示例#1
0
/**********************************************************************************
  Function:
        BYTE getsUSBUSART(char *buffer, BYTE len)
    
  Summary:
    getsUSBUSART copies a string of BYTEs received through USB CDC Bulk OUT
    endpoint to a user's specified location. It is a non-blocking function.
    It does not wait for data if there is no data available. Instead it
    returns '0' to notify the caller that there is no data available.

  Description:
    getsUSBUSART copies a string of BYTEs received through USB CDC Bulk OUT
    endpoint to a user's specified location. It is a non-blocking function.
    It does not wait for data if there is no data available. Instead it
    returns '0' to notify the caller that there is no data available.
    
    Typical Usage:
    <code>
        BYTE numBytes;
        BYTE buffer[64]
    
        numBytes = getsUSBUSART(buffer,sizeof(buffer)); //until the buffer is free.
        if(numBytes \> 0)
        {
            //we received numBytes bytes of data and they are copied into
            //  the "buffer" variable.  We can do something with the data
            //  here.
        }
    </code>
  Conditions:
    Value of input argument 'len' should be smaller than the maximum
    endpoint size responsible for receiving bulk data from USB host for CDC
    class. Input argument 'buffer' should point to a buffer area that is
    bigger or equal to the size specified by 'len'.
  Input:
    buffer -  Pointer to where received BYTEs are to be stored
    len -     The number of BYTEs expected.
                                                                                   
  **********************************************************************************/
BYTE getsUSBUSART(char *buffer, BYTE len)
{
    cdc_rx_len = 0;
    
    if(!USBHandleBusy(CDCDataOutHandle))
    {
        /*
         * Adjust the expected number of BYTEs to equal
         * the actual number of BYTEs received.
         */
        if(len > USBHandleGetLength(CDCDataOutHandle))
            len = USBHandleGetLength(CDCDataOutHandle);
        
        /*
         * Copy data from dual-ram buffer to user's buffer
         */
        for(cdc_rx_len = 0; cdc_rx_len < len; cdc_rx_len++)
            buffer[cdc_rx_len] = cdc_data_rx[cdc_rx_len];

        /*
         * Prepare dual-ram buffer for next OUT transaction
         */

        CDCDataOutHandle = USBRxOnePacket(CDC_DATA_EP,(BYTE*)&cdc_data_rx,sizeof(cdc_data_rx));

    }//end if
    
    return cdc_rx_len;
    
}//end getsUSBUSART
示例#2
0
文件: Flasher.c 项目: Pa0l0ne/tools
void FlashDataWrite()
{
	BYTE *pData = (BYTE *) &FlashRxBuffer;
	BYTE len;

	if (gCommandProgress==0) {
		gGlobalStatus = XNANDErase(gCmdArgA << 5);
		gNextBlock = gCmdArgA << 5;
		gWordsLeft = 0x84;
		gBytesWritten = 0;
		XNANDWriteStart();
		gCommandProgress = 1;
	}

	if (USBHandleBusy(FlashDataOutHandle)) 
		return;
	
	len = USBHandleGetLength(FlashDataOutHandle);
	len/= 4;

	while (len) {
		BYTE writeNow = len > gWordsLeft?gWordsLeft:len;

		XNANDWriteProcess(pData, writeNow);
		pData += writeNow*4;
		len -= writeNow;
		gWordsLeft -= writeNow;

		if (gWordsLeft == 0) {
			gGlobalStatus |= XNANDWriteExecute(gNextBlock);
			gNextBlock++;
			gWordsLeft = 0x84;
			XNANDWriteStart();
			gBytesWritten += 0x210;
		}
	}

    FlashDataOutHandle = USBRxOnePacket(NAND_RX_EP,(BYTE*)&FlashRxBuffer,sizeof(FlashRxBuffer));

	if (gBytesWritten == gCmdArgB)
		gCurrentCommand = 0xFF;
}
/******************************************************************************
 	Function:
 		BYTE MSDWriteHandler(void)
 		
 	Description:
 		This funtion processes a write command received through 
 		the MSD class driver
 		
 	PreCondition:
 		None
 		
 	Parameters:
 		None
 		
 	Return Values:
 		BYTE - the current state of the MSDWriteHandler state
 		machine.  The valid values are defined in MSD.h under the 
 		MSDWriteHandler state machine declaration section
 		
 	Remarks:
 		None
 
 *****************************************************************************/
BYTE MSDWriteHandler(void)
{
    static BYTE MSDWriteState = MSD_WRITE10_WAIT;
    
    switch(MSDWriteState)
    {
        case MSD_WRITE10_WAIT:
         	/* Read the LBA, TransferLength fields from Command Block
               NOTE: CB is Big-Endian */
        
