char *AppConfig_GetVersionDate(void)
{
    return TOSTRING(LIB_VERSIONDATE);
}
示例#2
0
initpyodbc(void)
#endif
{
    ErrorInit();

    if (PyType_Ready(&ConnectionType) < 0 || PyType_Ready(&CursorType) < 0 || PyType_Ready(&RowType) < 0 || PyType_Ready(&CnxnInfoType) < 0)
        return MODRETURN(0);

    Object module;

#if PY_MAJOR_VERSION >= 3
    module.Attach(PyModule_Create(&moduledef));
#else
    module.Attach(Py_InitModule4("pyodbc", pyodbc_methods, module_doc, NULL, PYTHON_API_VERSION));
#endif

    pModule = module.Get();

    if (!module || !import_types() || !CreateExceptions())
        return MODRETURN(0);

    init_locale_info();

    const char* szVersion = TOSTRING(PYODBC_VERSION);
    PyModule_AddStringConstant(module, "version", (char*)szVersion);

    PyModule_AddIntConstant(module, "threadsafety", 1);
    PyModule_AddStringConstant(module, "apilevel", "2.0");
    PyModule_AddStringConstant(module, "paramstyle", "qmark");
    PyModule_AddObject(module, "pooling", Py_True);
    Py_INCREF(Py_True);
    PyModule_AddObject(module, "lowercase", Py_False);
    Py_INCREF(Py_False);

    PyModule_AddObject(module, "Connection", (PyObject*)&ConnectionType);
    Py_INCREF((PyObject*)&ConnectionType);
    PyModule_AddObject(module, "Cursor", (PyObject*)&CursorType);
    Py_INCREF((PyObject*)&CursorType);
    PyModule_AddObject(module, "Row", (PyObject*)&RowType);
    Py_INCREF((PyObject*)&RowType);

    // Add the SQL_XXX defines from ODBC.
    for (unsigned int i = 0; i < _countof(aConstants); i++)
        PyModule_AddIntConstant(module, (char*)aConstants[i].szName, aConstants[i].value);

    PyModule_AddObject(module, "Date", (PyObject*)PyDateTimeAPI->DateType);
    Py_INCREF((PyObject*)PyDateTimeAPI->DateType);
    PyModule_AddObject(module, "Time", (PyObject*)PyDateTimeAPI->TimeType);
    Py_INCREF((PyObject*)PyDateTimeAPI->TimeType);
    PyModule_AddObject(module, "Timestamp", (PyObject*)PyDateTimeAPI->DateTimeType);
    Py_INCREF((PyObject*)PyDateTimeAPI->DateTimeType);
    PyModule_AddObject(module, "DATETIME", (PyObject*)PyDateTimeAPI->DateTimeType);
    Py_INCREF((PyObject*)PyDateTimeAPI->DateTimeType);
    PyModule_AddObject(module, "STRING", (PyObject*)&PyString_Type);
    Py_INCREF((PyObject*)&PyString_Type);
    PyModule_AddObject(module, "NUMBER", (PyObject*)&PyFloat_Type);
    Py_INCREF((PyObject*)&PyFloat_Type);
    PyModule_AddObject(module, "ROWID", (PyObject*)&PyInt_Type);
    Py_INCREF((PyObject*)&PyInt_Type);

    PyObject* binary_type;
#if PY_VERSION_HEX >= 0x02060000
    binary_type = (PyObject*)&PyByteArray_Type;
#else
    binary_type = (PyObject*)&PyBuffer_Type;
#endif
    PyModule_AddObject(module, "BINARY", binary_type);
    Py_INCREF(binary_type);
    PyModule_AddObject(module, "Binary", binary_type);
    Py_INCREF(binary_type);

    I(null_binary != 0);        // must be initialized first
    PyModule_AddObject(module, "BinaryNull", null_binary);

    PyModule_AddIntConstant(module, "UNICODE_SIZE", sizeof(Py_UNICODE));
    PyModule_AddIntConstant(module, "SQLWCHAR_SIZE", sizeof(SQLWCHAR));

    if (!PyErr_Occurred())
    {
        module.Detach();
    }
    else
    {
        ErrorCleanup();
    }

    return MODRETURN(pModule);
}
示例#3
0
FlexBody::FlexBody(SceneManager *manager, node_t *nds, int numnds, char* meshname, char* uname, int ref, int nx, int ny, Vector3 offset, Quaternion rot, char* setdef, MaterialFunctionMapper *mfm, Skin *usedSkin, bool enableShadows, MaterialReplacer *mr) : snode(0), faulty(false), mr(mr)
{
	nodes=nds;
	numnodes=numnds;
	cref=ref; nodes[cref].iIsSkin=true;
	cx=nx; nodes[cx].iIsSkin=true;
	cy=ny; nodes[cy].iIsSkin=true;
	coffset=offset;
	cameramode=-2; // all cameras
	enabled=true;

	haveshadows=(manager->getShadowTechnique()==SHADOWTYPE_STENCIL_MODULATIVE || manager->getShadowTechnique()==SHADOWTYPE_STENCIL_ADDITIVE);
	havetangents=false;
	haveblend=true;

	freenodeset=0;
	//parsing set definition
	char* pos=setdef;
	char* end=pos;
	char endwas='G';
	while (endwas!=0)
	{
		unsigned int val1, val2;
		end=pos;
		while (*end!='-' && *end!=',' && *end!=0) end++;
		endwas=*end;
		*end=0;
		val1=strtoul(pos, 0, 10);
		if (endwas=='-')
		{
			pos=end+1;
			end=pos;
			while (*end!=',' && *end!=0) end++;
			endwas=*end;
			*end=0;
			val2=strtoul(pos, 0, 10);
			addinterval(val1, val2);
		}
		else addinterval(val1, val1);
		pos=end+1;
	}

	/*
	// too verbose, removed
	for (int i=0; i<freenodeset; i++)
		LOG("FLEXBODY node interval "+TOSTRING(i)+": "+TOSTRING(nodeset[i].from)+"-"+TOSTRING(nodeset[i].to));
	*/

	Vector3 normal = Vector3::UNIT_Y;
	Vector3 position = Vector3::ZERO;
	Quaternion orientation = Quaternion::ZERO;
	if(ref >= 0)
	{
		normal=(nodes[ny].smoothpos-nodes[ref].smoothpos).crossProduct(nodes[nx].smoothpos-nodes[ref].smoothpos);
		normal.normalise();
		//position
		position=nodes[ref].smoothpos+offset.x*(nodes[nx].smoothpos-nodes[ref].smoothpos)+offset.y*(nodes[ny].smoothpos-nodes[ref].smoothpos);
		position=(position+normal*offset.z);
		//orientation
		Vector3 refx=nodes[nx].smoothpos-nodes[ref].smoothpos;
		refx.normalise();
		Vector3 refy=refx.crossProduct(normal);
		orientation=Quaternion(refx, normal, refy)*rot;
	} else
	{
		// special case!
		normal = Vector3::UNIT_Y;
		position=nodes[0].smoothpos+offset;
		orientation = rot;
	}

	// load unique mesh (load original mesh and clone it with unique name)

	// find group that contains the mesh
	String groupname="";
	try
	{
		groupname = ResourceGroupManager::getSingleton().findGroupContainingResource(meshname);
	}catch(...)
	{
	}
	if(groupname == "")
	{
		LOG("FLEXBODY mesh not found: "+String(meshname));
		faulty=true;
		return;
	}
	// build new unique mesh name
	char uname_mesh[256];
	memset(uname_mesh, 0, 254);
	strcpy(uname_mesh, uname);
	strcat(uname_mesh, "_mesh");
	MeshPtr mesh = Ogre::MeshManager::getSingleton().load(meshname, groupname);
	MeshPtr newmesh = mesh->clone(uname_mesh);
	
	// now find possible LODs
 	String basename, ext;
	StringUtil::splitBaseFilename(String(meshname), basename, ext);
	for(int i=0; i<4;i++)
	{
		String fn = basename + "_" + TOSTRING(i) + ".mesh";
		bool exists = ResourceGroupManager::getSingleton().resourceExistsInAnyGroup(fn);
		if(!exists) continue;

		float distance = 3;
		if(i == 1) distance = 20;
		if(i == 2) distance = 50;
		if(i == 3) distance = 200;
		newmesh->createManualLodLevel(distance, fn);
	}

	Entity *ent = manager->createEntity(uname, uname_mesh);
	MaterialFunctionMapper::replaceSimpleMeshMaterials(ent, ColourValue(0.5, 0.5, 1));
	if(mfm) mfm->replaceMeshMaterials(ent);
	if(mr) mr->replaceMeshMaterials(ent);
	if(usedSkin) usedSkin->replaceMeshMaterials(ent);
	//LOG("FLEXBODY unique mesh created: "+String(meshname)+" -> "+String(uname_mesh));

	msh=ent->getMesh();

	//determine if we have texture coordinates everywhere
	havetexture=true;
	if (msh->sharedVertexData && msh->sharedVertexData->vertexDeclaration->findElementBySemantic(VES_TEXTURE_COORDINATES)==0) havetexture=false;
	for (int i=0; i<msh->getNumSubMeshes(); i++) if (!msh->getSubMesh(i)->useSharedVertices && msh->getSubMesh(i)->vertexData->vertexDeclaration->findElementBySemantic(VES_TEXTURE_COORDINATES)==0) havetexture=false;
	if (!havetexture) LOG("FLEXBODY Warning: at least one part of this mesh does not have texture coordinates, switching off texturing!");
	if (!havetexture) {havetangents=false;haveblend=false;}; //we can't do this

	//detect the anomalous case where a mesh is exported without normal vectors
	bool havenormal=true;
	if (msh->sharedVertexData && msh->sharedVertexData->vertexDeclaration->findElementBySemantic(VES_NORMAL)==0) havenormal=false;
	for (int i=0; i<msh->getNumSubMeshes(); i++) if (!msh->getSubMesh(i)->useSharedVertices && msh->getSubMesh(i)->vertexData->vertexDeclaration->findElementBySemantic(VES_NORMAL)==0) havenormal=false;
	if (!havenormal) LOG("FLEXBODY Error: at least one part of this mesh does not have normal vectors, export your mesh with normal vectors! THIS WILL CRASH IN 3.2.1...");

	//create optimal VertexDeclaration
	VertexDeclaration* optimalVD=HardwareBufferManager::getSingleton().createVertexDeclaration();
	optimalVD->addElement(0, 0, VET_FLOAT3, VES_POSITION);
	optimalVD->addElement(1, 0, VET_FLOAT3, VES_NORMAL);
	if (haveblend) optimalVD->addElement(2, 0, VET_COLOUR_ARGB, VES_DIFFUSE);
	if (havetexture) optimalVD->addElement(3, 0, VET_FLOAT2, VES_TEXTURE_COORDINATES);
	if (havetangents) optimalVD->addElement(4, 0, VET_FLOAT3, VES_TANGENT);
	optimalVD->sort();
	optimalVD->closeGapsInSource();

	BufferUsageList optimalBufferUsages;
	for (size_t u = 0; u <= optimalVD->getMaxSource(); ++u) optimalBufferUsages.push_back(HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE);

	//print mesh information
	//LOG("FLEXBODY Printing input mesh informations:");
	//printMeshInfo(ent->getMesh().getPointer());

	//adding color buffers, well get the reference later
	if (haveblend)
	{
		if (msh->sharedVertexData)
		{
			if (msh->sharedVertexData->vertexDeclaration->findElementBySemantic(VES_DIFFUSE)==0)
			{
				//add buffer
				int index=msh->sharedVertexData->vertexDeclaration->getMaxSource()+1;
				msh->sharedVertexData->vertexDeclaration->addElement(index, 0, VET_COLOUR_ARGB, VES_DIFFUSE);
				msh->sharedVertexData->vertexDeclaration->sort();
				index=msh->sharedVertexData->vertexDeclaration->findElementBySemantic(VES_DIFFUSE)->getSource();
				HardwareVertexBufferSharedPtr vbuf=HardwareBufferManager::getSingleton().createVertexBuffer(VertexElement::getTypeSize(VET_COLOUR_ARGB), msh->sharedVertexData->vertexCount, HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
				msh->sharedVertexData->vertexBufferBinding->setBinding(index, vbuf);
			}
		}
		for (int i=0; i<msh->getNumSubMeshes(); i++) if (!msh->getSubMesh(i)->useSharedVertices)
		{
			if (msh->getSubMesh(i)->vertexData->vertexDeclaration->findElementBySemantic(VES_DIFFUSE)==0)
			{
				//add buffer
				int index=msh->getSubMesh(i)->vertexData->vertexDeclaration->getMaxSource()+1;
				msh->getSubMesh(i)->vertexData->vertexDeclaration->addElement(index, 0, VET_COLOUR_ARGB, VES_DIFFUSE);
				msh->getSubMesh(i)->vertexData->vertexDeclaration->sort();
				index=msh->getSubMesh(i)->vertexData->vertexDeclaration->findElementBySemantic(VES_DIFFUSE)->getSource();
				HardwareVertexBufferSharedPtr vbuf=HardwareBufferManager::getSingleton().createVertexBuffer(VertexElement::getTypeSize(VET_COLOUR_ARGB), msh->getSubMesh(i)->vertexData->vertexCount, HardwareBuffer::HBU_DYNAMIC_WRITE_ONLY_DISCARDABLE);
				msh->getSubMesh(i)->vertexData->vertexBufferBinding->setBinding(index, vbuf);
			}
		}
	}

