void SCR_BindMethods(int rendererType) { if (rendererType == GL_11_RENDERER) { Log_Printf("[Renderer] Running in mode OpenGL ES 1.1\n"); initFixedRenderer(&renderer); } if (rendererType == GL_20_RENDERER) { Log_Printf("[Renderer] Running in mode OpenGL ES 2.0\n"); initProgrRenderer(&renderer); } strcpy(scrFont.path,STATS_FONT_PATH); TEX_MakeStaticAvailable(&scrFont); }
void MENU_LoadRessources(void) { TEX_MakeStaticAvailable(&textureAtlas); }