示例#1
0
static int
vips_msb_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsMsb *msb = (VipsMsb *) b;
	VipsConversion *conversion = (VipsConversion *) msb;
	VipsRect *r = &or->valid;
	int le = r->left;
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM( r );
	int sz = r->width * conversion->out->Bands;

	int x, y, i;

	if( vips_region_prepare( ir, r ) )
		return( -1 );

	for( y = to; y < bo; y++ ) {
		VipsPel *p = VIPS_REGION_ADDR( ir, le, y ); 
		VipsPel *q = VIPS_REGION_ADDR( or, le, y ); 

		if( msb->in->Coding == VIPS_CODING_LABQ &&
			msb->band == -1 ) {
			/* LABQ, no sub-band select.
			 */
			for( x = 0; x < r->width; x++ ) {
				q[0] = p[0];
				q[1] = 0x80 ^ p[1];
				q[2] = 0x80 ^ p[2];

				q += 4;
				p += 3;
			}
		}
		else if( msb->sign ) {
			/* Copy, converting signed to unsigned.
			 */
			p += msb->offset;
			for( i = 0; i < sz; i++ ) {
				q[i] = 0x80 ^ *p;

				p += msb->instep;
			}
		}
		else {
			/* Just pick out bytes. 
			 */
			p += msb->offset;
			for( i = 0; i < sz; i++ ) {
				q[i] = *p;

				p += msb->instep;
			}
		}
	}

	return( 0 );
}
示例#2
0
文件: flip.c 项目: achanda101/libvips
static int
vips_flip_horizontal_gen( VipsRegion *or, void *seq, void *a, void *b, 
	gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsRect *r = &or->valid;
	VipsRect in;
	VipsPel *p, *q;
	int x, y, z;

	int le = r->left;
	int ri = VIPS_RECT_RIGHT(r);
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM(r);

	int ps = VIPS_IMAGE_SIZEOF_PEL( ir->im );	/* sizeof pel */

	int hgt = ir->im->Xsize - r->width;

	int lastx;

	/* Transform to input coordinates.
	 */
	in = *r;
	in.left = hgt - r->left;

	/* Find x of final pixel in input area.
	 */
	lastx = VIPS_RECT_RIGHT( &in ) - 1;

	/* Ask for input we need.
	 */
	if( vips_region_prepare( ir, &in ) )
		return( -1 );

	/* Loop, copying and reversing lines.
	 */
	for( y = to; y < bo; y++ ) {
		p = VIPS_REGION_ADDR( ir, lastx, y );
		q = VIPS_REGION_ADDR( or, le, y );

		for( x = le; x < ri; x++ ) {
			/* Copy the pel.
			 */
			for( z = 0; z < ps; z++ )
				q[z] = p[z];

			/* Skip forwards in out, back in in.
			 */
			q += ps;
			p -= ps;
		}
	}

	return( 0 );
}
示例#3
0
/* Another strip of image pixels from vips_sink_disc(). Write into the top
 * pyramid layer. 
 */
static int
write_strip( VipsRegion *region, VipsRect *area, void *a )
{
	Write *write = (Write *) a;
	Layer *layer = write->layer; 

#ifdef DEBUG
	printf( "write_strip: strip at %d, height %d\n", 
		area->top, area->height );
#endif/*DEBUG*/

	for(;;) {
		VipsRect *to = &layer->strip->valid;
		VipsRect target;

		/* The bit of strip that needs filling.
		 */
		target.left = 0;
		target.top = layer->write_y;
		target.width = layer->image->Xsize;
		target.height = to->height;
		vips_rect_intersectrect( &target, to, &target );

		/* Clip against what we have available.
		 */
		vips_rect_intersectrect( &target, area, &target );

		/* Are we empty? All done.
		 */
		if( vips_rect_isempty( &target ) ) 
			break;

		/* And copy those pixels in.
		 *
		 * FIXME: If the strip fits inside the region we've just 
		 * received, we could skip the copy. Will this happen very
		 * often? Unclear.
		 */
		vips_region_copy( region, layer->strip, 
			&target, target.left, target.top );

		layer->write_y += target.height;

		/* We can either fill the strip, if it's somewhere half-way
		 * down the image, or, if it's at the bottom, get to the last
		 * real line of pixels.
		 */
		if( layer->write_y == VIPS_RECT_BOTTOM( to ) ||
			layer->write_y == layer->height ) {
			if( layer_strip_arrived( layer ) ) 
				return( -1 );
		}
	}

	return( 0 );
}
示例#4
0
文件: jpeg2vips.c 项目: jieah/libvips
static int
read_jpeg_generate( VipsRegion *or,
                    void *seq, void *a, void *b, gboolean *stop )
{
    VipsRect *r = &or->valid;
    ReadJpeg *jpeg = (ReadJpeg *) a;
    struct jpeg_decompress_struct *cinfo = &jpeg->cinfo;
    int sz = cinfo->output_width * cinfo->output_components;

    int y;

#ifdef DEBUG
    printf( "read_jpeg_generate: line %d, %d rows\n",
            r->top, r->height );
#endif /*DEBUG*/

