示例#1
0
void	KObj::SetImageDir(int nDir)
{
#ifdef _SERVER
	m_cImage.SetCurDir(nDir);
	SetDir(m_cImage.m_nCurDir * 64 / m_cImage.m_nTotalDir);
#else
	m_cImage.SetCurDir(nDir);
	SetDir(m_cImage.m_nCurDir * 64 / m_cImage.m_nTotalDir);
#endif
}
示例#2
0
public func Activate(caster, real_caster)
{
  var clonk = caster;
  if (real_caster) clonk = real_caster;
  
  Sound("Magic1");

  var iChkEff;
  if (iChkEff = CheckEffect("FirefistNSpell", 0, 130)) return(iChkEff!=-1 && RemoveObject());

  var obj, nocrcnt;
  if (InLiquid(clonk) && (obj = FindContents(METL, clonk)))
    {
    var torpedo;
    SetDir(DIR_Left(),  torpedo=CreateObject(TRP1,-15,+10,-1));
    if (torpedo)
      {
      torpedo->Launch(torpedo); // Kleiner Trick damit das Torpedo in die richtige Richtung schwimmt
      torpedo->SetController(GetOwner(clonk)); // Damit eventuelle Tötungen auch gezählt werden
      }
    else ++nocrcnt;
    SetDir(DIR_Right(), torpedo=CreateObject(TRP1,+15,+10,-1));
    if (torpedo)
      {
      torpedo->Launch(torpedo); 
      torpedo->SetController(GetOwner(clonk));
      }
    else ++nocrcnt;
    if (nocrcnt < 2) RemoveObject(obj);
    }
  else
    {
    var firefist=CreateObject(FSHW,-15,0,GetOwner(clonk));
    if (firefist)
      {
      firefist->SetController(GetOwner(clonk));
      ObjectSetAction(firefist,"Left");
      }
    else ++nocrcnt;
    
    firefist=CreateObject(FSHW,+15,0,GetOwner(clonk));
    if (firefist)
      {
      firefist->SetController(GetOwner(clonk));
      ObjectSetAction(firefist,"Right");
      }
    else ++nocrcnt;
  }
  
  RemoveObject();
  return(nocrcnt < 2);
}
示例#3
0
文件: dirmngr.cpp 项目: frohro/qtlog
void DirMngr::SetProgramDir(QString dir)
{
	QFileInfo applInfo(dir);
   programDir=applInfo.absolutePath();
	if(programDir.right(1)!="\\" && programDir.right(1)!="/")programDir+=DIR_SEP;
	configDir=programDir;
	data1Dir=programDir;
	data2Dir=programDir;
	data3Dir=programDir;
   SetDir(QDir::tempPath(),DIR_TEMP);
   SetDir(QDir::homePath(),DIR_HOME);
#ifdef Q_WS_WIN
#else
	SetDir(getenv("HOME"),DIR_HOME);
#endif
}
示例#4
0
protected func Initialize() 
{ 
  // Zufällige Größe
  if (Random(5))
    DoCon(-Random(20) - 40);
  else
    DoCon(-Random(50) - 20);
  // Zufällige Form  
  SetAction("Grass");
  SetPhase(Random(2));
  if (!Random(20)) SetPhase(2);
  // Zufällige Richtung
  if (Random(2)) SetDir(DIR_Right);
  // Drehung nach Erdoberfläche
  var x_off = 18 * GetCon() / 100;
  var y_off = 15 * GetCon() / 100;
  var slope = GetSolidOffset(-x_off, y_off) - GetSolidOffset(x_off, y_off);
  SetR(slope);
  // Höhe anpassen
  while (!GBackSolid(0, 5))
    SetPosition(GetX(), GetY() + 1);
  // Gras bleibt hinter Bäumen
  MoveBehindTrees();
  ScheduleCall(0, "ListenToTime", 1);
}
示例#5
0
CLocalTreeView::CLocalTreeView(wxWindow* parent, wxWindowID id, CState *pState, CQueueView *pQueueView)
	: wxTreeCtrlEx(parent, id, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL | wxTR_EDIT_LABELS | wxTR_LINES_AT_ROOT | wxTR_HAS_BUTTONS | wxNO_BORDER),
	CSystemImageList(16),
	CStateEventHandler(pState),
	m_pQueueView(pQueueView)
{
	wxGetApp().AddStartupProfileRecord(_T("CLocalTreeView::CLocalTreeView"));
#ifdef __WXMAC__
	SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT));
#endif

	pState->RegisterHandler(this, STATECHANGE_LOCAL_DIR);
	pState->RegisterHandler(this, STATECHANGE_APPLYFILTER);

