示例#1
0
Int32 AlgLink_algProcessData(AlgLink_Obj * pObj)
{
    UInt32 frameId;
    System_LinkInQueParams *pInQueParams;
    FVID2_Frame *pFrame;

    FVID2_FrameList frameList;

    pInQueParams = &pObj->createArgs.inQueParams;
    System_getLinksFullFrames(pInQueParams->prevLinkId,
                              pInQueParams->prevLinkQueId, &frameList);

    if (frameList.numFrames)
    {
        /* SCD should be done first as it requires to operate on raw YUV */
        if (pObj->createArgs.enableSCDAlg)
        {
            AlgLink_ScdalgProcessData(&pObj->scdAlg, &frameList, &pObj->outObj[0].bufOutQue);

			#if 0
            if (status == FVID2_SOK)
            {
                /* Send-out the output bitbuffer */
                System_sendLinkCmd(pObj->createArgs.outQueParams[ALG_LINK_SCD_OUT_QUE].nextLink,
                                   SYSTEM_CMD_NEW_DATA);
            }
			#endif

        }

        for(frameId=0; frameId<frameList.numFrames; frameId++)
        {
            pFrame = frameList.frames[frameId];

            if(pFrame->channelNum >= pObj->inQueInfo.numCh)
                continue;

            // do SW OSD
            if (pObj->createArgs.enableOSDAlg)
            {
                AlgLink_OsdalgProcessFrame(&pObj->osdAlg, pFrame);
            }
        }
        System_putLinksEmptyFrames(pInQueParams->prevLinkId,
                                   pInQueParams->prevLinkQueId, &frameList);
    }

    return FVID2_SOK;
}
示例#2
0
Int32 IpcOutM3Link_processFrames(IpcOutM3Link_Obj * pObj)
{
    System_LinkInQueParams *pInQueParams;
    FVID2_FrameList frameList;
    FVID2_Frame *pFrame;
    SystemIpcM3_ListElem *pListElem;
    Int32 status;
    Int32 frameId;
    IpcOutM3Link_ChObj *pChObj;
	
    pInQueParams = &pObj->createArgs.inQueParams;

    System_getLinksFullFrames(pInQueParams->prevLinkId,
                              pInQueParams->prevLinkQueId, &frameList);

    pObj->freeFrameList.numFrames = 0;

    if (frameList.numFrames)
    {
#ifdef SYSTEM_DEBUG_IPC_RT
        Vps_printf(" %d: IPC_OUT_M3   : Received %d frames !!!\n",
                   Utils_getCurTimeInMsec(), frameList.numFrames);
#endif

        pObj->totalFrameCount += frameList.numFrames;
        for (frameId = 0; frameId < frameList.numFrames; frameId++)
        {
            Bool          doFrameDrop;
            pFrame = frameList.frames[frameId];
            pChObj = &pObj->chObj[pFrame->channelNum];
            pChObj->inFrameRecvCount++;
            doFrameDrop = Utils_doSkipFrame(&(pChObj->frameSkipCtx));
            
            /* frame skipped due to user setting */
            if(doFrameDrop)
            {
                pChObj->inFrameUserSkipCount++;
                pObj->freeFrameList.frames[pObj->freeFrameList.numFrames] =
                    pFrame;
                pObj->freeFrameList.numFrames++;
                UTILS_assert(pObj->freeFrameList.numFrames <=
                             FVID2_MAX_FVID_FRAME_PTR);
                continue;;
            }

            status =
                Utils_queGet(&pObj->listElemQue, (Ptr *) & pListElem, 1,
                             BIOS_NO_WAIT);
            if (status != FVID2_SOK)
            {
                /* normally this condition should not happen, if it happens
                 * return the frame back to its generator */
#if 0
                Vps_printf(" IPC_OUT: Dropping frame\n");
#endif

                pObj->freeFrameList.frames[pObj->freeFrameList.numFrames] =
                    pFrame;
                pObj->freeFrameList.numFrames++;
                UTILS_assert(pObj->freeFrameList.numFrames <=
                             FVID2_MAX_FVID_FRAME_PTR);
                pChObj->inFrameUserSkipCount++;
                continue;
            }

            pListElem->pFrame = pFrame;

