static TCOD_key_t TCOD_sys_SFMLtoTCOD(sfEvent *ev, int flags) { static TCOD_key_t ret; ret.vk=TCODK_NONE; ret.c=0; ret.pressed=0; switch (ev->Type) { case sfEvtClosed : TCOD_console_set_window_closed(); break; case sfEvtKeyReleased : { TCOD_key_t tmpkey; switch(ev->Key.Code) { case sfKeyLAlt : ret.lalt=0; break; case sfKeyRAlt : ret.ralt=0; break; case sfKeyLControl : ret.lctrl=0; break; case sfKeyRControl : ret.rctrl=0; break; case sfKeyLShift : ret.shift=0; break; case sfKeyRShift : ret.shift=0; break; default : break; } TCOD_sys_convert_event(ev,&tmpkey); key_status[tmpkey.vk]=false; if ( flags & TCOD_KEY_RELEASED ) { ret.vk=tmpkey.vk; ret.c=tmpkey.c; ret.pressed=0; } } break; case sfEvtKeyPressed : { TCOD_key_t tmpkey; switch(ev->Key.Code) { case sfKeyLAlt : ret.lalt=1; break; case sfKeyRAlt : ret.ralt=1; break; case sfKeyLControl : ret.lctrl=1; break; case sfKeyRControl : ret.rctrl=1; break; case sfKeyLShift : ret.shift=1; break; case sfKeyRShift : ret.shift=1; break; default : break; } TCOD_sys_convert_event(ev,&tmpkey); key_status[tmpkey.vk]=true; if ( flags & TCOD_KEY_PRESSED ) { ret.vk=tmpkey.vk; ret.c=tmpkey.c; ret.pressed=1; } } break; case sfEvtTextEntered : { } break; default : break; } return ret; }
static TCOD_key_t TCOD_sys_SDLtoTCOD(SDL_Event *ev, int flags) { static TCOD_key_t ret; ret.vk=TCODK_NONE; ret.c=0; ret.pressed=0; switch (ev->type) { case SDL_QUIT : TCOD_console_set_window_closed(); break; case SDL_VIDEOEXPOSE : TCOD_sys_console_to_bitmap(screen,TCOD_console_get_width(NULL),TCOD_console_get_height(NULL),consoleBuffer,prevConsoleBuffer); break; case SDL_MOUSEBUTTONDOWN : { SDL_MouseButtonEvent *mev=&ev->button; switch (mev->button) { case 1 : mousebl=true; break; case 2 : mousebm=true; break; case 3 : mousebr=true; break; } } break; case SDL_MOUSEBUTTONUP : { SDL_MouseButtonEvent *mev=&ev->button; switch (mev->button) { case 1 : if (mousebl) mouse_force_bl=true; mousebl=false; break; case 2 : if (mousebm) mouse_force_bm=true; mousebm=false; break; case 3 : if (mousebr) mouse_force_br=true; mousebr=false; break; } } break; case SDL_KEYUP : { SDL_KeyboardEvent *kev=&ev->key; TCOD_key_t tmpkey; switch(kev->keysym.sym) { case SDLK_LALT : ret.lalt=0; break; case SDLK_RALT : ret.ralt=0; break; case SDLK_LCTRL : ret.lctrl=0; break; case SDLK_RCTRL : ret.rctrl=0; break; case SDLK_LSHIFT : ret.shift=0; break; case SDLK_RSHIFT : ret.shift=0; break; default:break; } TCOD_sys_convert_event(ev,&tmpkey); key_status[tmpkey.vk]=false; if ( flags & TCOD_KEY_RELEASED ) { ret.vk=tmpkey.vk; ret.c=tmpkey.c; ret.pressed=0; } } break; case SDL_KEYDOWN : { SDL_KeyboardEvent *kev=&ev->key; TCOD_key_t tmpkey; switch(kev->keysym.sym) { case SDLK_LALT : ret.lalt=1; break; case SDLK_RALT : ret.ralt=1; break; case SDLK_LCTRL : ret.lctrl=1; break; case SDLK_RCTRL : ret.rctrl=1; break; case SDLK_LSHIFT : ret.shift=1; break; case SDLK_RSHIFT : ret.shift=1; break; default : break; } TCOD_sys_convert_event(ev,&tmpkey); key_status[tmpkey.vk]=true; if ( flags & TCOD_KEY_PRESSED ) { ret.vk=tmpkey.vk; ret.c=tmpkey.c; ret.pressed=1; } } break; } return ret; }
