void CGame::DisableLoadingHook(void) { SetProgressHook(NULL); _pdpLoadingHook = NULL; }
void DisableLoadingHook(void) { SetProgressHook(NULL); printf("\n"); }
// loading hook functions void CGame::EnableLoadingHook(CDrawPort *pdpDrawport) { _pdpLoadingHook = pdpDrawport; SetProgressHook(LoadingHook_t); }
// loading hook functions void EnableLoadingHook(void) { printf("\n"); SetProgressHook(LoadingHook_t); }