            /* no need to do cache ops since this is inter-M3 list */
            status = ListMP_putTail(pObj->listMPOutHndl, &pListElem->listElem);
            UTILS_assert(status == ListMP_S_SUCCESS);
            pChObj->inFrameProcessCount++;
        }

        if (pObj->freeFrameList.numFrames)
        {
            System_putLinksEmptyFrames(pInQueParams->prevLinkId,
                                       pInQueParams->prevLinkQueId,
                                       &pObj->freeFrameList);
        }

        if (pObj->createArgs.notifyNextLink)
        {
            UTILS_assert(pObj->createArgs.numOutQue == 1);
            System_ipcSendNotify(pObj->createArgs.outQueParams[0].nextLink);
        }

        if (TRUE == pObj->createArgs.noNotifyMode)
        {
            if (FALSE == pObj->prd.clkStarted)
            {
                IpcOutM3Link_startPrdObj(pObj,
                                          IPC_M3OUT_LINK_DONE_PERIOD_MS, FALSE);
            }
        }
    }

    return FVID2_SOK;
}
示例#3
0
Int32 DupLink_drvProcessFrames(DupLink_Obj * pObj)
{
    UInt32 frameId, outId;
    FVID2_Frame *pFrame, *pOrgFrame;
    System_FrameInfo *pFrameInfo, *pOrgFrameInfo;
    Int32 status;
    DupLink_CreateParams *pCreateArgs;

    pCreateArgs = &pObj->createArgs;

    System_getLinksFullFrames(pCreateArgs->inQueParams.prevLinkId,
                              pCreateArgs->inQueParams.prevLinkQueId,
                              &pObj->inFrameList);

    if (pObj->inFrameList.numFrames)
    {
        pObj->getFrameCount += pObj->inFrameList.numFrames;

        for (outId = 0; outId < pCreateArgs->numOutQue; outId++)
        {
            pObj->outFrameList[outId].numFrames = 0;
        }

        for (frameId = 0; frameId < pObj->inFrameList.numFrames; frameId++)
        {
            pOrgFrame = pObj->inFrameList.frames[frameId];
            if (pOrgFrame == NULL)
                continue;

            pOrgFrameInfo = (System_FrameInfo *) pOrgFrame->appData;
            UTILS_assert(pOrgFrameInfo != NULL);

            pOrgFrameInfo->dupCount = pCreateArgs->numOutQue;

            for (outId = 0; outId < pCreateArgs->numOutQue; outId++)
            {
                status = Utils_bufGetEmptyFrame(&pObj->outFrameQue[outId],
                                                &pFrame, BIOS_NO_WAIT);
                UTILS_assert(status == FVID2_SOK);
                UTILS_assert(pFrame != NULL);

                pFrameInfo = (System_FrameInfo *) pFrame->appData;
                UTILS_assert(pFrameInfo != NULL);

                memcpy(pFrame, pOrgFrame, sizeof(*pOrgFrame));
                memcpy(pFrameInfo, pOrgFrameInfo, sizeof(*pOrgFrameInfo));

                pFrame->appData = pFrameInfo;

                pFrameInfo->pDupOrgFrame = pOrgFrame;

                pObj->outFrameList[outId].frames[pObj->outFrameList[outId].
                                                 numFrames] = pFrame;

                pObj->outFrameList[outId].numFrames++;
            }
        }

        for (outId = 0; outId < pCreateArgs->numOutQue; outId++)
        {
            status =
                Utils_bufPutFull(&pObj->outFrameQue[outId],
                                 &pObj->outFrameList[outId]);
            UTILS_assert(status == FVID2_SOK);

            if (pCreateArgs->notifyNextLink)
            {
                System_sendLinkCmd(pCreateArgs->outQueParams[outId].nextLink,
                                   SYSTEM_CMD_NEW_DATA);
            }
        }
    }

    return FVID2_SOK;
}
示例#4
0
/* ===================================================================
*  @func     HelloWorldLink_algProcessData
*
*  @desc     Process upon the input frame received from previous link
*            At this place, make a call to algorithm process call
*
*  @modif    This function modifies the following structures
*
*  @inputs   This function takes the following inputs
*            <HelloWorldLink_Obj>
*            Object to hello world link
*
*  @outputs  <argument name>
*            Description of usage
*
*  @return   Status of process call
*  ==================================================================
*/
Int32 HelloWorldLink_processData(HelloWorldLink_Obj * pObj)
{
    UInt32 frameId;
    System_LinkInQueParams *pInQueParams;
    FVID2_Frame *pFrame;
    FVID2_FrameList frameList;
    Bitstream_Buf *pOutBuf;
    Utils_BitBufHndl *bufOutQue;
    Int32 status;
    System_FrameInfo *pInFrameInfo;
    Bitstream_BufList outBitBufList;
    Bitstream_BufList tempBitBufList; 
	HELLOWORLDALG_Result *pHelloWorldResult = NULL;
    Uint8* pBufferStart;
    UInt8 *pBuffer;
    int i,j;
    UInt8 *y0pixel,*y1pixel,*upixel,*vpixel;