static TCOD_event_t TCOD_sys_handle_event(SDL_Event *ev,TCOD_event_t eventMask, TCOD_key_t *key, TCOD_mouse_t *mouse) { TCOD_event_t retMask=0; switch(ev->type) { case SDL_KEYDOWN : { TCOD_key_t tmpKey=TCOD_sys_SDLtoTCOD(ev,TCOD_KEY_PRESSED); if ( (TCOD_EVENT_KEY_PRESS & eventMask) != 0) { retMask|=TCOD_EVENT_KEY_PRESS; if ( key ) *key = tmpKey; return retMask; } } break; case SDL_KEYUP : { TCOD_key_t tmpKey=TCOD_sys_SDLtoTCOD(ev,TCOD_KEY_RELEASED); if ( (TCOD_EVENT_KEY_RELEASE & eventMask) != 0) { retMask|=TCOD_EVENT_KEY_RELEASE; if ( key ) *key = tmpKey; return retMask; } } break; case SDL_MOUSEMOTION : if ( (TCOD_EVENT_MOUSE_MOVE & eventMask) != 0) { SDL_MouseMotionEvent *mme=&ev->motion; int charWidth, charHeight; /*SDL_GetMouseState(&mouse->x,&mouse->y);*/ /*SDL_GetRelativeMouseState(&mouse->dx,&mouse->dy);*/ retMask|=TCOD_EVENT_MOUSE_MOVE; mouse->dx += mme->xrel; mouse->dy += mme->yrel; mouse->x=mme->x; mouse->y=mme->y; TCOD_sys_get_char_size(&charWidth,&charHeight); mouse->cx = (mouse->x - TCOD_ctx.fullscreen_offsetx) / charWidth; mouse->cy = (mouse->y - TCOD_ctx.fullscreen_offsety) / charHeight; mouse->dcx = mouse->dx / charWidth; mouse->dcy = mouse->dy / charHeight; return retMask; } break; case SDL_MOUSEBUTTONDOWN : if ( (TCOD_EVENT_MOUSE_PRESS & eventMask) != 0) { SDL_MouseButtonEvent *mev=&ev->button; retMask|=TCOD_EVENT_MOUSE_PRESS; switch (mev->button) { case SDL_BUTTON_LEFT : mouse->lbutton=mousebl=true; break; case SDL_BUTTON_MIDDLE : mouse->mbutton=mousebm=true; break; case SDL_BUTTON_RIGHT : mouse->rbutton=mousebr=true; break; case SDL_BUTTON_WHEELUP : mouse->wheel_up=true; break; case SDL_BUTTON_WHEELDOWN : mouse->wheel_down=true;break; } return retMask; } break; case SDL_MOUSEBUTTONUP : if ( (TCOD_EVENT_MOUSE_RELEASE & eventMask) != 0) { SDL_MouseButtonEvent *mev=&ev->button; retMask|=TCOD_EVENT_MOUSE_RELEASE; switch (mev->button) { case SDL_BUTTON_LEFT : if (mousebl) mouse->lbutton_pressed = mouse_force_bl=true; mouse->lbutton = mousebl=false; break; case SDL_BUTTON_MIDDLE : if (mousebm) mouse->mbutton_pressed = mouse_force_bm=true; mouse->mbutton = mousebm=false; break; case SDL_BUTTON_RIGHT : if (mousebr) mouse->rbutton_pressed = mouse_force_br=true; mouse->rbutton = mousebr=false; break; } return retMask; } break; case SDL_QUIT : TCOD_console_set_window_closed(); break; case SDL_VIDEOEXPOSE : TCOD_sys_console_to_bitmap(screen,TCOD_console_get_width(NULL),TCOD_console_get_height(NULL),consoleBuffer,prevConsoleBuffer); break; default : break; } return retMask; }