        	LBA.v[3]=gblCBW.CBWCB[2];
        	LBA.v[2]=gblCBW.CBWCB[3];
        	LBA.v[1]=gblCBW.CBWCB[4];
        	LBA.v[0]=gblCBW.CBWCB[5];
        	TransferLength.v[1]=gblCBW.CBWCB[7];
        	TransferLength.v[0]=gblCBW.CBWCB[8];
        
        	msd_csw.bCSWStatus=0x0;	
        	
        	MSD_State = MSD_WRITE10_BLOCK;
        	//Fall through to MSD_WRITE10_BLOCK
        case MSD_WRITE10_BLOCK:
            if(TransferLength.Val == 0)
            {
                MSDWriteState = MSD_WRITE10_WAIT;
                break;
            }
            
            MSDWriteState = MSD_WRITE10_RX_SECTOR;
            ptrNextData=(BYTE *)&msd_buffer[0];
              
        	msd_csw.dCSWDataResidue=BLOCKLEN_512;
        	
            //Fall through to MSD_WRITE10_RX_SECTOR
        case MSD_WRITE10_RX_SECTOR:
        {
      		/* Read 512B into msd_buffer*/
      		if(msd_csw.dCSWDataResidue>0) 
      		{
                if(USBHandleBusy(USBMSDOutHandle) == TRUE)
                {
                    break;
                }

                USBMSDOutHandle = USBRxOnePacket(MSD_DATA_OUT_EP,ptrNextData,MSD_OUT_EP_SIZE);
                MSDWriteState = MSD_WRITE10_RX_PACKET;
                //Fall through to MSD_WRITE10_RX_PACKET
      	    }
      	    else
      	    {
          		if(LUNWriteProtectState()) 
                {
              	    gblSenseData[LUN_INDEX].SenseKey=S_NOT_READY;
              	    gblSenseData[LUN_INDEX].ASC=ASC_WRITE_PROTECTED;
              	    gblSenseData[LUN_INDEX].ASCQ=ASCQ_WRITE_PROTECTED;
              	    msd_csw.bCSWStatus=0x01;
              	    //TODO: (DF) - what state should I return to?
              	}
              	else
              	{
      			    MSDWriteState = MSD_WRITE10_SECTOR;     
      			}
      			break;
          	}
        }
        //Fall through to MSD_WRITE10_RX_PACKET
        case MSD_WRITE10_RX_PACKET:
            if(USBHandleBusy(USBMSDOutHandle) == TRUE)
            {
                break;
            }
            
        	gblCBW.dCBWDataTransferLength-=USBHandleGetLength(USBMSDOutHandle);		// 64B read
        	msd_csw.dCSWDataResidue-=USBHandleGetLength(USBMSDOutHandle);
            ptrNextData += MSD_OUT_EP_SIZE;
            
            MSDWriteState = MSD_WRITE10_RX_SECTOR;
            break;
        case MSD_WRITE10_SECTOR:
        {
      		if(LUNSectorWrite(LBA.Val, (BYTE*)&msd_buffer[0], (LBA.Val==0)?TRUE:FALSE) != TRUE)
      		{
          		break;
      		}
      
    //		if (status) {
    //			msd_csw.bCSWStatus=0x01;
    //			/* add some sense keys here*/
    //		}
      
      		LBA.Val++;				// One LBA is written. Write the next LBA
      		TransferLength.Val--;
      
            MSDWriteState = MSD_WRITE10_BLOCK;
            break;
        } 
    }
    
    return MSDWriteState;
}
/*********************************************************************************
  Function:
        BYTE MSDTasks(void)
    
  Summary:
    This function runs the MSD class state machines and all of its
    sub-systems. This function should be called periodically once the
    device is in the configured state in order to keep the MSD state
    machine going.
  Description:
    This function runs the MSD class state machines and all of its
    sub-systems. This function should be called periodically once the
    device is in the configured state in order to keep the MSD state
    machine going.
    
    Typical Usage:
    <code>
    void main(void)
    {
        USBDeviceInit();
        while(1)
        {
            USBDeviceTasks();
            if((USBGetDeviceState() \< CONFIGURED_STATE) ||
               (USBIsDeviceSuspended() == TRUE))
            {
                //Either the device is not configured or we are suspended
                //  so we don't want to do execute any application code
                continue;   //go back to the top of the while loop
            }
            else
            {
                //Keep the MSD state machine going
                MSDTasks();
    