    status = FVID2_EFAIL;
    pInQueParams = &pObj->createArgs.inQueParams;

    bufOutQue = &pObj->outObj[0].bufOutQue;
    outBitBufList.numBufs=0;
    /*************************************************************************/
    /* Get input frames from previous link output queue                      */
    /*************************************************************************/
    System_getLinksFullFrames(pInQueParams->prevLinkId,
        pInQueParams->prevLinkQueId, &frameList);

    /*************************************************************************/
    /* If input frame received from queue, get the output buffer from out    */
    /* queue and process the frame                                           */
    /*************************************************************************/
    if (frameList.numFrames)
    {
        Vps_printf(" %d frameList.numFrames:%d  !!!\n", 
        Utils_getCurTimeInMsec(),frameList.numFrames);
        //pObj->totalFrameCount += frameList.numFrames;

        /*********************************************************************/
        /* Get the outout buffer for each input buffer and process the frame */
        /*                                                                   */
        /*********************************************************************/
        for(frameId=0; frameId< frameList.numFrames; frameId++)
        {
            Bool doFrameDrop = FALSE;

			pFrame = frameList.frames[frameId];

            //pChObj = &pObj->chObj[chIdx];

            //pChObj->inFrameRecvCount++;


            /*********************************************************************/
            /* If current frame needs to be processed, get the output buffer     */
            /* from output queue                                                 */
            /*********************************************************************/
            if(pObj->createArgs.createOutBuf1)
            {
                pOutBuf = NULL;
		//  Vps_printf(" bufOutQue->fullQue.count :%d \r\n",bufOutQue->empytQue[0].count);
                status = Utils_bitbufGetEmptyBuf(bufOutQue,
                    &pOutBuf,
                    0, //pObj->outObj.ch2poolMap[chIdx], /*Need to change later.*/
                    BIOS_NO_WAIT);
		//   Vps_printf(" bufOutQue->fullQue.count :%d \r\n",bufOutQue->emptyQue[0].count);

                if(!((status == FVID2_SOK) && (pOutBuf)))
                {
                    doFrameDrop = TRUE;
                }

                /*********************************************************************/
                /* Captured YUV buffers time stamp is passed by all links to next    */
                /* buffers bu copying the input buffer times stamp to it's output    */
                /* buffer. This is used for benchmarking system latency.             */
                /*********************************************************************/
                pInFrameInfo = (System_FrameInfo *) pFrame->appData;
                pOutBuf->lowerTimeStamp = (UInt32)(pInFrameInfo->ts64 & 0xFFFFFFFF);
                pOutBuf->upperTimeStamp = (UInt32)(pInFrameInfo->ts64 >> 32);
                pOutBuf->channelNum = pFrame->channelNum;
                //pOutBuf->fillLength = ;
                //pOutBuf->frameWidth = ;
                //pOutBuf->frameHeight = ;

				pHelloWorldResult = (HELLOWORLDALG_Result *) pOutBuf->addr;
            }

            /*********************************************************************/
            /* Now input and output buffers available and this frame need not be */
            /* skipped, make a call to the algorithm process call and process the*/
            /* frame.                                                            */
            /*********************************************************************/
            if(doFrameDrop == FALSE)
            {
                /*********************************************************************/
                /* Pointer to Luma buffer for processing.                            */
                /*********************************************************************/
                //pObj->chParams[chIdx].curFrame = pFrame->addr[0][0];

                pInFrameInfo = (System_FrameInfo *) pFrame->appData;

