nsXULPrototypeDocument*
nsXULPrototypeCache::GetPrototype(nsIURI* aURI)
{
    nsXULPrototypeDocument* protoDoc = mPrototypeTable.GetWeak(aURI);

    if (!protoDoc) {
        // No prototype in XUL memory cache. Spin up FastLoad Service and
        // look in FastLoad file.
        nsresult rv = StartFastLoad(aURI);
        if (NS_SUCCEEDED(rv)) {
            nsCOMPtr<nsIObjectInputStream> objectInput;
            gFastLoadService->GetInputStream(getter_AddRefs(objectInput));

            rv = StartFastLoadingURI(aURI, nsIFastLoadService::NS_FASTLOAD_READ);
            if (NS_SUCCEEDED(rv)) {
                nsCOMPtr<nsIURI> oldURI;
                gFastLoadService->SelectMuxedDocument(aURI, getter_AddRefs(oldURI));

                // Create a new prototype document.
                nsRefPtr<nsXULPrototypeDocument> newProto;
                rv = NS_NewXULPrototypeDocument(getter_AddRefs(newProto));
                if (NS_FAILED(rv)) return nsnull;

                rv = newProto->Read(objectInput);
                if (NS_SUCCEEDED(rv)) {
                    rv = PutPrototype(newProto);
                    if (NS_FAILED(rv))
                        newProto = nsnull;

                    gFastLoadService->EndMuxedDocument(aURI);
                } else {
                    newProto = nsnull;
                }

                RemoveFromFastLoadSet(aURI);
                protoDoc = newProto;
            }
        }
    }
    return protoDoc;
}
nsresult
mozJSComponentLoader::GlobalForLocation(nsILocalFile *aComponent,
                                        JSObject **aGlobal,
                                        char **aLocation)
{
    nsresult rv;

    JSPrincipals* jsPrincipals = nsnull;
    JSCLContextHelper cx(mContext);

#ifndef XPCONNECT_STANDALONE
    rv = mSystemPrincipal->GetJSPrincipals(cx, &jsPrincipals);
    NS_ENSURE_SUCCESS(rv, rv);

    JSPrincipalsHolder princHolder(mContext, jsPrincipals);
#endif

    nsCOMPtr<nsIXPCScriptable> backstagePass;
    rv = mRuntimeService->GetBackstagePass(getter_AddRefs(backstagePass));
    NS_ENSURE_SUCCESS(rv, rv);

    JSCLAutoErrorReporterSetter aers(cx, mozJSLoaderErrorReporter);

    nsCOMPtr<nsIXPConnect> xpc =
        do_GetService(kXPConnectServiceContractID, &rv);
    NS_ENSURE_SUCCESS(rv, rv);

    // Make sure InitClassesWithNewWrappedGlobal() installs the
    // backstage pass as the global in our compilation context.
    JS_SetGlobalObject(cx, nsnull);

    nsCOMPtr<nsIXPConnectJSObjectHolder> holder;
    rv = xpc->InitClassesWithNewWrappedGlobal(cx, backstagePass,
                                              NS_GET_IID(nsISupports),
                                              nsIXPConnect::
                                                  FLAG_SYSTEM_GLOBAL_OBJECT,
                                              getter_AddRefs(holder));
    NS_ENSURE_SUCCESS(rv, rv);

    JSObject *global;
    rv = holder->GetJSObject(&global);
    NS_ENSURE_SUCCESS(rv, rv);

    if (!JS_DefineFunctions(cx, global, gGlobalFun)) {
        return NS_ERROR_FAILURE;
    }

    nsCOMPtr<nsIXPConnectJSObjectHolder> locationHolder;
    rv = xpc->WrapNative(cx, global, aComponent,
                         NS_GET_IID(nsILocalFile),
                         getter_AddRefs(locationHolder));
    NS_ENSURE_SUCCESS(rv, rv);

    JSObject *locationObj;
    rv = locationHolder->GetJSObject(&locationObj);
    NS_ENSURE_SUCCESS(rv, rv);

    if (!JS_DefineProperty(cx, global, "__LOCATION__",
                           OBJECT_TO_JSVAL(locationObj), nsnull, nsnull, 0)) {
        return NS_ERROR_FAILURE;
    }

    nsCAutoString nativePath;
    // Quick hack to unbust XPCONNECT_STANDALONE.
    // This leaves the jsdebugger with a non-URL pathname in the 
    // XPCONNECT_STANDALONE case - but at least it builds and runs otherwise.
    // See: http://bugzilla.mozilla.org/show_bug.cgi?id=121438
#ifdef XPCONNECT_STANDALONE
    localFile->GetNativePath(nativePath);
#else
    NS_GetURLSpecFromFile(aComponent, nativePath);
#endif

