void FRichCurve::ShiftCurve(float DeltaTime) { TSet<FKeyHandle> KeyHandles; for (auto It = KeyHandlesToIndices.CreateIterator(); It; ++It) { FKeyHandle& KeyHandle = It.Key(); KeyHandles.Add(KeyHandle); } ShiftCurve(DeltaTime, KeyHandles); }
void FRichCurve::ShiftCurve(float DeltaTime) { TSet<FKeyHandle> KeyHandles; ShiftCurve(DeltaTime, KeyHandles); }
void FIntegralCurve::ShiftCurve(float DeltaTime) { TSet<FKeyHandle> KeyHandles; ShiftCurve(DeltaTime, KeyHandles); }