                //curTime = Utils_getCurTimeInMsec();
          //      Vps_printf("width:%d  ,height: %d  \r\n",pInFrameInfo->rtChInfo.width,pInFrameInfo->rtChInfo.height);   
                pBufferStart=pFrame->addr[0][0];
                for(i=0;i<pInFrameInfo->rtChInfo.height;i++){
                      pBuffer=pBufferStart+(i*pInFrameInfo->rtChInfo.width*2);
                      for(j=0;j<pInFrameInfo->rtChInfo.width/2;j++){
                               y0pixel=pBuffer;
                               y1pixel=pBuffer+2;
                               upixel=pBuffer+1;
                               vpixel=pBuffer+3;
                      if(i==1&&j<5)
			// Vps_printf("y0pixel: %d ,upixel: %d ,y1pixel: %d ,vpixel: %d \r\n",*y0pixel,*upixel,*y1pixel,*vpixel);
                               *upixel=0;
                               *vpixel=0;
                               pBuffer+=4;
			       //if(i==1&&j<5)
			//  Vps_printf("y0pixel: %d ,upixel: %d ,y1pixel: %d ,vpixel: %d \r\n",*y0pixel,*upixel,*y1pixel,*vpixel);
                      }

                      

                }
		//  Vps_printf("pbufferstart:%d  ,pBuffer:%d  ,y0pixel:%d  ,vpixel:%d   \r\n",pBufferStart,pBuffer,y0pixel,vpixel);
               
                /*********************************************************************/
                /* Make a call to algorithm process call here                        */
                /*********************************************************************/
                HELLOWORLDALG_TI_process(pObj->algHndl, 0, pHelloWorldResult);//HelloWorldLink_algProcess();

                /*********************************************************************/
                /* Benchmark frame process time                                      */
                /*********************************************************************/
                //pChObj->inFrameProcessTime += (Utils_getCurTimeInMsec() - curTime);

                //pChObj->inFrameProcessCount++;
                outBitBufList.bufs[outBitBufList.numBufs] = pOutBuf;
                outBitBufList.numBufs++;
                tempBitBufList.numBufs=outBitBufList.numBufs;

            }
            else
            {
                //pChObj->inFrameUserSkipCount++;
            }
        }
示例#5
0
Int32 DisplayLink_drvProcessData(DisplayLink_Obj * pObj)
{
    FVID2_FrameList frameList;
    FVID2_FrameList freeFrameList;
    FVID2_FrameList displayFrameList;
    UInt32 freeFrameNum, elaspedTime;
    System_LinkInQueParams *pInQueParams;
    FVID2_Frame *pFrame;
    Int32 status;
    UInt32 latency;
    Int i;
    UInt32 frameIdx;

    elaspedTime = Utils_getCurTimeInMsec() - pObj->startTime;

    if ((elaspedTime - pObj->prevTime) > 24 * 60 * 60 * 1000)
    {
        DisplayLink_drvPrintRtStatus(pObj, elaspedTime);

        pObj->prevTime = elaspedTime;
    }

    if(pObj->displayInstId==0)
    {
        System_displayUnderflowCheck(FALSE);
    }

    do
    {
        UInt32 freeQueueId;
        /* dequeue all completed frames */
        status = DisplayLink_drvDeQueue(pObj,&freeFrameList,
                                        &freeQueueId);

        if (freeFrameList.numFrames)
        {
            pObj->inFramePutCount += freeFrameList.numFrames;

            UTILS_assert(freeQueueId <
                         pObj->createArgs.numInputQueues);
            pInQueParams = &pObj->createArgs.inQueParams[freeQueueId];
            System_putLinksEmptyFrames(pInQueParams->prevLinkId,
                                       pInQueParams->prevLinkQueId, &freeFrameList);
        }

    } while (status == FVID2_SOK);


    /* Free frames queued in inactive queues immediately */
    for (i = 0; i < pObj->createArgs.numInputQueues;i++)
    {
        if (i != pObj->curActiveQueue)
        {
            frameList.numFrames = 0;
            pInQueParams =
              &pObj->createArgs.inQueParams[i];
            System_getLinksFullFrames(pInQueParams->prevLinkId,
                                      pInQueParams->prevLinkQueId,
                                      &frameList);
            if (frameList.numFrames)
            {
                pObj->inFrameGetCount += frameList.numFrames;
                pObj->inFramePutCount += frameList.numFrames;
                System_putLinksEmptyFrames(pInQueParams->prevLinkId,
                                           pInQueParams->prevLinkQueId,
                                           &frameList);
            }
        }
    }
    UTILS_assert(pObj->curActiveQueue < pObj->createArgs.numInputQueues);
    pInQueParams = &pObj->createArgs.inQueParams[pObj->curActiveQueue];
    /* que frames if any */