	//tangents for envmapping
	if (havetangents)
	{
		LOG("FLEXBODY preparing for tangents");
		unsigned short srcTex, destTex;
		bool existing = msh->suggestTangentVectorBuildParams(VES_TANGENT, srcTex, destTex);
		if (!existing) msh->buildTangentVectors(VES_TANGENT, srcTex, destTex);
	}

	//reorg
	//LOG("FLEXBODY reorganizing buffers");
	if (msh->sharedVertexData)
	{
		msh->sharedVertexData->reorganiseBuffers(optimalVD, optimalBufferUsages);
		msh->sharedVertexData->removeUnusedBuffers();
		msh->sharedVertexData->closeGapsInBindings();
	}
    Mesh::SubMeshIterator smIt = msh->getSubMeshIterator();
	unsigned short idx = 0;
	while (smIt.hasMoreElements())
	{
		SubMesh* sm = smIt.getNext();
		if (!sm->useSharedVertices)
		{
			sm->vertexData->reorganiseBuffers(optimalVD, optimalBufferUsages);
			sm->vertexData->removeUnusedBuffers();
			sm->vertexData->closeGapsInBindings();
		}
	}

	//print mesh information
	//LOG("FLEXBODY Printing modififed mesh informations:");
	//printMeshInfo(ent->getMesh().getPointer());

	//get the buffers
	//getMeshInformation(ent->getMesh().getPointer(),vertex_count,vertices,index_count,indices, position, orientation, Vector3(1,1,1));

	//getting vertex counts
	vertex_count=0;
	hasshared=false;
	numsubmeshbuf=0;
	if (msh->sharedVertexData) 
	{
		vertex_count+=msh->sharedVertexData->vertexCount;
		hasshared=true;
	}
	for (int i=0; i<msh->getNumSubMeshes(); i++) 
		if (!msh->getSubMesh(i)->useSharedVertices) 
		{
			vertex_count+=msh->getSubMesh(i)->vertexData->vertexCount;
			numsubmeshbuf++;
		}

	LOG("FLEXBODY Vertices in mesh "+String(meshname)+": "+ TOSTRING(vertex_count));
	//LOG("Triangles in mesh: %u",index_count / 3);

	//getting buffers bindings and data
	if (numsubmeshbuf>0)
	{
		submeshnums=(int*)malloc(sizeof(int)*numsubmeshbuf);
		subnodecounts=(int*)malloc(sizeof(int)*numsubmeshbuf);
		//C++ is just dumb! 
		//How can they manage to break such a fundamental programming mechanisms?
		//They invented the un-initializable and un-attribuable objects you can't allocate dynamically!
		//I'm sure they have a fancy way to do that but they won't pry my precious malloc() from my cold, dead hands! goddamit!
		//subpbufs=(HardwareVertexBufferSharedPtr*)malloc(sizeof(HardwareVertexBufferSharedPtr)*numsubmeshbuf);
		//subpbufs[0]=HardwareVertexBufferSharedPtr(); //crash!
		//subnbufs=(HardwareVertexBufferSharedPtr*)malloc(sizeof(HardwareVertexBufferSharedPtr)*numsubmeshbuf);
		//subnbufs[0]=HardwareVertexBufferSharedPtr(); //crash!
		if (numsubmeshbuf>=16) 	LOG("FLEXBODY You have more than 16 submeshes! Blame Bjarne for this crash.");
	}
	vertices=(Vector3*)malloc(sizeof(Vector3)*vertex_count);
	dstpos=(Vector3*)malloc(sizeof(Vector3)*vertex_count);
	srcnormals=(Vector3*)malloc(sizeof(Vector3)*vertex_count);
	dstnormals=(Vector3*)malloc(sizeof(Vector3)*vertex_count);
	if (haveblend) 
	{
		srccolors=(ARGB*)malloc(sizeof(ARGB)*vertex_count);
		for (int i=0; i<(int)vertex_count; i++) srccolors[i]=0x00000000;
	}
	Vector3* vpt=vertices;
	Vector3* npt=srcnormals;
	int cursubmesh=0;
	if (msh->sharedVertexData) 
	{
		sharedcount=(int)msh->sharedVertexData->vertexCount;
		//vertices
		int source=msh->sharedVertexData->vertexDeclaration->findElementBySemantic(VES_POSITION)->getSource();
		sharedpbuf=msh->sharedVertexData->vertexBufferBinding->getBuffer(source);
		sharedpbuf->readData(0, msh->sharedVertexData->vertexCount*sizeof(Vector3), (void*)vpt);
		vpt+=msh->sharedVertexData->vertexCount;
		//normals
		source=msh->sharedVertexData->vertexDeclaration->findElementBySemantic(VES_NORMAL)->getSource();
		sharednbuf=msh->sharedVertexData->vertexBufferBinding->getBuffer(source);
		sharednbuf->readData(0, msh->sharedVertexData->vertexCount*sizeof(Vector3), (void*)npt);
		npt+=msh->sharedVertexData->vertexCount;
		//colors
		if (haveblend)
		{
			source=msh->sharedVertexData->vertexDeclaration->findElementBySemantic(VES_DIFFUSE)->getSource();
			sharedcbuf=msh->sharedVertexData->vertexBufferBinding->getBuffer(source);
			sharedcbuf->writeData(0, msh->sharedVertexData->vertexCount*sizeof(ARGB), (void*)srccolors);
		}
	}
	for (int i=0; i<msh->getNumSubMeshes(); i++) if (!msh->getSubMesh(i)->useSharedVertices) 
	{
		submeshnums[cursubmesh]=i;
		subnodecounts[cursubmesh]=(int)msh->getSubMesh(i)->vertexData->vertexCount;
		//vertices
		int source=msh->getSubMesh(i)->vertexData->vertexDeclaration->findElementBySemantic(VES_POSITION)->getSource();
		subpbufs[cursubmesh]=msh->getSubMesh(i)->vertexData->vertexBufferBinding->getBuffer(source);
		subpbufs[cursubmesh]->readData(0, msh->getSubMesh(i)->vertexData->vertexCount*sizeof(Vector3), (void*)vpt);
		vpt+=msh->getSubMesh(i)->vertexData->vertexCount;
		//normals
		source=msh->getSubMesh(i)->vertexData->vertexDeclaration->findElementBySemantic(VES_NORMAL)->getSource();
		subnbufs[cursubmesh]=msh->getSubMesh(i)->vertexData->vertexBufferBinding->getBuffer(source);
		subnbufs[cursubmesh]->readData(0, msh->getSubMesh(i)->vertexData->vertexCount*sizeof(Vector3), (void*)npt);
		npt+=msh->getSubMesh(i)->vertexData->vertexCount;
		//colors
		if (haveblend)
		{
			source=msh->getSubMesh(i)->vertexData->vertexDeclaration->findElementBySemantic(VES_DIFFUSE)->getSource();
			subcbufs[cursubmesh]=msh->getSubMesh(i)->vertexData->vertexBufferBinding->getBuffer(source);
			subcbufs[cursubmesh]->writeData(0, msh->getSubMesh(i)->vertexData->vertexCount*sizeof(ARGB), (void*)srccolors);
		}
		cursubmesh++;
	}

	//transform
	for (int i=0; i<(int)vertex_count; i++)
	{
		vertices[i]=(orientation*vertices[i])+position;
	}

	locs=(Locator_t*)malloc(sizeof(Locator_t)*vertex_count);
	for (int i=0; i<(int)vertex_count; i++)
	{
		//search nearest node as the local origin
		float mindist=100000.0;
		int minnode=-1;
		for (int k=0; k<numnodes; k++)
		{
			if (!isinset(k)) continue;
			//if (nodes[k].iswheel) continue;
			float dist=(vertices[i]-nodes[k].smoothpos).length();
			if (dist<mindist) {mindist=dist;minnode=k;};
		}
		if (minnode==-1) LOG("FLEXBODY ERROR on mesh "+String(meshname)+": REF node not found");
		locs[i].ref=minnode;
		nodes[minnode].iIsSkin=true;

//	LOG("FLEXBODY distance to "+TOSTRING(minnode)+" "+TOSTRING(mindist));

		//search the second nearest node as the X vector
		mindist=100000.0;
		minnode=-1;
		for (int k=0; k<numnodes; k++)
		{
			if (!isinset(k)) continue;
			//if (nodes[k].iswheel) continue;
			if (k==locs[i].ref) continue;
			float dist=(vertices[i]-nodes[k].smoothpos).length();
			if (dist<mindist) {mindist=dist;minnode=k;};
		}
		if (minnode==-1) LOG("FLEXBODY ERROR on mesh "+String(meshname)+": VX node not found");
		locs[i].nx=minnode;
		nodes[minnode].iIsSkin=true;

		//search another close, orthogonal node as the Y vector
		mindist=100000.0;
		minnode=-1;
		Vector3 vx=nodes[locs[i].nx].smoothpos-nodes[locs[i].ref].smoothpos;
		vx.normalise();
		for (int k=0; k<numnodes; k++)
		{
			if (!isinset(k)) continue;
			//if (nodes[k].iswheel) continue;
			if (k==locs[i].ref) continue;
			if (k==locs[i].nx) continue;
			Vector3 vt=nodes[k].smoothpos-nodes[locs[i].ref].smoothpos;
			vt.normalise();
			float cost=vx.dotProduct(vt);
			if (cost>0.707 || cost<-0.707) continue; //rejection, fails the orthogonality criterion (+-45 degree)
			float dist=(vertices[i]-nodes[k].smoothpos).length();
			if (dist<mindist) {mindist=dist;minnode=k;};
		}
		if (minnode==-1) LOG("FLEXBODY ERROR on mesh "+String(meshname)+": VY node not found");
		locs[i].ny=minnode;
		nodes[minnode].iIsSkin=true;
/*
		//search the final close, orthogonal node as the Z vector
		mindist=100000.0;
		minnode=-1;
		Vector3 vy=nodes[locs[i].ny].smoothpos-nodes[locs[i].ref].smoothpos;
		vy.normalise();
		for (int k=0; k<numnodes; k++)
		{
			if (nodes[k].iswheel) continue;
			if (k==locs[i].ref) continue;
			if (k==locs[i].nx) continue;
			if (k==locs[i].ny) continue;
			Vector3 vt=nodes[k].smoothpos-nodes[locs[i].ref].smoothpos;
			vt.normalise();
			float cost=vx.dotProduct(vt);
			if (cost>0.707 || cost<-0.707) continue; //rejection, fails the orthogonality criterion (+-45 degree)
			cost=vy.dotProduct(vt);
			if (cost>0.707 || cost<-0.707) continue; //rejection, fails the orthogonality criterion (+-45 degree)
			float dist=(vertices[i]-nodes[k].smoothpos).length();
			if (dist<mindist) {mindist=dist;minnode=k;};
		}
		if (minnode==-1) LOG("FLEXBODY ERROR on mesh "+String(meshname)+": VZ node not found");
		locs[i].nz=minnode;

		//rright, check orientation
		Vector3 xyn=vx.crossProduct(vy);
		if (xyn.dotProduct(nodes[locs[i].nz].smoothpos-nodes[locs[i].ref].smoothpos)<0)
		{
			//the base is messed up
			int t=locs[i].nz;
			locs[i].nz=locs[i].ny;
			locs[i].ny=t;
		}
*/
		Vector3 vz=(nodes[locs[i].nx].smoothpos-nodes[locs[i].ref].smoothpos).crossProduct(nodes[locs[i].ny].smoothpos-nodes[locs[i].ref].smoothpos);
		vz.normalise();
		Matrix3 mat;
		mat.SetColumn(0, nodes[locs[i].nx].smoothpos-nodes[locs[i].ref].smoothpos);
		mat.SetColumn(1, nodes[locs[i].ny].smoothpos-nodes[locs[i].ref].smoothpos);
//		mat.SetColumn(2, nodes[locs[i].nz].smoothpos-nodes[locs[i].ref].smoothpos);
		mat.SetColumn(2, vz);
		mat=mat.Inverse();

		//compute coordinates in the newly formed euclidian basis
		locs[i].coords=mat*(vertices[i]-nodes[locs[i].ref].smoothpos);

		//thats it!
	}

	//shadow
	if (haveshadows)
	{
		LOG("FLEXBODY preparing for shadow volume");
		msh->prepareForShadowVolume(); //we do this always so we have only one datastructure format to manage
		msh->buildEdgeList();
	}

	//adjusting bounds
	AxisAlignedBox aab=msh->getBounds();
	Vector3 v=aab.getMinimum();
	float mi=v.x;
	if (v.y<mi) mi=v.y;
	if (v.z<mi) mi=v.z;
	mi=fabs(mi);
	v=aab.getMaximum();
	float ma=v.x;
	if (ma<v.y) ma=v.y;
	if (ma<v.z) ma=v.z;
	ma=fabs(ma);
	if (mi>ma) ma=mi;
	aab.setMinimum(Vector3(-ma,-ma,-ma));
	aab.setMaximum(Vector3(ma,ma,ma));
	msh->_setBounds(aab, true);

	LOG("FLEXBODY show mesh");
	//okay, show the mesh now
	snode=manager->getRootSceneNode()->createChildSceneNode();
	snode->attachObject(ent);
	snode->setPosition(position);
	//ent->setCastShadows(enableShadows);

