		status = SDL_NAME(snd_pcm_hw_params_get_channels)(hwparams);
		if ( (status <= 0) || (status > 2) ) {
			SDL_SetError("Couldn't set audio channels");
			ALSA_CloseAudio(this);
			return(-1);
		}
		spec->channels = status;
	}

	/* Set the audio rate */
	status = SDL_NAME(snd_pcm_hw_params_set_rate_near)(pcm_handle, hwparams, spec->freq, NULL);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set audio frequency: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}
	spec->freq = status;

	/* Set the buffer size, in samples */
	frames = spec->samples;
	frames = SDL_NAME(snd_pcm_hw_params_set_period_size_near)(pcm_handle, hwparams, frames, NULL);
	spec->samples = frames;
	SDL_NAME(snd_pcm_hw_params_set_periods_near)(pcm_handle, hwparams, 2, NULL);

	/* "set" the hardware with the desired parameters */
	status = SDL_NAME(snd_pcm_hw_params)(pcm_handle, hwparams);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set hardware audio parameters: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}

/* This is useful for debugging... */
/*
{ snd_pcm_sframes_t bufsize; int fragments;
   bufsize = SDL_NAME(snd_pcm_hw_params_get_period_size)(hwparams);
   fragments = SDL_NAME(snd_pcm_hw_params_get_periods)(hwparams);

   fprintf(stderr, "ALSA: bufsize = %ld, fragments = %d\n", bufsize, fragments);
}
*/

	/* Set the software parameters */
	snd_pcm_sw_params_alloca(&swparams);
	status = SDL_NAME(snd_pcm_sw_params_current)(pcm_handle, swparams);
	if ( status < 0 ) {
		SDL_SetError("Couldn't get software config: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}
	status = SDL_NAME(snd_pcm_sw_params_set_start_threshold)(pcm_handle, swparams, 0);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set start threshold: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}
	status = SDL_NAME(snd_pcm_sw_params_set_avail_min)(pcm_handle, swparams, frames);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set avail min: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}
	status = SDL_NAME(snd_pcm_sw_params)(pcm_handle, swparams);
	if ( status < 0 ) {
		SDL_SetError("Couldn't set software audio parameters: %s", SDL_NAME(snd_strerror)(status));
		ALSA_CloseAudio(this);
		return(-1);
	}

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		ALSA_CloseAudio(this);
		return(-1);
	}
	SDL_memset(mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	parent = getpid();

	/* Switch to blocking mode for playback */
	SDL_NAME(snd_pcm_nonblock)(pcm_handle, 0);

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#27
0
static int NAS_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	AuElement elms[3];
	int buffer_size;
	Uint16 test_format, format;

	this->hidden->mixbuf = NULL;

	/* Try for a closest match on audio format */
	format = 0;
	for ( test_format = SDL_FirstAudioFormat(spec->format);
						! format && test_format; ) {
		format = sdlformat_to_auformat(test_format);

		if (format == AuNone) {
			test_format = SDL_NextAudioFormat();
		}
	}
	if ( format == 0 ) {
		SDL_SetError("Couldn't find any hardware audio formats");
		return(-1);
	}
	spec->format = test_format;

	this->hidden->aud = AuOpenServer("", 0, NULL, 0, NULL, NULL);
	if (this->hidden->aud == 0)
	{
		SDL_SetError("Couldn't open connection to NAS server");
		return (-1);
	}
	
	this->hidden->dev = find_device(this, spec->channels);
	if ((this->hidden->dev == AuNone) || (!(this->hidden->flow = AuCreateFlow(this->hidden->aud, NULL)))) {
		AuCloseServer(this->hidden->aud);
		this->hidden->aud = 0;
		SDL_SetError("Couldn't find a fitting playback device on NAS server");
		return (-1);
	}
	
	buffer_size = spec->freq;
	if (buffer_size < 4096)
		buffer_size = 4096; 

	if (buffer_size > 32768)
		buffer_size = 32768; /* So that the buffer won't get unmanageably big. */

