main() { char Characters[1024]; int Inc=0; memset(Characters, 0, 1024); printf("Press a load of characters (q=exit)\n"); SetKeyboard(); for(Inc = 0; (Characters[Inc] = getchar()) != 'q'; Inc++); ResetKeyboard(); printf("You Pressed %s\n", Characters); }
LRESULT WINAPI WinProc(HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam) { static POINT ptLastMousePosit; static POINT ptCurrentMousePosit; DKey = false; switch(msg) { case WM_KEYDOWN: { switch(wParam) { case VK_ESCAPE: if (DC) { ServerDisconnect(); DC = false; } break; case 'A': SetKeyboard(1, true); break; case 'D': SetKeyboard(4, true); break; case 'S': SetKeyboard(19, true); break; case 'W': SetKeyboard(23, true); break; } } break; case WM_RBUTTONDOWN: { ptLastMousePosit.x = ptCurrentMousePosit.x = LOWORD(lParam); ptLastMousePosit.y = ptCurrentMousePosit.y = HIWORD(lParam); SetMouseClick(1, true); } break; case WM_RBUTTONUP: { SetMouseClick(1, false); } break; case WM_LBUTTONDOWN: { SetMouseClick(0, true); } break; case WM_LBUTTONUP: { SetMouseClick(0, false); } break; case WM_MOUSEMOVE: //Remember that it only works if the mouse is moved { ptCurrentMousePosit.x = LOWORD(lParam); ptCurrentMousePosit.y = HIWORD(lParam); ChangeX = (ptCurrentMousePosit.x - ptLastMousePosit.x); ChangeY = (ptCurrentMousePosit.y - ptLastMousePosit.y); SetMouseChange(ChangeX, ChangeY); ptLastMousePosit.x = ptCurrentMousePosit.x; ptLastMousePosit.y = ptCurrentMousePosit.y; } break; case WM_MOUSEWHEEL: { SetMouseWheel(GET_WHEEL_DELTA_WPARAM(wParam)); } break; case WM_DESTROY: { PostQuitMessage(0); return 0; } case WM_CLOSE: { PostQuitMessage(0); return 0; } } return DefWindowProc( hWnd, msg, wParam, lParam ); }