#if 0
	// XXX TODO: fix 1.7 LODs
	if(enable_truck_lod)
	{
		String lodstr = "FLEXBODY LODs: ";
		for(int i=0;i<msh->getNumLodLevels();i++)
		{
			if(i) lodstr += ", ";
			lodstr += TOSTRING(Real(sqrt(msh->getLodLevel(i).fromDepthSquared))) + "m";

			if(msh->getLodLevel(i).edgeData)
			{
				lodstr += "(" + TOSTRING(msh->getLodLevel(i).edgeData->triangles.size()) + " triangles)";
			} else
			{
				if(msh->getEdgeList(i))
					lodstr += "(" + TOSTRING(msh->getEdgeList(i)->triangles.size()) +" triangles)";
			}
		}
		LOG(lodstr);
	}
#endif //0


	for (int i=0; i<(int)vertex_count; i++)
	{
		Vector3 vz=(nodes[locs[i].nx].smoothpos-nodes[locs[i].ref].smoothpos).crossProduct(nodes[locs[i].ny].smoothpos-nodes[locs[i].ref].smoothpos);
		vz.normalise();
		Matrix3 mat;
		mat.SetColumn(0, nodes[locs[i].nx].smoothpos-nodes[locs[i].ref].smoothpos);
		mat.SetColumn(1, nodes[locs[i].ny].smoothpos-nodes[locs[i].ref].smoothpos);
//		mat.SetColumn(2, nodes[locs[i].nz].smoothpos-nodes[locs[i].ref].smoothpos);
		mat.SetColumn(2, vz);
		mat=mat.Inverse();

		//compute coordinates in the euclidian basis
		srcnormals[i]=mat*(orientation*srcnormals[i]);
	}


	LOG("FLEXBODY ready");

}
示例#4
0
int main()
{
  std::cout.setf(std::ios::left);

  compare(EXPR1, TOSTRING(EXPR1));
  compare(EXPR2, TOSTRING(EXPR2));
  compare(EXPR3, TOSTRING(EXPR3));
  compare(EXPR4, TOSTRING(EXPR4));
  compare(EXPR5, TOSTRING(EXPR5));
  compare(EXPR6, TOSTRING(EXPR6));
  compare(EXPR7, TOSTRING(EXPR7));
  compare(EXPR8, TOSTRING(EXPR8));
  compare(EXPR9, TOSTRING(EXPR9));
  compare(EXPRa, TOSTRING(EXPRa));
  compare(EXPRb, TOSTRING(EXPRb));

  if (failed != 0)
  {
    std::cerr << failed << " test(s) failed!" << std::endl;
    return 1;
  }

  std::cout << "All tests passed successfully!" << std::endl;
  return 0;
}
示例#5
0
void ModulePromGroup::on_translate(double x, double y) {
	set_property("posx", TOSTRING((int)(x)));
	set_property("posy", TOSTRING((int)(y)));
	fire_change_event();
}
示例#6
0
//------------------------------------------------------------------------------
// Name: read_settings
// Desc: read in the options from the file
//------------------------------------------------------------------------------
void Configuration::read_settings() {

#ifdef Q_OS_WIN32
	const QString default_font = QFont("Courier New", 8).toString();
#elif defined(Q_OS_MACX)
	const QString default_font = QFont("Courier New", 10).toString();
#else
	const QString default_font = QFont("Monospace", 8).toString();
#endif


#ifdef DEFAULT_PLUGIN_PATH
	const QString default_plugin_path = TOSTRING(DEFAULT_PLUGIN_PATH);
#else
	const QString edb_lib_dir=QCoreApplication::applicationDirPath()+(EDB_IS_64_BIT ? "/../lib64/edb" : "/../lib/edb");
	const QString edb_binary_dir=QCoreApplication::applicationDirPath();
	// If the binary is in its installation directory, then look for plugins in their installation directory
	// Otherwise assume that we are in build directory, so the plugins are in the same directory as the binary
	const QString default_plugin_path = QRegExp(".*/bin/?$").exactMatch(edb_binary_dir) ? edb_lib_dir : edb_binary_dir;
#endif

	QSettings settings;

	settings.beginGroup("General");
	close_behavior = static_cast<CloseBehavior>(settings.value("close_behavior").value<uint>());
	settings.endGroup();

	settings.beginGroup("Appearance");
	stack_font             = settings.value("appearance.stack.font", default_font).value<QString>();
	data_font              = settings.value("appearance.data.font", default_font).value<QString>();
	registers_font         = settings.value("appearance.registers.font", default_font).value<QString>();
	disassembly_font       = settings.value("appearance.disassembly.font", default_font).value<QString>();
	data_show_address      = settings.value("appearance.data.show_address.enabled", true).value<bool>();
	data_show_hex          = settings.value("appearance.data.show_hex.enabled", true).value<bool>();
	data_show_ascii        = settings.value("appearance.data.show_ascii.enabled", true).value<bool>();
	data_show_comments     = settings.value("appearance.data.show_comments.enabled", true).value<bool>();
	data_word_width        = settings.value("appearance.data.word_width", 1).value<int>();
	data_row_width         = settings.value("appearance.data.row_width", 16).value<int>();
	show_address_separator = settings.value("appearance.address_colon.enabled", true).value<bool>();
	settings.endGroup();

	settings.beginGroup("Debugging");
	initial_breakpoint   = static_cast<InitialBreakpoint>(settings.value("debugger.initial_breakpoint", MainSymbol).value<uint>());
	warn_on_no_exec_bp   = settings.value("debugger.BP_NX_warn.enabled", true).value<bool>();
	find_main            = settings.value("debugger.find_main.enabled", true).value<bool>();
	min_string_length    = settings.value("debugger.string_min", 4).value<uint>();
	tty_enabled          = settings.value("debugger.terminal.enabled", true).value<bool>();
	tty_command          = settings.value("debugger.terminal.command", "/usr/bin/xterm").value<QString>();
	remove_stale_symbols = settings.value("debugger.remove_stale_symbols.enabled", true).value<bool>();
	disableASLR			 = settings.value("debugger.disableASLR.enabled", false).value<bool>();
	disableLazyBinding	 = settings.value("debugger.disableLazyBinding.enabled", false).value<bool>();
	settings.endGroup();

	settings.beginGroup("Disassembly");
	syntax                = static_cast<Syntax>(settings.value("disassembly.syntax", Intel).value<uint>());
	syntax_highlighting_enabled = settings.value("disassembly.syntax_highlighting_enabled", true).value<bool>();
	zeros_are_filling     = settings.value("disassembly.zeros_are_filling.enabled", true).value<bool>();
	uppercase_disassembly = settings.value("disassembly.uppercase.enabled", false).value<bool>();
	small_int_as_decimal  = settings.value("disassembly.small_int_as_decimal.enabled", false).value<bool>();
	tab_between_mnemonic_and_operands=settings.value("disassembly.tab_between_mnemonic_and_operands.enabled", false).value<bool>();
	show_local_module_name_in_jump_targets = settings.value("disassembly.show_local_module_name_in_jump_targets.enabled", true).value<bool>();
	show_symbolic_addresses = settings.value("disassembly.show_symbolic_addresses.enabled", true).value<bool>();
	simplify_rip_relative_targets = settings.value("disassembly.simplify_rip_relative_targets.enabled", true).value<bool>();
	settings.endGroup();

	settings.beginGroup("Directories");
#if QT_VERSION >= 0x050000
	QStringList cacheDirectories = QStandardPaths::standardLocations(QStandardPaths::CacheLocation);
	QString cacheDirectory = !cacheDirectories.isEmpty() ? cacheDirectories[0] : QString();
#else
	QString cacheDirectory = QDesktopServices::storageLocation(QDesktopServices::CacheLocation);
#endif
	QString defaultSymbolPath = QString("%1/%2").arg(cacheDirectory, "symbols");
	QString defaultSessionPath = QString("%1/%2").arg(cacheDirectory, "sessions");
	
	symbol_path  = settings.value("directory.symbol.path", defaultSymbolPath).value<QString>();
	plugin_path  = settings.value("directory.plugin.path", default_plugin_path).value<QString>();
	session_path = settings.value("directory.session.path", defaultSessionPath).value<QString>();	
	settings.endGroup();

	settings.beginGroup("Exceptions");
	enable_signals_message_box=settings.value("signals.show_message_box.enabled", true).value<bool>();
	settings.endGroup();

	// normalize values
	if(data_word_width != 1 && data_word_width != 2 && data_word_width != 4 && data_word_width != 8) {
		data_word_width = 1;
	}

	if(data_row_width != 1 && data_row_width != 2 && data_row_width != 4 && data_row_width != 8 && data_row_width != 16) {
		data_row_width = 16;
	}
	
	// Init capstone to some default settings
	CapstoneEDB::init(EDB_IS_64_BIT);
	CapstoneEDB::Formatter::FormatOptions options = edb::v1::formatter().options();
	options.capitalization = uppercase_disassembly ? CapstoneEDB::Formatter::UpperCase : CapstoneEDB::Formatter::LowerCase;
	options.smallNumFormat = small_int_as_decimal  ? CapstoneEDB::Formatter::SmallNumAsDec : CapstoneEDB::Formatter::SmallNumAsHex;
	options.syntax=static_cast<CapstoneEDB::Formatter::Syntax>(syntax);
	options.tabBetweenMnemonicAndOperands=tab_between_mnemonic_and_operands;
	options.simplifyRIPRelativeTargets=simplify_rip_relative_targets;
	edb::v1::formatter().setOptions(options);	
}
示例#7
0
void LinkPromLink::on_change() {
	link->annotations.set("bezier_x2", TOSTRING(component->b->x2));
	link->annotations.set("bezier_y2", TOSTRING(component->b->y2));
	link->annotations.set("bezier_x3", TOSTRING(component->b->x3));
	link->annotations.set("bezier_y3", TOSTRING(component->b->y3));
}
示例#8
0
#define TOSTRING(x) STRINGIFY(x)

#define DEFAULT_DEMUX_DEV "/dev/dvb/adapter0/demux0"
#define DEFAULT_TIMEOUT 10

struct epgdump_s glob;

const char *argp_program_version = PACKAGE_STRING;
const char *argp_program_bug_address = "<" PACKAGE_BUGREPORT ">";
static char args_doc[] = "[-a NUM | -d DEV] [-t NUM]";
static char doc[] = "Tool to dump EGP data fom MPEG-TS stream.";

static struct argp_option options[] = {
	{"adapter",      'a', "NUM",   0, "Use /dev/dvb/adapterNUM/demux0 DVB adapter (-a and -d are mutually exclusive)." },
	{"device",       'd', "DEV",   0, "Use DEV as DVB demux device (default: " DEFAULT_DEMUX_DEV ")." },
	{"timeout",      't', "INT",   0, "Timeout after INT seconds if no EPG data availabale (default: " TOSTRING(DEFAULT_TIMEOUT) ")." },
	{"current-only", 'c',     0,   0, "Print only current (actual) TS EPG data (-o and -c are mutually exclusive)." },
	{"other-only",   'o',     0,   0, "Print only other TS EPG data (-o and -c are mutually exclusive)." },
	{ 0 }
};

static error_t parse_opt (int key, char *arg, struct argp_state *state);
static struct argp argp = { options, parse_opt, args_doc, doc };

void critical_error(const char *format, ...)
{
	va_list pvar;

	va_start(pvar, format);
	vfprintf(stderr, format, pvar);
	va_end(pvar);
示例#9
0
int main(int argc, char *argv[])
{
 char opt;
 static struct option long_options[] =
 {
  {"item", 0, 0, 'i'},
  {"monster", 0, 0, 'm'},
  {"spell", 0, 0, 's'},
  {"map", 1, 0, 'p'},
  {"editmap", 1, 0, 'e'},
  {"ascii", 0, 0, 'a'},
  {"xml", 1, 0, 'x'},
  {"multiplier", 1, 0, 'u'},
  {0, 0, 0, 0}
 };

 bool utf8 = true;
 int mode = MODE_STANDARD;
 char *mapFile = NULL;
 char *xmlFile = NULL;
 int multiplier = 0;
 std::string libDir(TOSTRING(BTBUILDERDIR));
 while ((opt = getopt_long(argc,argv,"imsap:x:e:l:u:", long_options, NULL)) != EOF)
 {
  switch (opt)
  {
   case 'i':
    mode = MODE_ITEM;
    break;
   case 'm':
    mode = MODE_MONSTER;
    break;
   case 's':
    mode = MODE_SPELL;
    break;
   case 'p':
    mode = MODE_MAP;
    if (optarg)
    {
     mapFile = strdup(optarg);
    }
    break;
   case 'e':
    mode = MODE_EDITMAP;
    if (optarg)
    {
     mapFile = strdup(optarg);
    }
    break;
   case 'l':
    if (optarg)
    {
     libDir = optarg;
    }
    break;
   case 'a':
    utf8 = false;
    break;
   case 'x':
    if (optarg)
    {
     xmlFile = strdup(optarg);
    }
    break;
   case 'u':
    if (optarg)
    {
     multiplier = atol(optarg);
    }
    break;
   default:
    break;
  }
 }

