void svga_texture_copy_handle(struct svga_context *svga, struct svga_winsys_surface *src_handle, unsigned src_x, unsigned src_y, unsigned src_z, unsigned src_level, unsigned src_face, struct svga_winsys_surface *dst_handle, unsigned dst_x, unsigned dst_y, unsigned dst_z, unsigned dst_level, unsigned dst_face, unsigned width, unsigned height, unsigned depth) { struct svga_surface dst, src; enum pipe_error ret; SVGA3dCopyBox box, *boxes; assert(svga); src.handle = src_handle; src.real_level = src_level; src.real_face = src_face; src.real_zslice = 0; dst.handle = dst_handle; dst.real_level = dst_level; dst.real_face = dst_face; dst.real_zslice = 0; box.x = dst_x; box.y = dst_y; box.z = dst_z; box.w = width; box.h = height; box.d = depth; box.srcx = src_x; box.srcy = src_y; box.srcz = src_z; /* SVGA_DBG(DEBUG_VIEWS, "mipcopy src: %p %u (%ux%ux%u), dst: %p %u (%ux%ux%u)\n", src_handle, src_level, src_x, src_y, src_z, dst_handle, dst_level, dst_x, dst_y, dst_z); */ ret = SVGA3D_BeginSurfaceCopy(svga->swc, &src.base, &dst.base, &boxes, 1); if(ret != PIPE_OK) { svga_context_flush(svga, NULL); ret = SVGA3D_BeginSurfaceCopy(svga->swc, &src.base, &dst.base, &boxes, 1); assert(ret == PIPE_OK); } *boxes = box; SVGA_FIFOCommitAll(svga->swc); }
/* XXX still have doubts about this... */ static void svga_surface_copy(struct pipe_context *pipe, struct pipe_resource* dst_tex, unsigned dst_level, unsigned dstx, unsigned dsty, unsigned dstz, struct pipe_resource* src_tex, unsigned src_level, const struct pipe_box *src_box) { struct svga_context *svga = svga_context(pipe); struct svga_texture *stex, *dtex; /* struct pipe_screen *screen = pipe->screen; SVGA3dCopyBox *box; enum pipe_error ret; struct pipe_surface *srcsurf, *dstsurf;*/ unsigned dst_face, dst_z, src_face, src_z; /* Emit buffered drawing commands, and any back copies. */ svga_surfaces_flush( svga ); /* Fallback for buffers. */ if (dst_tex->target == PIPE_BUFFER && src_tex->target == PIPE_BUFFER) { util_resource_copy_region(pipe, dst_tex, dst_level, dstx, dsty, dstz, src_tex, src_level, src_box); return; } stex = svga_texture(src_tex); dtex = svga_texture(dst_tex); #if 0 srcsurf = screen->get_tex_surface(screen, src_tex, src_level, src_box->z, src_box->z, PIPE_BIND_SAMPLER_VIEW); dstsurf = screen->get_tex_surface(screen, dst_tex, dst_level, dst_box->z, dst_box->z, PIPE_BIND_RENDER_TARGET); SVGA_DBG(DEBUG_DMA, "blit to sid %p (%d,%d), from sid %p (%d,%d) sz %dx%d\n", svga_surface(dstsurf)->handle, dstx, dsty, svga_surface(srcsurf)->handle, src_box->x, src_box->y, width, height); ret = SVGA3D_BeginSurfaceCopy(svga->swc, srcsurf, dstsurf, &box, 1); if(ret != PIPE_OK) { svga_context_flush(svga, NULL); ret = SVGA3D_BeginSurfaceCopy(svga->swc, srcsurf, dstsurf, &box, 1); assert(ret == PIPE_OK); } box->x = dstx; box->y = dsty; box->z = 0; box->w = width; box->h = height; box->d = 1; box->srcx = src_box->x; box->srcy = src_box->y; box->srcz = 0; SVGA_FIFOCommitAll(svga->swc); svga_surface(dstsurf)->dirty = TRUE; svga_propagate_surface(pipe, dstsurf); pipe_surface_reference(&srcsurf, NULL); pipe_surface_reference(&dstsurf, NULL); #else if (src_tex->target == PIPE_TEXTURE_CUBE) { src_face = src_box->z; src_z = 0; assert(src_box->depth == 1); } else { src_face = 0; src_z = src_box->z; } /* different src/dst type???*/ if (dst_tex->target == PIPE_TEXTURE_CUBE) { dst_face = dstz; dst_z = 0; assert(src_box->depth == 1); } else { dst_face = 0; dst_z = dstz; } svga_texture_copy_handle(svga, stex->handle, src_box->x, src_box->y, src_z, src_level, src_face, dtex->handle, dstx, dsty, dst_z, dst_level, dst_face, src_box->width, src_box->height, src_box->depth); #endif }