	SetImageList(GetSystemImageList());

#ifdef __WXMSW__
	m_pVolumeEnumeratorThread = 0;

	CreateRoot();
#else
	wxTreeItemId root = AddRoot(_T("/"));
	SetItemImage(root, GetIconIndex(dir), wxTreeItemIcon_Normal);
	SetItemImage(root, GetIconIndex(opened_dir), wxTreeItemIcon_Selected);
	SetItemImage(root, GetIconIndex(dir), wxTreeItemIcon_Expanded);
	SetItemImage(root, GetIconIndex(opened_dir), wxTreeItemIcon_SelectedExpanded);

	SetDir(_T("/"));
#endif

	SetDropTarget(new CLocalTreeViewDropTarget(this));
}
示例#6
0
void Ve1ObjectChar::MoveTo(const Vec3f& newpos)
{
  m_newPos = newpos;
  m_isMoving = true;

  Vec3f dir = GetPos() - newpos;
  float sqLen = dir.SqLen();
  // TODO Check if distance is greater than last time - if so, we have missed the target!

  static const float STOP_DIST = ROConfig()->GetFloat("stop-dist", 10.0f);
  if (sqLen < STOP_DIST)
  {
    SetVel(Vec3f(0, 0, 0));
    m_isMoving = false; // Not sure why this wasn't here
  }
  // TODO enable this when we are reliably resetting sqLenLastTime, otherwise sometimes characters won't move
  /*
  else if (sqLen > sqLenLastTime)
  {
    SetVel(Vec3f(0, 0, 0));
    m_isMoving = false; // Not sure why this wasn't here
  }
  */
  else
  {
    dir.Normalise();
    SetVel(-dir * SPEED);

    // Work out direction to face
    SetDir(RadToDeg(atan2((double)m_vel.x, (double)m_vel.z)));
  }
  sqLenLastTime = sqLen;
}
示例#7
0
func timer_call() //´s gat it deshalb moch i´s nui
{
 if(!parent) RemoveObject();
 SetDir(GetDir(parent));
 SetPosition(GetX(parent)-215+430*GetDir(),GetY(parent)+6);
 return(1);
}
示例#8
0
void CLocalTreeView::OnStateChange(unsigned int event, const wxString& data)
{
	if (event == STATECHANGE_LOCAL_DIR)
		SetDir(m_pState->GetLocalDir());
	else if (event == STATECHANGE_APPLYFILTER)
		Refresh();
}
示例#9
0
sBool sBrowserList::OnCommand(sU32 cmd)
{
  sDiskItem *di,*dir;
  switch(cmd)
  {
  case sDIC_EXECUTE:
    if(LastSelection)
      LastSelection->Cmd(cmd,0,0);
    return sTRUE;
  case sBLCMD_POPUP:
    if(LastSelection)
      Popup(LastSelection);
    return sTRUE;

  case sBLCMD_PARENT:
    di = Dir->GetParent();
    if(di)
    {
      dir = Dir;
      SetDir(di);
      Select(dir);
    }
    return sTRUE;

  default:
    return sFALSE;
  }
}
示例#10
0
文件: commands.c 项目: suborb/reelvdr
eOSState cCMDDir::New(void)
{
  MYDEBUG("Verzeichnis: Neu");
  cFileInfo *info = new cFileInfo(CurrentDir());
  if(!info->isWriteable())
  {
    MYDEBUG("Verzeichnis: Neu: Keine Berechtigung in %s", CurrentDir());
    OSD_ERRMSG(tr("no rights to create"));
  }
  else
  {
    State = csDirNew;
    SetCols(5);
    SetTitle(CurrentDir());
    SetDir();

    cMainMenuItem *mItem = (cMainMenuItem*)First();
    Ins(new cMenuEditStrItem(tr("New"), Dir, MaxFileName, trVDR(FileNameChars)),
        true,
        mItem);
    while(mItem)
    {
      mItem->SetSelectable(false);
      mItem = (cMainMenuItem*)Next(mItem);
    }
    Display();
    cOsdMenu::ProcessKey(kRight);
  }

  return osContinue;
}
示例#11
0
SMJS_Plugin *LoadPlugin(const char *dir){
	auto plugin = SMJS_Plugin::GetPluginByDir(dir);
	if(plugin != NULL) return plugin;

