示例#1
0
void View2DWindow::Save(wxFile& fs)
{
	SaveItem(fs,v2d->scale);
	SaveItem(fs,v2d->center);
	SaveItem(fs,v2d->mirror);
	SaveItem(fs, View2D::bc);
	
}
示例#2
0
void InventoryItem::SetCustomInfo(const char *ci) {
    if(ci == NULL)
        m_customInfo = "";
    else
        m_customInfo = ci;
    SaveItem();
}
void ScriptingSettingsDlg::OnRegister(wxCommandEvent& event)
{
    wxListCtrl* list = XRCCTRL(*this, "chkStartupScripts", wxListCtrl);
    long sel = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
    SaveItem(sel);
    UpdateState();
}
示例#4
0
void InventoryItem::Move(uint32 new_location, EVEItemFlags new_flag, bool notify) {
    uint32 old_location = locationID();
    EVEItemFlags old_flag = flag();

    if( new_location == old_location && new_flag == old_flag )
        return; //nothing to do...

    //first, take myself out of my old inventory, if its loaded.
    Inventory *old_inventory = m_factory.GetInventory( old_location, false );
    if(old_inventory != NULL)
        old_inventory->RemoveItem( InventoryItemRef( this ) );  //releases its ref

    m_locationID = new_location;
    m_flag = new_flag;

    //then make sure that my new inventory is updated, if its loaded.
    Inventory *new_inventory = m_factory.GetInventory( new_location, false );
    if( new_inventory != NULL )
        new_inventory->AddItem( InventoryItemRef( this ) ); //makes a new ref

    SaveItem();

    //notify about the changes.
    if( notify )
    {
        std::map<int32, PyRep *> changes;

        if( new_location != old_location )
            changes[ixLocationID] = new PyInt(old_location);
        if( new_flag != old_flag )
            changes[ixFlag] = new PyInt(old_flag);

        SendItemChange( ownerID(), changes );   //changes is consumed
    }
}
示例#5
0
bool InventoryItem::SetQuantity(uint32 qty_new, bool notify) {
    //if an object has its singleton set then it shouldn't be able to add/remove qty
    if(m_singleton) {
        //Print error
        codelog(ITEM__ERROR, "%s (%u): Failed to set quantity %u , the items singleton bit is set", m_itemName.c_str(), m_itemID, qty_new);
        //return false
        return false;
    }

    uint32 old_qty = m_quantity;

    m_quantity = qty_new;

    SaveItem();

    //notify about the changes.
    if(notify) {
        std::map<int32, PyRep *> changes;

        //send the notify to the new owner.
        changes[ixQuantity] = new PyInt(old_qty);
        SendItemChange(m_ownerID, changes); //changes is consumed
    }

    return true;
}
示例#6
0
void CEditDialog::ShowList(const QString& TopNode)
{
    XML.clear("OCStuff","Stuff");
    XML.load(settingsfile);
    this->TopNode=TopNode;
    InitLayout(true);
    if (XML.documentElement->childCount(TopNode)==0)
    {
        theNode=XML.documentElement->appendChild(TopNode);
        if (TopNode=="Controller")
        {
            QDomLiteElement* ctl=theNode->appendChild(TopNode+"Element");
            ctl->setAttribute("Name","Pan");
            ctl->setAttribute("Controller",10);
            ctl->setAttribute("Value",80);
        }
    }
    else
    {
        theNode=XML.documentElement->elementByTag(TopNode);
    }
    for (int i=0;i<theNode->childCount();i++)
    {
        QListWidgetItem* item=new QListWidgetItem(theNode->childElement(i)->attribute("Name"));
        item->setFlags( item->flags() | Qt::ItemIsEditable);
        ui->listWidget->addItem(item);
    }
    ui->SaveItem->setEnabled(ui->listWidget->currentRow()>-1);
    connect(ui->AddItem,SIGNAL(clicked()),this,SLOT(AddItem()));
    connect(ui->RemoveItem,SIGNAL(clicked()),this,SLOT(RemoveItem()));
    connect(ui->listWidget,SIGNAL(itemChanged(QListWidgetItem*)),this,SLOT(RenameItem(QListWidgetItem*)));
    connect(ui->listWidget,SIGNAL(currentRowChanged(int)),this,SLOT(SetItem(int)));
    connect(this,SIGNAL(accepted()),this,SLOT(HideList()));
    connect(ui->SaveItem,SIGNAL(clicked()),this,SLOT(SaveItem()));
}
示例#7
0
void InventoryItem::Relocate(const GPoint &pos) {
    if(m_position == pos)
        return;

    m_position = pos;

    SaveItem();
}
void ScriptingSettingsDlg::OnScriptMenuChanged(wxCommandEvent& event)
{
    if (m_IgnoreTextEvents)
        return;
    wxListCtrl* list = XRCCTRL(*this, "chkStartupScripts", wxListCtrl);
    long sel = list->GetNextItem(-1, wxLIST_NEXT_ALL, wxLIST_STATE_SELECTED);
    SaveItem(sel);
    UpdateState();
}
void ScriptingSettingsDlg::OnListDeselection(wxListEvent& event)
{
//    Manager::Get()->GetLogManager()->DebugLog(F(_T("Deselected %d"), event.GetIndex()));

    // save
    long sel = event.GetIndex();
    SaveItem(sel);

    UpdateState();
}
示例#10
0
bool InventoryItem::SetFlag(EVEItemFlags new_flag, bool notify) {
    EVEItemFlags old_flag = m_flag;
    m_flag = new_flag;
    
    SaveItem();
    
    if(notify) {
        std::map<int32, PyRep *> changes;
	