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	this2 = this->hidden;

	AuMakeElementImportClient(elms, spec->freq, format, spec->channels, AuTrue,
				buffer_size, buffer_size / 4, 0, NULL);
	AuMakeElementExportDevice(elms+1, 0, this->hidden->dev, spec->freq,
				AuUnlimitedSamples, 0, NULL);
	AuSetElements(this->hidden->aud, this->hidden->flow, AuTrue, 2, elms, NULL);
	AuRegisterEventHandler(this->hidden->aud, AuEventHandlerIDMask, 0, this->hidden->flow,
				event_handler, (AuPointer) NULL);

	AuStartFlow(this->hidden->aud, this->hidden->flow, NULL);

	/* Allocate mixing buffer */
	this->hidden->mixlen = spec->size;
	this->hidden->mixbuf = (Uint8 *)SDL_AllocAudioMem(this->hidden->mixlen);
	if ( this->hidden->mixbuf == NULL ) {
		return(-1);
	}
	memset(this->hidden->mixbuf, spec->silence, spec->size);

	/* Get the parent process id (we're the parent of the audio thread) */
	this->hidden->parent = getpid();

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#28
0
static int PULSE_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	Uint16          test_format;
	pa_sample_spec  paspec;
	pa_buffer_attr  paattr;
	pa_channel_map  pacmap;
	
	paspec.format = PA_SAMPLE_INVALID;
	for ( test_format = SDL_FirstAudioFormat(spec->format); test_format; ) {
		switch ( test_format ) {
			case AUDIO_U8:
				paspec.format = PA_SAMPLE_U8;
				break;
			case AUDIO_S16LSB:
				paspec.format = PA_SAMPLE_S16LE;
				break;
			case AUDIO_S16MSB:
				paspec.format = PA_SAMPLE_S16BE;
				break;
		}
		if ( paspec.format != PA_SAMPLE_INVALID )
			break;
	}
	if (paspec.format == PA_SAMPLE_INVALID ) {
		SDL_SetError("Couldn't find any suitable audio formats");
		return(-1);
	}
	spec->format = test_format;
	
	paspec.channels = spec->channels;
	paspec.rate = spec->freq;

	/* Calculate the final parameters for this audio specification */
	SDL_CalculateAudioSpec(spec);

	/* Allocate mixing buffer */
	mixlen = spec->size;
	mixbuf = (Uint8 *)SDL_AllocAudioMem(mixlen);
	if ( mixbuf == NULL ) {
		return(-1);
	}
	SDL_memset(mixbuf, spec->silence, spec->size);
	
	/* Reduced prebuffering compared to the defaults. */
	paattr.tlength = mixlen;
	paattr.minreq = mixlen;
	paattr.fragsize = mixlen;
	paattr.prebuf = mixlen;
	paattr.maxlength = mixlen * 4;
	
	/* The SDL ALSA output hints us that we use Windows' channel mapping */
	/* http://bugzilla.libsdl.org/show_bug.cgi?id=110 */
	SDL_NAME(pa_channel_map_init_auto)(
		&pacmap, spec->channels, PA_CHANNEL_MAP_WAVEEX);
	
	/* Connect to the PulseAudio server */
	stream = SDL_NAME(pa_simple_new)(
		SDL_getenv("PASERVER"),      /* server */
		get_progname(),              /* application name */
		PA_STREAM_PLAYBACK,          /* playback mode */
		SDL_getenv("PADEVICE"),      /* device on the server */
		"Simple DirectMedia Layer",  /* stream description */
		&paspec,                     /* sample format spec */
		&pacmap,                     /* channel map */
		&paattr,                     /* buffering attributes */
		NULL                         /* error code */
	);
	if ( stream == NULL ) {
		PULSE_CloseAudio(this);
		SDL_SetError("Could not connect to PulseAudio");
		return(-1);
	}

