boss_hex_lord_malacrassAI(Creature* c) : ScriptedAI(c) { instance = c->GetInstanceScript(); SelectAddEntry(); for (uint8 i = 0; i < 4; ++i) AddGUID[i] = 0; }
boss_hex_lord_malacrassAI(Creature* creature) : BossAI(creature, DATA_HEXLORDEVENT), summons(me) { instance = creature->GetInstanceScript(); SelectAddEntry(); for (uint8 i = 0; i < 2; ++i) addGUID[i] = 0; }