	//send the notify to the new owner.
	changes[ixFlag] = new PyInt(new_flag);
	SendItemChange(m_ownerID, changes); //changes is consumed
    }
    return true;
}
示例#11
0
    virtual bool ServiceItem(specialitemload_t const &item)
    {
        bool ret = false;
        if(m_SQL)
        {
            if(item.loadtype == SPECIALITEM_LOAD)
            {
                ret = LoadItem(item);
            }
            else if(item.loadtype == SPECIALITEM_SAVE)
            {
                ret = SaveItem(item);
            }
        }

        return ret;
    }
示例#12
0
bool InventoryItem::ChangeSingleton(bool new_singleton, bool notify) {
    bool old_singleton = m_singleton;

    if(new_singleton == old_singleton)
        return true;    //nothing to do...

    m_singleton = new_singleton;

    SaveItem();

    //notify about the changes.
    if(notify) {
        std::map<int32, PyRep *> changes;
        changes[ixSingleton] = new PyInt(old_singleton);
        SendItemChange(m_ownerID, changes); //changes is consumed
    }

    return true;
}
示例#13
0
void InventoryItem::ChangeOwner(uint32 new_owner, bool notify) {
    uint32 old_owner = m_ownerID;

    if(new_owner == old_owner)
        return; //nothing to do...

    m_ownerID = new_owner;

    SaveItem();

    //notify about the changes.
    if(notify) {
        std::map<int32, PyRep *> changes;

        //send the notify to the new owner.
        changes[ixOwnerID] = new PyInt(old_owner);
        SendItemChange(new_owner, changes); //changes is consumed

        //also send the notify to the old owner.
        changes[ixOwnerID] = new PyInt(old_owner);
        SendItemChange(old_owner, changes); //changes is consumed
    }
}
示例#14
0
void CMCAModParam::DoApply()
{
	char *Name = m_pParent->m_pName;
	char Temp[_MAX_PATH];

	bool bCarryOn;

	if (m_bCollectingParametersForNewISO)
	{
		bCarryOn = true;
	}
	else
	{
		bCarryOn = m_pParent->Validate();
	}

	if (bCarryOn)
	{
		SaveItem(Name,"BATVOLTH",	IDC_MODPARAMS_BATVOLTH);
		SaveItem(Name,"BATVOLTL",	IDC_MODPARAMS_BATVOLTL);
		SaveItem(Name,"SUP_P15H",	IDC_MODPARAMS_SUP_P15H);
		SaveItem(Name,"SUP_P15L",	IDC_MODPARAMS_SUP_P15L);
		SaveItem(Name,"SUP_M15H",	IDC_MODPARAMS_SUP_M15H);
		SaveItem(Name,"SUP_M15L",	IDC_MODPARAMS_SUP_M15L);	
		SaveItem(Name,"SUP_P05H",	IDC_MODPARAMS_SUP_P05H);
		SaveItem(Name,"SUP_P05L",	IDC_MODPARAMS_SUP_P05L);
		SaveItem(Name,"TIME_ERR",	IDC_MODPARAMS_TIME_ERR);
		SaveItem(Name,"SLOW_RESET",	IDC_MODPARAMS_SLOW_RESET);
		SaveItem(Name,"NODE",		IDC_MODPARAMS_NODE);
		SaveItem(Name,"MAXCYCLE",	IDC_MODPARAMS_MAXCYCLE);
		SaveItem(Name,"MAXPAUSE",	IDC_MODPARAMS_MAXPAUSE);
		SaveItem(Name,"DO_DUMP",	IDC_MODPARAMS_DODUMP,	true);
		SaveItem(Name,"AUTOTIMESET",IDC_CHECK_ALLOWAUTODATE,	true);
		SaveItem(Name,"LOG_FILTER",	IDC_MODPARAMS_LOGFILTER, true);
		SaveItem(Name,"LOG_MII",	IDC_MODPARAMS_LOGMII,	true);
		SaveItem(Name,"PORT",		IDC_MODPARAMS_PORT);
		SaveItem(Name,"MAXINQUIRE",	IDC_MODPARAMS_MAXINQUIRE);
		SaveItem(Name,"MAXSTATUS",	IDC_MODPARAMS_MAXSTATUS);
		SaveItem(Name,"COMMFAIL",	IDC_MODPARAMS_COMMFAIL);
		SaveItem(Name,"TIMEOUT",	IDC_MODPARAMS_TIMEOUT);
		SaveItem(Name,"MAXBBM",		IDC_MODPARAMS_MAXBBM);
		SaveItem(Name,FILE_ID,	IDC_MODPARAMS_FILEID);

		m_iSpectrumFileType = ((CComboBox*)GetDlgItem(IDC_MODPARAMS_SPECTRAFILE))->GetCurSel();
		WritePrivateProfileString(
			Name,"SPECTRAFILETYPE",itoa(m_iSpectrumFileType,Temp,10),
			m_pParent->m_szIniFile);

		GetDlgItemText(IDC_MODPARAMS_SAVELOC,Temp,sizeof(Temp));
			
		while ((Temp[strlen(Temp)-1]=='\\')||
			   (Temp[strlen(Temp)-1]=='/' )  ) 
		{
			Temp[strlen(Temp)-1] = NULL;
			SetDlgItemText(IDC_MODPARAMS_SAVELOC,Temp);
		}
		SaveItem(Name,SAVE_LOC,	IDC_MODPARAMS_SAVELOC);

		if (access(Temp,0)==-1)
		{
			_mkdir(Temp);
			strcat(Temp,"\\archive");
			_mkdir(Temp);
		}

		//propagate all the new values to the program
		if (!m_bCollectingParametersForNewISO)
			m_pParent->UpdateParams(true);

