bool ToSaMeshThreadSocket::loop() { TickSocket(); TickToUi(); TickFromUi(); // TickTx(); // TickRx(); return true; }
bool FPerfCounters::Tick(float DeltaTime) { if (LIKELY(Socket != nullptr)) { TickSocket(DeltaTime); } if (LIKELY(ZeroLoadThread != nullptr)) { TickZeroLoad(DeltaTime); } TickSystemCounters(DeltaTime); // keep ticking return true; }