    /* We're inside a tilecache where tiles are the full image width, so
     * this should always be true.
     */
    g_assert( r->left == 0 );
    g_assert( r->width == or->im->Xsize );
    g_assert( VIPS_RECT_BOTTOM( r ) <= or->im->Ysize );

    /* Tiles should always be on a 8-pixel boundary.
     */
    g_assert( r->top % 8 == 0 );

    /* Tiles should always be a strip in height, unless it's the final
     * strip.
     */
    g_assert( r->height == VIPS_MIN( 8, or->im->Ysize - r->top ) );

    /* Here for longjmp() from vips__new_error_exit().
     */
    if( setjmp( jpeg->eman.jmp ) )
        return( -1 );

    for( y = 0; y < r->height; y++ ) {
        JSAMPROW row_pointer[1];

        row_pointer[0] = (JSAMPLE *)
                         VIPS_REGION_ADDR( or, 0, r->top + y );

        jpeg_read_scanlines( cinfo, &row_pointer[0], 1 );

        if( jpeg->invert_pels ) {
            int x;

            for( x = 0; x < sz; x++ )
                row_pointer[0][x] = 255 - row_pointer[0][x];
        }
    }

    return( 0 );
}
示例#5
0
static int
png2vips_generate( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
        VipsRect *r = &or->valid;
	Read *read = (Read *) a;

	int y;

#ifdef DEBUG
	printf( "png2vips_generate: line %d, %d rows\n", 
		r->top, r->height );
#endif /*DEBUG*/

	/* We're inside a tilecache where tiles are the full image width, so
	 * this should always be true.
	 */
	g_assert( r->left == 0 );
	g_assert( r->width == or->im->Xsize );
	g_assert( VIPS_RECT_BOTTOM( r ) <= or->im->Ysize );

	/* Tiles should always be a strip in height, unless it's the final
	 * strip.
	 */
	g_assert( r->height == VIPS_MIN( 8, or->im->Ysize - r->top ) ); 

	/* And check that y_pos is correct. It should be, since we are inside
	 * a vips_sequential().
	 */
	g_assert( r->top == read->y_pos ); 

	for( y = 0; y < r->height; y++ ) {
		png_bytep q = (png_bytep) VIPS_REGION_ADDR( or, 0, r->top + y );

		/* We need to catch and ignore errors from read_row().
		 */
		if( !setjmp( png_jmpbuf( read->pPng ) ) ) 
			png_read_row( read->pPng, q, NULL );
		else { 
#ifdef DEBUG
			printf( "png2vips_generate: png_read_row() failed, "
				"line %d\n", r->top + y ); 
			printf( "png2vips_generate: file %s\n", read->name );
			printf( "png2vips_generate: thread %p\n", 
				g_thread_self() );
#endif /*DEBUG*/
		}

		read->y_pos += 1;
	}

	return( 0 );
}
示例#6
0
文件: tilecache.c 项目: alon/libvips
/* Generate func.
 */
static int
vips_tile_cache_gen( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *in = (VipsRegion *) seq;
	VipsTileCache *cache = (VipsTileCache *) b;
	const int tw = cache->tile_width;
	const int th = cache->tile_height;
	VipsRect *r = &or->valid;

	/* Find top left of tiles we need.
	 */
	int xs = (r->left / tw) * tw;
	int ys = (r->top / th) * th;

	int x, y;

	g_mutex_lock( cache->lock );

	VIPS_DEBUG_MSG( "vips_tile_cache_gen: "
		"left = %d, top = %d, width = %d, height = %d\n",
		r->left, r->top, r->width, r->height );

	for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += th )
		for( x = xs; x < VIPS_RECT_RIGHT( r ); x += tw ) {
			Tile *tile;
			VipsRect tarea;
			VipsRect hit;

			if( !(tile = tile_find( cache, in, x, y )) ) {
				g_mutex_unlock( cache->lock );
				return( -1 );
			}

			/* The area of the tile.
			 */
			tarea.left = x;
			tarea.top = y;
			tarea.width = tw;
			tarea.height = th;

			/* The part of the tile that we need.
			 */
			vips_rect_intersectrect( &tarea, r, &hit );

			copy_region( tile->region, or, &hit );
		}

	g_mutex_unlock( cache->lock );

	return( 0 );
}
示例#7
0
/* Fetch one pixel at a time ... good for very large shrinks.
 */
static int
vips_subsample_point_gen( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsSubsample *subsample = (VipsSubsample *) b;
	VipsImage *in = (VipsImage *) a;
	VipsRect *r = &or->valid;
	int le = r->left;
	int ri = VIPS_RECT_RIGHT( r );
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM(r);
	int ps = VIPS_IMAGE_SIZEOF_PEL( in );

	VipsRect s;
	int x, y;
	int k;

	/* Loop down the region.
	 */
	for( y = to; y < bo; y++ ) {
		VipsPel *q = VIPS_REGION_ADDR( or, le, y );
		VipsPel *p;

		/* Loop across the region, in owidth sized pieces.
		 */
		for( x = le; x < ri; x++ ) {
			/* Ask for input.
			 */
			s.left = x * subsample->xfac;
			s.top = y * subsample->yfac;
			s.width = 1;
			s.height = 1;
			if( vips_region_prepare( ir, &s ) )
				return( -1 );

