示例#1
0
void CParty::P2PQuit(DWORD dwPID)
{
	TMemberMap::iterator it = m_memberMap.find(dwPID);

	if (it == m_memberMap.end())
		return;

	if (m_bPCParty)
		SendPartyRemoveOneToAll(dwPID);

	if (it == m_itNextOwner)
		IncreaseOwnership();

	if (m_bPCParty)
		RemoveBonusForOne(dwPID);

	LPCHARACTER ch = it->second.pCharacter;
	BYTE bRole = it->second.bRole;

	m_memberMap.erase(it);

	sys_log(2, "PARTY[%d] MemberCountChange %d -> %d", GetLeaderPID(), GetMemberCount(), GetMemberCount() - 1);

	if (bRole < PARTY_ROLE_MAX_NUM)
	{
		--m_anRoleCount[bRole];
	}
	else
	{
		sys_err("ROLE_COUNT_QUIT_ERROR: INDEX(%d) > MAX(%d)", bRole, PARTY_ROLE_MAX_NUM);
	}

	if (ch)
	{
		ch->SetParty(NULL);
		ComputeRolePoint(ch, bRole, false);
	}

	if (m_bPCParty)
		CPartyManager::instance().SetPartyMember(dwPID, NULL);

	// 리더가 나가면 파티는 해산되어야 한다.
	if (bRole == PARTY_ROLE_LEADER)
		CPartyManager::instance().DeleteParty(this);

	// 이 아래는 코드를 추가하지 말 것!!! 위 DeleteParty 하면 this는 없다.
}
示例#2
0
文件: party.cpp 项目: Rarder44/Server
void CParty::P2PQuit(DWORD dwPID)
{
	TMemberMap::iterator it = m_memberMap.find(dwPID);

	if (it == m_memberMap.end())
		return;

	if (m_bPCParty)
		SendPartyRemoveOneToAll(dwPID);

	if (it == m_itNextOwner)
		IncreaseOwnership();

	if (m_bPCParty)
		RemoveBonusForOne(dwPID);

	LPCHARACTER ch = it->second.pCharacter;
	BYTE bRole = it->second.bRole;

	m_memberMap.erase(it);

	sys_log(2, "PARTY[%d] MemberCountChange %d -> %d", GetLeaderPID(), GetMemberCount(), GetMemberCount() - 1);

	if (bRole < PARTY_ROLE_MAX_NUM)
	{
		--m_anRoleCount[bRole];
	}
	else
	{
		sys_err("ROLE_COUNT_QUIT_ERROR: INDEX(%d) > MAX(%d)", bRole, PARTY_ROLE_MAX_NUM);
	}

	if (ch)
	{
		ch->SetParty(NULL);
		ComputeRolePoint(ch, bRole, false);
	}

	if (m_bPCParty)
		CPartyManager::instance().SetPartyMember(dwPID, NULL);

	// ё®ґх°Ў іЄ°Ўёй ЖДЖјґВ ЗШ»кµЗѕоѕЯ ЗСґЩ.
	if (bRole == PARTY_ROLE_LEADER)
		CPartyManager::instance().DeleteParty(this);

	// АМ ѕЖ·ЎґВ ДЪµеё¦ ГЯ°ЎЗПБц ё» °Н!!! А§ DeleteParty ЗПёй thisґВ ѕшґЩ.
}