                //Run application code.
                UserApplication();
            }
        }
    }
    </code>
  Conditions:
    None
  Return Values:
    BYTE -  the current state of the MSD state machine the valid values are
            defined in MSD.h under the MSDTasks state machine declaration section.
            The possible values are the following\:
            * MSD_WAIT
            * MSD_DATA_IN
            * MSD_DATA_OUT
            * MSD_SEND_CSW
  Remarks:
    None                                                                          
  *********************************************************************************/	
BYTE MSDTasks(void)
{
    BYTE i;
    
    switch(MSD_State)
    {
        case MSD_WAIT:
        {
            //If the MSD state machine is waiting for something to happen
            if(!USBHandleBusy(USBMSDOutHandle))
            {
        		//If we received an OUT packet from the host
                //  then copy the data from the buffer to a global
                //  buffer so that we can keep the information but
                //  reuse the buffer
        		gblCBW.dCBWSignature=msd_cbw.dCBWSignature;					
        		gblCBW.dCBWTag=msd_cbw.dCBWTag;
        		gblCBW.dCBWDataTransferLength=msd_cbw.dCBWDataTransferLength;
            	gblCBW.bCBWFlags=msd_cbw.bCBWFlags;
            	gblCBW.bCBWLUN=msd_cbw.bCBWLUN;
        	    gblCBW.bCBWCBLength=msd_cbw.bCBWCBLength;		// 3 MSB are zero

            	for (i=0;i<msd_cbw.bCBWCBLength;i++)
            	{
            		gblCBW.CBWCB[i]=msd_cbw.CBWCB[i];
                }
            		
                gblCBWLength=USBHandleGetLength(USBMSDOutHandle);

        	    //If this CBW is valid?
        		if ((gblCBWLength==MSD_CBW_SIZE)&&(gblCBW.dCBWSignature==0x43425355)) 
            	{
                    //Is this CBW meaningful?	
       				if((gblCBW.bCBWLUN<=0x0f)
               		&&(gblCBW.bCBWCBLength<=0x10)
               		&&(gblCBW.bCBWCBLength>=0x01)
               		&&(gblCBW.bCBWFlags==0x00||gblCBW.bCBWFlags==0x80)) 
            		{
                		//Prepare the CSW to be sent
                    	msd_csw.dCSWTag=gblCBW.dCBWTag;
                    	msd_csw.dCSWSignature=0x53425355;
                    	
        				/* If direction is device to host*/
        				if (gblCBW.bCBWFlags==0x80)
        				{
        					MSD_State=MSD_DATA_IN;
        				}
        				else if (gblCBW.bCBWFlags==0x00) 
            			{
        					/* If direction is host to device*/
        					/* prepare to read data in msd_buffer */
            			    MSD_State=MSD_DATA_OUT;
        				}        								
        			}
        		}
            }
            break;
        }
        case MSD_DATA_IN:
            if(MSDProcessCommand() == MSD_COMMAND_WAIT)
            {
                // Done processing the command, send the status
                MSD_State = MSD_SEND_CSW;
            }
            break;
        case MSD_DATA_OUT:
            if(MSDProcessCommand() == MSD_COMMAND_WAIT)
            {
    			/* Finished receiving the data prepare and send the status */
    		  	if ((msd_csw.bCSWStatus==0x00)&&(msd_csw.dCSWDataResidue!=0)) 
    		  	{
    		  		msd_csw.bCSWStatus=0x02;
    		    }
                MSD_State = MSD_SEND_CSW;
            }
            break;
        case MSD_SEND_CSW:
            if(USBHandleBusy(USBMSDInHandle))
            {
                //The TX buffer is not ready to send the status yet.
                break;
            }
            
            USBMSDInHandle = USBTxOnePacket(MSD_DATA_IN_EP,(BYTE*)&msd_csw,MSD_CSW_SIZE);
            
            //Get ready for next command to come in
            if(!USBHandleBusy(USBMSDOutHandle))
            {
                USBMSDOutHandle = USBRxOnePacket(MSD_DATA_OUT_EP,(BYTE*)&msd_cbw,sizeof(msd_cbw));
            }
        
           	MSD_State=MSD_WAIT;
            break;
    }
    
    return MSD_State;
}
WORD ChipKITUSBHandleGetLength(USB_HANDLE handle)
{
	return(USBHandleGetLength(handle));
}
示例#6
0
文件: main.c 项目: niamster/uc-pic
static void processUsbCommands(void)
{
#if defined(USB_POLLING)
    // Check bus status and service USB interrupts.
    USBDeviceTasks(); // Interrupt or polling method.  If using polling, must call
    // this function periodically.  This function will take care
    // of processing and responding to SETUP transactions
    // (such as during the enumeration process when you first
    // plug in).  USB hosts require that USB devices should accept
    // and process SETUP packets in a timely fashion.  Therefore,
    // when using polling, this function should be called
    // regularly (such as once every 1.8ms or faster** [see
    // inline code comments in usb_device.c for explanation when
    // "or faster" applies])  In most cases, the USBDeviceTasks()
    // function does not take very long to execute (ex: <100
    // instruction cycles) before it returns.
#endif