	}//end bCarryOn
}
示例#15
0
static void CheckForChanges(HWND hWnd, int bNeedConfirmation = 1)
{
	if (ChangesNotSaved(hWnd, lastItem))
		if ((!bNeedConfirmation) || MessageBox(hWnd, TranslateT("Some changes weren't saved. Apply the changes now?"), TranslateT("Changes not saved"), MB_YESNO | MB_ICONINFORMATION) == IDYES)
			SaveItem(hWnd, lastItem, TRUE);
}
示例#16
0
static INT_PTR CALLBACK DlgProcOpts(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
	PFolderItem item;

	switch (msg) {
	case WM_INITDIALOG:
		lastItem = NULL;
		TranslateDialogDefault(hWnd);
		bInitializing = 1;
		LoadRegisteredFolderSections(hWnd);
		bInitializing = 0;
		break;

	case WM_COMMAND:
		switch (LOWORD(wParam)) {
		case IDC_FOLDER_EDIT:
			switch (HIWORD(wParam)) {
			case EN_CHANGE:
				RefreshPreview(hWnd);
				if (!bInitializing)
					SendMessage(GetParent(hWnd), PSM_CHANGED, 0, 0); //show the apply button.
			}
			break;

		case IDC_REFRESH_BUTTON:
			RefreshPreview(hWnd);
			break;

		case IDC_HELP_BUTTON:
			ShowWindow( CreateDialog(hInstance, MAKEINTRESOURCE(IDD_VARIABLES_HELP), hWnd, DlgProcVariables), SW_SHOW);
			break;

		case IDC_FOLDERS_SECTIONS_LIST:
			switch (HIWORD(wParam)) {
			case LBN_SELCHANGE:
				CheckForChanges(hWnd);
				LoadRegisteredFolderItems(hWnd);
				lastItem = NULL;
				SetEditText(hWnd, L"");
				RefreshPreview(hWnd);
			}
			break;

		case IDC_FOLDERS_ITEMS_LIST:
			switch (HIWORD(wParam)) {
			case LBN_SELCHANGE:
				item = GetSelectedItem(hWnd);
				if (item != NULL) {
					CheckForChanges(hWnd);
					LoadItem(hWnd, item);
				}
				lastItem = item;
			}
		}
		break;

	case WM_NOTIFY:
		switch(((LPNMHDR)lParam)->idFrom) {
		case 0:
			switch (((LPNMHDR)lParam)->code) {
			case PSN_APPLY:
				item = GetSelectedItem(hWnd);
				if (item) {
					SaveItem(hWnd, item, FALSE);
					LoadItem(hWnd, item);
				}

				for (int i=0; i < lstRegisteredFolders.getCount(); i++)
					lstRegisteredFolders[i].Save();
				CallPathChangedEvents();
			}
		}
		break;
	}

	return 0;
}
示例#17
0
void Render::Save(wxFile& fs)
{
	SaveItem(fs,b1);
	SaveItem(fs,b2);

	SaveItem(fs,LightDir);
	SaveItem(fs,step_length);

	//

	
	int rm_num = rendering_methods.size();
	SaveItem(fs,rm_num);
	for(int k=0;k<rm_num;k++)
	{
		RenderingMethod* tmp = rendering_methods[k];
		

		SaveString(fs,tmp->fs_filename);
		SaveString(fs,tmp->caption);
		SaveItem(fs,tmp->size);
		SaveItem(fs,tmp->pos);
		SaveItem(fs,tmp->isos_sum);
		SaveItem(fs,tmp->quads_sum);
		for(int i=0;i<MAX_VD_NUMBER;i++)
		{
			SaveItem(fs,tmp->min_level[i]);
			SaveItem(fs,tmp->max_level[i]);
			SaveItem(fs,tmp->opacity[i]);
			SaveVector(fs,tmp->tf_quads[i]);
			SaveVector(fs,tmp->tf_points[i]);
			SaveVector(fs,tmp->isos[i]);
			SaveItem(fs,tmp->iso_last[i]);
			SaveItem(fs,tmp->quad_last[i]);
		}
		SaveItem(fs,tmp->use_accel_struct);
		SaveItem(fs,tmp->use_cubic_filt);
		SaveItem(fs,tmp->drop_shadows);
		SaveItem(fs,tmp->shade_mode);
		SaveItem(fs,tmp->tf_type);
	}
	SaveItem(fs,CurRM);
	
}
示例#18
0
void InventoryItem::Rename(const char *to) {

    m_itemName = to;
    SaveItem();
}
示例#19
0
void CEventModParam::DoApply()
{
	char *Name = m_pParent->m_pName;
	char Temp[_MAX_PATH];

	//get all the stuff and save it
	bool bCarryOn;

	if (m_bCollectingParametersForNewISO)
	{
		bCarryOn = true;
	}
	else
	{
		bCarryOn = m_pParent->Validate();
	}

	if (bCarryOn)
	{
		SaveItem(Name,"TIME_ERR",	IDC_EVENTMODPARAMS_TIME_ERR);
		SaveItem(Name,"SLOW_RESET",	IDC_EVENTMODPARAMS_SLOW_RESET);
		SaveItem(Name,"NODE",		IDC_EVENTMODPARAMS_NODE);
		SaveItem(Name,"MAXCYCLE",	IDC_EVENTMODPARAMS_MAXCYCLE);
		SaveItem(Name,"MAXPAUSE",	IDC_EVENTMODPARAMS_MAXPAUSE);
		SaveItem(Name,"DO_DUMP",	IDC_EVENTMODPARAMS_DODUMP,	true);
		SaveItem(Name,"AUTOTIMESET",IDC_CHECK_ALLOWAUTODATE,true);
//		SaveItem(Name,"LOG_FILTER",	IDC_EVENTMODPARAMS_LOGFILTER,true);
//		SaveItem(Name,"LOG_MII",	IDC_EVENTMODPARAMS_LOGMII,	true);
		SaveItem(Name,"PORT",		IDC_EVENTMODPARAMS_PORT);
		SaveItem(Name,"MAXINQUIRE",	IDC_EVENTMODPARAMS_MAXINQUIRE);
		SaveItem(Name,"MAXSTATUS",	IDC_EVENTMODPARAMS_MAXSTATUS);
		SaveItem(Name,"COMMFAIL",	IDC_EVENTMODPARAMS_COMMFAIL);
		SaveItem(Name,"TIMEOUT",	IDC_EVENTMODPARAMS_TIMEOUT);
		SaveItem(Name,"MAXBBM",		IDC_EVENTMODPARAMS_MAXBBM);
		SaveItem(Name, FILE_ID,		IDC_EVENTMODPARAMS_FILEID);
//		SaveItem(Name,"BINARY_BBM",	IDC_CHECK_BINARY,true);