	bool isSandboxed = true;
	for(auto it = trustedPlugins.begin(); it != trustedPlugins.end(); ++it){
		if(strcmp(dir, it->c_str()) == 0){
			isSandboxed = false;
			break;
		}
	}

	plugin = new SMJS_Plugin(isSandboxed);

	char path[512];
	smutils->BuildPath(Path_SM, path, sizeof(path), "plugins.js/%s", dir);


	plugin->SetDir(dir);
	plugin->SetPath(path);
	plugin->LoadModules();
	plugin->CheckApi();

	if(!plugin->LoadFile("Main.js", true)){
		delete plugin;
		return NULL;
	}

	// Late loading
	if(smutils->IsMapRunning()){
		HandleScope handle_scope(plugin->GetIsolate());
		Context::Scope context_scope(plugin->GetContext());

		auto hooks = plugin->GetHooks("OnMapStart");
		for(auto it = hooks->begin(); it != hooks->end(); ++it){
			(*it)->Call(plugin->GetContext()->Global(), 0, NULL);
		}

		for(int i = 0; i < sizeof(clients) / sizeof(clients[0]); ++i){
			if(clients[i] == NULL) continue;
			v8::Handle<v8::Value> arg = clients[i]->GetWrapper(plugin);

			hooks = plugin->GetHooks("OnClientConnected");
			for(auto it = hooks->begin(); it != hooks->end(); ++it){
				(*it)->Call(plugin->GetContext()->Global(), 1, &arg);
			}

			if(clients[i]->inGame){
				hooks = plugin->GetHooks("OnClientPutInGame");
				for(auto it = hooks->begin(); it != hooks->end(); ++it){
					(*it)->Call(plugin->GetContext()->Global(), 1, &arg);
				}
			}
		}
	}

	return plugin;
}
示例#12
0
ringDir::ringDir(LPCTSTR szDir)
{
	m_handle = NULL;
	memset(m_szDir,0,MAX_PATH*sizeof(TCHAR));
	memset(m_szCurrDir,0,MAX_PATH*sizeof(TCHAR));

	if(szDir)
		SetDir(szDir);
}
示例#13
0
void B9Edit::openJob(QString infile)
{
    QSettings settings;
    if(infile.isEmpty())
    {
        QFileDialog dialog(this);
        infile = dialog.getOpenFileName(this,"Open B9 Job", settings.value("WorkingDir").toString(),tr("B9 Job Files (*.b9j);;All files (*.*)"));
        if(infile.isEmpty())//user hits cancel....
            return;
    }

    if(dirtied)
    {
        QMessageBox::StandardButton ret;
        ret = QMessageBox::warning(this, tr("B9Edit"),
                tr("The document has been modified.\n"
                "Do you want to save your changes?"),
                QMessageBox::Yes | QMessageBox::No | QMessageBox::Cancel);

        if (ret == QMessageBox::Yes)
        {
            saveJob();
        }
        else if (ret == QMessageBox::Cancel)
        {
            return;
        }
    }


    QFile file(infile);
	SetDir(QFileInfo(file).absolutePath());
	if(!cPJ.loadCPJ(&file))
	{
        QMessageBox::warning(this, tr("B9Edit"), QString("Unable To Load Job:\n" +QFileInfo(infile).baseName()),QMessageBox::Ok);
        return;
	}
	
    currJobFile = infile;

	emit setVersion(cPJ.getVersion());
	emit setName(cPJ.getName());
    emit setDescription(cPJ.getDescription());
    emit setXYPixel(QString().number(cPJ.getXYPixel().toDouble()*1000));
    emit setZLayer(QString().number(cPJ.getZLayer().toDouble()*1000));

	dirtied = false;

	updateSliceIndicator();
	updateWindowTitle();
	pEditView->ClearUndoBuffer();
	pEditView->GoToSlice(0);
    pEditView->UpdateWidgets();

	
}
示例#14
0
文件: Cam2d.cpp 项目: arajar/funk
void Cam2d::InitScreenSpaceSize( v2 size )
{
	ASSERT( size != v2(0.0f) );
	
	SetNearFar( v2(-150.0f, 150.0f) );
	