    // Note: The user application should not begin attempting to read/write over the USB
    // until after the device has been fully enumerated.  After the device is fully
    // enumerated, the USBDeviceState will be set to "CONFIGURED_STATE".
    if ((USBDeviceState < CONFIGURED_STATE)||(USBSuspendControl==1))
        return;

    // As the device completes the enumeration process, the UsbCbInitEP() function will
    // get called.  In this function, we initialize the user application endpoints (in this
    // example code, the user application makes use of endpoint 1 IN and endpoint 1 OUT).
    // The USBGenRead() function call in the UsbCbInitEP() function initializes endpoint 1 OUT
    // and "arms" it so that it can receive a packet of data from the host.  Once the endpoint
    // has been armed, the host can then send data to it (assuming some kind of application software
    // is running on the host, and the application software tries to send data to the USB device).

    // If the host sends a packet of data to the endpoint 1 OUT buffer, the hardware of the SIE will
    // automatically receive it and store the data at the memory location pointed to when we called
    // USBGenRead().  Additionally, the endpoint handle (in this case UsbOutCmdHandle) will indicate
    // that the endpoint is no longer busy.  At this point, it is safe for this firmware to begin reading
    // from the endpoint buffer, and processing the data.  In this example, we have implemented a few very
    // simple commands.  For example, if the host sends a packet of data to the endpoint 1 OUT buffer, with the
    // first byte = 0x80, this is being used as a command to indicate that the firmware should "Toggle LED(s)".
    if (!USBHandleBusy(UsbOutCmdHandle)) { // Check if the endpoint has received any data from the host.
#if DEBUG
        unsigned char l = USBHandleGetLength(UsbOutCmdHandle);

        if (usbfifo_debug_operation.dump_usb_out == 1) {
            unsigned char b[16];
            unsigned char i;
            putrsUSART("USB OUT: '");
            for (i=0;i<l;++i) {
                if (i != 0) {
                    while (BusyUSART());
                    putcUSART(' ');
                }
                sprintf(b, "%02x", OutCmdPacket[i]);
                putsUSART(b);
            }
            sprintf(b, "' len=%3d\r\n", l);
            putsUSART(b);
        }

        if (usbfifo_debug_operation.usb_loopback == 1) {
            unsigned char i;
            // Now check to make sure no previous attempts to send data to the host are still pending.  If any attemps are still
            // pending, we do not want to write to the endpoint 1 IN buffer again, until the previous transaction is complete.
            // Otherwise the unsent data waiting in the buffer will get overwritten and will result in unexpected behavior.
            while (USBHandleBusy(UsbInCmdHandle));

            for (i=0;i<l;++i)
                InCmdPacket[i] = OutCmdPacket[i];

            // The endpoint was not "busy", therefore it is safe to write to the buffer and arm the endpoint.
            // The USBGenWrite() function call "arms" the endpoint (and makes the handle indicate the endpoint is busy).
            // Once armed, the data will be automatically sent to the host (in hardware by the SIE) the next time the
            // host polls the endpoint.  Once the data is successfully sent, the handle (in this case UsbInCmdHandle)
            // will indicate the the endpoint is no longer busy.
            UsbInCmdHandle = USBGenWrite(USBGEN_CMD_EP_NUM, (BYTE*)&InCmdPacket, l);
        }
#endif

        switch (OutCmdPacket[0]) {
#if DEBUG
            case USBFIFO_CMD_DUMP_USB_OUT:
                usbfifo_debug_operation.dump_usb_out ^= 1;
                break;
            case USBFIFO_CMD_DUMP_FIFO_OUT:
                usbfifo_debug_operation.dump_fifo_out ^= 1;
                break;
            case USBFIFO_CMD_FIFO_LOOPBACK:
                usbfifo_debug_operation.fifo_loopback ^= 1;
                break;
            case USBFIFO_CMD_USB_LOOPBACK:
                usbfifo_debug_operation.usb_loopback ^= 1;
                break;
#endif
            default:
                {
                    unsigned char b[8];
                    putrsUSART("Unexpected cmd=");
                    sprintf(b, "0x%2X\r\n", OutCmdPacket[0]);
                    putsUSART(b);
                }
                break;
        }