		GetDlgItemText(IDC_EVENTMODPARAMS_SAVELOC,Temp,sizeof(Temp));
		while ((Temp[strlen(Temp)-1]=='\\')||
			   (Temp[strlen(Temp)-1]=='/' )  ) 
		{
			Temp[strlen(Temp)-1] = NULL;
			SetDlgItemText(IDC_EVENTMODPARAMS_SAVELOC,Temp);
		}
		SaveItem(Name,SAVE_LOC,	IDC_EVENTMODPARAMS_SAVELOC);
		if (_access(Temp,0)==-1)
		{
			_mkdir(Temp);
			strcat(Temp,"\\archive");
			_mkdir(Temp);
		}

		if (m_bCollectingParametersForNewISO)
		{
			WritePrivateProfileString(Name,"FLAGCOMM","0",m_pParent->m_szIniFile);
			WritePrivateProfileString(Name,"FLAGOTHR","0",m_pParent->m_szIniFile);
			WritePrivateProfileString(Name,"FLAGTIME","0",m_pParent->m_szIniFile);
		}

		//propagate all the new values to the program
		if (!m_bCollectingParametersForNewISO)
			m_pParent->UpdateParams(true);

	}//end bCarryOn
}
示例#20
0
/////////////////////////////////////////////////////////////////////////////
// CHHMRConfig2 message handlers
void CHHMRConfig2::DoApply()
{
	if (m_pPS)m_pPS->SetToClose(0);

	char *Name = m_pParent->m_pName;

	char Temp[16];

	bool bActivateTestButton = true;

	if (((CButton*)GetDlgItem(IDC_CAMERAPORT1))->GetCheck()==1)
		strcpy(Temp,"PORT1");
	else if	(((CButton*)GetDlgItem(IDC_CAMERAPORT2))->GetCheck()==1)
		strcpy(Temp,"PORT2");
	else if (((CButton*)GetDlgItem(IDC_CAMERAPORT3))->GetCheck()==1)
		strcpy(Temp,"PORT3");
	else
	{
		KillTimer(TRIGGER_CAMERA_END);
		strcpy(Temp,"NONE");
		bActivateTestButton = false;
	}

	WritePrivateProfileString(Name,"CAMERA_PORT",Temp, m_pParent->m_szIniFile);

	if (bActivateTestButton)
		GetDlgItem(IDC_BUTTON_TESTPORT)->EnableWindow(true);

	SaveItem(Name,"CAMERA_PIN",	IDC_CAMERAPIN);

	Temp[0] = NULL;
	if (((CButton*)GetDlgItem(IDC_CAMERATRIGTOTALS))->GetCheck()==1)
		strcat(Temp,"T");
	if (((CButton*)GetDlgItem(IDC_CAMERATRIGREALS))->GetCheck()==1)
		strcat(Temp,"R");
	if (((CButton*)GetDlgItem(IDC_CAMERATRIGTOTALS1))->GetCheck()==1)
		strcat(Temp,"1");
	WritePrivateProfileString(Name,"CAMERA_TRIGGER_TYPE",Temp, m_pParent->m_szIniFile);

	int Days = GetDlgItemInt(IDC_HHMRCONFIG_EDIT1);
	int Hours= GetDlgItemInt(IDC_HHMRCONFIG_EDIT2);
	int Min  = GetDlgItemInt(IDC_HHMRCONFIG_EDIT3);
	int Sec  = GetDlgItemInt(IDC_HHMRCONFIG_EDIT4);
	while (Sec >= 60) 
	{
		Sec -= 60;
		Min++;
	}
	while (Min >= 60)
	{
		Min -= 60;
		Hours++;
	}
	while (Hours >= 24)
	{
		Hours -= 24;
		Days++;
	}
	sprintf(Temp,"%d:%d:%d:%d",Days,Hours,Min,Sec);
	WritePrivateProfileString(Name,"CAMERA_TRIGGER_HOLDOFF",Temp, m_pParent->m_szIniFile);

	Days = GetDlgItemInt(IDC_HHMRCONFIG_EDIT5);
	Hours= GetDlgItemInt(IDC_HHMRCONFIG_EDIT6);
	Min  = GetDlgItemInt(IDC_HHMRCONFIG_EDIT7);
	Sec  = GetDlgItemInt(IDC_HHMRCONFIG_EDIT8);
	while (Sec >= 60) 
	{
		Sec -= 60;
		Min++;
	}
	while (Min >= 60)
	{
		Min -= 60;
		Hours++;
	}
	while (Hours >= 24)
	{
		Hours -= 24;
		Days++;
	}
	sprintf(Temp,"%d:%d:%d:%d",Days,Hours,Min,Sec);
	WritePrivateProfileString(Name,"CAMERA_TRIGGER_SUPPRESS",Temp, m_pParent->m_szIniFile);
}
示例#21
0
void __cdecl SaveGame()
{
	int v0; // eax
	signed int v1; // ebx
	signed int v2; // esi
	int v3; // esi
	int v4; // esi
	int *v5; // esi
	int *v6; // esi
	int i; // esi
	int *v8; // esi
	int *v9; // esi
	int j; // esi
	int *v11; // esi
	int *v12; // esi
	int k; // esi
	signed int v14; // esi
	int l; // esi
	int m; // esi
	int *v17; // esi
	int *v18; // esi
	int n; // esi
	int *v20; // esi
	char *v21; // edi
	signed int v22; // ebx
	_BYTE *v23; // edi
	signed int v24; // ebx
	char *v25; // edi
	signed int v26; // ebx
	char *v27; // edi
	int (*v28)[112]; // ebx
	int *v29; // edi
	signed int v30; // ebx
	char *v31; // edi
	signed int v32; // ebx
	char *v33; // edi
	signed int v34; // ebx
	char *v35; // edi
	signed int v36; // ebx
	char *v37; // edi
	signed int v38; // ebx
	unsigned char *v39; // edi
	signed int v40; // ebx
	char *v41; // edi
	int v42; // esi
	void *v43; // esi
	int v44; // eax
	char v45[260]; // [esp+Ch] [ebp-10Ch]
	void *ptr; // [esp+110h] [ebp-8h]
	int v47; // [esp+114h] [ebp-4h]