 BTMainScreen mainScreen(argv[0], libDir, multiplier);
 if (optind >= argc)
 {
  if (mode != MODE_STANDARD)
   return 0;
  mainScreen.run();
  return 0;
 }
 else if (mode == MODE_STANDARD)
 {
  std::string moduleFile("module/");
  moduleFile += argv[optind];
  moduleFile += ".xml";
  mainScreen.runModule(moduleFile);
  return 0;
 }
 else if (mode == MODE_EDITMAP)
 {
  std::string moduleFile("module/");
  moduleFile += argv[optind];
  moduleFile += ".xml";
  mainScreen.editModule(moduleFile, mapFile);
  return 0;
 }
 std::string moduleFile("module/");
 moduleFile += argv[optind];
 moduleFile += ".xml";
 BTModule module;
 mainScreen.loadModule(moduleFile, module);
 BTGame game(&module);
 BTFactory<BTMonster> &monList(game.getMonsterList());
 BTFactory<BTItem> &itmList(game.getItemList());
 BTFactory<BTSpell, BTSpell1> &splList(game.getSpellList());
 int i;
 if (mode == MODE_MONSTER)
 {
  if (xmlFile)
  {
   monList.save(xmlFile);
  }
  else
  {
   for (i = 0; i < monList.size(); i++)
   {
    BTMonster &mon(monList[i]);
    printf("Name: %s\n", mon.getName().c_str());
    printf("Illusion: %s   Base armor class: %d\n",
      (mon.isIllusion() ? "Yes" : "No"), (mon.getAc() - 10) * -1);
    printf("Level: %d   Thaumaturgical resistance: %d\n", mon.getLevel(),
      mon.getMagicResistance());
    printf("Starting distance (*10'): %d   Moves per round: %d\n",
      mon.getStartDistance(), mon.getMove());
    printf("Hit points: %dd%d   Combat options: ", mon.getHp().getNumber(),
      mon.getHp().getType());
    IShort combatAction = mon.getCombatAction(0);
    for (int a = 1; a < 4; ++a)
     if (combatAction != mon.getCombatAction(a))
      combatAction = -1;
    if (-1 == combatAction)
     printf("Multiple\n");
    else
     printf("%s\n", combatActions[combatAction]);
    printf("Rate of attacks: %d   Damage dice: %dd%d\n",
      mon.getRateAttacks(), mon.getMeleeDamage().getNumber(),
      mon.getMeleeDamage().getType());
    printf("Extra damage: %s\n", extraDamage[mon.getMeleeExtra()]);
    printf("Attack message: <monster> %s <opponent>\n", mon.getMeleeMessage());
    printf("Extra ranged attack information -\n");
    printf("   Type: %s", rangedTypes[mon.getRangedType()]);
    switch (mon.getRangedType())
    {
     case BTRANGEDTYPE_MAGIC:
      printf(": %s", splList[mon.getRangedSpell()].getCode());
     case BTRANGEDTYPE_FOE:
     case BTRANGEDTYPE_GROUP:
      printf("   Message: <monster> %s <opponent>\n", mon.getRangedMessage());
      printf("   Damage: %dd%d   Extra damage: %s   Range: %d",
        mon.getRangedDamage().getNumber(),  mon.getRangedDamage().getType(),
        extraDamage[mon.getRangedExtra()], mon.getRange());
      break;
     default:
      break;
    }
    printf("\n");
    printf("Upper limit appearing: %d  Gold: %dd%d   Picture number: %d\n",
      mon.getMaxAppearing(), mon.getGold().getNumber(),
      mon.getGold().getType(), mon.getPicture());
    printf("\n");
   }
  }
 }
 else if (mode == MODE_SPELL)
 {
  if (xmlFile)
  {
   splList.save(xmlFile);
  }
  else
  {
   BTSpellListCompare compare;
   BTSortedFactory<BTSpell, BTSpell1> sortedSplList(&splList, &compare);
   IShort caster = -1;
   IShort level = -1;
   for (i = 0; i < sortedSplList.size(); i++)
   {
    BTSpell &mon(sortedSplList[i]);
    if ((caster != mon.getCaster()) || (level != mon.getLevel()))
    {
     if (caster != mon.getCaster())
     {
      caster = mon.getCaster();
      BTJobList& jobList = BTGame::getGame()->getJobList();
      int j;
      for (j = 0; j < jobList.size(); ++j)
      {
       if (jobList[j]->getSkill(caster) != NULL)
        break;
      }
      printf("Class:  %s\n", ((j < jobList.size()) ? BTGame::getGame()->getJobList()[j]->name : "Unknown"));
     }
     level = mon.getLevel();
     printf("Level: %d\n\n", level);
    }
    printf("Name: %s\n", mon.getName().c_str());
    printf("Code: %s\n", mon.getCode());
    printf("Points: %d   Range: %d   Extra range: %s\n", mon.getSp(),
      mon.getRange() * 10, effectiveRanges[mon.getEffectiveRange()]);
    printf("Target: %s\n", areaEffect[mon.getArea()]);
    printf("Effect: %s <target>\n", mon.getEffect());
    printf("Duration: %s\n", durations[mon.getDuration()]);
    printf("%s", mon.describeManifest().data());
/*    printf("Type: %s", spellTypes[mon.getType()]);
    switch (mon.getType())
    {
     case BTSPELLTYPE_SUMMONILLUSION:
     case BTSPELLTYPE_SUMMONMONSTER:
      printf("   Name: %s", monList[mon.getExtra()].getName().c_str());
      break;
     case BTSPELLTYPE_ARMORBONUS:
     case BTSPELLTYPE_HITBONUS:
      printf("   Bonus: %d", mon.getExtra());
      break;
     case BTSPELLTYPE_PUSH:
      printf("   Distance: %d", mon.getExtra());
      break;
     case BTSPELLTYPE_REGENBARD:
      printf("   Amount: %d", mon.getExtra());
      break;
     default:
      break;
    }
    printf("\nDice: %dd%d   Duration: %s\n", mon.getDice().getNumber(),
      mon.getDice().getType(), durations[mon.getDuration()]);
*/    printf("\n");
   }
  }
 }
 else if (mode == MODE_ITEM)
 {
  if (xmlFile)
  {
   itmList.save(xmlFile);
  }
  else
  {
   for (i = 0; i < itmList.size(); i++)
   {
    BTItem &mon(itmList[i]);
    printf("Name: %s\n", mon.getName().c_str());
    printf("Type: %s\n", itemTypes[mon.getType()]);
    printf("Price: %d   User class: Multiple\n", mon.getPrice());
    printf("Armor bonus: %d   Hit bonus: %d\n", mon.getArmorPlus(),
      mon.getHitPlus());
    printf("Damage dice: %dd%d\n", mon.getDamage().getNumber(),
      mon.getDamage().getType());
    printf("Extra special damage: %s   Special damage likelihood: %d%%\n",
      extraDamage[mon.getXSpecial()], mon.getChanceXSpecial());
    if (BTTIMESUSABLE_UNLIMITED == mon.getTimesUsable())
     printf("Times useable: (unlimited)");
    else
     printf("Times useable: %d", mon.getTimesUsable());
    printf("   Spell cast: %s\n",
      ((mon.getSpellCast() == BTITEMCAST_NONE) ? "(none)" :
      splList[mon.getSpellCast()].getName().c_str()));
    printf("Cause: <member> %s <opponent>\n", mon.getCause());
    printf("Effect: %s <damage>\n", mon.getEffect());
    printf("\n");
   }
  }
 }
 else if (mode == MODE_MAP)
 {
  int x, y;
  IShort index;
  if (mapFile)
   game.loadMap(mapFile);
  BTMap &gameMap = *game.getMap();
  if (xmlFile)
  {
   XMLSerializer parser;
   parser.add("map", &gameMap);
   parser.write(xmlFile, true);
  }
  else
  {
   printf("Name: %s\n", gameMap.getName());
   printf("Type: %s   Level: %d\n", game.getPsuedo3DConfigList().getName(gameMap.getType()).c_str(), gameMap.getLevel());
   printf("Monster difficulty: %d   Chance of encounter: %d%%\n", gameMap.getMonsterLevel(), gameMap.getMonsterChance());
   printf("File: %s\n\n", gameMap.getFilename());
   for (y = 0; y < gameMap.getYSize(); y++)
   {
    printf(" ");
    for (x = 0; x < gameMap.getXSize(); x++)
    {
     index = 0;
     if ((y > 0) && (gameMap.getSquare(y - 1, x).getWall(BTDIRECTION_WEST) > 0))
     {
      index += 1 << BTDIRECTION_NORTH;
     }
     if ((x > 0) && (gameMap.getSquare(y, x - 1).getWall(BTDIRECTION_NORTH) > 0))
     {
      index += 1 << BTDIRECTION_WEST;
     }
     if (gameMap.getSquare(y, x).getWall(BTDIRECTION_NORTH) > 0)
     {
      index += 1 << BTDIRECTION_EAST;
     }
     if (gameMap.getSquare(y, x).getWall(BTDIRECTION_WEST) > 0)
     {
      index += 1 << BTDIRECTION_SOUTH;
     }
     if (utf8)
      printf("%s%s", cornerWallsUTF8[index], upperWallsUTF8[gameMap.getSquare(y, x).getWall(BTDIRECTION_NORTH)]);
     else
      printf("%c%c", cornerWalls[index], upperWalls[gameMap.getSquare(y, x).getWall(BTDIRECTION_NORTH)]);
    }
    index = 0;
    if ((y > 0) && (gameMap.getSquare(y - 1, gameMap.getXSize() - 1).getWall(BTDIRECTION_EAST) > 0))
    {
     index += 1 << BTDIRECTION_NORTH;
    }
    if (gameMap.getSquare(y, gameMap.getXSize() - 1).getWall(BTDIRECTION_NORTH) > 0)
    {
     index += 1 << BTDIRECTION_WEST;
    }
    if (gameMap.getSquare(y, gameMap.getXSize() - 1).getWall(BTDIRECTION_EAST) > 0)
    {
     index += 1 << BTDIRECTION_SOUTH;
    }
    if (utf8)
     printf("%s \n", cornerWallsUTF8[index]);
    else
     printf("%c \n", cornerWalls[index]);
    printf(" ");
    for (x = 0; x < gameMap.getXSize(); x++)
    {
     index = gameMap.getSquare(y, x).getSpecial();
     if (utf8)
      printf("%s%c", sideWallsUTF8[gameMap.getSquare(y, x).getWall(BTDIRECTION_WEST)],
        (index < 0 ) ? ' ' : ((index < 26) ? 'A' + index : 'a' - 26 + index));
     else
      printf("%c%c", sideWalls[gameMap.getSquare(y, x).getWall(BTDIRECTION_WEST)],
        (index < 0 ) ? ' ' : ((index < 26) ? 'A' + index : 'a' - 26 + index));
    }
    if (utf8)
     printf("%s \n", sideWallsUTF8[gameMap.getSquare(y, gameMap.getXSize() - 1).getWall(BTDIRECTION_EAST)]);
    else
     printf("%c \n", sideWalls[gameMap.getSquare(y, gameMap.getXSize() - 1).getWall(BTDIRECTION_EAST)]);
   }
   printf(" ");
   for (x = 0; x < gameMap.getXSize(); x++)
   {
    index = 0;
    if (gameMap.getSquare(gameMap.getYSize() - 1, x).getWall(BTDIRECTION_WEST) > 0)
    {
     index += 1 << BTDIRECTION_NORTH;
    }
    if ((x > 0) && (gameMap.getSquare(gameMap.getYSize() - 1, x - 1).getWall(BTDIRECTION_SOUTH) > 0))
    {
     index += 1 << BTDIRECTION_WEST;
    }
    if (gameMap.getSquare(gameMap.getYSize() - 1, x).getWall(BTDIRECTION_SOUTH) > 0)
    {
     index += 1 << BTDIRECTION_EAST;
    }
    if (utf8)
     printf("%s%s", cornerWallsUTF8[index], upperWallsUTF8[gameMap.getSquare(gameMap.getYSize() - 1, x).getWall(BTDIRECTION_SOUTH)]);
    else
     printf("%c%c", cornerWalls[index], upperWalls[gameMap.getSquare(gameMap.getYSize() - 1, x).getWall(BTDIRECTION_SOUTH)]);
   }
   index = 0;
   if (gameMap.getSquare(gameMap.getYSize() - 1, gameMap.getXSize() - 1).getWall(BTDIRECTION_EAST) > 0)
   {
    index += 1 << BTDIRECTION_NORTH;
   }
   if (gameMap.getSquare(gameMap.getYSize() - 1, gameMap.getXSize() - 1).getWall(BTDIRECTION_SOUTH) > 0)
   {
    index += 1 << BTDIRECTION_WEST;
   }
   if (utf8)
    printf("%s \n", cornerWallsUTF8[index]);
   else
    printf("%c \n", cornerWalls[index]);
   printf("\nDefined special squares:\n\n\n");
   for (int i = 0; i < 30; i++)
   {
    const BTSpecial *sp = gameMap.getSpecial(i);
    if (NULL != sp)
    {
     printf("%c. ", (i < 26) ? 'A' + i : 'a' - 26 + i);
     sp->print(stdout);
     printf("\n");
    }
   }
  }
 }
 PHYSFS_deinit();
 return 0;
}
示例#10
0
#include <unistd.h>
#include <string.h>

#ifdef COLOR
#include <textcolor.h>
#endif

#define STRINGIFY(x) #x
#define TOSTRING(x) STRINGIFY(x)
#define LLU_CAST  (unsigned long long)

extern int pthread_setaffinity_np(pthread_t thread, size_t cpusetsize, const cpu_set_t *cpuset);

static char * sosearchpaths[] = {
#ifdef LIBPTHREAD
    TOSTRING(LIBPTHREAD),
#endif
    "/lib64/tls/libpthread.so.0",/* sles9 x86_64 */
    "libpthread.so.0",           /* Ubuntu */
    NULL
};