	/* Get the parent process id (we're the parent of the audio thread) */
	parent = getpid();
	
	return(0);
}
示例#29
0
static int AL_OpenAudio(_THIS, SDL_AudioSpec *spec)
{
	ALconfig audio_config;
#ifdef OLD_IRIX_AUDIO
	long audio_param[2];
#else
	ALpv audio_param;
#endif
	int width;

	/* Determine the audio parameters from the AudioSpec */
	switch ( spec->format & 0xFF ) {

		case 8: { /* Signed 8 bit audio data */
			spec->format = AUDIO_S8;
			width = AL_SAMPLE_8;
		}
		break;

		case 16: { /* Signed 16 bit audio data */
			spec->format = AUDIO_S16MSB;
			width = AL_SAMPLE_16;
		}
		break;

		default: {
			SDL_SetError("Unsupported audio format");
			return(-1);
		}
	}

	/* Update the fragment size as size in bytes */
	SDL_CalculateAudioSpec(spec);

	/* Set output frequency */
#ifdef OLD_IRIX_AUDIO
	audio_param[0] = AL_OUTPUT_RATE;
	audio_param[1] = spec->freq;
	if( ALsetparams(AL_DEFAULT_DEVICE, audio_param, 2) < 0 ) {
#else
	audio_param.param = AL_RATE;
	audio_param.value.i = spec->freq;
	if( alSetParams(AL_DEFAULT_OUTPUT, &audio_param, 1) < 0 ) {
#endif
		SDL_SetError("alSetParams failed");
		return(-1);
	}

	/* Open the audio port with the requested frequency */
	audio_port = NULL;
	audio_config = alNewConfig();
	if ( audio_config &&
	     (alSetSampFmt(audio_config, AL_SAMPFMT_TWOSCOMP) >= 0) &&
	     (alSetWidth(audio_config, width) >= 0) &&
	     (alSetQueueSize(audio_config, spec->samples*2) >= 0) &&
	     (alSetChannels(audio_config, spec->channels) >= 0) ) {
		audio_port = alOpenPort("SDL audio", "w", audio_config);
	}
	alFreeConfig(audio_config);
	if( audio_port == NULL ) {
		SDL_SetError("Unable to open audio port");
		return(-1);
	}

	/* Allocate mixing buffer */
	mixbuf = (Uint8 *)SDL_AllocAudioMem(spec->size);
	if ( mixbuf == NULL ) {
		SDL_OutOfMemory();
		return(-1);
	}
	memset(mixbuf, spec->silence, spec->size);

	/* We're ready to rock and roll. :-) */
	return(0);
}
示例#30
0
static int NTO_OpenAudio(_THIS, SDL_AudioSpec* spec)
{
    int rval;
    int format;
    Uint16 test_format;
    int found;

    audio_handle = NULL;
    this->enabled = 0;

    if (pcm_buf != NULL)
    {
        SDL_FreeAudioMem(pcm_buf); 
        pcm_buf = NULL;
    }

    /* initialize channel transfer parameters to default */
    NTO_InitAudioParams(&cparams);

    /* Open the audio device */
    rval = snd_pcm_open_preferred(&audio_handle, &cardno, &deviceno, OPEN_FLAGS);
    if (rval < 0)
    {
        SDL_SetError("NTO_OpenAudio(): snd_pcm_open failed: %s\n", snd_strerror(rval));
        return (-1);
    }

    if (!NTO_CheckBuggyCards(this, QSA_MMAP_WORKAROUND))
    {
        /* enable count status parameter */
        if ((rval = snd_pcm_plugin_set_disable(audio_handle, PLUGIN_DISABLE_MMAP)) < 0)
        {
            SDL_SetError("snd_pcm_plugin_set_disable failed: %s\n", snd_strerror(rval));
            return (-1);
        }
    }

