boss_hex_lord_malacrassAI(Creature* c) : ScriptedAI(c)
 {
     instance = c->GetInstanceScript();
     SelectAddEntry();
     for (uint8 i = 0; i < 4; ++i)
         AddGUID[i] = 0;
 }
 boss_hex_lord_malacrassAI(Creature* creature) : BossAI(creature, DATA_HEXLORDEVENT), summons(me)
 {
     instance = creature->GetInstanceScript();
     SelectAddEntry();
     for (uint8 i = 0; i < 2; ++i)
         addGUID[i] = 0;
 }