#ifdef COLOR
#define color_print(format,...) do { \
        color_on(BRIGHT, COLOR); \
        printf(format, ##__VA_ARGS__); \
        color_reset(); \
    } while(0)
#else
#define color_print(format,...) do { \
示例#11
0
int mosquitto_auth_plugin_version(void)
{
	fprintf(stderr, "*** auth-plug: backend=%s\n", TOSTRING(BACKEND));

	return MOSQ_AUTH_PLUGIN_VERSION;
}
static void mdlStart(SimStruct *S)
{   
	SFUNPRINTF("Starting Instance of %s.\n", TOSTRING(S_FUNCTION_NAME));
	// init ROS if not yet done.
	initROS(S);

	void** vecPWork = ssGetPWork(S);

	ros::NodeHandle nodeHandle(ros::this_node::getName());

	// get base service name strings
	size_t buflen = mxGetN((ssGetSFcnParam(S, 1)))*sizeof(mxChar)+1;
	char* base_name = (char*)mxMalloc(buflen);
	mxGetString((ssGetSFcnParam(S, 1)), base_name, buflen);

	const std::string start_name = std::string(base_name) + "/simRosStartSimulation";
	ros::ServiceClient* start_client =
			new ros::ServiceClient(nodeHandle.serviceClient<vrep_common::simRosStartSimulation>(start_name));
	vecPWork[0] = start_client;
	if (!start_client->exists()){
		ssSetErrorStatus(S,"Start service does not exist!");
	}

	const std::string stop_name = std::string(base_name) + "/simRosStopSimulation";
	ros::ServiceClient* stop_client =
			new ros::ServiceClient(nodeHandle.serviceClient<vrep_common::simRosStopSimulation>(stop_name));
	vecPWork[1] = stop_client;
	if (!stop_client->exists()){
		ssSetErrorStatus(S,"Stop service does not exist!");
	}

	const std::string synchronous_name = std::string(base_name) + "/simRosSynchronous";
	ros::ServiceClient* synchronous_client =
			new ros::ServiceClient(nodeHandle.serviceClient<vrep_common::simRosSynchronous>(synchronous_name));
	vecPWork[2] = synchronous_client;
	if (!synchronous_client->exists()){
		ssSetErrorStatus(S,"Synchronous service does not exist!");
	}

	const std::string trigger_name = std::string(base_name) + "/simRosSynchronousTrigger";
	ros::ServiceClient* trigger_client =
			new ros::ServiceClient(nodeHandle.serviceClient<vrep_common::simRosSynchronousTrigger>(trigger_name));
	vecPWork[3] = trigger_client;
	if (!trigger_client->exists()){
		ssSetErrorStatus(S,"Trigger service does not exist!");
	}

	const std::string info_name = std::string(base_name) + "/simRosGetInfo";
	ros::ServiceClient* info_client =
			new ros::ServiceClient(nodeHandle.serviceClient<vrep_common::simRosGetInfo>(info_name));
	if (!info_client->exists()){
		ssSetErrorStatus(S,"Info service does not exist!");
	}

	const std::string parameter_name = std::string(base_name) + "/simRosSetFloatingParameter";
	ros::ServiceClient* parameter_client =
			new ros::ServiceClient(nodeHandle.serviceClient<vrep_common::simRosSetFloatingParameter>(parameter_name));
	if (!parameter_client->exists()){
		ssSetErrorStatus(S,"Set parameter service does not exist!");
	}
	mxFree(base_name);

	// Set V-Rep time step to this block time step
	const real_T tSim = mxGetScalar(ssGetSFcnParam(S, 0));
	vrep_common::simRosSetFloatingParameter paramSrv;
	paramSrv.request.parameter = sim_floatparam_simulation_time_step;
	paramSrv.request.parameterValue = tSim;
	parameter_client->call(paramSrv);

	if (paramSrv.response.result == -1){
		ssSetErrorStatus(S,"Error setting V-REP simulation time step.");
	}

	vrep_common::simRosGetInfo infoSrv;
	info_client->call(infoSrv);
	const real_T vrepTimeStep = ROUND(infoSrv.response.timeStep*1e6)*1e-6;

	if (fabs(vrepTimeStep-tSim) > 1e-5){
		char str[100];
		sprintf(str, "V-REP time step (%e) is different from block time step (%e).", vrepTimeStep, tSim);
		ssSetErrorStatus(S,str);
	}

	// Set synchronous mode
	vrep_common::simRosSynchronous syncSrv;
	syncSrv.request.enable = true;
	synchronous_client->call(syncSrv);
	if (syncSrv.response.result == -1){
		ssSetErrorStatus(S,"Error setting V-REP synchronous simulation mode.");
	}

	// Start V-Rep simulation
	vrep_common::simRosStartSimulation startSrv;
	start_client->call(startSrv);
	if (startSrv.response.result == -1){
		ssSetErrorStatus(S,"Error starting V-REP simulation.");
	}

	// Subscribe to all the topics to wait
	size_t wait_buflen = mxGetN((ssGetSFcnParam(S, 2)))*sizeof(mxChar)+1;
	char* wait_name = (char*)mxMalloc(wait_buflen);
	mxGetString((ssGetSFcnParam(S, 2)), wait_name, wait_buflen);

	int_T nWaitTopic = 0;
	char* topic = strtok(wait_name, TOPIC_SEPARATORS);
	while(topic != NULL){
		GenericSubscriber<topic_tools::ShapeShifter>* sub
			= new GenericSubscriber<topic_tools::ShapeShifter>(nodeHandle, topic, 1);
		vecPWork[4+nWaitTopic] = sub;
		nWaitTopic++;
		topic = strtok (NULL, TOPIC_SEPARATORS);
	}

	if (nWaitTopic>0){
		ros::AsyncSpinner* spinner = new ros::AsyncSpinner(nWaitTopic);
		spinner->start();
		vecPWork[4+nWaitTopic] = spinner;
		ssGetIWork(S)[0] = nWaitTopic;
	}

	mxFree(wait_name);

}
//------------------------------------------------------------------------------
// Name: read_settings
// Desc: read in the options from the file
//------------------------------------------------------------------------------
void Configuration::read_settings() {

#ifdef Q_OS_WIN32
	const QString default_font = QFont("Courier New", 8).toString();
#elif defined(Q_OS_MACX)
	const QString default_font = QFont("Courier New", 10).toString();
#else
	const QString default_font = QFont("Monospace", 8).toString();
#endif


#ifdef DEFAULT_PLUGIN_PATH
	const QString default_plugin_path = TOSTRING(DEFAULT_PLUGIN_PATH);
#else
	const QString edb_lib_dir=QCoreApplication::applicationDirPath()+(EDB_IS_64_BIT ? "/../lib64/edb" : "/../lib/edb");
	const QString edb_binary_dir=QCoreApplication::applicationDirPath();
	// If the binary is in its installation directory, then look for plugins in their installation directory
	// Otherwise assume that we are in build directory, so the plugins are in the same directory as the binary
	const QString default_plugin_path = QRegExp(".*/bin/?$").exactMatch(edb_binary_dir) ? edb_lib_dir : edb_binary_dir;
#endif

	QSettings settings;

	settings.beginGroup("General");
	close_behavior = static_cast<CloseBehavior>(settings.value("close_behavior").value<uint>());
	settings.endGroup();

	settings.beginGroup("Appearance");
	stack_font             = settings.value("appearance.stack.font", default_font).value<QString>();
	data_font              = settings.value("appearance.data.font", default_font).value<QString>();
	registers_font         = settings.value("appearance.registers.font", default_font).value<QString>();
	disassembly_font       = settings.value("appearance.disassembly.font", default_font).value<QString>();
	data_show_address      = settings.value("appearance.data.show_address.enabled", true).value<bool>();
	data_show_hex          = settings.value("appearance.data.show_hex.enabled", true).value<bool>();
	data_show_ascii        = settings.value("appearance.data.show_ascii.enabled", true).value<bool>();
	data_show_comments     = settings.value("appearance.data.show_comments.enabled", true).value<bool>();
	data_word_width        = settings.value("appearance.data.word_width", 1).value<int>();
	data_row_width         = settings.value("appearance.data.row_width", 16).value<int>();
	show_address_separator = settings.value("appearance.address_colon.enabled", true).value<bool>();
	settings.endGroup();

	settings.beginGroup("Debugging");
	initial_breakpoint   = static_cast<InitialBreakpoint>(settings.value("debugger.initial_breakpoint", MainSymbol).value<uint>());
	warn_on_no_exec_bp   = settings.value("debugger.BP_NX_warn.enabled", true).value<bool>();
	find_main            = settings.value("debugger.find_main.enabled", true).value<bool>();
	min_string_length    = settings.value("debugger.string_min", 4).value<uint>();
	tty_enabled          = settings.value("debugger.terminal.enabled", true).value<bool>();
	tty_command          = settings.value("debugger.terminal.command", "/usr/bin/xterm").value<QString>();
	remove_stale_symbols = settings.value("debugger.remove_stale_symbols.enabled", true).value<bool>();
	settings.endGroup();

	settings.beginGroup("Disassembly");
	syntax                = static_cast<Syntax>(settings.value("disassembly.syntax", Intel).value<uint>());
	zeros_are_filling     = settings.value("disassembly.zeros_are_filling.enabled", true).value<bool>();
	uppercase_disassembly = settings.value("disassembly.uppercase.enabled", false).value<bool>();
	small_int_as_decimal  = settings.value("disassembly.small_int_as_decimal.enabled", false).value<bool>();
	settings.endGroup();

	settings.beginGroup("Directories");
	symbol_path  = settings.value("directory.symbol.path", QString()).value<QString>();
	plugin_path  = settings.value("directory.plugin.path", default_plugin_path).value<QString>();
	session_path = settings.value("directory.session.path", QString()).value<QString>();
	settings.endGroup();

	// normalize values
	if(data_word_width != 1 && data_word_width != 2 && data_word_width != 4 && data_word_width != 8) {
		data_word_width = 1;
	}

	if(data_row_width != 1 && data_row_width != 2 && data_row_width != 4 && data_row_width != 8 && data_row_width != 16) {
		data_row_width = 16;
	}
	
	// Init capstone to some default settings
	CapstoneEDB::init(EDB_IS_64_BIT);
	CapstoneEDB::Formatter::FormatOptions options = edb::v1::formatter().options();
	options.capitalization = uppercase_disassembly ? CapstoneEDB::Formatter::UpperCase : CapstoneEDB::Formatter::LowerCase;
	options.smallNumFormat = small_int_as_decimal  ? CapstoneEDB::Formatter::SmallNumAsDec : CapstoneEDB::Formatter::SmallNumAsHex;
	options.syntax=static_cast<CapstoneEDB::Formatter::Syntax>(syntax);
	edb::v1::formatter().setOptions(options);	
}
示例#14
0
            //ERRNO_PRINT;
            ERROR_PRINT(Failed to execute the daemon '%s'\n, exeprog);
            exit(EXIT_FAILURE);
        }
    }
    else if (pid < 0)
    {
        ERROR_PRINT(Failed to fork access daemon for CPU %d, cpu_id);
        return pid;
    }

    EXIT_IF_ERROR(socket_fd = socket(AF_LOCAL, SOCK_STREAM, 0), socket() failed);

    address.sun_family = AF_LOCAL;
    address_length = sizeof(address);
    snprintf(address.sun_path, sizeof(address.sun_path), TOSTRING(LIKWIDSOCKETBASE) "-%d", pid);
    filepath = strdup(address.sun_path);

    res = connect(socket_fd, (struct sockaddr *) &address, address_length);
    while (res && timeout > 0)
    {
        usleep(2500);
        res = connect(socket_fd, (struct sockaddr *) &address, address_length);

        if (res == 0)
        {
            break;
        }

        timeout--;
        DEBUG_PRINT(DEBUGLEV_INFO, Still waiting for socket %s for CPU %d..., filepath, cpu_id);
示例#15
0
/*
 * Find unchanged files from a specified time from the DB
 * Input:
 *      query_callback  :       query callback fuction to handle
 *                              result records from the query
 *      for_time        :        Time from where the file/s are not changed
 * */
int
gf_sqlite3_find_unchanged_for_time (void *db_conn,
                                        gf_query_callback_t query_callback,
                                        void *query_cbk_args,
                                        gfdb_time_t *for_time)
{
        int ret                                 =       -1;
        char *query_str                         =       NULL;
        gf_sql_connection_t *sql_conn           =       db_conn;
        sqlite3_stmt *prep_stmt                 =       NULL;
        uint64_t  for_time_usec                 =       0;
        char *base_query_str                    =       NULL;

        CHECK_SQL_CONN (sql_conn, out);
        GF_VALIDATE_OR_GOTO(GFDB_STR_SQLITE3, query_callback, out);

        ret = gf_get_basic_query_stmt (&base_query_str);
        if (ret <= 0) {
                goto out;
        }

        ret = gf_asprintf (&query_str, "%s AND "
                /*First condition: For writes*/
                "( ((" GF_COL_TB_WSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_WMSEC ") <= ? )"
                " AND "
                /*Second condition: For reads*/
                "((" GF_COL_TB_RWSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_RWMSEC ") <= ?) )", base_query_str);

        if (ret < 0) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0, LG_MSG_QUERY_FAILED,
                        "Failed to create query statement");
                query_str = NULL;
                goto out;
        }

        for_time_usec = gfdb_time_2_usec (for_time);

        ret = sqlite3_prepare (sql_conn->sqlite3_db_conn, query_str, -1,
                               &prep_stmt, 0);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_PREPARE_FAILED, "Failed to prepare statment %s :"
                        " %s", query_str,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind write wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 1, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed to bind for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind read wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 2, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed to bind for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Execute the query*/
        ret = gf_sql_query_function (prep_stmt, query_callback, query_cbk_args);
        if (ret) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0, LG_MSG_QUERY_FAILED,
                        "Failed Query %s", query_str);
                goto out;
        }

        ret = 0;
out:
        sqlite3_finalize (prep_stmt);
        GF_FREE (base_query_str);
        GF_FREE (query_str);
        return ret;
}
示例#16
0
#define OBJECT_BINDING 0
#define MATRIX_BINDING 1
#define VISIBILITY_BINDING 2

