示例#1
0
static INT32 drvInit()
{
	INT32 nLen;
    
#ifdef DRIVER_ROTATION
	bToaRotateScreen = true;
#endif
    
	nGP9001ROMSize[0] = 0x01000000;
    
	// Find out how much memory is needed
	Mem = NULL;
	MemIndex();
	nLen = MemEnd - (UINT8*)0;
	if ((Mem = (UINT8*)BurnMalloc(nLen)) == NULL) {
		return 1;
	}
	memset(Mem, 0, nLen);										// Zero memory
	MemIndex();													// Index the allocated memory
    
	if (LoadRoms()) {
		return 1;
	}
    
	{
		SekInit(0, 0x68000);									// Allocate 68000
	    SekOpen(0);
        
		// Map 68000 memory:
		SekMapMemory(Rom01, 0x000000, 0x1FFFFF, SM_ROM);		// CPU 0 ROM
		SekMapMemory(Ram02, 0x208000, 0x20FFFF, SM_RAM);
        
		Map68KTextROM(true);
        
		SekSetReadWordHandler(0, batriderReadWord);
		SekSetReadByteHandler(0, batriderReadByte);
		SekSetWriteWordHandler(0, batriderWriteWord);
		SekSetWriteByteHandler(0, batriderWriteByte);
        
		SekMapHandler(1,	0x400000, 0x400400, SM_RAM);		// GP9001 addresses
        
		SekSetReadWordHandler(1, batriderReadWordGP9001);
		SekSetWriteWordHandler(1, batriderWriteWordGP9001);
        
		SekMapHandler(2,	0x300000, 0x37FFFF, SM_ROM);		// Z80 ROM
        
		SekSetReadByteHandler(2, batriderReadByteZ80ROM);
		SekSetReadWordHandler(2, batriderReadWordZ80ROM);
        
		SekClose();
	}
    
	nSpriteYOffset = 0x0001;
    
	nLayer0XOffset = -0x01D6;
	nLayer1XOffset = -0x01D8;
	nLayer2XOffset = -0x01DA;
    
	ToaInitGP9001();
    
	nExtraTXOffset = 0x2C;
	ToaExtraTextInit();
    
	drvZInit();				// Initialize Z80
    
	BurnYM2151Init(32000000 / 8);
	BurnYM2151SetAllRoutes(1.00, BURN_SND_ROUTE_BOTH);
	
	MSM6295Init(0, 32000000 / 10 / 132, 1);
	MSM6295Init(1, 32000000 / 10 / 165, 1);
	MSM6295SetRoute(0, 1.00, BURN_SND_ROUTE_BOTH);
	MSM6295SetRoute(1, 1.00, BURN_SND_ROUTE_BOTH);
    
	nToaPalLen = nColCount;
	ToaPalSrc = RamPal;
	ToaPalInit();
    
	nTextROMStatus = -1;
	bDrawScreen = true;
    
	drvDoReset(); // Reset machine
	return 0;
}
示例#2
0
static int drvInit()
{
	int nLen;

#ifdef DRIVER_ROTATION
	bToaRotateScreen = true;
#endif

	nGP9001ROMSize[0] = 0x01000000;

	// Find out how much memory is needed
	Mem = NULL;
	MemIndex();
	nLen = MemEnd - (unsigned char*)0;
	if ((Mem = (unsigned char*)malloc(nLen)) == NULL) {
		return 1;
	}
	memset(Mem, 0, nLen);										// Zero memory
	MemIndex();													// Index the allocated memory

	if (LoadRoms()) {
		return 1;
	}

	{
		SekInit(0, 0x68000);									// Allocate 68000
		SekOpen(0);

		// Map 68000 memory:
		SekMapMemory(Rom01, 0x000000, 0x1FFFFF, SM_ROM);		// CPU 0 ROM
		SekMapMemory(Ram02, 0x208000, 0x20FFFF, SM_RAM);

		Map68KTextROM(true);

		SekSetReadWordHandler(0, batriderReadWord);
		SekSetReadByteHandler(0, batriderReadByte);
		SekSetWriteWordHandler(0, batriderWriteWord);
		SekSetWriteByteHandler(0, batriderWriteByte);