    // Before compiling the script, first check to see if we have it in
    // the fastload file.  Note: as a rule, fastload errors are not fatal
    // to loading the script, since we can always slow-load.
    nsCOMPtr<nsIFastLoadService> flSvc = do_GetFastLoadService(&rv);

    // Save the old state and restore it upon return
    FastLoadStateHolder flState(flSvc);
    PRBool fastLoading = PR_FALSE;

    if (NS_SUCCEEDED(rv)) {
        rv = StartFastLoad(flSvc);
        if (NS_SUCCEEDED(rv)) {
            fastLoading = PR_TRUE;
        }
    }

    nsCOMPtr<nsIURI> uri;
    rv = NS_NewURI(getter_AddRefs(uri), nativePath);
    NS_ENSURE_SUCCESS(rv, rv);

    JSScript *script = nsnull;

    if (fastLoading) {
        rv = ReadScript(flSvc, nativePath.get(), uri, cx, &script);
        if (NS_SUCCEEDED(rv)) {
            LOG(("Successfully loaded %s from fastload\n", nativePath.get()));
            fastLoading = PR_FALSE; // no need to write out the script
        } else if (rv == NS_ERROR_NOT_AVAILABLE) {
            // This is ok, it just means the script is not yet in the
            // fastload file.
            rv = NS_OK;
        } else {
            LOG(("Failed to deserialize %s\n", nativePath.get()));

            // Remove the fastload file, it may be corrupted.
            LOG(("Invalid fastload file detected, removing it\n"));
            nsCOMPtr<nsIObjectOutputStream> objectOutput;
            flSvc->GetOutputStream(getter_AddRefs(objectOutput));
            if (objectOutput) {
                flSvc->SetOutputStream(nsnull);
                objectOutput->Close();
            }
            nsCOMPtr<nsIObjectInputStream> objectInput;
            flSvc->GetInputStream(getter_AddRefs(objectInput));
            if (objectInput) {
                flSvc->SetInputStream(nsnull);
                objectInput->Close();
            }
            if (mFastLoadFile) {
                mFastLoadFile->Remove(PR_FALSE);
            }
            fastLoading = PR_FALSE;
        }
    }


    if (!script || NS_FAILED(rv)) {
        // The script wasn't in the fastload cache, so compile it now.
        LOG(("Slow loading %s\n", nativePath.get()));

#ifdef HAVE_PR_MEMMAP
        PRInt64 fileSize;
        rv = aComponent->GetFileSize(&fileSize);
        if (NS_FAILED(rv))
            return rv;

        PRInt64 maxSize;
        LL_UI2L(maxSize, PR_UINT32_MAX);
        if (LL_CMP(fileSize, >, maxSize)) {
            NS_ERROR("file too large");
            return NS_ERROR_FAILURE;
        }

        PRFileDesc *fileHandle;
        rv = aComponent->OpenNSPRFileDesc(PR_RDONLY, 0, &fileHandle);
        NS_ENSURE_SUCCESS(rv, rv);

        // Make sure the file is closed, no matter how we return.
        FileAutoCloser fileCloser(fileHandle);

        PRFileMap *map = PR_CreateFileMap(fileHandle, fileSize,
                                          PR_PROT_READONLY);
        if (!map) {
            NS_ERROR("Failed to create file map");
            return NS_ERROR_FAILURE;
        }

        // Make sure the file map is closed, no matter how we return.
        FileMapAutoCloser mapCloser(map);

        PRUint32 fileSize32;
        LL_L2UI(fileSize32, fileSize);

        char *buf = static_cast<char*>(PR_MemMap(map, 0, fileSize32));
        if (!buf) {
            NS_WARNING("Failed to map file");
            return NS_ERROR_FAILURE;
        }

        script = JS_CompileScriptForPrincipals(cx, global,
                                               jsPrincipals,
                                               buf, fileSize32,
                                               nativePath.get(), 1);
        PR_MemUnmap(buf, fileSize32);

#else  /* HAVE_PR_MEMMAP */

        /**
         * No memmap implementation, so fall back to using
         * JS_CompileFileHandleForPrincipals().
         */

        FILE *fileHandle;
        rv = aComponent->OpenANSIFileDesc("r", &fileHandle);
        NS_ENSURE_SUCCESS(rv, rv);

        script = JS_CompileFileHandleForPrincipals(cx, global,
                                                   nativePath.get(),
                                                   fileHandle, jsPrincipals);

        /* JS will close the filehandle after compilation is complete. */

#endif /* HAVE_PR_MEMMAP */
    }