	v0 = codec_get_encoded_len(262147); /* FILEBUFF */
	ptr = DiabloAllocPtr(v0);
	tbuff = ptr;
	ISave_2('RETL');
	OSave(setlevel);
	ISave((unsigned char)setlvlnum);
	ISave(currlevel);
	ISave((unsigned char)leveltype);
	ISave(ViewX);
	ISave(ViewY);
	OSave(invflag);
	OSave(chrflag);
	ISave(nummonsters);
	ISave(numitems);
	ISave(nummissiles);
	ISave(nobjects);
	v1 = 0;
	v2 = 0;
	do
	{
		ISave_2(glSeedTbl[v2]);
		ISave(gnLevelTypeTbl[v2]);
		++v2;
	}
	while ( v2 < 17 );
	SavePlayer(myplr);
	v3 = 0;
	do
		SaveQuest(v3++);
	while ( v3 < 16 );
	v4 = 0;
	do
		SavePortal(v4++);
	while ( v4 < 4 );
	v5 = monstkills;
	do
	{
		ISave_2(*v5);
		++v5;
	}
	while ( (signed int)v5 < (signed int)&monstkills[200] );
	if ( leveltype )
	{
		v6 = monstactive;
		do
		{
			ISave(*v6);
			++v6;
		}
		while ( (signed int)v6 < (signed int)&monstactive[200] );
		for ( i = 0; i < nummonsters; ++i )
			SaveMonster(monstactive[i]);
		v8 = missileactive;
		do
		{
			BSave(*(_BYTE *)v8);
			++v8;
		}
		while ( (signed int)v8 < (signed int)&missileactive[125] );
		v9 = missileavail;
		do
		{
			BSave(*(_BYTE *)v9);
			++v9;
		}
		while ( (signed int)v9 < (signed int)&missileavail[125] );
		for ( j = 0; j < nummissiles; ++j )
			SaveMissile(missileactive[j]);
		v11 = objectactive;
		do
		{
			BSave(*(_BYTE *)v11);
			++v11;
		}
		while ( (signed int)v11 < (signed int)&objectactive[127] );
		v12 = objectavail;
		do
		{
			BSave(*(_BYTE *)v12);
			++v12;
		}
		while ( (signed int)v12 < (signed int)&objectavail[127] );
		for ( k = 0; k < nobjects; ++k )
			SaveObject(objectactive[k]);
		ISave(numlights);
		v14 = 0;
		do
			BSave(lightactive[v14++]);
		while ( v14 < 32 );
		for ( l = 0; l < numlights; ++l )
			SaveLighting((unsigned char)lightactive[l]);
		ISave(visionid);
		ISave(numvision);
		for ( m = 0; m < numvision; ++m )
			SaveVision(m);
	}
	v17 = itemactive;
	do
	{
		BSave(*(_BYTE *)v17);
		++v17;
	}
	while ( (signed int)v17 < (signed int)&itemactive[127] );
	v18 = itemavail;
	do
	{
		BSave(*(_BYTE *)v18);
		++v18;
	}
	while ( (signed int)v18 < (signed int)&itemavail[127] );
	for ( n = 0; n < numitems; ++n )
		SaveItem(itemactive[n]);
	v20 = UniqueItemFlag;
	do
	{
		OSave(*v20);
		++v20;
	}
	while ( (signed int)v20 < (signed int)&UniqueItemFlag[128] );
	do
	{
		v21 = (char *)dTransVal + v1;
		v47 = 112;
		do
		{
			BSave(*v21);
			v21 += 112;
			--v47;
		}
		while ( v47 );
		++v1;
	}
	while ( v1 < 112 );
	v22 = 0;
	do
	{
		v23 = (unsigned char *)dFlags + v22;
		v47 = 112;
		do
		{
			BSave(*v23 & 0xF8);
			v23 += 112;
			--v47;
		}
		while ( v47 );
		++v22;
	}
	while ( v22 < 112 );
	v24 = 0;
	do
	{
		v25 = (char *)dPlayer + v24;
		v47 = 112;
		do
		{
			BSave(*v25);
			v25 += 112;
			--v47;
		}
		while ( v47 );
		++v24;
	}
	while ( v24 < 112 );
	v26 = 0;
	do
	{
		v27 = (char *)dItem + v26;
		v47 = 112;
		do
		{
			BSave(*v27);
			v27 += 112;
			--v47;
		}
		while ( v47 );
		++v26;
	}
	while ( v26 < 112 );
	if ( leveltype )
	{
		v28 = dMonster;
		do
		{
			v29 = (int *)v28;
			v47 = 112;
			do
			{
				ISave(*v29);
				v29 += 112;
				--v47;
			}
			while ( v47 );
			v28 = (int (*)[112])((char *)v28 + 4);
		}
		while ( (signed int)v28 < (signed int)dMonster[1] );
		v30 = 0;
		do
		{
			v31 = (char *)dDead + v30;
			v47 = 112;
			do
			{
				BSave(*v31);
				v31 += 112;
				--v47;
			}
			while ( v47 );
			++v30;
		}
		while ( v30 < 112 );
		v32 = 0;
		do
		{
			v33 = (char *)dObject + v32;
			v47 = 112;
			do
			{
				BSave(*v33);
				v33 += 112;
				--v47;
			}
			while ( v47 );
			++v32;
		}
		while ( v32 < 112 );
		v34 = 0;
		do
		{
			v35 = (char *)dTransVal + v34;
			v47 = 112;
			do
			{
				BSave(*v35);
				v35 += 112;
				--v47;
			}
			while ( v47 );
			++v34;
		}
		while ( v34 < 112 );
		v36 = 0;
		do
		{
			v37 = (char *)dTransVal2 + v36;
			v47 = 112;
			do
			{
				BSave(*v37);
				v37 += 112;
				--v47;
			}
			while ( v47 );
			++v36;
		}
		while ( v36 < 112 );
		v38 = 0;
		do
		{
			v39 = (unsigned char *)automapview + v38;
			v47 = 40;
			do
			{
				OSave(*v39);
				v39 += 40;
				--v47;
			}
			while ( v47 );
			++v38;
		}
		while ( v38 < 40 );
		v40 = 0;
		do
		{
			v41 = (char *)dMissile + v40;
			v47 = 112;
			do
			{
				BSave(*v41);
				v41 += 112;
				--v47;
			}
			while ( v47 );
			++v40;
		}
		while ( v40 < 112 );
	}
	ISave(numpremium);
	ISave(premiumlevel);
	v42 = 0;
	do
		SavePremium(v42++);
	while ( v42 < 6 );
	OSave(automapflag);
	ISave(AutoMapScale);
	pfile_get_game_name(v45);
	v43 = ptr;
	v44 = codec_get_encoded_len((_BYTE *)tbuff - (_BYTE *)ptr);
	pfile_write_save_file(v45, v43, (_BYTE *)tbuff - (_BYTE *)v43, v44);
	mem_free_dbg(v43);
	*(_DWORD *)&gbValidSaveFile = 1;
	pfile_rename_temp_to_perm();
	pfile_write_hero();
}
示例#22
0
void CJSRModParam::DoApply()
{
	//get all the data from the controls and save them
//	TRACE("CJSRModParam::DoApply\n");