			/* Append new pels to output.
			 */
			p = VIPS_REGION_ADDR( ir, s.left, s.top );
			for( k = 0; k < ps; k++ )
				q[k] = p[k];
			q += ps;
		}
	}

	return( 0 );
}
示例#8
0
static int
vips_xyz_gen( VipsRegion *or, void *seq, void *a, void *b,
	gboolean *stop )
{
	VipsXyz *xyz = (VipsXyz *) a;
	VipsRect *r = &or->valid;
	int le = r->left;
	int to = r->top;
	int ri = VIPS_RECT_RIGHT( r );
	int bo = VIPS_RECT_BOTTOM( r );

	int x, y, i;

	for( y = to; y < bo; y++ ) {
		unsigned int *q = (unsigned int *) 
			VIPS_REGION_ADDR( or, le, y );

		unsigned int dims[5];
		int r;
		int h;

		h = xyz->height * xyz->csize * xyz->dsize; 
		dims[4] = y / h;
		r = y % h;

		h /= xyz->dsize; 
		dims[3] = r / h;
		r %= h;

		h /= xyz->csize; 
		dims[2] = r / h;
		r %= h;

		dims[1] = r;

		for( x = le; x < ri; x++ ) {
			dims[0] = x;
			for( i = 0; i < xyz->dimensions; i++ )
				q[i] = dims[i];

			q += xyz->dimensions;
		}
	}

	return( 0 );
}
示例#9
0
文件: flip.c 项目: achanda101/libvips
static int
vips_flip_vertical_gen( VipsRegion *or, void *seq, void *a, void *b,
	gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsRect *r = &or->valid;
	VipsRect in;
	VipsPel *p, *q;
	int y;

	int le = r->left;
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM( r );

	int ls;
	int psk, qsk;

	/* Transform to input coordinates.
	 */
	in = *r;
	in.top = ir->im->Ysize - bo;

	/* Ask for input we need.
	 */
	if( vips_region_prepare( ir, &in ) )
		return( -1 );

	/* Loop, copying and reversing lines.
	 */
	p = VIPS_REGION_ADDR( ir, le, in.top + in.height - 1 );
	q = VIPS_REGION_ADDR( or, le, to );
	psk = VIPS_REGION_LSKIP( ir );
	qsk = VIPS_REGION_LSKIP( or );
	ls = VIPS_REGION_SIZEOF_LINE( or );

	for( y = to; y < bo; y++ ) {
		memcpy( q, p, ls );

		p -= psk;
		q += qsk;
	}

	return( 0 );
}
示例#10
0
文件: tilecache.c 项目: alon/libvips
/* Copy rect from @from to @to.
 */
static void
copy_region( VipsRegion *from, VipsRegion *to, VipsRect *area )
{
	int y;

	/* Area should be inside both from and to.
	 */
	g_assert( vips_rect_includesrect( &from->valid, area ) );
	g_assert( vips_rect_includesrect( &to->valid, area ) );

	/* Loop down common area, copying.
	 */
	for( y = area->top; y < VIPS_RECT_BOTTOM( area ); y++ ) {
		VipsPel *p = VIPS_REGION_ADDR( from, area->left, y );
		VipsPel *q = VIPS_REGION_ADDR( to, area->left, y );

		memcpy( q, p, VIPS_IMAGE_SIZEOF_PEL( from->im ) * area->width );
	}
}
示例#11
0
文件: sequential.c 项目: alon/libvips
static int
vips_sequential_generate( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
	VipsSequential *sequential = (VipsSequential *) b;
        VipsRect *r = &or->valid;
	VipsRegion *ir = (VipsRegion *) seq;

	VIPS_DEBUG_MSG( "vips_sequential_generate %d\n", r->top );

	/* The y pos of the request must be the same as our current file
	 * position.
	 */
	if( r->top != sequential->y_pos ) {
		printf( "vips_sequential_generate: error -- "
			"at position %d in file, but position %d requested",
			sequential->y_pos, r->top );

		vips_error( "VipsSequential", 
			_( "non-sequential read --- "
			"at position %d in file, but position %d requested" ),
			sequential->y_pos, r->top );
		return( -1 );
	}

	/* We're inside a tilecache where tiles are the full image width, so
	 * this should always be true.
	 */
	g_assert( r->left == 0 );
	g_assert( r->width == or->im->Xsize );
	g_assert( VIPS_RECT_BOTTOM( r ) <= or->im->Ysize );

	/* Pointer copy.
	 */
        if( vips_region_prepare( ir, r ) ||
		vips_region_region( or, ir, r, r->left, r->top ) )
                return( -1 );

	sequential->y_pos += r->height;

	return( 0 );
}
示例#12
0
/* Pack the pixels in @area from @in into a TIFF tile buffer.
 */
static void
pack2tiff( Write *write, Layer *layer, 
	VipsRegion *in, VipsRect *area, VipsPel *q )
{
	int y;