		SekMapHandler(1,	0x400000, 0x400400, SM_RAM);		// GP9001 addresses

		SekSetReadWordHandler(1, batriderReadWordGP9001);
		SekSetWriteWordHandler(1, batriderWriteWordGP9001);

		SekMapHandler(2,	0x300000, 0x37FFFF, SM_ROM);		// Z80 ROM

		SekSetReadByteHandler(2, batriderReadByteZ80ROM);
		SekSetReadWordHandler(2, batriderReadWordZ80ROM);

		SekClose();
	}

	nSpriteYOffset = 0x0001;

	nLayer0XOffset = -0x01D6;
	nLayer1XOffset = -0x01D8;
	nLayer2XOffset = -0x01DA;

	ToaInitGP9001();

	nExtraTXOffset = 0x2C;
	ToaExtraTextInit();

	drvZInit();				// Initialize Z80

	BurnYM2151Init(32000000 / 8, 50.0);
	MSM6295Init(0, 32000000 / 10 / 132, 50.0, 1);
	MSM6295Init(1, 32000000 / 10 / 165, 50.0, 1);

	nToaPalLen = nColCount;
	ToaPalSrc = RamPal;
	ToaPalInit();

	nTextROMStatus = -1;
	bDrawScreen = true;

#if defined FBA_DEBUG && defined USE_SPEEDHACKS
	bprintf(PRINT_IMPORTANT, _T("  * Using speed-hacks (detecting idle loops).\n"));
#endif

	drvDoReset(); // Reset machine
	return 0;
}
示例#3
0
static INT32 battlegInit()
{
	INT32 nLen;

#ifdef DRIVER_ROTATION
	bToaRotateScreen = true;
#endif

	nGP9001ROMSize[0] = 0x800000;

	// Find out how much memory is needed
	Mem = NULL;
	MemIndex();
	nLen = MemEnd - (UINT8 *)0;
	if ((Mem = (UINT8 *)BurnMalloc(nLen)) == NULL) {
		return 1;
	}
	memset(Mem, 0, nLen);										// blank all memory
	MemIndex();													// Index the allocated memory

	// Load the roms into memory
	if (Bgareggabla) {
		if (LoadRomsBla()) {
			return 1;
		}
	} else {
		if (Bgareggabl) {
			if (LoadRomsBl()) {
				return 1;
			}
		} else {
			if (LoadRoms()) {
				return 1;
			}
		}
	}

	{
		SekInit(0, 0x68000);										// Allocate 68000
	    SekOpen(0);

		// Map 68000 memory:
		SekMapMemory(Rom01,			0x000000, 0x0FFFFF, MAP_ROM);	// CPU 0 ROM
		SekMapMemory(Ram01,			0x100000, 0x10FFFF, MAP_RAM);
		SekMapMemory(RamPal,		0x400000, 0x400FFF, MAP_RAM);	// Palette RAM
		SekMapMemory(Ram02,			0x401000, 0x4017FF, MAP_RAM);	// Unused
		SekMapMemory(ExtraTRAM,		0x500000, 0x501FFF, MAP_RAM);
		SekMapMemory(ExtraTSelect,	0x502000, 0x502FFF, MAP_RAM);	// 0x502000 - Scroll; 0x502200 - RAM
		SekMapMemory(ExtraTScroll,	0x503000, 0x503FFF, MAP_RAM);	// 0x203000 - Offset; 0x503200 - RAM

		SekSetReadWordHandler(0, battlegReadWord);
		SekSetReadByteHandler(0, battlegReadByte);
		SekSetWriteWordHandler(0, battlegWriteWord);
		SekSetWriteByteHandler(0, battlegWriteByte);

		SekClose();
	}

	nSpriteXOffset = 0x0024;
	nSpriteYOffset = 0x0001;

	nLayer0XOffset = -0x01D6;
	nLayer1XOffset = -0x01D8;
	nLayer2XOffset = -0x01DA;

	ToaInitGP9001();

	nExtraTXOffset = 0x2C;
	ToaExtraTextInit();
	
	if (Bgareggabl) nExtraTXOffset = 0;

