示例#1
0
文件: shPaint.c 项目: Chazzz/pyShiva
void SHPaint_dtor(SHPaint *p)
{
  SH_DEINITOBJ(SHStopArray, p->instops);
  SH_DEINITOBJ(SHStopArray, p->stops);
  
  if (glIsTexture(p->texture))
    glDeleteTextures(1, &p->texture);
}
void VGContext_dtor(VGContext *c)
{
    int i;

    SH_DEINITOBJ(SHRectArray, c->scissor);
    SH_DEINITOBJ(SHFloatArray, c->strokeDashPattern);

    /* Destroy resources */
    for (i=0; i<c->paths.size; ++i)
        SH_DELETEOBJ(SHPath, c->paths.items[i]);

    for (i=0; i<c->paints.size; ++i)
        SH_DELETEOBJ(SHPaint, c->paints.items[i]);

    for (i=0; i<c->images.size; ++i)
        SH_DELETEOBJ(SHImage, c->images.items[i]);
}