	/* JPEG compression can read outside the pixel area for edge tiles. It
	 * always compresses 8x8 blocks, so if the image width or height is
	 * not a multiple of 8, it can look beyond the pixels we will write.
	 *
	 * Black out the tile first to make sure these edge pixels are always
	 * zero.
	 */
	if( write->compression == COMPRESSION_JPEG &&
		(area->width < write->tilew || 
		 area->height < write->tileh) )
		memset( q, 0, TIFFTileSize( layer->tif ) );

	for( y = area->top; y < VIPS_RECT_BOTTOM( area ); y++ ) {
		VipsPel *p = (VipsPel *) VIPS_REGION_ADDR( in, area->left, y );

		if( write->im->Coding == VIPS_CODING_LABQ )
			LabQ2LabC( q, p, area->width );
		else if( write->onebit ) 
			eightbit2onebit( write, q, p, area->width );
		else if( (in->im->Bands == 1 || in->im->Bands == 2) && 
			write->miniswhite ) 
			invert_band0( write, q, p, area->width );
		else if( write->im->BandFmt == VIPS_FORMAT_SHORT &&
			write->im->Type == VIPS_INTERPRETATION_LABS )
			LabS2Lab16( q, p, area->width );
		else
			memcpy( q, p, 
				area->width * 
				 VIPS_IMAGE_SIZEOF_PEL( write->im ) );

		q += write->tls;
	}
}
示例#13
0
文件: maplut.c 项目: jcupitt/libvips
/* Do a map.
 */
static int 
vips_maplut_gen( VipsRegion *or, void *vseq, void *a, void *b, 
	gboolean *stop )
{
	VipsMaplutSequence *seq = (VipsMaplutSequence *) vseq;
	VipsImage *in = (VipsImage *) a;
	VipsMaplut *maplut = (VipsMaplut *) b;
	VipsRegion *ir = seq->ir;
	VipsRect *r = &or->valid;
	int le = r->left;
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM( r );
	int np = r->width;			/* Pels across region */
	int ne = VIPS_REGION_N_ELEMENTS( or );	/* Number of elements */

	int x, y, z, i;

	if( vips_region_prepare( ir, r ) )
		return( -1 );

	if( maplut->nb == 1 )
		/* One band lut.
		 */
		outer_switch( loop1, loop1c, loop1g, loop1cg ) 
	else 
		/* Many band lut.
		 */
		if( in->Bands == 1 )
			/* ... but 1 band input.
			 */
			outer_switch( loop1m, loop1cm, loop1gm, loop1cgm ) 
		else
			outer_switch( loop, loopc, loopg, loopcg )

	return( 0 );
}
示例#14
0
文件: affine.c 项目: Jondeen/libvips
static int
vips_affine_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	const VipsAffine *affine = (VipsAffine *) b;
	const VipsImage *in = (VipsImage *) a;
	const int window_size = 
		vips_interpolate_get_window_size( affine->interpolate );
	const int window_offset = 
		vips_interpolate_get_window_offset( affine->interpolate );
	const VipsInterpolateMethod interpolate = 
		vips_interpolate_get_method( affine->interpolate );

	/* Area we generate in the output image.
	 */
	const VipsRect *r = &or->valid;
	const int le = r->left;
	const int ri = VIPS_RECT_RIGHT( r );
	const int to = r->top;
	const int bo = VIPS_RECT_BOTTOM( r );

	const VipsRect *iarea = &affine->trn.iarea;
	const VipsRect *oarea = &affine->trn.oarea;

	int ps = VIPS_IMAGE_SIZEOF_PEL( in );
	int x, y, z;
	
	VipsRect image, want, need, clipped;

#ifdef DEBUG_VERBOSE
	printf( "vips_affine_gen: "
		"generating left=%d, top=%d, width=%d, height=%d\n", 
		r->left,
		r->top,
		r->width,
		r->height );
#endif /*DEBUG_VERBOSE*/

	/* We are generating this chunk of the transformed image. This takes
	 * us to space 4.
	 */
	want = *r;
	want.left += oarea->left;
	want.top += oarea->top;

	/* Find the area of the input image we need. This takes us to space 3. 
	 */
	vips__transform_invert_rect( &affine->trn, &want, &need );

	/* That does round-to-nearest, because it has to stop rounding errors
	 * growing images unexpectedly. We need round-down, so we must
	 * add half a pixel along the left and top. But we are int :( so add 1
	 * pixel. 
	 *
	 * Add an extra line along the right and bottom as well, for rounding.
	 */
	vips_rect_marginadjust( &need, 1 );

	/* We need to fetch a larger area for the interpolator.
	 */
	need.left -= window_offset;
	need.top -= window_offset;
	need.width += window_size - 1;
	need.height += window_size - 1;

	/* Now go to space 2, the expanded input image. This is the one we
	 * read pixels from. 
	 */
	need.left += window_offset;
	need.top += window_offset;

	/* Clip against the size of (2).
	 */
	image.left = 0;
	image.top = 0;
	image.width = in->Xsize;
	image.height = in->Ysize;
	vips_rect_intersectrect( &need, &image, &clipped );

