void AnnouncerManager::GetAnnouncerNames( vector<RString>& AddTo ) { GetDirListing( ANNOUNCERS_DIR+"*", AddTo, true ); StripCvsAndSvn( AddTo ); StripMacResourceForks( AddTo ); // strip out the empty announcer folder for( int i=AddTo.size()-1; i>=0; i-- ) if( !strcasecmp( AddTo[i], EMPTY_ANNOUNCER_NAME ) ) AddTo.erase(AddTo.begin()+i, AddTo.begin()+i+1 ); }
CharacterManager::CharacterManager() { // Register with Lua. { Lua *L = LUA->Get(); lua_pushstring( L, "CHARMAN" ); this->PushSelf( L ); lua_settable( L, LUA_GLOBALSINDEX ); LUA->Release( L ); } for( unsigned i=0; i<m_pCharacters.size(); i++ ) SAFE_DELETE( m_pCharacters[i] ); m_pCharacters.clear(); vector<RString> as; GetDirListing( CHARACTERS_DIR "*", as, true, true ); StripCvsAndSvn( as ); StripMacResourceForks( as ); bool FoundDefault = false; for( unsigned i=0; i<as.size(); i++ ) { RString sCharName, sDummy; splitpath(as[i], sDummy, sCharName, sDummy); sCharName.MakeLower(); if( sCharName.CompareNoCase("default")==0 ) FoundDefault = true; Character* pChar = new Character; if( pChar->Load( as[i] ) ) m_pCharacters.push_back( pChar ); else delete pChar; } if( !FoundDefault ) RageException::Throw( "'Characters/default' is missing." ); // If FoundDefault, then we're not empty. -Chris // if( m_pCharacters.empty() ) // RageException::Throw( "Couldn't find any character definitions" ); }
void ThemeManager::GetThemeNames( vector<RString>& AddTo ) { GetDirListing( SpecialFiles::THEMES_DIR + "*", AddTo, true ); StripCvsAndSvn( AddTo ); StripMacResourceForks( AddTo ); }