        // Re-arm the OUT endpoint for the next packet:
        // The USBGenRead() function call "arms" the endpoint (and makes it "busy").  If the endpoint is armed, the SIE will
        // automatically accept data from the host, if the host tries to send a packet of data to the endpoint.  Once a data
        // packet addressed to this endpoint is received from the host, the endpoint will no longer be busy, and the application
        // can read the data which will be sitting in the buffer.
        UsbOutCmdHandle = USBGenRead(USBGEN_CMD_EP_NUM, (BYTE*)&OutCmdPacket, USBGEN_EP_SIZE);
    }

    if (!USBHandleBusy(UsbOutDataHandle)) {
#if USBGEN_EP_SIZE > FIFO_9403A_MAX_MSG_LEN
#error "Transfer of more than FIFO_9403A_MAX_MSG_LEN not implemented"
#endif
        unsigned char l = USBHandleGetLength(UsbOutDataHandle);
        unsigned char i;

#if DEBUG
        if (usbfifo_debug_operation.dump_usb_out == 1) {
            unsigned char b[16];
            putrsUSART("USB OUT: '");
            for (i=0;i<l;++i) {
                if (i != 0) {
                    while (BusyUSART());
                    putcUSART(' ');
                }
                sprintf(b, "%02x", OutDataPacket[i]);
            }
            sprintf(b, "' len=%3d\r\n", l);
            putsUSART(b);
        }

        if (usbfifo_debug_operation.usb_loopback == 1) {
            while (USBHandleBusy(UsbInDataHandle)); // ensure that FIFO data left the device

            for (i=0;i<l;++i)
                InDataPacket[i] = OutDataPacket[i];

            /* FIXME: use real ping-pong */
            UsbInDataHandle = USBGenWrite(USBGEN_DATA_EP_NUM, (BYTE*)&InDataPacket, l);
            while (USBHandleBusy(UsbInDataHandle)); // have to wait here as full ping-pong is not implemented
                                                    // and thus we don't want data from FIFO override the data being sent here
        }
#endif

        fifo9403aPush(l, 1);
        for (i=0;i<l;++i)
            fifo9403aPush(OutDataPacket[i], 1);

        UsbOutDataHandle = USBGenRead(USBGEN_DATA_EP_NUM, (BYTE*)&OutDataPacket, USBGEN_EP_SIZE);
    }
}
/******************************************************************************
 	Function:
 		BYTE MSDWriteHandler(void)
 		
 	Description:
 		This funtion processes a write command received through 
 		the MSD class driver
 		
 	PreCondition:
 		None
 		
 	Parameters:
 		None
 		
 	Return Values:
 		BYTE - the current state of the MSDWriteHandler state
 		machine.  The valid values are defined in MSD.h under the 
 		MSDWriteHandler state machine declaration section
 		
 	Remarks:
 		None
 
 *****************************************************************************/
BYTE MSDWriteHandler(void)
{
    switch(MSDWriteState)
    {
        case MSD_WRITE10_WAIT:
         	/* Read the LBA, TransferLength fields from Command Block
               NOTE: CB is Big-Endian */
        
        	LBA.v[3]=gblCBW.CBWCB[2];
        	LBA.v[2]=gblCBW.CBWCB[3];
        	LBA.v[1]=gblCBW.CBWCB[4];
        	LBA.v[0]=gblCBW.CBWCB[5];
        	TransferLength.v[1]=gblCBW.CBWCB[7];
        	TransferLength.v[0]=gblCBW.CBWCB[8];
        
        	//Initially assume success, unless handler code later encounters an
        	//error condition and sets the status to 0x01 or 0x02.
        	msd_csw.bCSWStatus=0x0;	
        	
        	MSD_State = MSD_WRITE10_BLOCK;
        	//Fall through to MSD_WRITE10_BLOCK
        case MSD_WRITE10_BLOCK:
            if(TransferLength.Val == 0)
            {
                MSDWriteState = MSD_WRITE10_WAIT;
                break;
            }
            
            MSDWriteState = MSD_WRITE10_RX_SECTOR;
            ptrNextData=(BYTE *)&msd_buffer[0];
              
        	msd_csw.dCSWDataResidue=BLOCKLEN_512;
        	
            //Fall through to MSD_WRITE10_RX_SECTOR
        case MSD_WRITE10_RX_SECTOR:
        {
      		/* Read 512B into msd_buffer*/
      		if(msd_csw.dCSWDataResidue>0) 
      		{
                if(USBHandleBusy(USBMSDOutHandle) == TRUE)
                {
                    break;
                }

                USBMSDOutHandle = USBRxOnePacket(MSD_DATA_OUT_EP,ptrNextData,MSD_OUT_EP_SIZE);
                MSDWriteState = MSD_WRITE10_RX_PACKET;
                //Fall through to MSD_WRITE10_RX_PACKET
      	    }
      	    else
      	    {
          		//We finished receiving a sector worth of data from the host.
          		//Check if the media is write protected before deciding what
          		//to do with the data.
          		if(LUNWriteProtectState()) 
                {
                    //The device appears to be write protected.
              	    //Let host know error occurred.  The bCSWStatus flag is also used by
              	    //the write handler, to know not to even attempt the write sequence.
              	    msd_csw.bCSWStatus=0x01;    
              	    