#ifdef DEBUG_VERBOSE
	printf( "vips_affine_gen: "
		"preparing left=%d, top=%d, width=%d, height=%d\n", 
		clipped.left,
		clipped.top,
		clipped.width,
		clipped.height );
#endif /*DEBUG_VERBOSE*/

	if( vips_rect_isempty( &clipped ) ) {
		vips_region_black( or );
		return( 0 );
	}
	if( vips_region_prepare( ir, &clipped ) )
		return( -1 );

	VIPS_GATE_START( "vips_affine_gen: work" ); 

	/* Resample! x/y loop over pixels in the output image (5).
	 */
	for( y = to; y < bo; y++ ) {
		/* Input clipping rectangle. We offset this so we can clip in
		 * space 2. 
		 */
		const int ile = iarea->left + window_offset;
		const int ito = iarea->top + window_offset;
		const int iri = ile + iarea->width;
		const int ibo = ito + iarea->height;

		/* Derivative of matrix.
		 */
		const double ddx = affine->trn.ia;
		const double ddy = affine->trn.ic;

		/* Continuous cods in transformed space.
		 */
		const double ox = le + oarea->left - affine->trn.odx;
		const double oy = y + oarea->top - affine->trn.ody;

		/* Continuous cods in input space.
		 */
		double ix, iy;

		VipsPel *q;

		/* To (3).
		 */
		ix = affine->trn.ia * ox + affine->trn.ib * oy;
		iy = affine->trn.ic * ox + affine->trn.id * oy;

		/* And the input offset in (3). 
		 */
		ix -= affine->trn.idx;
		iy -= affine->trn.idy;

		/* Finally to 2. 
		 */
		ix += window_offset;
		iy += window_offset;

		q = VIPS_REGION_ADDR( or, le, y );

		for( x = le; x < ri; x++ ) {
			int fx, fy; 	

			fx = FAST_PSEUDO_FLOOR( ix );
			fy = FAST_PSEUDO_FLOOR( iy );

			/* Clip against iarea.
			 */
			if( fx >= ile &&
				fx < iri &&
				fy >= ito &&
				fy < ibo ) {
				/* Verify that we can read the whole stencil.
				 * With DEBUG on this will range-check.
				 */
				g_assert( VIPS_REGION_ADDR( ir, 
					(int) ix - window_offset,
					(int) iy - window_offset ) );
				g_assert( VIPS_REGION_ADDR( ir, 
					(int) ix - window_offset + 
						window_size - 1,
					(int) iy - window_offset + 
						window_size - 1 ) );

				interpolate( affine->interpolate, 
					q, ir, ix, iy );
			}
			else {
				for( z = 0; z < ps; z++ ) 
					q[z] = 0;
			}

			ix += ddx;
			iy += ddy;
			q += ps;
		}
	}

	VIPS_GATE_STOP( "vips_affine_gen: work" ); 

	return( 0 );
}
示例#15
0
static int
fits2vips_generate( VipsRegion *out, 
	void *seq, void *a, void *b, gboolean *stop )
{
	VipsFits *fits = (VipsFits *) a;
	Rect *r = &out->valid;

	VipsPel *q;
	int z;
	int status;

	long fpixel[MAX_DIMENSIONS];
	long lpixel[MAX_DIMENSIONS];
	long inc[MAX_DIMENSIONS];

	status = 0;

	VIPS_DEBUG_MSG( "fits2vips_generate: "
		"generating left = %d, top = %d, width = %d, height = %d\n", 
		r->left, r->top, r->width, r->height );

	/* Special case: the region we are writing to is exactly the width we
	 * need, ie. we can read a rectangular area into it.
	 */
	if( VIPS_REGION_LSKIP( out ) == VIPS_REGION_SIZEOF_LINE( out ) ) {
		VIPS_DEBUG_MSG( "fits2vips_generate: block read\n" );

		for( z = 0; z < MAX_DIMENSIONS; z++ )
			fpixel[z] = 1;
		fpixel[0] = r->left + 1;
		fpixel[1] = r->top + 1;
		fpixel[2] = fits->band_select + 1;

		for( z = 0; z < MAX_DIMENSIONS; z++ )
			lpixel[z] = 1;
		lpixel[0] = VIPS_RECT_RIGHT( r );
		lpixel[1] = VIPS_RECT_BOTTOM( r );
		lpixel[2] = fits->band_select + 1;

		for( z = 0; z < MAX_DIMENSIONS; z++ )
			inc[z] = 1;

		q = VIPS_REGION_ADDR( out, r->left, r->top );

		/* Break on ffgsv() for this call.
		 */
		g_mutex_lock( fits->lock );
		if( fits_read_subset( fits->fptr, fits->datatype, 
			fpixel, lpixel, inc, 
			NULL, q, NULL, &status ) ) {
			vips_fits_error( status );
			g_mutex_unlock( fits->lock );
			return( -1 );
		}
		g_mutex_unlock( fits->lock );
	}
	else {
		int y;

		for( y = r->top; y < VIPS_RECT_BOTTOM( r ); y ++ ) {
			for( z = 0; z < MAX_DIMENSIONS; z++ )
				fpixel[z] = 1;
			fpixel[0] = r->left + 1;
			fpixel[1] = y + 1;
			fpixel[2] = fits->band_select + 1;

			for( z = 0; z < MAX_DIMENSIONS; z++ )
				lpixel[z] = 1;
			lpixel[0] = VIPS_RECT_RIGHT( r );
			lpixel[1] = y + 1;
			lpixel[2] = fits->band_select + 1;

			for( z = 0; z < MAX_DIMENSIONS; z++ )
				inc[z] = 1;

			q = VIPS_REGION_ADDR( out, r->left, y );

