示例#1
0
/**Function*************************************************************

  Synopsis    [Starts the simulation manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Sym_Man_t * Sym_ManStart( Abc_Ntk_t * pNtk, int fVerbose )
{
    Sym_Man_t * p;
    int i, v; 
    // start the manager
    p = ALLOC( Sym_Man_t, 1 );
    memset( p, 0, sizeof(Sym_Man_t) );
    p->pNtk = pNtk;
    p->vNodes     = Abc_NtkDfs( pNtk, 0 );
    p->nInputs    = Abc_NtkCiNum(p->pNtk);
    p->nOutputs   = Abc_NtkCoNum(p->pNtk);
    // internal simulation information
    p->nSimWords  = SIM_NUM_WORDS(p->nInputs);
    p->vSim       = Sim_UtilInfoAlloc( Abc_NtkObjNumMax(pNtk), p->nSimWords, 0 );
    // symmetry info for each output
    p->vMatrSymms    = Vec_PtrStart( p->nOutputs );
    p->vMatrNonSymms = Vec_PtrStart( p->nOutputs );
    p->vPairsTotal   = Vec_IntStart( p->nOutputs );
    p->vPairsSym     = Vec_IntStart( p->nOutputs );
    p->vPairsNonSym  = Vec_IntStart( p->nOutputs );
    for ( i = 0; i < p->nOutputs; i++ )
    {
        p->vMatrSymms->pArray[i]    = Extra_BitMatrixStart( p->nInputs );
        p->vMatrNonSymms->pArray[i] = Extra_BitMatrixStart( p->nInputs );
    }
    // temporary patterns
    p->uPatRand = ALLOC( unsigned, p->nSimWords );
    p->uPatCol  = ALLOC( unsigned, p->nSimWords );
    p->uPatRow  = ALLOC( unsigned, p->nSimWords );
    p->vVarsU   = Vec_IntStart( 100 );
    p->vVarsV   = Vec_IntStart( 100 );
    // compute supports
    p->vSuppFun  = Sim_ComputeFunSupp( pNtk, fVerbose );
    p->vSupports = Vec_VecStart( p->nOutputs );
    for ( i = 0; i < p->nOutputs; i++ )
        for ( v = 0; v < p->nInputs; v++ )
            if ( Sim_SuppFunHasVar( p->vSuppFun, i, v ) )
                Vec_VecPush( p->vSupports, i, (void *)v );
    return p;
}
示例#2
0
文件: simMan.c 项目: mrkj/abc
ABC_NAMESPACE_IMPL_START


////////////////////////////////////////////////////////////////////////
///                        DECLARATIONS                              ///
////////////////////////////////////////////////////////////////////////

////////////////////////////////////////////////////////////////////////
///                     FUNCTION DEFINITIONS                         ///
////////////////////////////////////////////////////////////////////////

/**Function*************************************************************

  Synopsis    [Starts the simulation manager.]

  Description []
               
  SideEffects []

  SeeAlso     []

***********************************************************************/
Sym_Man_t * Sym_ManStart( Abc_Ntk_t * pNtk, int fVerbose )
{
    Sym_Man_t * p;
    int i, v; 
    // start the manager
    p = ABC_ALLOC( Sym_Man_t, 1 );
    memset( p, 0, sizeof(Sym_Man_t) );
    p->pNtk = pNtk;
    p->vNodes     = Abc_NtkDfs( pNtk, 0 );
    p->nInputs    = Abc_NtkCiNum(p->pNtk);
    p->nOutputs   = Abc_NtkCoNum(p->pNtk);
    // internal simulation information
    p->nSimWords  = SIM_NUM_WORDS(p->nInputs);
    p->vSim       = Sim_UtilInfoAlloc( Abc_NtkObjNumMax(pNtk), p->nSimWords, 0 );
    // symmetry info for each output
    p->vMatrSymms    = Vec_PtrStart( p->nOutputs );
    p->vMatrNonSymms = Vec_PtrStart( p->nOutputs );
    p->vPairsTotal   = Vec_IntStart( p->nOutputs );
    p->vPairsSym     = Vec_IntStart( p->nOutputs );
    p->vPairsNonSym  = Vec_IntStart( p->nOutputs );
    for ( i = 0; i < p->nOutputs; i++ )
    {
        p->vMatrSymms->pArray[i]    = Extra_BitMatrixStart( p->nInputs );
        p->vMatrNonSymms->pArray[i] = Extra_BitMatrixStart( p->nInputs );
    }
    // temporary patterns
    p->uPatRand = ABC_ALLOC( unsigned, p->nSimWords );
    p->uPatCol  = ABC_ALLOC( unsigned, p->nSimWords );
    p->uPatRow  = ABC_ALLOC( unsigned, p->nSimWords );
    p->vVarsU   = Vec_IntStart( 100 );
    p->vVarsV   = Vec_IntStart( 100 );
    // compute supports
    p->vSuppFun  = Sim_ComputeFunSupp( pNtk, fVerbose );
    p->vSupports = Vec_VecStart( p->nOutputs );
    for ( i = 0; i < p->nOutputs; i++ )
        for ( v = 0; v < p->nInputs; v++ )
            if ( Sim_SuppFunHasVar( p->vSuppFun, i, v ) )
                Vec_VecPush( p->vSupports, i, (void *)(ABC_PTRUINT_T)v );
    return p;
}