                    //Set sense keys so the host knows what caused the error.
              	    gblSenseData[LUN_INDEX].SenseKey=S_NOT_READY;
              	    gblSenseData[LUN_INDEX].ASC=ASC_WRITE_PROTECTED;
              	    gblSenseData[LUN_INDEX].ASCQ=ASCQ_WRITE_PROTECTED;
              	}
   			    MSDWriteState = MSD_WRITE10_SECTOR;     
      			break;
          	}
        }
        //Fall through to MSD_WRITE10_RX_PACKET
        case MSD_WRITE10_RX_PACKET:
            if(USBHandleBusy(USBMSDOutHandle) == TRUE)
            {
                break;
            }
            
        	gblCBW.dCBWDataTransferLength-=USBHandleGetLength(USBMSDOutHandle);		// 64B read
        	msd_csw.dCSWDataResidue-=USBHandleGetLength(USBMSDOutHandle);
            ptrNextData += MSD_OUT_EP_SIZE;
            
            MSDWriteState = MSD_WRITE10_RX_SECTOR;
            break;
        case MSD_WRITE10_SECTOR:
        {
            //Make sure that no error has been detected, before performing the write
            //operation.  If there was an error, skip the write operation, but allow
            //the TransferLength to continue decrementing, so that we can eventually
            //receive all OUT bytes that the host is planning on sending us.  Only
            //after that is complete will the host send the IN token for the CSW packet,
            //which will contain the bCSWStatus letting it know an error occurred.
      		if(msd_csw.bCSWStatus == 0x00)
      		{
          		if(LUNSectorWrite(LBA.Val, (BYTE*)&msd_buffer[0], (LBA.Val==0)?TRUE:FALSE) != TRUE)
          		{
              		//The write operation failed for some reason.  Keep track of retry
              		//attempts and abort if repeated write attempts also fail.
    				if(MSDRetryAttempt < MSD_FAILED_WRITE_MAX_ATTEMPTS)
    				{
    				    MSDRetryAttempt++;
                        break;
    				}
    				else
    				{  
        				//Too many consecutive failed write attempts have occurred. 
        				//Need to give up and abandon the write attempt.
        				msd_csw.bCSWStatus=0x01;		// Error 0x01 Refer page#18
                                                        // of BOT specifications
                        //Set error status sense keys, so the host can check them later
                        //to determine how to proceed.
                        gblSenseData[LUN_INDEX].SenseKey=S_MEDIUM_ERROR;
    			        gblSenseData[LUN_INDEX].ASC=ASC_NO_ADDITIONAL_SENSE_INFORMATION;
    			        gblSenseData[LUN_INDEX].ASCQ=ASCQ_NO_ADDITIONAL_SENSE_INFORMATION;
                    }              		
          		}
      		}
      
            //One LBA is written (unless an error occurred).  Advance state
            //variables so we can eventually finish handling the CBW request.
      		LBA.Val++;				
      		TransferLength.Val--;      
            MSDWriteState = MSD_WRITE10_BLOCK;
            break;
        } 
        
        default:
            //Illegal condition which should not occur.  If for some reason it
            //does, try to let the host know know an error has occurred.
            msd_csw.bCSWStatus=0x02;    //Phase Error
            MSDWriteState = MSD_WRITE10_WAIT;            
    }
    
    return MSDWriteState;
}
/*********************************************************************************
  Function:
        BYTE MSDTasks(void)
    
  Summary:
    This function runs the MSD class state machines and all of its
    sub-systems. This function should be called periodically once the
    device is in the configured state in order to keep the MSD state
    machine going.
  Description:
    This function runs the MSD class state machines and all of its
    sub-systems. This function should be called periodically once the
    device is in the configured state in order to keep the MSD state
    machine going.
    