			/* Break on ffgsv() for this call.
			 */
			g_mutex_lock( fits->lock );
			if( fits_read_subset( fits->fptr, fits->datatype, 
				fpixel, lpixel, inc, 
				NULL, q, NULL, &status ) ) {
				vips_fits_error( status );
				g_mutex_unlock( fits->lock );
				return( -1 );
			}
			g_mutex_unlock( fits->lock );
		}
	}

	return( 0 );
}
示例#16
0
/* Build a pyramid. 
 *
 * width/height is the size of this layer, real_* the subsection of the layer
 * which is real pixels (as opposed to background). 
 */
static Layer *
pyramid_build( VipsForeignSaveDz *dz, Layer *above, 
	int width, int height, VipsRect *real_pixels )
{
	VipsForeignSave *save = VIPS_FOREIGN_SAVE( dz );
	Layer *layer = VIPS_NEW( dz, Layer );

	VipsRect strip;
	int limit; 

	layer->dz = dz;
	layer->width = width;
	layer->height = height;

	layer->tiles_across = ROUND_UP( width, dz->tile_size ) / dz->tile_size;
	layer->tiles_down = ROUND_UP( height, dz->tile_size ) / dz->tile_size;

	layer->real_pixels = *real_pixels; 

	layer->image = NULL;
	layer->strip = NULL;
	layer->copy = NULL;

	if( !above )
		/* Top of pyramid.
		 */
		layer->sub = 1;	
	else
		layer->sub = above->sub * 2;

	layer->below = NULL;
	layer->above = above;

	/* We round the image size up to an even number to make x2 shrink
	 * easy.
	 */
	layer->image = vips_image_new();
	if( vips_image_pipelinev( layer->image, 
		VIPS_DEMAND_STYLE_ANY, save->ready, NULL ) ) {
		layer_free( layer );
		return( NULL );
	}
	layer->image->Xsize = width + (width & 1);
	layer->image->Ysize = height + (height & 1);

	layer->strip = vips_region_new( layer->image );
	layer->copy = vips_region_new( layer->image );

	/* The regions will get used in the bg thread callback, so make sure
	 * we don't own them.
	 */
	vips__region_no_ownership( layer->strip );
	vips__region_no_ownership( layer->copy );

	/* Build a line of tiles here. Normally strips are height + 2 *
	 * overlap, but the first row is missing the top edge.
	 *
	 * Expand the strip if necessary to make sure we have an even 
	 * number of lines. 
	 */
	layer->y = 0;
	layer->write_y = 0;
	strip.left = 0;
	strip.top = 0;
	strip.width = layer->image->Xsize;
	strip.height = dz->tile_size + dz->overlap;
	if( (strip.height & 1) == 1 )
		strip.height += 1;
	if( vips_region_buffer( layer->strip, &strip ) ) {
		layer_free( layer );
		return( NULL );
	}

	switch( dz->depth ) {
	case VIPS_FOREIGN_DZ_DEPTH_ONEPIXEL:
		limit = 1;
		break;

	case VIPS_FOREIGN_DZ_DEPTH_ONETILE:
		limit = dz->tile_size;
		break;

	case VIPS_FOREIGN_DZ_DEPTH_ONE:
		limit = VIPS_MAX( width, height );
		break;

	default:
		g_assert( 0 );
		limit = dz->tile_size;
		break;
	}

	if( width > limit || 
		height > limit ) {
		/* Round up, so eg. a 5 pixel wide image becomes 3 a layer
		 * down.
		 *
		 * For the rect, round left/top down, round bottom/right up,
		 * so we get all possible pixels. 
		 */
		VipsRect halfrect;

		halfrect.left = real_pixels->left / 2;
		halfrect.top = real_pixels->top / 2;
		halfrect.width = (VIPS_RECT_RIGHT( real_pixels ) + 1) / 2 - 
			halfrect.left;
		halfrect.height = (VIPS_RECT_BOTTOM( real_pixels ) + 1) / 2 - 
			halfrect.top;

		if( !(layer->below = pyramid_build( dz, layer, 
			(width + 1) / 2, (height + 1) / 2,
			&halfrect )) ) { 
			layer_free( layer );
			return( NULL );
		}
		layer->n = layer->below->n + 1;
	}
	else
		layer->n = 0;

#ifdef DEBUG
	printf( "pyramid_build:\n" );
	printf( "\tn = %d\n", layer->n );
	printf( "\twidth = %d, height = %d\n", width, height );
	printf( "\tXsize = %d, Ysize = %d\n", 
		layer->image->Xsize, layer->image->Ysize );
	printf( "\treal_pixels.left = %d, real_pixels.top = %d\n", 
		real_pixels->left, real_pixels->top ); 
	printf( "\treal_pixels.width = %d, real_pixels.height = %d\n", 
		real_pixels->width, real_pixels->height ); 
#endif

	return( layer );
}
示例#17
0
static int
vips_sequential_generate( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
	VipsSequential *sequential = (VipsSequential *) b;
	VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( sequential );
        VipsRect *r = &or->valid;
	VipsRegion *ir = (VipsRegion *) seq;

