bool CSDLKeyboard::Init() { SetupKeyNames(); //SDL_StopTextInput(); return true; }
bool CKeyboard::Init() { gEnv->pLog->LogToFile("Initializing Keyboard\n"); if (!CreateDirectInputDevice(&c_dfDIKeyboard, DISCL_NONEXCLUSIVE|DISCL_FOREGROUND|DISCL_NOWINKEY, 32)) return false; Acquire(); SetupKeyNames(); return true; }
void CKeyboard::OnLanguageChange() { SetupKeyNames(); }