    System_getLinksFullFrames(pInQueParams->prevLinkId,
                              pInQueParams->prevLinkQueId, &frameList);
    pObj->inFrameGetCount += frameList.numFrames;

    freeFrameNum = 0;
    DisplayLink_drvLock(pObj);
    frameIdx = 0;
    while((pObj->maxQueueCount)
          &&
          (frameIdx < frameList.numFrames))
    {
        pFrame = frameList.frames[frameIdx];
        frameIdx++;
        UTILS_assert(pFrame != NULL);
        if (pFrame->channelNum == pObj->curDisplayChannelNum)
        {
            Bool frameReject;
            UInt32 pitch0,pitch1;

            pitch0 = pObj->displayFormat.pitch[0];
            pitch1 = pObj->displayFormat.pitch[1];
            if (DisplayLink_drvDoInputPitchDoubling(pObj))
            {
                pitch0 /= 2;
                pitch1 /= 2;
            }

            UTILS_assert(DISPLAY_LINK_BLANK_FRAME_CHANNEL_NUM !=
                         pFrame->channelNum);
            pFrame->addr[1][0] =
                (UInt8 *) pFrame->addr[0][0] + pitch0;
            pFrame->addr[1][1] =
                (UInt8 *) pFrame->addr[0][1] + pitch1;
#ifdef SYSTEM_DEBUG_DISPLAY_RT
            Vps_printf(" %d: DISPLAY: Queue %d frames\n", Utils_getCurTimeInMsec(),
                       displayFrameList.numFrames);
#endif
            latency = Utils_getCurTimeInMsec() - pFrame->timeStamp;

            if(latency>pObj->maxLatency)
                pObj->maxLatency = latency;
            if(latency<pObj->minLatency)
                pObj->minLatency = latency;
            /* queue frame for display */
            displayFrameList.numFrames = 0;
            DisplayLink_drvSetFrameInfo(pObj,
                                        &pFrame,
                                        &frameReject);
            if (pFrame)
            {
                if (frameReject)
                {
                    UTILS_assert(freeFrameNum <
                                 UTILS_ARRAYSIZE(freeFrameList.frames));
                    /* error in queing to display, instead of asserting
                        release the frame and continue
                    */
                    freeFrameList.frames[freeFrameNum] = pFrame;
                    freeFrameNum++;
                }
                else
                {
                    displayFrameList.frames[displayFrameList.numFrames] = pFrame;
                    displayFrameList.numFrames++;
                    displayFrameList.perListCfg = NULL;
                    DisplayLink_drvHandleDynamicPitchChange(pObj,&displayFrameList);
                    DisplayLink_validateFrameList(pObj,
                                                  &displayFrameList);
                    pObj->queueCount += displayFrameList.numFrames;
                    pObj->numBufsInDriver++;

                    status = FVID2_queue(pObj->displayHndl,
                                         &displayFrameList,
                                         0);
                    pObj->maxQueueCount--;

                    if(status!=FVID2_SOK)
                    {

                         Vps_rprintf(" %d: DISPLAY (%d): Queue to driver failed !!!\n", Utils_getCurTimeInMsec(),
                               pObj->tskId);

                        UTILS_assert(freeFrameNum <
                                     UTILS_ARRAYSIZE(freeFrameList.frames));
                        /* error in queing to display, instead of asserting
                            release the frame and continue
                        */
                        freeFrameList.frames[freeFrameNum] = pFrame;
                        freeFrameNum++;
                        DisplayLink_drvFreeFrameInfo(pObj,
                                                     &displayFrameList);
                    }
                }
           }
        }
        else
        {
            UTILS_assert(freeFrameNum <
                         UTILS_ARRAYSIZE(freeFrameList.frames));
            freeFrameList.frames[freeFrameNum] = pFrame;
            freeFrameNum++;
        }
    }
    DisplayLink_drvUnlock(pObj);

    for (i = frameIdx; i < frameList.numFrames;i++)
    {
        UTILS_assert(freeFrameNum < UTILS_ARRAYSIZE(freeFrameList.frames));
        freeFrameList.frames[freeFrameNum] = frameList.frames[i];
        freeFrameNum++;
    }
    if (freeFrameNum)
    {
        freeFrameList.numFrames = freeFrameNum;
        pObj->inFramePutCount += freeFrameList.numFrames;

        System_putLinksEmptyFrames(pInQueParams->prevLinkId,
                                   pInQueParams->prevLinkQueId, &freeFrameList);
    }

    return FVID2_SOK;
}