	char Name[_MAX_PATH];
	char Temp[_MAX_PATH];

	strncpy(Name, m_pParent->GetName(),sizeof(Name)-1);

	if (GetDlgItemInt(IDC_JSRMODPARAMS_MAX_TIMEOUT) < MAX_TIMEOUT_SPIN_MIN)
		SetDlgItemInt(IDC_JSRMODPARAMS_MAX_TIMEOUT,MAX_TIMEOUT_SPIN_MIN);
	if (GetDlgItemInt(IDC_JSRMODPARAMS_MAX_TIMEOUT) > MAX_TIMEOUT_SPIN_MAX)
		SetDlgItemInt(IDC_JSRMODPARAMS_MAX_TIMEOUT,MAX_TIMEOUT_SPIN_MAX);
	
	if (GetDlgItemInt(IDC_JSRMODPARAMS_SLOW_RESET) < SLOW_RESET_SPIN_MIN)
		SetDlgItemInt(IDC_JSRMODPARAMS_SLOW_RESET,SLOW_RESET_SPIN_MIN);
	if (GetDlgItemInt(IDC_JSRMODPARAMS_SLOW_RESET) > SLOW_RESET_SPIN_MAX)
		SetDlgItemInt(IDC_JSRMODPARAMS_SLOW_RESET,SLOW_RESET_SPIN_MAX);

	SaveItem(Name,"HIGHVOLTH",	IDC_JSRMODPARAMS_HIGHVOLTH);
	SaveItem(Name,"HIGHVOLTL",	IDC_JSRMODPARAMS_HIGHVOLTL);
	SaveItem(Name,"SLOW_RESET",	IDC_JSRMODPARAMS_SLOW_RESET);
	SaveItem(Name, NODE ,		IDC_JSRMODPARAMS_NODE);
	SaveItem(Name,"MAXCYCLE",	IDC_JSRMODPARAMS_MAXCYCLE);
	SaveItem(Name, MAXPAUSE ,	IDC_JSRMODPARAMS_MAXPAUSE);
	SaveItem(Name,"COMMFAIL",	IDC_JSRMODPARAMS_MAX_TIMEOUT);
	SaveItem(Name,"REALSTHRESH", IDC_JSRMODPARAMS_REALSTHRESH);
	SaveItem(Name,"TOTALSTHRESH", IDC_JSRMODPARAMS_TOTALSTHRESH);
	SaveItem(Name,"TOTALS1THRESH",IDC_JSRMODPARAMS_TOTALS1THRESH);
	SaveItem(Name,"TOTALSLOWTHRESH",IDC_JSRMODPARAMS_TOTALSLTHRESH);
	SaveItem(Name,"SIGMATHRESH", IDC_JSRMODPARAMS_SIGMATHRESH);
	SaveItem(Name,"MAXCOMPRESS",  IDC_JSRMODPARAMS_MAXCOMPRESS);
	SaveItem(Name,"COUNTTIMEUNIT",IDC_JSRMODPARAMS_CT_UNITS);
	SaveItem(Name,"COUNTTIMEEXP", IDC_JSRMODPARAMS_CT_EXP);
	SaveItem(Name,"DO_DUMP",	IDC_JSRMODPARAMS_DODUMP,	true);
	SaveItem(Name,"LOG_FILTER",	IDC_JSRMODPARAMS_LOGFILTER, true);
//	SaveItem(Name,"LOG_MII",	IDC_JSRMODPARAMS_LOGMII,	true);
	SaveItem(Name, FILE_ID,	IDC_JSRMODPARAMS_FILEID);
	SaveItem(Name,"PORT",		IDC_JSRMODPARAMS_PORT);

