/* Sequentially order blocks and compact the arrays. */ void compact_blocks (void) { int i; SET_BASIC_BLOCK (ENTRY_BLOCK, ENTRY_BLOCK_PTR); SET_BASIC_BLOCK (EXIT_BLOCK, EXIT_BLOCK_PTR); if (df) df_compact_blocks (); else { basic_block bb; i = NUM_FIXED_BLOCKS; FOR_EACH_BB (bb) { SET_BASIC_BLOCK (i, bb); bb->index = i; i++; } gcc_assert (i == n_basic_blocks); for (; i < last_basic_block; i++) SET_BASIC_BLOCK (i, NULL); } last_basic_block = n_basic_blocks; }
void expunge_block (basic_block b) { unlink_block (b); SET_BASIC_BLOCK (b->index, NULL); n_basic_blocks--; /* We should be able to ggc_free here, but we are not. The dead SSA_NAMES are left pointing to dead statements that are pointing to dead basic blocks making garbage collector to die. We should be able to release all dead SSA_NAMES and at the same time we should clear out BB pointer of dead statements consistently. */ }
static void fixup_reorder_chain (void) { basic_block bb, prev_bb; int index; rtx insn = NULL; if (cfg_layout_function_header) { set_first_insn (cfg_layout_function_header); insn = cfg_layout_function_header; while (NEXT_INSN (insn)) insn = NEXT_INSN (insn); } /* First do the bulk reordering -- rechain the blocks without regard to the needed changes to jumps and labels. */ for (bb = ENTRY_BLOCK_PTR->next_bb, index = NUM_FIXED_BLOCKS; bb != 0; bb = bb->aux, index++) { if (bb->il.rtl->header) { if (insn) NEXT_INSN (insn) = bb->il.rtl->header; else set_first_insn (bb->il.rtl->header); PREV_INSN (bb->il.rtl->header) = insn; insn = bb->il.rtl->header; while (NEXT_INSN (insn)) insn = NEXT_INSN (insn); } if (insn) NEXT_INSN (insn) = BB_HEAD (bb); else set_first_insn (BB_HEAD (bb)); PREV_INSN (BB_HEAD (bb)) = insn; insn = BB_END (bb); if (bb->il.rtl->footer) { NEXT_INSN (insn) = bb->il.rtl->footer; PREV_INSN (bb->il.rtl->footer) = insn; while (NEXT_INSN (insn)) insn = NEXT_INSN (insn); } } gcc_assert (index == n_basic_blocks); NEXT_INSN (insn) = cfg_layout_function_footer; if (cfg_layout_function_footer) PREV_INSN (cfg_layout_function_footer) = insn; while (NEXT_INSN (insn)) insn = NEXT_INSN (insn); set_last_insn (insn); #ifdef ENABLE_CHECKING verify_insn_chain (); #endif delete_dead_jumptables (); /* Now add jumps and labels as needed to match the blocks new outgoing edges. */ for (bb = ENTRY_BLOCK_PTR->next_bb; bb ; bb = bb->aux) { edge e_fall, e_taken, e; rtx bb_end_insn; basic_block nb; edge_iterator ei; if (EDGE_COUNT (bb->succs) == 0) continue; /* Find the old fallthru edge, and another non-EH edge for a taken jump. */ e_taken = e_fall = NULL; FOR_EACH_EDGE (e, ei, bb->succs) if (e->flags & EDGE_FALLTHRU) e_fall = e; else if (! (e->flags & EDGE_EH)) e_taken = e; bb_end_insn = BB_END (bb); if (JUMP_P (bb_end_insn)) { if (any_condjump_p (bb_end_insn)) { /* If the old fallthru is still next, nothing to do. */ if (bb->aux == e_fall->dest || e_fall->dest == EXIT_BLOCK_PTR) continue; /* The degenerated case of conditional jump jumping to the next instruction can happen for jumps with side effects. We need to construct a forwarder block and this will be done just fine by force_nonfallthru below. */ if (!e_taken) ; /* There is another special case: if *neither* block is next, such as happens at the very end of a function, then we'll need to add a new unconditional jump. Choose the taken edge based on known or assumed probability. */ else if (bb->aux != e_taken->dest) { rtx