//#define NO_GLSL_BARRIER

static const char* shader =
"#version 430\n"
"struct Object {\n"
"  uint matrix;\n"
"  vec4 lowerLeft;\n"
"  vec4 extent;\n"
"};\n"
"\n"
"shared uint sharedVisible[" TOSTRING(WORKGROUP_SIZE) "];\n"
"\n"
"layout( std430, binding = " TOSTRING(OBJECT_BINDING) ") buffer Objects {\n"
"  Object objects[];\n"
"};\n"
"layout( std430, binding = " TOSTRING(MATRIX_BINDING) " ) buffer Matrices {\n"
"  mat4 matrices[];\n"
"};\n"
"layout( std430, binding = " TOSTRING(VISIBILITY_BINDING) " ) buffer BufferVisible {\n"
"  uint visible[];\n"
"};\n"
#if defined(NO_GLSL_BARRIER)
"layout( local_size_x = 32, local_size_y = 1, local_size_z = 1) in;\n"
#else
"layout( local_size_x = " TOSTRING(WORKGROUP_SIZE) ", local_size_y = 1, local_size_z = 1) in;\n"
#endif
示例#17
0
/*
 * Find recently changed files with a specific frequency from the DB
 * Input:
 *      db_conn         :       db connection object
 *      query_callback  :       query callback fuction to handle
 *                              result records from the query
 *      from_time       :       Time to define what is recent
 *      freq_write_cnt  :       Frequency thresold for write
 *      freq_read_cnt   :       Frequency thresold for read
 *      clear_counters  :       Clear counters (r/w) for all inodes in DB
 * */
int
gf_sqlite3_find_recently_changed_files_freq (void *db_conn,
                                        gf_query_callback_t query_callback,
                                        void *query_cbk_args,
                                        gfdb_time_t *from_time,
                                        int freq_write_cnt,
                                        int freq_read_cnt,
                                        gf_boolean_t clear_counters)
{
        int ret                                 =       -1;
        char *query_str                         =       NULL;
        gf_sql_connection_t *sql_conn           =       db_conn;
        sqlite3_stmt *prep_stmt                 =       NULL;
        uint64_t  from_time_usec                =       0;
        char *base_query_str                    =       NULL;

        CHECK_SQL_CONN (sql_conn, out);
        GF_VALIDATE_OR_GOTO(GFDB_STR_SQLITE3, query_callback, out);

        ret = gf_get_basic_query_stmt (&base_query_str);
        if (ret <= 0) {
                goto out;
        }
        ret = gf_asprintf (&query_str, "%s AND "
                /*First condition: For Writes*/
                "( ( ((" GF_COL_TB_WSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_WMSEC ") >= ? )"
                " AND "" (" GF_COL_TB_WFC " >= ? ) )"
                " OR "
                /*Second condition: For Reads */
                "( ((" GF_COL_TB_RWSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_RWMSEC ") >= ?)"
                " AND "" (" GF_COL_TB_RFC " >= ? ) ) )", base_query_str);

        if (ret < 0) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0, LG_MSG_QUERY_FAILED,
                        "Failed to create query statement");
                query_str = NULL;
                goto out;
        }

        from_time_usec = gfdb_time_2_usec (from_time);

        ret = sqlite3_prepare (sql_conn->sqlite3_db_conn, query_str, -1,
                                &prep_stmt, 0);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_PREPARE_FAILED, "Failed to prepare statment %s :"
                        " %s", query_str,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind write wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 1, from_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed to bind from_time_usec "
                        "%"PRIu64" : %s", from_time_usec,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind write frequency thresold*/
        ret = sqlite3_bind_int (prep_stmt, 2, freq_write_cnt);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed to bind freq_write_cnt "
                        "%d : %s", freq_write_cnt,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }


        /*Bind read wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 3, from_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed to bind from_time_usec "
                        "%"PRIu64" : %s", from_time_usec,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind read frequency thresold*/
        ret = sqlite3_bind_int (prep_stmt, 4, freq_read_cnt);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed to bind freq_read_cnt "
                        "%d : %s", freq_read_cnt,
                        sqlite3_errmsg (sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Execute the query*/
        ret = gf_sql_query_function (prep_stmt, query_callback, query_cbk_args);
        if (ret) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0, LG_MSG_QUERY_FAILED,
                        "Failed Query %s", query_str);
                goto out;
        }



        /*Clear counters*/
        if (clear_counters) {
                ret = gf_sql_clear_counters (sql_conn);
                if (ret) {
                        gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                                LG_MSG_CLEAR_COUNTER_FAILED, "Failed to clear"
                                " counters!");
                        goto out;
                }
        }
        ret = 0;
out:
        sqlite3_finalize (prep_stmt);
        GF_FREE (base_query_str);
        GF_FREE (query_str);
        return ret;
}
示例#18
0
文件: device.cpp 项目: nyue/embree
  Device::Device (const char* cfg, bool singledevice)
    : State(singledevice)
  {
    /* check CPU */
    if (!hasISA(ISA)) 
      throw_RTCError(RTC_UNSUPPORTED_CPU,"CPU does not support " ISA_STR);

    /* initialize global state */
    State::parseString(cfg);
    if (!ignore_config_files && FileName::executableFolder() != FileName(""))
      State::parseFile(FileName::executableFolder()+FileName(".embree" TOSTRING(RTCORE_VERSION_MAJOR)));
    if (!ignore_config_files && FileName::homeFolder() != FileName(""))
      State::parseFile(FileName::homeFolder()+FileName(".embree" TOSTRING(RTCORE_VERSION_MAJOR)));
    State::verify();

    /*! do some internal tests */
    assert(isa::Cylinder::verify());

    /*! enable huge page support if desired */
#if defined(__WIN32__)
    if (State::enable_selockmemoryprivilege)
      State::hugepages_success &= win_enable_selockmemoryprivilege(State::verbosity(3));
#endif
    State::hugepages_success &= os_init(State::hugepages,State::verbosity(3));
    
    /*! set tessellation cache size */
    setCacheSize( State::tessellation_cache_size );

    /*! enable some floating point exceptions to catch bugs */
    if (State::float_exceptions)
    {
      int exceptions = _MM_MASK_MASK;
      //exceptions &= ~_MM_MASK_INVALID;
      exceptions &= ~_MM_MASK_DENORM;
      exceptions &= ~_MM_MASK_DIV_ZERO;
      //exceptions &= ~_MM_MASK_OVERFLOW;
      //exceptions &= ~_MM_MASK_UNDERFLOW;
      //exceptions &= ~_MM_MASK_INEXACT;
      _MM_SET_EXCEPTION_MASK(exceptions);
    }

    /* print info header */
    if (State::verbosity(1))
      print();
    if (State::verbosity(2)) 
      State::print();

    /* register all algorithms */
    instance_factory = make_unique(new InstanceFactory(enabled_cpu_features));

    bvh4_factory = make_unique(new BVH4Factory(enabled_builder_cpu_features, enabled_cpu_features));

#if defined(EMBREE_TARGET_SIMD8)
    bvh8_factory = make_unique(new BVH8Factory(enabled_builder_cpu_features, enabled_cpu_features));
#endif

    /* setup tasking system */
    initTaskingSystem(numThreads);

    /* ray stream SOA to AOS conversion */
#if defined(EMBREE_RAY_PACKETS)
    RayStreamFilterFuncsType rayStreamFilterFuncs;
    SELECT_SYMBOL_DEFAULT_SSE42_AVX_AVX2_AVX512KNL_AVX512SKX(enabled_cpu_features,rayStreamFilterFuncs);
    rayStreamFilters = rayStreamFilterFuncs();
#endif
  }
示例#19
0
文件: main.c 项目: kalray/odp-mppa
int main()
{

	int ret, status;
	unsigned nocTx;
	mppa_dnoc_header_t header = { 0 };
	mppa_dnoc_channel_config_t config = { 0 };
	mppa_ethernet_header_t eth_header;

	memset(&eth_header, 0, sizeof(eth_header));

	ret = odp_rpc_server_start();
	if (ret) {
		fprintf(stderr, "[RPC] Error: Failed to start server\n");
		exit(EXIT_FAILURE);
	}
	printf("CNOC setup\n");
	if (cluster_init_cnoc_rx() < 0){
		fprintf(stderr, "Failed to setup CNoC\n");
		exit(EXIT_FAILURE);
	}
	printf("CNOC setup done\n");

	printf("Spawning clusters\n");
	{
		static char const * _argv[] = {
			"pktio-ddr",
			"-i", "ioddr0:min_rx=" TOSTRING(MIN_TAG)
			":max_rx=" TOSTRING(MAX_TAG)
			":tags=" TOSTRING(N_RX)
			":log2fragments=" TOSTRING(_ODP_LOG2MAX_FRAGS)
			":cnoc=2:rrpolicy=20:rroffset=20:fc=1,drop",
			"-m", "0",
			"-s", "0",
			"-t", "15",
			"-c", "2", NULL
		};

		boot_cluster(0, _argv[0], _argv);
	}
	printf("Cluster booted\n");


	for (int i = 0; i < DATA_SIZE; ++i)
		data[i] = i;
	ret = mppa_routing_get_dnoc_unicast_route(128, 0, &config, &header);
	if (ret != MPPA_ROUTING_RET_SUCCESS) {
		fprintf(stderr, "Failed to route to cluster 0\n");
		return -1;
	}

	config._.loopback_multicast = 0;
	config._.cfg_pe_en = 1;
	config._.cfg_user_en = 1;
	config._.write_pe_en = 1;
	config._.write_user_en = 1;
	config._.decounter_id = 0;
	config._.decounted = 0;
	config._.payload_min = 0;
	config._.payload_max = 32;
	config._.bw_current_credit = 0xff;
	config._.bw_max_credit     = 0xff;
	config._.bw_fast_delay     = 0x00;
	config._.bw_slow_delay     = 0x00;

	header._.multicast = 0;
	header._.valid = 1;

	ret = mppa_noc_dnoc_tx_alloc_auto(0, &nocTx, MPPA_NOC_BLOCKING);
	if (ret != MPPA_NOC_RET_SUCCESS) {
		fprintf(stderr, "Failed to find an available Tx on DMA 0\n");
		return -1;
	}

	sleep(10);
	header._.tag = MIN_TAG;
	eth_header.timestamp = 0;
	eth_header.info._.pkt_id = 0;
	eth_header.info._.pkt_size = PKTIO_MTU + sizeof(eth_header);

	uint64_t pkt_count = 0;
	printf("Start sending\n");
	while(pkt_count < 1200000) {
		for( int i = 0; i < DATA_SIZE / PKTIO_MTU; i ++) {
			uint64_t remote_pkt_count;

			ret = mppa_noc_dnoc_tx_configure(0, nocTx, header, config);
			if (ret != MPPA_NOC_RET_SUCCESS) {
				fprintf(stderr, "Failed to configure Tx\n");
				return -1;
			}

			eth_header.timestamp++;
			eth_header.info._.pkt_id++;

			do {
				remote_pkt_count = mppa_noc_cnoc_rx_get_value(0, CNOC_RX);
			} while(pkt_count > remote_pkt_count + (MAX_TAG - MIN_TAG + 1));
			mppa_noc_dnoc_tx_send_data(0, nocTx, sizeof(eth_header), &eth_header);
			mppa_noc_dnoc_tx_send_data_eot(0, nocTx, PKTIO_MTU, &data[i * PKTIO_MTU]);

			header._.tag++;
			if (header._.tag > MAX_TAG)
				header._.tag = MIN_TAG;

			pkt_count++;
		}
	}

	if ((ret = join_clusters(&status)) != 0) {
		fprintf(stderr, "Failed to joined clusters\n");
		return ret;
	}
	if (status){
		fprintf(stderr, "Clusters returned with errors: %d\n", status);
		fflush(stderr);
		return status;
	}

	return 0;
}
示例#20
0
int init_configuration(void)
{
    int i;
    FILE* fp;
    char line[512];
    char name[128];
    char value[256];
    char filename[1024];
    filename[0] = '\0';
    char preconfigured[1024];
    preconfigured[0] = '\0';
    if (init_config == 1)
    {
        return 0;
    }
    sprintf(preconfigured, "%s%s",TOSTRING(INSTALL_PREFIX),"/etc/likwid.cfg");

    if (access(preconfigured, R_OK) != 0)
    {
        if (access(TOSTRING(CFGFILE), R_OK) != 0)
        {
            if (!access("/etc/likwid.cfg",R_OK))
            {
                sprintf(filename,"%s", "/etc/likwid.cfg");
            }
        }
        else
        {
            sprintf(filename,"%s",TOSTRING(CFGFILE));
        }
    }
    else
    {
        sprintf(filename, "%s",preconfigured);
    }
    if ((config.topologyCfgFileName == NULL) && (strlen(filename) == 0))
    {
        if (!access("/etc/likwid_topo.cfg", R_OK))
        {
            preconfigured[0] = '\0';
            sprintf(preconfigured,"%s", "/etc/likwid_topo.cfg");
        }
        else
        {
            sprintf(preconfigured, "%s%s",TOSTRING(INSTALL_PREFIX),"/etc/likwid_topo.cfg");
            if (access(preconfigured, R_OK))
            {
                preconfigured[0] = '\0';
            }
        }
        if (preconfigured[0] != '\0')
        {
            config.topologyCfgFileName = (char*)malloc((strlen(preconfigured)+1) * sizeof(char));
            strcpy(config.topologyCfgFileName, preconfigured);
            config.topologyCfgFileName[strlen(preconfigured)] = '\0';
        }
    }