    /* Try for a closest match on audio format */
    format = 0;
    /* can't use format as SND_PCM_SFMT_U8 = 0 in nto */
    found = 0;

    for (test_format=SDL_FirstAudioFormat(spec->format); !found ;)
    {
        /* if match found set format to equivalent ALSA format */
        switch (test_format)
        {
            case AUDIO_U8:
                           format = SND_PCM_SFMT_U8;
                           found = 1;
                           break;
            case AUDIO_S8:
                           format = SND_PCM_SFMT_S8;
                           found = 1;
                           break;
            case AUDIO_S16LSB:
                           format = SND_PCM_SFMT_S16_LE;
                           found = 1;
                           break;
            case AUDIO_S16MSB:
                           format = SND_PCM_SFMT_S16_BE;
                           found = 1;
                           break;
            case AUDIO_U16LSB:
                           format = SND_PCM_SFMT_U16_LE;
                           found = 1;
                           break;
            case AUDIO_U16MSB:
                           format = SND_PCM_SFMT_U16_BE;
                           found = 1;
                           break;
            default:
                           break;
        }

        if (!found)
        {
            test_format = SDL_NextAudioFormat();
        }
    }

    /* assumes test_format not 0 on success */
    if (test_format == 0)
    {
        SDL_SetError("NTO_OpenAudio(): Couldn't find any hardware audio formats");
        return (-1);
    }

    spec->format = test_format;

    /* Set the audio format */
    cparams.format.format = format;

    /* Set mono or stereo audio (currently only two channels supported) */
    cparams.format.voices = spec->channels;
	
    /* Set rate */
    cparams.format.rate = spec->freq;

    /* Setup the transfer parameters according to cparams */
    rval = snd_pcm_plugin_params(audio_handle, &cparams);
    if (rval < 0)
    {
        SDL_SetError("NTO_OpenAudio(): snd_pcm_channel_params failed: %s\n", snd_strerror(rval));
        return (-1);
    }

    /* Make sure channel is setup right one last time */
    SDL_memset(&csetup, 0x00, sizeof(csetup));
    csetup.channel = SND_PCM_CHANNEL_PLAYBACK;
    if (snd_pcm_plugin_setup(audio_handle, &csetup) < 0)
    {
        SDL_SetError("NTO_OpenAudio(): Unable to setup playback channel\n");
        return -1;
    }


    /* Calculate the final parameters for this audio specification */
    SDL_CalculateAudioSpec(spec);

    pcm_len = spec->size;

    if (pcm_len==0)
    {
        pcm_len = csetup.buf.block.frag_size * spec->channels * (snd_pcm_format_width(format)/8);
    }

    /* Allocate memory to the audio buffer and initialize with silence (Note that
       buffer size must be a multiple of fragment size, so find closest multiple)
    */
    pcm_buf = (Uint8*)SDL_AllocAudioMem(pcm_len);
    if (pcm_buf == NULL)
    {
        SDL_SetError("NTO_OpenAudio(): pcm buffer allocation failed\n");
        return (-1);
    }
    SDL_memset(pcm_buf, spec->silence, pcm_len);

    /* get the file descriptor */
    if ((audio_fd = snd_pcm_file_descriptor(audio_handle, SND_PCM_CHANNEL_PLAYBACK)) < 0)
    {
        SDL_SetError("NTO_OpenAudio(): snd_pcm_file_descriptor failed with error code: %s\n", snd_strerror(rval));
        return (-1);
    }

    /* Trigger audio playback */
    rval = snd_pcm_plugin_prepare(audio_handle, SND_PCM_CHANNEL_PLAYBACK);
    if (rval < 0)
    {
        SDL_SetError("snd_pcm_plugin_prepare failed: %s\n", snd_strerror(rval));
        return (-1);
    }

    this->enabled = 1;

    /* Get the parent process id (we're the parent of the audio thread) */
    parent = getpid();

    /* We're really ready to rock and roll. :-) */
    return (0);
}