示例#1
0
// Called from OpenGL thread
SharedVariables::~SharedVariables(){
  V_free(realline_places);
  {
    radium::ScopedMutex locker(&vector_mutex);
    VECTOR_remove(&g_times_storage, times);
  }
}
示例#2
0
static void remove_fxs_from_fxss(vector_t *fxss, struct FXs *fxs){
  VECTOR_FOR_EACH(struct FXs *maybe, fxss){
    if (maybe->fx->patch==fxs->fx->patch && maybe->fx->effect_num==fxs->fx->effect_num){
      VECTOR_remove(fxss, maybe);
      return;
    }
  }END_VECTOR_FOR_EACH;
}