	DrvZ80Init();												// Initialize Z80

	BurnYM2151Init(32000000 / 8);
	BurnYM2151SetAllRoutes(1.00, BURN_SND_ROUTE_BOTH);
	MSM6295Init(0, 32000000 / 16 / 132, 1);
	MSM6295SetRoute(0, 1.00, BURN_SND_ROUTE_BOTH);

	nToaPalLen = nColCount;
	ToaPalSrc = RamPal;
	ToaPalInit();

	bDrawScreen = true;

	// mar 2 1996 & apr 2 1996 ver:	0x0009AC - 0x0009B8 & 0x001F5E - 0x001F64 & 0x003A1C - 0x003A22
	// feb 2 1996 ver:				0x0009AC - 0x0009B8 & 0x001F2E - 0x001F34 & 0x0039EC - 0x0039F2

	DrvDoReset();												// Reset machine
	return 0;
}
示例#4
0
static int battlegInit()
{
	int nLen;

#ifdef DRIVER_ROTATION
	bToaRotateScreen = true;
#endif

	nGP9001ROMSize[0] = 0x800000;

	// Find out how much memory is needed
	Mem = NULL;
	MemIndex();
	nLen = MemEnd - (unsigned char *)0;
	if ((Mem = (unsigned char *)malloc(nLen)) == NULL) {
		return 1;
	}
	memset(Mem, 0, nLen);										// blank all memory
	MemIndex();													// Index the allocated memory

	// Load the roms into memory
	if (LoadRoms()) {
		return 1;
	}

	{
		SekInit(0, 0x68000);										// Allocate 68000
	    SekOpen(0);

		// Map 68000 memory:
		SekMapMemory(Rom01,			0x000000, 0x0FFFFF, SM_ROM);	// CPU 0 ROM
		SekMapMemory(Ram01,			0x100000, 0x10FFFF, SM_RAM);
		SekMapMemory(RamPal,		0x400000, 0x400FFF, SM_RAM);	// Palette RAM
		SekMapMemory(Ram02,			0x401000, 0x4017FF, SM_RAM);	// Unused
		SekMapMemory(ExtraTRAM,		0x500000, 0x501FFF, SM_RAM);
		SekMapMemory(ExtraTSelect,	0x502000, 0x502FFF, SM_RAM);	// 0x502000 - Scroll; 0x502200 - RAM
		SekMapMemory(ExtraTScroll,	0x503000, 0x503FFF, SM_RAM);	// 0x203000 - Offset; 0x503200 - RAM

		SekSetReadWordHandler(0, battlegReadWord);
		SekSetReadByteHandler(0, battlegReadByte);
		SekSetWriteWordHandler(0, battlegWriteWord);
		SekSetWriteByteHandler(0, battlegWriteByte);

		SekClose();
	}

	nSpriteXOffset = 0x0024;
	nSpriteYOffset = 0x0001;

	nLayer0XOffset = -0x01D6;
	nLayer1XOffset = -0x01D8;
	nLayer2XOffset = -0x01DA;

	ToaInitGP9001();

	nExtraTXOffset = 0x2C;
	ToaExtraTextInit();

	DrvZ80Init();												// Initialize Z80

	BurnYM2151Init(32000000 / 8, 50.0);
	MSM6295Init(0, 32000000 / 16 / 132, 50.0, 1);

	nToaPalLen = nColCount;
	ToaPalSrc = RamPal;
	ToaPalInit();

	bDrawScreen = true;

	// mar 2 1996 & apr 2 1996 ver:	0x0009AC - 0x0009B8 & 0x001F5E - 0x001F64 & 0x003A1C - 0x003A22
	// feb 2 1996 ver:				0x0009AC - 0x0009B8 & 0x001F2E - 0x001F34 & 0x0039EC - 0x0039F2

	nSpeedHackOffset = 0;
	if (strcmp(BurnDrvGetTextA(DRV_NAME), "bgaregga") == 0) {
		nSpeedHackOffset = 0x30;
	}

#if defined FBA_DEBUG && defined USE_SPEEDHACKS
	bprintf(PRINT_IMPORTANT, _T("  * Using speed-hacks (detecting idle loops).\n"));
#endif

	DrvDoReset();												// Reset machine
	return 0;
}