note = find_reg_note (bb_end_insn, REG_BR_PROB, 0); if (note && INTVAL (XEXP (note, 0)) < REG_BR_PROB_BASE / 2 && invert_jump (bb_end_insn, (e_fall->dest == EXIT_BLOCK_PTR ? NULL_RTX : label_for_bb (e_fall->dest)), 0)) { e_fall->flags &= ~EDGE_FALLTHRU; #ifdef ENABLE_CHECKING gcc_assert (could_fall_through (e_taken->src, e_taken->dest)); #endif e_taken->flags |= EDGE_FALLTHRU; update_br_prob_note (bb); e = e_fall, e_fall = e_taken, e_taken = e; } } /* If the "jumping" edge is a crossing edge, and the fall through edge is non-crossing, leave things as they are. */ else if ((e_taken->flags & EDGE_CROSSING) && !(e_fall->flags & EDGE_CROSSING)) continue; /* Otherwise we can try to invert the jump. This will basically never fail, however, keep up the pretense. */ else if (invert_jump (bb_end_insn, (e_fall->dest == EXIT_BLOCK_PTR ? NULL_RTX : label_for_bb (e_fall->dest)), 0)) { e_fall->flags &= ~EDGE_FALLTHRU; #ifdef ENABLE_CHECKING gcc_assert (could_fall_through (e_taken->src, e_taken->dest)); #endif e_taken->flags |= EDGE_FALLTHRU; update_br_prob_note (bb); continue; } } else { /* Otherwise we have some return, switch or computed jump. In the 99% case, there should not have been a fallthru edge. */ gcc_assert (returnjump_p (bb_end_insn) || !e_fall); continue; } } else { /* No fallthru implies a noreturn function with EH edges, or something similarly bizarre. In any case, we don't need to do anything. */ if (! e_fall) continue; /* If the fallthru block is still next, nothing to do. */ if (bb->aux == e_fall->dest) continue; /* A fallthru to exit block. */ if (e_fall->dest == EXIT_BLOCK_PTR) continue; } /* We got here if we need to add a new jump insn. */ nb = force_nonfallthru (e_fall); if (nb) { nb->il.rtl->visited = 1; nb->aux = bb->aux; bb->aux = nb; /* Don't process this new block. */ bb = nb; /* Make sure new bb is tagged for correct section (same as fall-thru source, since you cannot fall-throu across section boundaries). */ BB_COPY_PARTITION (e_fall->src, single_pred (bb)); if (flag_reorder_blocks_and_partition && targetm.have_named_sections && JUMP_P (BB_END (bb)) && !any_condjump_p (BB_END (bb)) && (EDGE_SUCC (bb, 0)->flags & EDGE_CROSSING)) REG_NOTES (BB_END (bb)) = gen_rtx_EXPR_LIST (REG_CROSSING_JUMP, NULL_RTX, REG_NOTES (BB_END (bb))); } } /* Put basic_block_info in the new order. */ if (dump_file) { fprintf (dump_file, "Reordered sequence:\n"); for (bb = ENTRY_BLOCK_PTR->next_bb, index = NUM_FIXED_BLOCKS; bb; bb = bb->aux, index++) { fprintf (dump_file, " %i ", index); if (get_bb_original (bb)) fprintf (dump_file, "duplicate of %i ", get_bb_original (bb)->index); else if (forwarder_block_p (bb) && !LABEL_P (BB_HEAD (bb))) fprintf (dump_file, "compensation "); else fprintf (dump_file, "bb %i ", bb->index); fprintf (dump_file, " [%i]\n", bb->frequency); } } prev_bb = ENTRY_BLOCK_PTR; bb = ENTRY_BLOCK_PTR->next_bb; index = NUM_FIXED_BLOCKS; for (; bb; prev_bb = bb, bb = bb->aux, index ++) { bb->index = index; SET_BASIC_BLOCK (index, bb); bb->prev_bb = prev_bb; prev_bb->next_bb = bb; } prev_bb->next_bb = EXIT_BLOCK_PTR; EXIT_BLOCK_PTR->prev_bb = prev_bb; /* Annoying special case - jump around dead jumptables left in the code. */ FOR_EACH_BB (bb) { edge e; edge_iterator ei; FOR_EACH_EDGE (e, ei, bb->succs) if (e->flags & EDGE_FALLTHRU) break; if (e && !can_fallthru (e->src, e->dest)) force_nonfallthru (e); } }