MRESULT wxButton::WindowProc( WXUINT uMsg , WXWPARAM wParam , WXLPARAM lParam ) { // // When we receive focus, we want to temporary become the default button in // our parent panel so that pressing "Enter" would activate us -- and when // losing it we should restore the previous default button as well // if (uMsg == WM_SETFOCUS) { if (SHORT1FROMMP(lParam) == TRUE) SetTmpDefault(); else UnsetTmpDefault(); // // Let the default processign take place too // } else if (uMsg == WM_BUTTON1DBLCLK) { // // Emulate a click event to force an owner-drawn button to change its // appearance - without this, it won't do it // (void)wxControl::OS2WindowProc( WM_BUTTON1DOWN ,wParam ,lParam ); // // And conitnue with processing the message normally as well // } // // Let the base class do all real processing // return (wxControl::OS2WindowProc( uMsg ,wParam ,lParam )); } // end of wxWindowProc
WXLRESULT wxButton::MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam) { // when we receive focus, we want to temporarily become the default button in // our parent panel so that pressing "Enter" would activate us -- and when // losing it we should restore the previous default button as well if ( nMsg == WM_SETFOCUS ) { SetTmpDefault(); // let the default processing take place too } else if ( nMsg == WM_KILLFOCUS ) { UnsetTmpDefault(); } // let the base class do all real processing return wxAnyButton::MSWWindowProc(nMsg, wParam, lParam); }