/////////////////////////////////////////////////////////////////////////// // // SD_SetMusicMode() - sets the device to use for background music // /////////////////////////////////////////////////////////////////////////// bool SD_SetMusicMode(SMMode mode) { bool result = false; SD_FadeOutMusic(); while (SD_MusicPlaying()) SDL_Delay(5); switch (mode) { case smm_Off: result = true; break; case smm_AdLib: if (AdLibPresent) result = true; break; } if (result) MusicMode = mode; // SDL_SetTimerSpeed(); return(result); }
/////////////////////////////////////////////////////////////////////////// // // SD_SetMusicMode() - sets the device to use for background music // /////////////////////////////////////////////////////////////////////////// boolean SD_SetMusicMode(SMMode mode) { boolean result = false; SD_FadeOutMusic(); while (SD_MusicPlaying()) rarch_sleep(5); switch (mode) { case SMM_OFF: result = true; break; case SMM_ADLIB: if (AdLibPresent) result = true; break; } if (result) MusicMode = mode; return(result); }