	SetBounds( -size*0.5f, size*0.5f );
	SetPos( v3(size*0.5f) );
	SetDir( v3(0.f, 0.f, -1.f) );
}
示例#15
0
void xLightsFrame::OnMenuOpenFolderSelected(wxCommandEvent& event)
{
    wxString newdir;
    if (DirDialog1->ShowModal() == wxID_OK)
    {
        newdir=DirDialog1->GetPath();
        if (newdir == CurrentDir) return;
        SetDir(newdir);
    }
}
示例#16
0
void CLocalTreeView::OnStateChange(CState* pState, enum t_statechange_notifications notification, const wxString& data, const void* data2)
{
	if (notification == STATECHANGE_LOCAL_DIR)
		SetDir(m_pState->GetLocalDir().GetPath());
	else
	{
		wxASSERT(notification == STATECHANGE_APPLYFILTER);
		Refresh();
	}
}
int PullPower::Callback(unsigned int msg, unsigned int wParam, int lParam)
{
	switch(msg)
	{
	case ENTITYMSG_UPDATE:
		{
			EntityCommon *pEntity = (EntityCommon *)IDPageQuery(GetOwner());

			if(pEntity)
			{
				////////////////////////////////////////////////////////
				//set location
				SetLoc(pEntity->GetLoc()+(m_maxLength*pEntity->GetDir()));
				
				//set direction
				SetDir(-pEntity->GetDir());

				//set vel.
				SetVel(-m_maxLength*pEntity->GetDir());

				//move it
				/*float spd = m_spd.MoveUpdate(g_timeElapse);

				m_curLength += spd;

				if(m_curLength >= m_maxLength)
				{
					//Poll ourself to death!
					SetFlag(ENTITY_FLAG_POLLDEATH, true);
				}*/
			}
		}
		break;

	case ENTITYMSG_ENTITYCOLLIDE://, (WPARAM)pEntity
		{
			//sigh...
			EntityCommon *pEntity = (EntityCommon *)wParam;

			if(pEntity->CheckFlag(ENTITY_FLAG_PULLABLE))
			{
				pEntity->SetLoc(pEntity->GetLoc());
				pEntity->SetVel(pEntity->GetVel()
							+(m_spd.MoveUpdate(g_timeElapse)*GetDir()));
			}
		}
		break;

	case ENTITYMSG_ALLOWGRAVITY:
		//simply don't allow gravity
		return 0;
	}

	return RETCODE_SUCCESS;
}
示例#18
0
int Doodad::Callback(unsigned int msg, unsigned int wParam, int lParam)
{
	switch(msg)
	{
	case ENTITYMSG_UPDATE:
		//Update waypoint
		if(m_pWayPt)
		{
			D3DXVECTOR3 destPt, target, lookDir;

			//GetCurrentLinearLoc(&destPt);
			m_pWayPt->GetCurrentCurvedLoc(&destPt, &target);

			lookDir = target - GetLoc();
			//D3DXVec3Normalize(&lookDir, &lookDir);
			SetDir(lookDir);

			D3DXVECTOR3 dir(destPt - GetLoc());
			float len = D3DXVec3Length(&dir);

			float spd = m_moveSpd.MoveUpdate(g_timeElapse);
			
			if(len > spd)
			{
				dir /= len;

				SetVel(GetVel() + (spd*dir));
			}
			//we are close enough
			//get to next waypoint node
			else
			{
				SetVel(dir);

				m_pWayPt->GotoNext();
			}
			
			//if(m_pWayPt->IsDone())
			//	RemoveWayPt();
		}
		break;

	case ENTITYMSG_ALLOWGRAVITY:
		//simply don't allow gravity
		return 0;

	case ENTITYMSG_PROFILEPREP:
		Show(wParam == 1 ? true : false);
		break;
	}

	return RETCODE_SUCCESS;
}
示例#19
0
CShape::CShape(void)
{
	m_lRegionID = 0;
	SetPosX(0.0f);
	SetPosY(0.0f);
	SetDir(0);
	SetPos(0);
	SetSpeed(2000.f);
	SetState(STATE_PEACE);
	SetAction(ACT_STAND);
	m_CurRgnType = RGN_NORMAL;
}
示例#20
0
CBillBoardAni::CBillBoardAni(LPDIRECT3DDEVICE9 device):CBillboard(device)
{
	m_tex = NULL;
	m_type = MUL;
	m_xFrame = m_frames = 1;
	m_currFrame = 0;
	m_aniSpeed = m_currCount = 0;
	m_changeByCamera = false;
	m_dir = D3DXVECTOR3(1,0,0);

	SetDir(m_dir);
}
示例#21
0
Spit::Spit(const Id & owner, D3DXVECTOR3 loc, float spd, hMDL spitMdl, hTXT trailTxt,
		   BYTE r, BYTE g, BYTE b, bool bBounce, int bounceMax, int sndInd)
: _Spit(owner, spd, bBounce, bounceMax, sndInd), m_r(r), m_g(g), m_b(b)
{
	EntityCommon *pEntity = (EntityCommon *)IDPageQuery(owner);

	if(pEntity)
	{
		//set the object
		SetOBJ(OBJCreate(0, spitMdl, 0,0,0, eOBJ_STILL, 0));