    Typical Usage:
    <code>
    void main(void)
    {
        USBDeviceInit();
        while(1)
        {
            USBDeviceTasks();
            if((USBGetDeviceState() \< CONFIGURED_STATE) ||
               (USBIsDeviceSuspended() == TRUE))
            {
                //Either the device is not configured or we are suspended
                //  so we don't want to do execute any application code
                continue;   //go back to the top of the while loop
            }
            else
            {
                //Keep the MSD state machine going
                MSDTasks();
    
                //Run application code.
                UserApplication();
            }
        }
    }
    </code>
  Conditions:
    None
  Return Values:
    BYTE -  the current state of the MSD state machine the valid values are
            defined in MSD.h under the MSDTasks state machine declaration section.
            The possible values are the following\:
            * MSD_WAIT
            * MSD_DATA_IN
            * MSD_DATA_OUT
            * MSD_SEND_CSW
  Remarks:
    None                                                                          
  *********************************************************************************/	
BYTE MSDTasks(void)
{
    BYTE i;
    
    switch(MSD_State)
    {
        case MSD_WAIT:
        {
            //If the MSD state machine is waiting for something to happen
            if(!USBHandleBusy(USBMSDOutHandle))
            {
        		//If we received an OUT packet from the host
                //  then copy the data from the buffer to a global
                //  buffer so that we can keep the information but
                //  reuse the buffer
        		gblCBW.dCBWSignature=msd_cbw.dCBWSignature;					
        		gblCBW.dCBWTag=msd_cbw.dCBWTag;
        		gblCBW.dCBWDataTransferLength=msd_cbw.dCBWDataTransferLength;
            	gblCBW.bCBWFlags=msd_cbw.bCBWFlags;
            	gblCBW.bCBWLUN=msd_cbw.bCBWLUN;
        	    gblCBW.bCBWCBLength=msd_cbw.bCBWCBLength;		// 3 MSB are zero

            	for (i=0;i<msd_cbw.bCBWCBLength;i++)
            	{
            		gblCBW.CBWCB[i]=msd_cbw.CBWCB[i];
                }
            		
                gblCBWLength=USBHandleGetLength(USBMSDOutHandle);

        	    //If this CBW is valid?
        		if ((gblCBWLength==MSD_CBW_SIZE)&&(gblCBW.dCBWSignature==0x43425355)) 
            	{
                    //Is this CBW meaningful?	
       				if((gblCBW.bCBWLUN<=0x0f)
               		&&(gblCBW.bCBWCBLength<=0x10)
               		&&(gblCBW.bCBWCBLength>=0x01)
               		&&(gblCBW.bCBWFlags==0x00||gblCBW.bCBWFlags==0x80)) 
            		{
                		//Prepare the CSW to be sent
                    	msd_csw.dCSWTag=gblCBW.dCBWTag;
                    	msd_csw.dCSWSignature=0x53425355;
                    	
                    	//Keep track of retry attempts, in case of temporary failures
                    	//during processing of a command.
                    	MSDRetryAttempt = 0;
                    	
                    	//Check the command.  With the exception of the REQUEST_SENSE
                    	//command, we should reset the sense key info for each new command block.
                    	//Assume the command will get processed successfully (and hence "NO SENSE" 
                    	//response, which is used for success cases), unless handler code
                    	//later on detects some kind of error.  If it does, it should
                    	//update the sense keys to reflect the type of error detected,
                    	//prior to sending the CSW.
                    	if(gblCBW.CBWCB[0] != MSD_REQUEST_SENSE)
                    	{
                      		gblSenseData[LUN_INDEX].SenseKey=S_NO_SENSE;
        			        gblSenseData[LUN_INDEX].ASC=ASC_NO_ADDITIONAL_SENSE_INFORMATION;
        			        gblSenseData[LUN_INDEX].ASCQ=ASCQ_NO_ADDITIONAL_SENSE_INFORMATION;
    			        }
                    	
        				/* If direction is device to host*/
        				if (gblCBW.bCBWFlags==0x80)
        				{
        					MSD_State=MSD_DATA_IN;
        				}
        				else if (gblCBW.bCBWFlags==0x00) 
            			{
        					/* If direction is host to device*/
        					/* prepare to read data in msd_buffer */
            			    MSD_State=MSD_DATA_OUT;
        				}        								
        			}
        		}
            }
            break;
        }
        case MSD_DATA_IN:
            if(MSDProcessCommand() == MSD_COMMAND_WAIT)
            {
                // Done processing the command, send the status
                MSD_State = MSD_SEND_CSW;
            }
            break;
        case MSD_DATA_OUT:
            if(MSDProcessCommand() == MSD_COMMAND_WAIT)
            {
    			/* Finished receiving the data prepare and send the status */
    		  	if ((msd_csw.bCSWStatus==0x00)&&(msd_csw.dCSWDataResidue!=0)) 
    		  	{
    		  		msd_csw.bCSWStatus=0x02;
    		    }
                MSD_State = MSD_SEND_CSW;
            }
            break;
        case MSD_SEND_CSW:
            if(USBHandleBusy(USBMSDInHandle))
            {
                //The TX buffer is not ready to send the status yet.
                break;
            }
            
            USBMSDInHandle = USBTxOnePacket(MSD_DATA_IN_EP,(BYTE*)&msd_csw,MSD_CSW_SIZE);
            