    if ((strlen(filename) == 0) || (!access(filename, R_OK)))
    {
        return -EFAULT;
    }
    DEBUG_PRINT(DEBUGLEV_INFO, Reading configuration from %s, filename);
    // Copy determined config filename to struct
    config.configFileName = malloc((strlen(filename)+1)*sizeof(char));
    strcpy(config.configFileName, filename);
    config.configFileName[strlen(filename)] = '\0';

    fp = fopen(config.configFileName, "r");
    if (fp == NULL)
    {
        return -EFAULT;
    }

    while (fgets(line, 512, fp) != NULL) {
        if (sscanf(line,"%s = %s", name, value) != 2)
        {
            continue;
        }
        if (strcmp(name, "topology_file") == 0)
        {
            config.topologyCfgFileName = (char*)malloc((strlen(value)+1) * sizeof(char));
            strcpy(config.topologyCfgFileName, value);
            config.topologyCfgFileName[strlen(value)] = '\0';
        }
        else if (strcmp(name, "daemon_path") == 0)
        {
            config.daemonPath = (char*)malloc((strlen(value)+1) * sizeof(char));
            strcpy(config.daemonPath, value);
            config.daemonPath[strlen(value)] = '\0';
        }
        else if (strcmp(name, "daemon_mode") == 0)
        {
            if (strcmp(value, "daemon") == 0)
            {
                config.daemonMode = ACCESSMODE_DAEMON;
            }
            else if (strcmp(value, "direct") == 0)
            {
                config.daemonMode = ACCESSMODE_DIRECT;
            }
        }
        else if (strcmp(name, "max_threads") == 0)
        {
            config.maxNumThreads = atoi(value);
        }
        else if (strcmp(name, "max_nodes") == 0)
        {
            config.maxNumNodes = atoi(value);
        }
    }


    init_config = 1;

    fclose(fp);
    return 0;
}
示例#21
0
/*
 * Find unchanged files from a specified time from the DB
 * Input:
 *      query_callback  :       query callback fuction to handle
 *                              result records from the query
 *      for_time        :        Time from where the file/s are not changed
 * */
int
gf_sqlite3_find_unchanged_for_time (void *db_conn,
                                        gf_query_callback_t query_callback,
                                        void *query_cbk_args,
                                        gfdb_time_t *for_time)
{
        int ret                                 =       -1;
        char *query_str                         =       NULL;
        gf_sql_connection_t *sql_conn           =       db_conn;
        sqlite3_stmt *prep_stmt                 =       NULL;
        uint64_t  for_time_usec                 =       0;

        CHECK_SQL_CONN (sql_conn, out);
        GF_VALIDATE_OR_GOTO(GFDB_STR_SQLITE3, query_callback, out);

        query_str = "select GF_FILE_TB.GF_ID,"
                " (select group_concat( GF_PID || ',' || FNAME || ','"
                " || FPATH || ',' || W_DEL_FLAG ||',' || LINK_UPDATE , '::')"
                " from GF_FLINK_TB where GF_FILE_TB.GF_ID = GF_FLINK_TB.GF_ID)"
                "  from GF_FILE_TB where "
                /*First condition: For writes*/
                "((" GF_COL_TB_WSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_WMSEC ") <= ? )"
                " AND "
                /*Second condition: For reads*/
                "((" GF_COL_TB_RWSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_RWMSEC ") <= ?)";

        for_time_usec = gfdb_time_2_usec(for_time);

        ret = sqlite3_prepare(sql_conn->sqlite3_db_conn, query_str, -1,
                                &prep_stmt, 0);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_PREPARE_FAILED, "Failed preparing statment %s :"
                        " %s", query_str,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind write wind time*/
        ret = sqlite3_bind_int64(prep_stmt, 1, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind read wind time*/
        ret = sqlite3_bind_int64(prep_stmt, 2, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Execute the query*/
        ret = gf_sql_query_function(prep_stmt, query_callback, query_cbk_args);
        if (ret) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0, LG_MSG_QUERY_FAILED,
                        "Failed Query %s", query_str);
                goto out;
        }

        ret = 0;
out:
        sqlite3_finalize(prep_stmt);
        return ret;
}
 const char* nvtokenCommandToString(GLenum type){
   switch  (type){
     TOSTRING(GL_NOP_COMMAND_NV                   );
     TOSTRING(GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV);
     TOSTRING(GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV  );
     TOSTRING(GL_ELEMENT_ADDRESS_COMMAND_NV       );
     TOSTRING(GL_ATTRIBUTE_ADDRESS_COMMAND_NV     );
     TOSTRING(GL_UNIFORM_ADDRESS_COMMAND_NV       );
     TOSTRING(GL_BLEND_COLOR_COMMAND_NV           );
     TOSTRING(GL_STENCIL_REF_COMMAND_NV           );
     TOSTRING(GL_TERMINATE_SEQUENCE_COMMAND_NV    );
     TOSTRING(GL_LINE_WIDTH_COMMAND_NV            );
     TOSTRING(GL_POLYGON_OFFSET_COMMAND_NV        );
     TOSTRING(GL_ALPHA_REF_COMMAND_NV             );
     TOSTRING(GL_VIEWPORT_COMMAND_NV              );
     TOSTRING(GL_SCISSOR_COMMAND_NV               );
     TOSTRING(GL_DRAW_ELEMENTS_COMMAND_NV         );
     TOSTRING(GL_DRAW_ARRAYS_COMMAND_NV           );
     TOSTRING(GL_DRAW_ELEMENTS_STRIP_COMMAND_NV   );
     TOSTRING(GL_DRAW_ARRAYS_STRIP_COMMAND_NV     );
   }
   return NULL;
 }
示例#23
0
/*
 * Find unchanged files from a specified time, w.r.t to frequency, from the DB
 * Input:
 *      query_callback  :       query callback fuction to handle
 *                              result records from the query
 *      for_time       :        Time from where the file/s are not changed
 *      freq_write_cnt  :       Frequency thresold for write
 *      freq_read_cnt   :       Frequency thresold for read
 *      clear_counters  :       Clear counters (r/w) for all inodes in DB
 * */
int
gf_sqlite3_find_unchanged_for_time_freq (void *db_conn,
                                        gf_query_callback_t query_callback,
                                        void *query_cbk_args,
                                        gfdb_time_t *for_time,
                                        int freq_write_cnt,
                                        int freq_read_cnt,
                                        gf_boolean_t clear_counters)
{
        int ret                                 =       -1;
        char *query_str                         =       NULL;
        gf_sql_connection_t *sql_conn           =       db_conn;
        sqlite3_stmt *prep_stmt                 =       NULL;
        uint64_t  for_time_usec                 =       0;

        CHECK_SQL_CONN (sql_conn, out);
        GF_VALIDATE_OR_GOTO (GFDB_STR_SQLITE3, query_callback, out);

        query_str = "select GF_FILE_TB.GF_ID,"
                " (select group_concat( GF_PID || ',' || FNAME || ','"
                " || FPATH || ',' || W_DEL_FLAG ||',' || LINK_UPDATE , '::')"
                " from GF_FLINK_TB where GF_FILE_TB.GF_ID = GF_FLINK_TB.GF_ID)"
                "  from GF_FILE_TB where "
                /*First condition: For Writes
                 * Files that have write wind time smaller than for_time
                 * OR
                 * File that have write wind time greater than for_time,
                 * but write_frequency less than freq_write_cnt*/
                "( ((" GF_COL_TB_WSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_WMSEC ") < ? )"
                " OR "
                "( (" GF_COL_TB_WFC " < ? ) AND"
                "((" GF_COL_TB_WSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_WMSEC ") >= ? ) ) )"
                " AND "
                /*Second condition: For Reads
                 * Files that have read wind time smaller than for_time
                 * OR
                 * File that have read wind time greater than for_time,
                 * but write_frequency less than freq_write_cnt*/
                "( ((" GF_COL_TB_RWSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_RWMSEC ") < ? )"
                " OR "
                "( (" GF_COL_TB_RFC " < ? ) AND"
                "((" GF_COL_TB_RWSEC " * " TOSTRING(GFDB_MICROSEC) " + "
                GF_COL_TB_RWMSEC ") >= ? ) ) )";


        for_time_usec = gfdb_time_2_usec(for_time);

        ret = sqlite3_prepare (sql_conn->sqlite3_db_conn, query_str, -1,
                                &prep_stmt, 0);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_PREPARE_FAILED, "Failed preparing delete "
                        "statment %s : %s", query_str,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind write wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 1, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind write frequency thresold*/
        ret = sqlite3_bind_int (prep_stmt, 2, freq_write_cnt);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding freq_write_cnt"
                        " %d : %s", freq_write_cnt,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind write wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 3, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }



        /*Bind read wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 4, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind read frequency thresold*/
        ret = sqlite3_bind_int (prep_stmt, 5, freq_read_cnt);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding freq_read_cnt "
                        "%d : %s", freq_read_cnt,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Bind read wind time*/
        ret = sqlite3_bind_int64 (prep_stmt, 6, for_time_usec);
        if (ret != SQLITE_OK) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                        LG_MSG_BINDING_FAILED, "Failed binding for_time_usec "
                        "%"PRIu64" : %s", for_time_usec,
                        sqlite3_errmsg(sql_conn->sqlite3_db_conn));
                ret = -1;
                goto out;
        }

        /*Execute the query*/
        ret = gf_sql_query_function (prep_stmt, query_callback, query_cbk_args);
        if (ret) {
                gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0, LG_MSG_QUERY_FAILED,
                        "Failed Query %s", query_str);
                goto out;
        }


        /*Clear counters*/
        if (clear_counters) {
                ret = gf_sql_clear_counters (sql_conn);
                if (ret) {
                        gf_msg (GFDB_STR_SQLITE3, GF_LOG_ERROR, 0,
                                LG_MSG_CLEAR_COUNTER_FAILED, "Failed clearing "
                                "counters!");
                        goto out;
                }
        }

        ret = 0;
out:
        sqlite3_finalize(prep_stmt);
        return ret;
}
示例#24
0
void FlexBody::printMeshInfo(Mesh* mesh)
{
	if(faulty) return;
	if (mesh->sharedVertexData)
	{
		LOG("FLEXBODY Mesh has Shared Vertices:");
		VertexData* vt=mesh->sharedVertexData;
		LOG("FLEXBODY element count:"+TOSTRING(vt->vertexDeclaration->getElementCount()));
		for (int j=0; j<(int)vt->vertexDeclaration->getElementCount(); j++)
		{
			const VertexElement* ve=vt->vertexDeclaration->getElement(j);
			LOG("FLEXBODY element "+TOSTRING(j)+" source "+TOSTRING(ve->getSource()));
			LOG("FLEXBODY element "+TOSTRING(j)+" offset "+TOSTRING(ve->getOffset()));
			LOG("FLEXBODY element "+TOSTRING(j)+" type "+TOSTRING(ve->getType()));
			LOG("FLEXBODY element "+TOSTRING(j)+" semantic "+TOSTRING(ve->getSemantic()));
			LOG("FLEXBODY element "+TOSTRING(j)+" size "+TOSTRING(ve->getSize()));
		}
	}
	LOG("FLEXBODY Mesh has "+TOSTRING(mesh->getNumSubMeshes())+" submesh(es)");
	for (int i=0; i<mesh->getNumSubMeshes(); i++)
	{
		SubMesh* submesh = mesh->getSubMesh(i);
		LOG("FLEXBODY SubMesh "+TOSTRING(i)+": uses shared?:"+TOSTRING(submesh->useSharedVertices));
		if (!submesh->useSharedVertices)
		{
			VertexData* vt=submesh->vertexData;
			LOG("FLEXBODY element count:"+TOSTRING(vt->vertexDeclaration->getElementCount()));
			for (int j=0; j<(int)vt->vertexDeclaration->getElementCount(); j++)
			{
				const VertexElement* ve=vt->vertexDeclaration->getElement(j);
				LOG("FLEXBODY element "+TOSTRING(j)+" source "+TOSTRING(ve->getSource()));
				LOG("FLEXBODY element "+TOSTRING(j)+" offset "+TOSTRING(ve->getOffset()));
				LOG("FLEXBODY element "+TOSTRING(j)+" type "+TOSTRING(ve->getType()));
				LOG("FLEXBODY element "+TOSTRING(j)+" semantic "+TOSTRING(ve->getSemantic()));
				LOG("FLEXBODY element "+TOSTRING(j)+" size "+TOSTRING(ve->getSize()));
			}
		}
	}
}
inline void MapDatabaseSQLite3::bindPos(sqlite3_stmt *stmt, const v3s16 &pos, int index)
{
	SQLOK(sqlite3_bind_int64(stmt, index, getBlockAsInteger(pos)),
		"Internal error: failed to bind query at " __FILE__ ":" TOSTRING(__LINE__));
}
char *AppConfig_GetVersion(void)
{
    return TOSTRING(LIB_VERSION);
}
示例#27
0
    You should have received a copy of the GNU General Public License
    along with Foobar.  If not, see <http://www.gnu.org/licenses/>.