		//set location
		SetLoc(loc);

		//set direction
		SetDir(pEntity->GetDir());

		//set texture trail
		m_trailTxt = trailTxt;
		TextureAddRef(m_trailTxt);

		//set bound
		gfxBound bound;
		OBJGetBounds(GetOBJ(), &bound, true);
		BoundSetMin(D3DXVECTOR3(bound.min));
		BoundSetMax(D3DXVECTOR3(bound.max));
		BoundSetRadius(bound.radius);

		//create particle trail
		fxGas_init gasFX={0};
		gasFX.gasTxt		= m_trailTxt;
		gasFX.r				= m_r;
		gasFX.g				= m_g;
		gasFX.b				= m_b;
		gasFX.maxParticle	= 20;
		gasFX.scaleMax		= bound.radius;
		gasFX.scaleDelayMin = 250;
		gasFX.scaleDelayMax = 500;
		gasFX.alphaDelayMin = 250;
		gasFX.alphaDelayMax = 500;
		gasFX.bRepeat		= true;

		gasFX.spawnDelay	= 100;

		memcpy(gasFX.min, bound.min, sizeof(bound.min));
		memcpy(gasFX.max, bound.max, sizeof(bound.max));

		PARFXCreate(ePARFX_GAS, &gasFX, -1, GetOBJ(), -1, 0);
	}

	SetFlag(PROJ_FLAG_PUSHBUTTON, true);
}
示例#22
0
void B9Edit::saveJobAs()
{
    QSettings settings;
	QFileDialog dialog(this);
    QString saveFile = dialog.getSaveFileName(this,"Save B9 Job",settings.value("WorkingDir").toString() + "//" + sName,tr("B9 Job Files (*.b9j);;All files (*.*)"));
	QFile file(saveFile);
	SetDir(QFileInfo(file).absolutePath());
	if(!cPJ.saveCPJ(&file))
		return;

	currJobFile = saveFile;
	dirtied = false;
}
示例#23
0
func Launch(string type)
{
	if (MOD_NoBlood())
		return RemoveObject();

	blood_type = type;
	SetGraphics(type);

	SetAction("Flying");
	SetDir(Random(5));

	ScheduleCall(this, this.Splatter, 1, 1);
}
示例#24
0
BOOL CGate::InitSetProperty(CServerRegion::tagGateProperty *p)
{
	SetIndex(p->lIndex);//编号
	CShape::SetPosXY( (float)(p->lxPos + 0.5),(float)(p->lyPos + 0.5) );
	SetDir(p->lDir);//方向
	CShape::SetState(p->wOpenState);//打开状态
	CShape::SetAction(p->wOpenState);//动作
	SetAttackScp(p->strAttack);//受攻击脚本
	
	SetOpen(p->strOpen);//打开脚本
	SetClose(p->strClose);//关闭脚本
	SetDestoryScp(p->strDestory);//损毁脚本	
	SetRefreshScp(p->strRefresh);//重刷脚本
	return TRUE;
}
示例#25
0
文件: commands.c 项目: suborb/reelvdr
eOSState cCMDDir::Edit(cMainMenuItem *mItem)
{
  MYDEBUG("Verzeichnis: Edit: %s", mItem->FileName());
  cFileInfo *info = new cFileInfo(mItem->FileName());
  if(!info->isWriteable())
  {
    DELETENULL(info);
    info = new cFileInfo(CurrentDir());
    if(!info->isWriteable())
    {
      MYDEBUG("Verzeichnis: Edit: Keine Rechte");
      OSD_ERRMSG(tr("no rights to rename"));
      DELETENULL(info);
      return osContinue;
    }
  }
  DELETENULL(info);
  info = new cFileInfo(mItem->FileName());
  SetDir(info->FileName());
  DELETENULL(info);
  State = csDirEdit;
  SetCols(11);
  SetTitle(CurrentDir());

  cMainMenuItem *dmItem = NULL;
  mItem = (cMainMenuItem*)First();
  while(mItem)
  {
    if(!strcasecmp(mItem->FileName(), LastSelDir()))
    {
      MYDEBUG("Verzeichnis: Edit: Item gefunden: %s", mItem->FileName());
      Ins(new cMenuEditStrItem(tr("Rename"), Dir, MaxFileName, trVDR(FileNameChars)),
          true,
          mItem);
      dmItem = mItem;
    }
    mItem->SetSelectable(false);
    mItem = (cMainMenuItem*)Next(mItem);
  }

  if(dmItem)
    Del(dmItem->Index());
  Display();
  cOsdMenu::ProcessKey(kRight);

  return osContinue;
}
示例#26
0
protected func Construction()
{
	_inherited(...);
	
