/* * Opens a haptic device for usage. */ int SDL_SYS_HapticOpen(SDL_Haptic * haptic) { return SDL_SYS_HapticOpenFromInstance(haptic, SDL_hapticlist[haptic->index]. instance); }
/* * Opens a haptic device for usage. */ int SDL_SYS_HapticOpen(SDL_Haptic * haptic) { if (SDL_hapticlist[haptic->index].bXInputHaptic) { return SDL_SYS_HapticOpenFromXInput(haptic, SDL_hapticlist[haptic->index].userid); } return SDL_SYS_HapticOpenFromInstance(haptic, SDL_hapticlist[haptic->index].instance); }