	GetDlgItemText(IDC_JSRMODPARAMS_CT_UNITS,Temp,sizeof(Temp));
	WritePrivateProfileString(Name, "COUNTTIMEUNIT", Temp, m_pParent->m_szIniFile);
	GetDlgItemText(IDC_JSRMODPARAMS_CT_EXP,Temp,sizeof(Temp));
	WritePrivateProfileString(Name, "COUNTTIMEEXP",Temp,m_pParent->m_szIniFile);
	int select = ((CComboBox*)GetDlgItem(IDC_JSRMODPARAMS_PREDELAY))->GetCurSel();
	sprintf(Temp,"%0X",select);
	WritePrivateProfileString(Name, "PREDELAY",Temp,m_pParent->m_szIniFile);
	GetDlgItemText(IDC_JSRMODPARAMS_GATEWIDTH,Temp,sizeof(Temp));
	WritePrivateProfileString(Name,"GATEWIDTH",Temp,m_pParent->m_szIniFile);
	GetDlgItemText(IDC_JSRMODPARAMS_HIGHV,Temp,sizeof(Temp));
	WritePrivateProfileString(Name,"HIGHV",Temp,m_pParent->m_szIniFile);
	
	GetDlgItemText(IDC_JSRMODPARAMS_SAVELOC,Temp,sizeof(Temp));
	while ((Temp[strlen(Temp)-1]=='\\')||
		   (Temp[strlen(Temp)-1]=='/' )  ) 
	{
		Temp[strlen(Temp)-1] = NULL;
		SetDlgItemText(IDC_JSRMODPARAMS_SAVELOC,Temp);
	}
	SaveItem(Name,SAVE_LOC,	IDC_JSRMODPARAMS_SAVELOC);
	if (_access(Temp,0)==-1)
	{
		_mkdir(Temp);
		strcat(Temp,"\\archive");
		_mkdir(Temp);
	}

	//propagate all the new values to the program
	if (!m_bCollectingParametersForNewISO)
	{
		m_pParent->UpdateParams(true);
		m_pApplyButton->EnableWindow(FALSE);
	}
}
示例#23
0
文件: V8File.cpp 项目: mbobka/test
void CV8File::PackFromFolder(char *dirname, char *filename_out)
{

	//CV8File V8File;

	char cur_dir[MAX_PATH];
	strcpy(cur_dir, dirname);

	struct _finddata_t find_data;
	long hFind;

	char filename[MAX_PATH];//, filename_out[MAX_PATH];

	struct _stat stat;

	FILE *file_in, *file_out;

	char *point_pos;

	//sprintf(filename_out, "%s\\pack.cf", cur_dir);
	file_out = fopen(filename_out, "wb");


	sprintf(filename, "%s\\FileHeader", cur_dir);

	_stat(filename, &stat);


	stFileHeader FileHeader;

	file_in = fopen(filename, "rb");
	fread(&FileHeader, 1, stat.st_size, file_in);
	fclose(file_in);

	sprintf(filename, "%s\\*.header", cur_dir);
	hFind = _findfirst(filename, &find_data);
	FileHeader.blocks_num = 0;

	if( hFind != -1 )
	{
		do
		{
			FileHeader.blocks_num ++;

		} while( _findnext(hFind, &find_data) == 0 );
		_findclose(hFind);
	}

	
	fwrite(&FileHeader, 1, sizeof(stFileHeader), file_out);

	stBlockAddr *pNewBlocksAddr = new stBlockAddr[FileHeader.blocks_num];
	stBlock *pNewBlocks = new stBlock[FileHeader.blocks_num];

	DWORD cur_block_addr = sizeof(stFileHeader) + sizeof(stItemHeader);
	if (sizeof(stBlockAddr) * FileHeader.blocks_num < 512)
		cur_block_addr += 512;
	else
		cur_block_addr += sizeof(stBlockAddr) * FileHeader.blocks_num;

	hFind = _findfirst(filename, &find_data);
	UINT block_num = 0;

	if( hFind != -1 )
	{
		do
		{

			sprintf(filename, "%s\\%s", cur_dir, find_data.name);

			_stat(filename, &stat);
			pNewBlocks[block_num].HeaderSize = stat.st_size;
			pNewBlocks[block_num].pHeader = new BYTE[pNewBlocks[block_num].HeaderSize];
			file_in = fopen(filename, "rb");
			fread(pNewBlocks[block_num].pHeader, 1, pNewBlocks[block_num].HeaderSize, file_in);
			fclose(file_in);

			point_pos = strrchr(filename, '.');
			filename[point_pos - filename] = 0;
			strcat(filename, ".data");
			_stat(filename, &stat);
			pNewBlocks[block_num].DataSize = stat.st_size;
			pNewBlocks[block_num].pData = new BYTE[pNewBlocks[block_num].DataSize];
			file_in = fopen(filename, "rb");
			fread(pNewBlocks[block_num].pData, 1, pNewBlocks[block_num].DataSize, file_in);
			fclose(file_in);

			
			pNewBlocksAddr[block_num].block_header_addr = cur_block_addr;
			cur_block_addr += sizeof(stItemHeader) + pNewBlocks[block_num].HeaderSize;
			pNewBlocksAddr[block_num].block_data_addr = cur_block_addr;
			cur_block_addr += sizeof(stItemHeader);
			if (pNewBlocks[block_num].DataSize > 512)
				cur_block_addr += pNewBlocks[block_num].DataSize;  
			else
				cur_block_addr += 512;

			pNewBlocksAddr[block_num].fffffff = 0x7fffffff;

			block_num++;

		} while( _findnext(hFind, &find_data) == 0 );
		_findclose(hFind);
	}


	//FileHeader.blocks_num = block_num;

	SaveItem(file_out, (BYTE*) pNewBlocksAddr, sizeof(stBlockAddr) * FileHeader.blocks_num);


	for(block_num = 0; block_num < FileHeader.blocks_num; block_num++)
	{
		SaveItem(file_out, pNewBlocks[block_num].pHeader, pNewBlocks[block_num].HeaderSize, pNewBlocks[block_num].HeaderSize);
		SaveItem(file_out, pNewBlocks[block_num].pData, pNewBlocks[block_num].DataSize);

		//delete[] pNewBlocks[block_num].pHeader;
		//delete[] pNewBlocks[block_num].pData;
	}

	delete[] pNewBlocksAddr;
	delete[] pNewBlocks;