	VIPS_DEBUG_MSG_GREEN( "thread %p request for line %d, height %d\n", 
		g_thread_self(), r->top, r->height );

	if( sequential->trace )
		vips_info( class->nickname, 
			"request for line %d, height %d", 
			r->top, r->height );

	VIPS_GATE_START( "vips_sequential_generate: wait" );

	g_mutex_lock( sequential->lock );

	VIPS_GATE_STOP( "vips_sequential_generate: wait" );

	VIPS_DEBUG_MSG_GREEN( "thread %p has lock ...\n", g_thread_self() ); 

	/* If we've seen an error, everything must stop.
	 */
	if( sequential->error ) {
		g_mutex_unlock( sequential->lock );
		return( -1 );
	}

	if( r->top > sequential->y_pos &&
		sequential->y_pos > 0 ) {
		/* This request is for stuff beyond the current read position, 
		 * and this is not the first request. We 
		 * stall for a while to give other threads time to catch up.
		 * 
		 * The stall can be cancelled by a signal on @ready.
		 *
		 * We don't stall forever, since an error would be better than
		 * deadlock, and we don't fail on timeout, since the timeout 
		 * may be harmless.
		 */

#ifdef HAVE_COND_INIT
		gint64 time;

		time = g_get_monotonic_time() + 
			STALL_TIME * G_TIME_SPAN_SECOND;
#else
		GTimeVal time;

		g_get_current_time( &time );
		g_time_val_add( &time, STALL_TIME * 1000000 );
#endif

		VIPS_DEBUG_MSG_GREEN( "thread %p stalling for up to %gs ...\n", 
			g_thread_self(), STALL_TIME ); 

		VIPS_GATE_START( "vips_sequential_generate: wait" );

		/* Exit the loop on timeout or condition passes. We have to
		 * be wary of spurious wakeups. 
		 */
		while( r->top > sequential->y_pos ) {
#ifdef HAVE_COND_INIT
			if( !g_cond_wait_until( sequential->ready, 
				sequential->lock, time ) )
				break;
#else
			if( !g_cond_timed_wait( sequential->ready, 
				sequential->lock, &time ) )
				break;
#endif

			/* We may have woken up because of an eval error.
			 */
			if( sequential->error ) {
				g_mutex_unlock( sequential->lock );
				return( -1 );
			}
		}

		VIPS_GATE_STOP( "vips_sequential_generate: wait" );

		VIPS_DEBUG_MSG_GREEN( "thread %p awake again ...\n", 
			g_thread_self() ); 
	}

	if( r->top > sequential->y_pos ) {
		/* This is a request for something some way down the image, 
		 * and we've fallen through from the stall above. 
		 *
		 * Probably the operation is something like extract_area and 
		 * we should skip the initial part of the image. In fact, 
		 * we read to cache, since it may be useful.
		 */
		VipsRect area;

		VIPS_DEBUG_MSG_GREEN( "thread %p skipping to line %d ...\n", 
			g_thread_self(),
			r->top );

		area.left = 0;
		area.top = sequential->y_pos;
		area.width = 1;
		area.height = r->top - sequential->y_pos;
		if( vips_region_prepare( ir, &area ) ) {
			VIPS_DEBUG_MSG( "thread %p error, unlocking #1 ...\n", 
				g_thread_self() ); 
			sequential->error = -1;
			g_cond_broadcast( sequential->ready );
			g_mutex_unlock( sequential->lock );
			return( -1 );
		}

		sequential->y_pos = VIPS_RECT_BOTTOM( &area );
	}

	/* This is a request for old or present pixels -- serve from cache.
	 * This may trigger further, sequential reads.
	 */
	VIPS_DEBUG_MSG_GREEN( "thread %p reading ...\n", g_thread_self() ); 
	if( vips_region_prepare( ir, r ) ||
		vips_region_region( or, ir, r, r->left, r->top ) ) {
		VIPS_DEBUG_MSG( "thread %p error, unlocking #2 ...\n", 
			g_thread_self() ); 
		sequential->error = -1;
		g_cond_broadcast( sequential->ready );
		g_mutex_unlock( sequential->lock );
		return( -1 );
	}

	if( VIPS_RECT_BOTTOM( r ) > sequential->y_pos ) {
		/* This request has moved the read point. Update it, and wake 
		 * up all stalled threads for a retry.
		 */
		sequential->y_pos = VIPS_RECT_BOTTOM( r );

		VIPS_DEBUG_MSG_GREEN( "thread %p updating y_pos to %d and "
			"waking stalled\n", 
			g_thread_self(),
			sequential->y_pos ); 

		g_cond_broadcast( sequential->ready );
	}

	VIPS_DEBUG_MSG_GREEN( "thread %p unlocking ...\n", g_thread_self() ); 

	g_mutex_unlock( sequential->lock );

	return( 0 );
}
示例#18
0
/* Zoom a VipsRegion.
 */
static int
vips_zoom_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsZoom *zoom = (VipsZoom *) b;

