/* * Wait for synchronous replication, if requested by user. * * Initially backends start in state SYNC_REP_NOT_WAITING and then * change that state to SYNC_REP_WAITING before adding ourselves * to the wait queue. During SyncRepWakeQueue() a WALSender changes * the state to SYNC_REP_WAIT_COMPLETE once replication is confirmed. * This backend then resets its state to SYNC_REP_NOT_WAITING. */ void SyncRepWaitForLSN(XLogRecPtr XactCommitLSN) { char *new_status = NULL; const char *old_status; /* * Fast exit if user has not requested sync replication, or * there are no sync replication standby names defined. * Note that those standbys don't need to be connected. */ if (!SyncRepRequested() || !SyncStandbysDefined()) return; Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks))); Assert(WalSndCtl != NULL); /* Reset the latch before adding ourselves to the queue. */ ResetLatch(&MyProc->waitLatch); /* * Set our waitLSN so WALSender will know when to wake us, and add * ourselves to the queue. */ LWLockAcquire(SyncRepLock, LW_EXCLUSIVE); Assert(MyProc->syncRepState == SYNC_REP_NOT_WAITING); if (!WalSndCtl->sync_standbys_defined) { /* * We don't wait for sync rep if WalSndCtl->sync_standbys_defined is * not set. See SyncRepUpdateSyncStandbysDefined. */ LWLockRelease(SyncRepLock); return; } MyProc->waitLSN = XactCommitLSN; MyProc->syncRepState = SYNC_REP_WAITING; SyncRepQueueInsert(); Assert(SyncRepQueueIsOrderedByLSN()); LWLockRelease(SyncRepLock); /* Alter ps display to show waiting for sync rep. */ if (update_process_title) { int len; old_status = get_ps_display(&len); new_status = (char *) palloc(len + 32 + 1); memcpy(new_status, old_status, len); sprintf(new_status + len, " waiting for %X/%X", XactCommitLSN.xlogid, XactCommitLSN.xrecoff); set_ps_display(new_status, false); new_status[len] = '\0'; /* truncate off " waiting ..." */ } /* * Wait for specified LSN to be confirmed. * * Each proc has its own wait latch, so we perform a normal latch * check/wait loop here. */ for (;;) { int syncRepState; /* * Wait on latch for up to 60 seconds. This allows us to * check for postmaster death regularly while waiting. * Note that timeout here does not necessarily release from loop. */ WaitLatch(&MyProc->waitLatch, 60000000L); /* Must reset the latch before testing state. */ ResetLatch(&MyProc->waitLatch); /* * Try checking the state without the lock first. There's no guarantee * that we'll read the most up-to-date value, so if it looks like we're * still waiting, recheck while holding the lock. But if it looks like * we're done, we must really be done, because once walsender changes * the state to SYNC_REP_WAIT_COMPLETE, it will never update it again, * so we can't be seeing a stale value in that case. */ syncRepState = MyProc->syncRepState; if (syncRepState == SYNC_REP_WAITING) { LWLockAcquire(SyncRepLock, LW_SHARED); syncRepState = MyProc->syncRepState; LWLockRelease(SyncRepLock); } if (syncRepState == SYNC_REP_WAIT_COMPLETE) break; /* * If a wait for synchronous replication is pending, we can neither * acknowledge the commit nor raise ERROR or FATAL. The latter * would lead the client to believe that that the transaction * aborted, which is not true: it's already committed locally. * The former is no good either: the client has requested * synchronous replication, and is entitled to assume that an * acknowledged commit is also replicated, which may not be true. * So in this case we issue a WARNING (which some clients may * be able to interpret) and shut off further output. We do NOT * reset ProcDiePending, so that the process will die after the * commit is cleaned up. */ if (ProcDiePending) { ereport(WARNING, (errcode(ERRCODE_ADMIN_SHUTDOWN), errmsg("canceling the wait for synchronous replication and terminating connection due to administrator command"), errdetail("The transaction has already committed locally, but may not have been replicated to the standby."))); whereToSendOutput = DestNone; SyncRepCancelWait(); break; } /* * It's unclear what to do if a query cancel interrupt arrives. We * can't actually abort at this point, but ignoring the interrupt * altogether is not helpful, so we just terminate the wait with * a suitable warning. */ if (QueryCancelPending) { QueryCancelPending = false; ereport(WARNING, (errmsg("canceling wait for synchronous replication due to user request"), errdetail("The transaction has already committed locally, but may not have been replicated to the standby."))); SyncRepCancelWait(); break; } /* * If the postmaster dies, we'll probably never get an acknowledgement, * because all the wal sender processes will exit. So just bail out. */ if (!PostmasterIsAlive(true)) { ProcDiePending = true; whereToSendOutput = DestNone; SyncRepCancelWait(); break; } } /* * WalSender has checked our LSN and has removed us from queue. Clean up * state and leave. It's OK to reset these shared memory fields without * holding SyncRepLock, because any walsenders will ignore us anyway when * we're not on the queue. */ Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks))); MyProc->syncRepState = SYNC_REP_NOT_WAITING; MyProc->waitLSN.xlogid = 0; MyProc->waitLSN.xrecoff = 0; if (new_status) { /* Reset ps display */ set_ps_display(new_status, false); pfree(new_status); } }