	//fseek(file_out, SEEK_SET, 0);
	//fwrite(&FileHeader, 1, sizeof(stFileHeader), file_out);

	fclose(file_out);


}
示例#24
0
void __cdecl SaveLevel()
{
	int v0; // eax
	int i; // esi
	int j; // esi
	void *v47; // esi
	int v48; // eax
	int v49; // eax
	char v50[260]; // [esp+0h] [ebp-10Ch]
	void *SaveBuff; // [esp+104h] [ebp-8h]

	if ( !currlevel )
		glSeedTbl[0] = GetRndSeed();
	v0 = codec_get_encoded_len(262147); /* FILEBUFF */
	SaveBuff = DiabloAllocPtr(v0);
	tbuff = SaveBuff;
	if ( leveltype )
	{
		for(i = 0; i < 112; i++)
		{
			for(j = 0; j < 112; j++)
			{
				BSave(dDead[j][i]); /* check */
			}
		}
	}
	ISave(nummonsters);
	ISave(numitems);
	ISave(nobjects);

	if ( leveltype )
	{
		for(i = 0; i < 200; i++)
			ISave(monstactive[i]);

		for(i = 0; i < nummonsters; i++)
			SaveMonster(monstactive[i]);

		for(i = 0; i < 127; i++)
			BSave(objectactive[i]);

		for(i = 0; i < 127; i++)
			BSave(objectavail[i]);

		for(i = 0; i < nobjects; i++)
			SaveObject(objectactive[i]);
	}

	for(i = 0; i < 127; i++)
		BSave(itemactive[i]);

	for(i = 0; i < 127; i++)
		BSave(itemavail[i]);

	for(i = 0; i < numitems; i++)
		SaveItem(itemactive[i]);

	for(i = 0; i < 112; i++)
	{
		for(j = 0; j < 112; j++)
		{
			BSave(dFlags[j][i] & 0xF8);
		}
	}

	for(i = 0; i < 112; i++)
	{
		for(j = 0; j < 112; j++)
		{
			BSave(dItem[j][i]);
		}
	}

	if ( leveltype )
	{
		for(i = 0; i < 112; i++)
		{
			for(j = 0; j < 112; j++)
			{
				ISave(dMonster[j][i]);
			}
		}

		for(i = 0; i < 112; i++)
		{
			for(j = 0; j < 112; j++)
			{
				BSave(dObject[j][i]);
			}
		}

		for(i = 0; i < 112; i++)
		{
			for(j = 0; j < 112; j++)
			{
				BSave(dTransVal[j][i]);
			}
		}

		for(i = 0; i < 112; i++)
		{
			for(j = 0; j < 112; j++)
			{
				BSave(dTransVal2[j][i]);
			}
		}

		for(i = 0; i < 40; i++)
		{
			for(j = 0; j < 40; j++)
			{
				OSave(automapview[j][i]);
			}
		}

		for(i = 0; i < 112; i++)
		{
			for(j = 0; j < 112; j++)
			{
				BSave(dMissile[j][i]);
			}
		}
	}
	GetTempLevelNames(v50);
	v47 = SaveBuff;
	v48 = codec_get_encoded_len((_BYTE *)tbuff - (_BYTE *)SaveBuff);
	pfile_write_save_file(v50, v47, (_BYTE *)tbuff - (_BYTE *)v47, v48);
	mem_free_dbg(v47);
	v49 = myplr;
	if ( setlevel )
		plr[v49]._pSLvlVisited[(unsigned char)setlvlnum] = 1;
	else
		plr[v49]._pLvlVisited[currlevel] = 1;
}
示例#25
0
文件: V8File.cpp 项目: mbobka/test
int CV8File::SaveFile(FILE *file_out)
{

	UINT block_num;
	BYTE *DataOut = NULL;
	//UINT deflate_size;

	//file_out = fopen(filename, "wb");


	fwrite(&FileHeader, 1, sizeof(FileHeader), file_out);

	stBlockAddr *pNewBlocksAddr = new stBlockAddr[FileHeader.blocks_num];

	DWORD cur_block_addr = sizeof(stFileHeader) + sizeof(stItemHeader);
	if (sizeof(stBlockAddr) * FileHeader.blocks_num < 512)
		cur_block_addr += 512;
	else
		cur_block_addr += sizeof(stBlockAddr) * FileHeader.blocks_num;

	for (block_num = 0; block_num < FileHeader.blocks_num; block_num++)
	{
		pNewBlocksAddr[block_num].block_header_addr = cur_block_addr;
		cur_block_addr += sizeof(stItemHeader) + pBlocks[block_num].HeaderSize;
		pNewBlocksAddr[block_num].block_data_addr = cur_block_addr;
		cur_block_addr += sizeof(stItemHeader);
		if (pBlocks[block_num].DataSize > 512)
			cur_block_addr += pBlocks[block_num].DataSize;
		else
			cur_block_addr += 512;

		pNewBlocksAddr[block_num].fffffff = 0x7fffffff;
		
	}


	SaveItem(file_out, (BYTE*) pNewBlocksAddr, sizeof(stBlockAddr) * FileHeader.blocks_num);


	for (block_num= 0; block_num < FileHeader.blocks_num; block_num++)
	{
		SaveItem(file_out, pBlocks[block_num].pHeader, pBlocks[block_num].HeaderSize, pBlocks[block_num].HeaderSize);
		SaveItem(file_out, pBlocks[block_num].pData, pBlocks[block_num].DataSize);
		/*
		if (pBlocks[block_num].IsV8File)
		{
		}
		else 
		{
			if (IsDataPacked && pBlocks[block_num].pData)
			{
				deflate_size = Deflate(pBlocks[block_num].pData, pBlocks[block_num].DataSize, &DataOut);
				SaveItem(file_out, DataOut, deflate_size);
			}
		}
		*/
	}


	//fclose(file_out);


	delete[] pNewBlocksAddr;
	free(DataOut);

	return false;
}