*/


#include "stark.h"

#ifdef UBIGRAPHAPI_H
#define UBISTRING ":UBI"
#else
#define UBISTRING
#endif

const char starkinit[] = "STARK:O" TOSTRING(OFFSET_L) ":HARD_MAXDEPTH:" TOSTRING(HARD_MAXDEPTH) UBISTRING ":MD5:" TOSTRING(STARK_MD5) "\n";

const char foursymbol_index[] = {['A'] = 0, ['C'] = 1, ['G'] = 2, ['T'] = 3, ['U'] = 3};
//char foursymbol_index[2]['U'+1] = {{['A'] = 0, ['C'] = 1, ['G'] = 2, ['T'] = 3, ['U'] = 3},{['A'] = 3, ['C'] = 2, ['G'] = 1, ['T'] = 0, ['U'] = 0}};

const char parent_Link_index[] = {['A'] = STARK_PARENT2_LINK_A, ['C'] = STARK_PARENT2_LINK_C, ['G'] = STARK_PARENT2_LINK_G, ['T'] = STARK_PARENT2_LINK_T, ['U'] = STARK_PARENT2_LINK_T};

const char parent_Link_to_char[] = {
	[STARK_PARENT1_LINK_A] = 'A',
	[STARK_PARENT1_LINK_C] = 'C',
	[STARK_PARENT1_LINK_G] = 'G',
	[STARK_PARENT1_LINK_T] = 'T',
	[STARK_PARENT2_LINK_A] = 'A',
	[STARK_PARENT2_LINK_C] = 'C',
	[STARK_PARENT2_LINK_G] = 'G',
	[STARK_PARENT2_LINK_T] = 'T'};
示例#28
0
void RoR::GfxEnvmap::SetupEnvMap()
{
    m_rtt_texture = Ogre::TextureManager::getSingleton().getByName("EnvironmentTexture");

    for (int face = 0; face < NUM_FACES; face++)
    {
        m_render_targets[face] = m_rtt_texture->getBuffer(face)->getRenderTarget();
        m_cameras[face] = gEnv->sceneManager->createCamera("EnvironmentCamera-" + TOSTRING(face));
        m_cameras[face]->setAspectRatio(1.0);
        m_cameras[face]->setProjectionType(Ogre::PT_PERSPECTIVE);
        m_cameras[face]->setFixedYawAxis(false);
        m_cameras[face]->setFOVy(Ogre::Degree(90));
        m_cameras[face]->setNearClipDistance(0.1f);
        m_cameras[face]->setFarClipDistance(gEnv->mainCamera->getFarClipDistance());

        Ogre::Viewport* v = m_render_targets[face]->addViewport(m_cameras[face]);
        v->setOverlaysEnabled(false);
        v->setClearEveryFrame(true);
        v->setBackgroundColour(gEnv->mainCamera->getViewport()->getBackgroundColour());
        m_render_targets[face]->setAutoUpdated(false);
    }

    m_cameras[0]->setDirection(+Ogre::Vector3::UNIT_X);
    m_cameras[1]->setDirection(-Ogre::Vector3::UNIT_X);
    m_cameras[2]->setDirection(+Ogre::Vector3::UNIT_Y);
    m_cameras[3]->setDirection(-Ogre::Vector3::UNIT_Y);
    m_cameras[4]->setDirection(-Ogre::Vector3::UNIT_Z);
    m_cameras[5]->setDirection(+Ogre::Vector3::UNIT_Z);

    if (App::diag_envmap.GetActive())
    {
        // create fancy mesh for debugging the envmap
        Ogre::Overlay* overlay = Ogre::OverlayManager::getSingleton().create("EnvMapDebugOverlay");
        if (overlay)
        {
            Ogre::Vector3 position = Ogre::Vector3::ZERO;
            float scale = 1.0f;

            Ogre::MeshPtr mesh = Ogre::MeshManager::getSingletonPtr()->createManual("cubeMapDebug", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME);
            // create sub mesh
            Ogre::SubMesh* sub = mesh->createSubMesh();

            // Initialize render operation
            sub->operationType = Ogre::RenderOperation::OT_TRIANGLE_LIST;
            //
            sub->useSharedVertices = true;
            mesh->sharedVertexData = new Ogre::VertexData;
            sub->indexData = new Ogre::IndexData;

            // Create vertex declaration
            size_t offset = 0;
            mesh->sharedVertexData->vertexDeclaration->addElement(0, offset, Ogre::VET_FLOAT3, Ogre::VES_POSITION);
            offset += Ogre::VertexElement::getTypeSize(Ogre::VET_FLOAT3);
            mesh->sharedVertexData->vertexDeclaration->addElement(0, offset, Ogre::VET_FLOAT3, Ogre::VES_TEXTURE_COORDINATES);

            // Create and bind vertex buffer
            mesh->sharedVertexData->vertexCount = 14;
            Ogre::HardwareVertexBufferSharedPtr vertexBuffer =
                Ogre::HardwareBufferManager::getSingleton().createVertexBuffer(
                    mesh->sharedVertexData->vertexDeclaration->getVertexSize(0),
                    mesh->sharedVertexData->vertexCount,
                    Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY);
            mesh->sharedVertexData->vertexBufferBinding->setBinding(0, vertexBuffer);

            // Vertex data
            static const float vertexData[] = {
                // Position      Texture coordinates    // Index
                0.0, 2.0, -1.0, 1.0, 1.0, //  0
                0.0, 1.0, -1.0, -1.0, 1.0, //  1
                1.0, 2.0, -1.0, 1.0, -1.0, //  2
                1.0, 1.0, -1.0, -1.0, -1.0, //  3
                2.0, 2.0, 1.0, 1.0, -1.0, //  4
                2.0, 1.0, 1.0, -1.0, -1.0, //  5
                3.0, 2.0, 1.0, 1.0, 1.0, //  6
                3.0, 1.0, 1.0, -1.0, 1.0, //  7
                4.0, 2.0, -1.0, 1.0, 1.0, //  8
                4.0, 1.0, -1.0, -1.0, 1.0, //  9
                1.0, 3.0, -1.0, 1.0, 1.0, // 10
                2.0, 3.0, 1.0, 1.0, 1.0, // 11
                1.0, 0.0, -1.0, -1.0, 1.0, // 12
                2.0, 0.0, 1.0, -1.0, 1.0, // 13
            };

            // Fill vertex buffer
            float* pData = static_cast<float*>(vertexBuffer->lock(Ogre::HardwareBuffer::HBL_DISCARD));
            for (size_t vertex = 0, i = 0; vertex < mesh->sharedVertexData->vertexCount; vertex++)
            {
                // Position
                *pData++ = position.x + scale * vertexData[i++];
                *pData++ = position.y + scale * vertexData[i++];
                *pData++ = 0.0;

                // Texture coordinates
                *pData++ = vertexData[i++];
                *pData++ = vertexData[i++];
                *pData++ = vertexData[i++];
            }
            vertexBuffer->unlock();

            // Create index buffer
            sub->indexData->indexCount = 36;
            Ogre::HardwareIndexBufferSharedPtr indexBuffer =
                Ogre::HardwareBufferManager::getSingleton().createIndexBuffer(
                    Ogre::HardwareIndexBuffer::IT_16BIT,
                    sub->indexData->indexCount,
                    Ogre::HardwareBuffer::HBU_STATIC_WRITE_ONLY);
            sub->indexData->indexBuffer = indexBuffer;

            // Index data
            static const Ogre::uint16 indexData[] = {
                // Indices         // Face
                 0,  1,  2,        //  0
                 2,  1,  3,        //  1
                 2,  3,  4,        //  2
                 4,  3,  5,        //  3
                 4,  5,  6,        //  4
                 6,  5,  7,        //  5
                 6,  7,  8,        //  6
                 8,  7,  9,        //  7
                10,  2, 11,        //  8
                11,  2,  4,        //  9
                 3, 12,  5,        // 10
                 5, 12, 13,        // 11
            };

            // Fill index buffer
            indexBuffer->writeData(0, indexBuffer->getSizeInBytes(), indexData, true);

            mesh->_setBounds(Ogre::AxisAlignedBox::BOX_INFINITE);
            mesh->_setBoundingSphereRadius(10);
            mesh->load();

            Ogre::Entity* e = gEnv->sceneManager->createEntity(mesh->getName());
            e->setCastShadows(false);
            e->setRenderQueueGroup(Ogre::RENDER_QUEUE_OVERLAY - 1);
            e->setVisible(true);

            e->setMaterialName("tracks/EnvMapDebug");
            Ogre::SceneNode* mDebugSceneNode = new Ogre::SceneNode(gEnv->sceneManager);
            mDebugSceneNode->attachObject(e);
            mDebugSceneNode->setPosition(Ogre::Vector3(0, 0, -5));
            mDebugSceneNode->setFixedYawAxis(true, Ogre::Vector3::UNIT_Y);
            mDebugSceneNode->setVisible(true);
            mDebugSceneNode->_update(true, true);
            mDebugSceneNode->_updateBounds();
            overlay->add3D(mDebugSceneNode);
            overlay->show();
        }
    }
}
示例#29
0
文件: infon.c 项目: dividuum/infon
int main(int argc, char *argv[]) {
    char *host       = NULL;
    char *renderer   = NULL;
    int   width      = 800;
    int   height     = 600;
    int   fullscreen = 0;

#ifdef EVENT_HOST
    host = EVENT_HOST;
#endif

#ifdef DEFAULT_RENDERER
    renderer = TOSTRING(DEFAULT_RENDERER);
#endif

    // GUI Environment setzt default Renderer um.
    if (getenv("GUI"))
        renderer = getenv("GUI");

#ifdef WIN32
    char *sep = strrchr(argv[0], '\\');
    if (sep) { *sep = '\0'; chdir(argv[0]); }

    // Spezialfaelle fuer Windows Screensaver Aufrufe
    if (argc == 2 && stricmp(argv[1], "/s") == 0) {
        host  = "infon.dividuum.de";
        width = 1024, height = 768, fullscreen = 1;
        goto screen_saver_start;
    } else if (argc == 3 && stricmp(argv[1], "/p") == 0) {
        exit(EXIT_SUCCESS);
    } else if (argc == 2 && strstr(argv[1], "/c:") == argv[1]) {
        die("There are no settings");
    }
#endif

    // Keine Fehler auf stderr
    opterr = 0;

    int opt; 
    while ((opt = getopt(argc, argv, ":fvx:y:r:h")) != -1) {
        switch (opt) {
            case '?': die("you specified an unknown option -%c.", optopt);
            case ':': die("missing argument to option -%c.", optopt);
            case 'r': renderer   = optarg;          break;
            case 'f': fullscreen = 1;               break;
            case 'x': width      = atoi(optarg);    break;
            case 'y': height     = atoi(optarg);    break;
            case 'h': die("usage: %s [-r <renderer>] [-f] [-x <width>] [-y <height>] [-v] [-h] <server[:port]>\n"
                          "\n"
                          " -r <renderer>    - renderer to use (sdl_gui, gl_gui, ...)\n"
                          " -x <width>       - initial screen width.\n"
                          " -y <height>      - initial screen height.\n"
                          " -f               - start in fullscreen mode.\n"
                          " -v               - display version information.\n"
                          " -h               - this help.\n"
                          "\n"
                          "<server[:port]>   - ip/hostname of an infon game server.\n"
                          "                    if no port is given, 1234 is used.\n", argv[0]);
            case 'v': info(); exit(EXIT_SUCCESS);
        }
    }

    switch (argc - optind) {
        case 0:  break;
        case 1:  host = argv[optind]; break;
        default: die("you specified more than one game server hostname");
    }

    if (!renderer)
        die("no renderer specified. use the '-r <renderer>' option");

#ifdef WIN32
    if (!host) {
        if (yesno("You did not specify a game server.\nConnect to 'infon.dividuum.de:1234'?"))
            host = "infon.dividuum.de";
        else
            die("You must supply the game servers hostname\n"
                "as a command line parameter.\n\n"
                "Example: 'infon.exe infon.dividuum.de'\n\n"
                "Visit http://infon.dividuum.de/ for help.");
    } 
#else
    if (!host)
        die("usage: %s [options] <server[:port]>\n"
            "see %s -h for a full list of options", argv[0], argv[0]);
#endif


#ifndef WIN32
    signal(SIGTERM, sighandler);
    signal(SIGINT,  sighandler);
    signal(SIGPIPE, SIG_IGN);
#else
screen_saver_start:
#endif

    srand(time(NULL));
    gettimeofday(&start, NULL);

    if (!renderer_init(renderer)) 
        die("cannot initialize the renderer '%s'", renderer);

    if (!renderer_open(width, height, fullscreen))
        die("cannot start the renderer '%s'. sorry", renderer);

    client_init(host);
    client_game_init();

    int lastticks = get_tick();
    while (!signal_received && !renderer_wants_shutdown() && client_is_connected()) {
        int nowticks = get_tick();
        int delta = nowticks - lastticks;

        if (nowticks < lastticks || nowticks > lastticks + 1000) {
            // Timewarp?
            lastticks = nowticks;
            continue;
        }
        lastticks = nowticks;

        // IO Lesen/Schreiben
        client_tick(delta);
        client_creature_move(delta);
        renderer_tick(game_time, delta);

        game_time += delta;
    }

    client_game_shutdown();
    client_shutdown();

    renderer_close();
    renderer_shutdown();
    return EXIT_SUCCESS; 
}