            //Get ready for next command to come in
            if(!USBHandleBusy(USBMSDOutHandle))
            {
                USBMSDOutHandle = USBRxOnePacket(MSD_DATA_OUT_EP,(BYTE*)&msd_cbw,sizeof(msd_cbw));
            }
        
           	MSD_State=MSD_WAIT;
            break;
            
        default:
            //Illegal condition that should not happen, but might occur if the
            //device firmware incorrectly calls MSDTasks() prior to calling
            //USBMSDInit() during the set-configuration portion of enumeration.
            MSD_State=MSD_WAIT;
    }
    
    return MSD_State;
}
示例#9
0
文件: user.c 项目: CNCBASHER/XuDL
void ServiceRequests( void )
{
    BYTE num_return_bytes;          // Number of bytes to return in response to received command.
    BYTE cmd;                     // Store the command in the received packet.

    // Process packets received through the primary endpoint.
    if ( !USBHandleBusy( OutHandle[OutIndex] ) )
    {
        num_return_bytes = 0;   // Initially, assume nothing needs to be returned.

        // Got a packet, so start getting another packet while we process this one.
        OutPacket        = &OutBuffer[OutIndex]; // Store pointer to just-received packet.
        OutPacketLength  = USBHandleGetLength( OutHandle[OutIndex] );   // Store length of received packet.
        cmd              = OutPacket->cmd;

        blink_counter    = NUM_ACTIVITY_BLINKS; // Blink the LED whenever a USB transaction occurs.

        switch ( cmd )  // Process the contents of the packet based on the command byte.
        {
            case ID_BOARD_CMD:
                // Blink the LED in order to identify the board.
                blink_counter                  = 50;
                InPacket->cmd                  = cmd;
                num_return_bytes               = 1;
                break;

            case INFO_CMD:
//                memcpy( ( void * )( (BYTE *)InPacket ), (void *)&sdBuf, sizeof( sdBuf ) );
                InPacket->_dword[0] = numBlocks;
                InPacket->_word[2] = rdBlockSize;
                InPacket->_word[3] = wrBlockSize;
                InPacket->_word[4] = eraseSize;
                num_return_bytes = 16;
                break;
                // Return a packet with information about this USB interface device.
                InPacket->cmd                  = cmd;
                memcpypgm2ram( ( void * )( (BYTE *)InPacket + 1 ), (const rom void *)&device_info, sizeof( DEVICE_INFO ) );
//                InPacket->device_info.checksum = calc_checksum( (CHAR8 *)InPacket, sizeof( DEVICE_INFO ) );
                num_return_bytes               = sizeof( DEVICE_INFO ) + 1; // Return information stored in packet.
                break;

            case READ_EEDATA_CMD:
                InPacket->cmd = OutPacket->cmd;
                for(buffer_cntr=0; buffer_cntr < OutPacket->len; buffer_cntr++)
                {
                    InPacket->data[buffer_cntr] = ReadEeprom((BYTE)OutPacket->ADR.pAdr + buffer_cntr);
                }
                num_return_bytes = buffer_cntr + 5;
                break;

            case WRITE_EEDATA_CMD:
                InPacket->cmd = OutPacket->cmd;
                for(buffer_cntr=0; buffer_cntr < OutPacket->len; buffer_cntr++)
                {
                    WriteEeprom((BYTE)OutPacket->ADR.pAdr + buffer_cntr, OutPacket->data[buffer_cntr]);
                }
                num_return_bytes = 1;
                break;

            case RESET_CMD:
                // When resetting, make sure to drop the device off the bus
                // for a period of time. Helps when the device is suspended.
                UCONbits.USBEN = 0;
                lcntr = 0xFFFF;
                for(lcntr = 0xFFFF; lcntr; lcntr--)
                    ;
                Reset();
                break;

            default:
                num_return_bytes = 0;
                break;
        } /* switch */

        // This command packet has been handled, so get another.
        OutHandle[OutIndex] = USBGenRead( USBGEN_EP_NUM, (BYTE *)&OutBuffer[OutIndex], USBGEN_EP_SIZE );
        OutIndex ^= 1; // Point to next ping-pong buffer.

        // Packets of data are returned to the PC here.
        // The counter indicates the number of data bytes in the outgoing packet.
        if ( num_return_bytes != 0U )
        {
            InHandle[InIndex] = USBGenWrite( USBGEN_EP_NUM, (BYTE *)InPacket, num_return_bytes ); // Now send the packet.
            InIndex ^= 1;
            while ( USBHandleBusy( InHandle[InIndex] ) )
            {
                ;                           // Wait until transmitter is not busy.
            }
            InPacket = &InBuffer[InIndex];
        }
    }
} /* ServiceRequests */