/* * Wait for synchronous replication, if requested by user. * * Initially backends start in state SYNC_REP_NOT_WAITING and then * change that state to SYNC_REP_WAITING before adding ourselves * to the wait queue. During SyncRepWakeQueue() a WALSender changes * the state to SYNC_REP_WAIT_COMPLETE once replication is confirmed. * This backend then resets its state to SYNC_REP_NOT_WAITING. */ void SyncRepWaitForLSN(XLogRecPtr XactCommitLSN) { char *new_status = NULL; const char *old_status; int mode = SyncRepWaitMode; /* * Fast exit if user has not requested sync replication, or there are no * sync replication standby names defined. Note that those standbys don't * need to be connected. */ if (!SyncRepRequested() || !SyncStandbysDefined()) return; Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks))); Assert(WalSndCtl != NULL); LWLockAcquire(SyncRepLock, LW_EXCLUSIVE); Assert(MyProc->syncRepState == SYNC_REP_NOT_WAITING); /* * We don't wait for sync rep if WalSndCtl->sync_standbys_defined is not * set. See SyncRepUpdateSyncStandbysDefined. * * Also check that the standby hasn't already replied. Unlikely race * condition but we'll be fetching that cache line anyway so its likely to * be a low cost check. */ if (!WalSndCtl->sync_standbys_defined || XLByteLE(XactCommitLSN, WalSndCtl->lsn[mode])) { LWLockRelease(SyncRepLock); return; } /* * Set our waitLSN so WALSender will know when to wake us, and add * ourselves to the queue. */ MyProc->waitLSN = XactCommitLSN; MyProc->syncRepState = SYNC_REP_WAITING; SyncRepQueueInsert(mode); Assert(SyncRepQueueIsOrderedByLSN(mode)); LWLockRelease(SyncRepLock); /* Alter ps display to show waiting for sync rep. */ if (update_process_title) { int len; old_status = get_ps_display(&len); new_status = (char *) palloc(len + 32 + 1); memcpy(new_status, old_status, len); sprintf(new_status + len, " waiting for %X/%X", XactCommitLSN.xlogid, XactCommitLSN.xrecoff); set_ps_display(new_status, false); new_status[len] = '\0'; /* truncate off " waiting ..." */ } /* * Wait for specified LSN to be confirmed. * * Each proc has its own wait latch, so we perform a normal latch * check/wait loop here. */ for (;;) { int syncRepState; /* Must reset the latch before testing state. */ ResetLatch(&MyProc->procLatch); /* * Try checking the state without the lock first. There's no * guarantee that we'll read the most up-to-date value, so if it looks * like we're still waiting, recheck while holding the lock. But if * it looks like we're done, we must really be done, because once * walsender changes the state to SYNC_REP_WAIT_COMPLETE, it will * never update it again, so we can't be seeing a stale value in that * case. * * Note: on machines with weak memory ordering, the acquisition of the * lock is essential to avoid race conditions: we cannot be sure the * sender's state update has reached main memory until we acquire the * lock. We could get rid of this dance if SetLatch/ResetLatch * contained memory barriers. */ syncRepState = MyProc->syncRepState; if (syncRepState == SYNC_REP_WAITING) { LWLockAcquire(SyncRepLock, LW_SHARED); syncRepState = MyProc->syncRepState; LWLockRelease(SyncRepLock); } if (syncRepState == SYNC_REP_WAIT_COMPLETE) break; /* * If a wait for synchronous replication is pending, we can neither * acknowledge the commit nor raise ERROR or FATAL. The latter would * lead the client to believe that that the transaction aborted, which * is not true: it's already committed locally. The former is no good * either: the client has requested synchronous replication, and is * entitled to assume that an acknowledged commit is also replicated, * which might not be true. So in this case we issue a WARNING (which * some clients may be able to interpret) and shut off further output. * We do NOT reset ProcDiePending, so that the process will die after * the commit is cleaned up. */ if (ProcDiePending) { ereport(WARNING, (errcode(ERRCODE_ADMIN_SHUTDOWN), errmsg("canceling the wait for synchronous replication and terminating connection due to administrator command"), errdetail("The transaction has already committed locally, but might not have been replicated to the standby."))); whereToSendOutput = DestNone; SyncRepCancelWait(); break; } /* * It's unclear what to do if a query cancel interrupt arrives. We * can't actually abort at this point, but ignoring the interrupt * altogether is not helpful, so we just terminate the wait with a * suitable warning. */ if (QueryCancelPending) { QueryCancelPending = false; ereport(WARNING, (errmsg("canceling wait for synchronous replication due to user request"), errdetail("The transaction has already committed locally, but might not have been replicated to the standby."))); SyncRepCancelWait(); break; } /* * If the postmaster dies, we'll probably never get an * acknowledgement, because all the wal sender processes will exit. So * just bail out. */ if (!PostmasterIsAlive()) { ProcDiePending = true; whereToSendOutput = DestNone; SyncRepCancelWait(); break; } /* * Wait on latch. Any condition that should wake us up will set the * latch, so no need for timeout. */ WaitLatch(&MyProc->procLatch, WL_LATCH_SET | WL_POSTMASTER_DEATH, -1); } /* * WalSender has checked our LSN and has removed us from queue. Clean up * state and leave. It's OK to reset these shared memory fields without * holding SyncRepLock, because any walsenders will ignore us anyway when * we're not on the queue. */ Assert(SHMQueueIsDetached(&(MyProc->syncRepLinks))); MyProc->syncRepState = SYNC_REP_NOT_WAITING; MyProc->waitLSN.xlogid = 0; MyProc->waitLSN.xrecoff = 0; if (new_status) { /* Reset ps display */ set_ps_display(new_status, false); pfree(new_status); } }