	SetSkin(0);

	AddEffect("IntTurn", this, 1, 1, this);
	AddEffect("IntEyes", this, 1, 35+Random(4), this);

	AttachBackpack();
	iHandMesh = [0,0];
	
	SetAction("Walk");
	SetDir(Random(2));
	// Broadcast for rules
	GameCallEx("OnClonkCreation", this);
}
CLuaDirSelector::CLuaDirSelector(const char *desc, const char *val) : CBaseLuaWidget(desc)
{
    GtkWidget *hbox = gtk_hbox_new(FALSE, 10);
    gtk_widget_show(hbox);
    gtk_container_add(GTK_CONTAINER(GetBox()), hbox);
    
    m_pDirInput = gtk_entry_new();
    SetDir(val);
    g_signal_connect(G_OBJECT(m_pDirInput), "changed", G_CALLBACK(InputChangedCB), this);
    gtk_widget_show(m_pDirInput);
    gtk_container_add(GTK_CONTAINER(hbox), m_pDirInput);

    GtkWidget *button = CreateButton(m_pDirButtonLabel = gtk_label_new(GetTranslation("Browse")), GTK_STOCK_OPEN);
    g_signal_connect(G_OBJECT(button), "clicked", G_CALLBACK(BrowseCB), m_pDirInput);
    gtk_widget_show(button);
    gtk_box_pack_start(GTK_BOX(hbox), button, FALSE, FALSE, 0);
}
示例#28
0
文件: spartan6.cpp 项目: Nkyoku/KIKS
		// 開く
		bool Open(void){
			bool result = false;
			portENTER_CRITICAL();
			if (State != FSTATE_Config){
				// コンフィギュレーションを開始
				if (SPI::Open() == true){
					Reset();
					SetDir(PIN_FPGA_nINIT, DIR_IN);		// INIT_BをHigh
					SPI::Close();
					State = FSTATE_Config;
					
					result = true;
					
					xputs("Conf:open\n");
				}
			}
			portEXIT_CRITICAL();
			return result;
		}
示例#29
0
文件: spartan6.cpp 项目: Nkyoku/KIKS
	// FPGAをリセット
	void Reset(void){
		portENTER_CRITICAL();
		
		// パイプが使用中でなかったらリセット
		//SetDir(PIN_FPGA_AUX0, DIR_IN);		// M0ピンに繋がっているのでHi-Zにする
		//SetDir(PIN_FPGA_AUX1, DIR_IN);		// MOSIピンに繋がっているのでHi-Zにする
		
		SetOut(PIN_FPGA_nPROG, OUT_LOW);	// PROG_BをLow
		SetDir(PIN_FPGA_nINIT, DIR_OUT);	// INIT_BをLow
		
		State = FSTATE_NoConf;
		
		for(int cnt = 20; 0 < cnt; cnt--){	// ウェイト
			NOP();
		}
		
		SetOut(PIN_FPGA_nPROG, OUT_HIGH);	// PROG_BをHigh
		
		portEXIT_CRITICAL();
	}
示例#30
0
CLocalTreeView::CLocalTreeView(wxWindow* parent, wxWindowID id, CState *pState, CQueueView *pQueueView)
	: wxTreeCtrl(parent, id, wxDefaultPosition, wxDefaultSize, wxTAB_TRAVERSAL | wxTR_EDIT_LABELS | wxTR_LINES_AT_ROOT | wxTR_HAS_BUTTONS | wxNO_BORDER),
	CSystemImageList(16),
	CStateEventHandler(pState, STATECHANGE_LOCAL_DIR | STATECHANGE_APPLYFILTER),
	m_pQueueView(pQueueView)
{
	m_setSelection = false;

	SetImageList(GetSystemImageList());

#ifdef __WXMSW__
	m_pVolumeEnumeratorThread = 0;

	CreateRoot();
#else
	AddRoot(_T("/"), GetIconIndex(dir), GetIconIndex(opened_dir));
	SetDir(_T("/"));
#endif

	SetDropTarget(new CLocalTreeViewDropTarget(this));
}