	/* Output area we are building.
	 */
	const VipsRect *r = &or->valid;
	const int ri = VIPS_RECT_RIGHT( r );
	const int bo = VIPS_RECT_BOTTOM(r);

	VipsRect s;
	int left, right, top, bottom;
	int width, height;

	/* Area of input we need. We have to round out, as we may have
	 * part-pixels all around the edges.
	 */
	left = ROUND_DOWN( r->left, zoom->xfac );
	right = ROUND_UP( ri, zoom->xfac );
	top = ROUND_DOWN( r->top, zoom->yfac );
	bottom = ROUND_UP( bo, zoom->yfac );
	width = right - left;
	height = bottom - top;
	s.left = left / zoom->xfac;
	s.top = top / zoom->yfac;
	s.width = width / zoom->xfac;
	s.height = height / zoom->yfac;
	if( vips_region_prepare( ir, &s ) )
		return( -1 );
	
	/* Find the part of the output (if any) which uses only whole pels.
	 */
	left = ROUND_UP( r->left, zoom->xfac );
	right = ROUND_DOWN( ri, zoom->xfac );
	top = ROUND_UP( r->top, zoom->yfac );
	bottom = ROUND_DOWN( bo, zoom->yfac );
	width = right - left;
	height = bottom - top;

	/* Stage 1: we just paint the whole pels in the centre of the region.
	 * As we know they are not clipped, we can do it quickly.
	 */
	if( width > 0 && height > 0 ) 
		vips_zoom_paint_whole( or, ir, zoom, left, right, top, bottom );

	/* Just fractional pixels left. Paint in the top, left, right and
	 * bottom parts.
	 */
	if( top - r->top > 0 ) 
		/* Some top pixels.
		 */
		vips_zoom_paint_part( or, ir, zoom, 
			r->left, ri, r->top, VIPS_MIN( top, bo ) );
	if( left - r->left > 0 && height > 0 )
		/* Left pixels.
		 */
		vips_zoom_paint_part( or, ir, zoom, 
			r->left, VIPS_MIN( left, ri ), top, bottom );
	if( ri - right > 0 && height > 0 )
		/* Right pixels.
		 */
		vips_zoom_paint_part( or, ir, zoom, 
			VIPS_MAX( right, r->left ), ri, top, bottom );
	if( bo - bottom > 0 && height >= 0 )
		/* Bottom pixels.
		 */
		vips_zoom_paint_part( or, ir, zoom, 
			r->left, ri, VIPS_MAX( bottom, r->top ), bo );

	return( 0 );
}
示例#19
0
static void
vips_interpolate_bicubic_interpolate( VipsInterpolate *interpolate,
	void *out, VipsRegion *in, double x, double y )
{
	/* Find the mask index. We round-to-nearest, so we need to generate 
	 * indexes in 0 to VIPS_TRANSFORM_SCALE, 2^n + 1 values. We multiply 
	 * by 2 more than we need to, add one, mask, then shift down again to 
	 * get the extra range.
	 */
	const int sx = x * VIPS_TRANSFORM_SCALE * 2;
	const int sy = y * VIPS_TRANSFORM_SCALE * 2;

	const int six = sx & (VIPS_TRANSFORM_SCALE * 2 - 1);
	const int siy = sy & (VIPS_TRANSFORM_SCALE * 2 - 1);

	const int tx = (six + 1) >> 1;
	const int ty = (siy + 1) >> 1;

	/* We know x/y are always positive, so we can just (int) them. 
	 */
	const int ix = (int) x;
	const int iy = (int) y;

	/* Back and up one to get the top-left of the 4x4.
	 */
	const VipsPel *p = VIPS_REGION_ADDR( in, ix - 1, iy - 1 ); 

	/* Look up the tables we need.
	 */
	const int *cxi = vips_bicubic_matrixi[tx];
	const int *cyi = vips_bicubic_matrixi[ty];
	const double *cxf = vips_bicubic_matrixf[tx];
	const double *cyf = vips_bicubic_matrixf[ty];

	/* Pel size and line size.
	 */
	const int bands = in->im->Bands;
	const int lskip = VIPS_REGION_LSKIP( in );

	g_assert( ix - 1 >= in->valid.left );
	g_assert( iy - 1 >= in->valid.top );
	g_assert( ix + 2 < VIPS_RECT_RIGHT( &in->valid ) );
	g_assert( iy + 2 < VIPS_RECT_BOTTOM( &in->valid ) );

	/* Confirm that absolute_x and absolute_y are >= 1, because of
	 * window_offset.
	 */
	g_assert( x >= 1.0 );
	g_assert( y >= 1.0 );

#ifdef DEBUG
	printf( "vips_interpolate_bicubic_interpolate: %g %g\n", x, y );
	printf( "\tleft=%d, top=%d, width=%d, height=%d\n",
		ix - 1, iy - 1, 4, 4 );
	printf( "\tmaskx=%d, masky=%d\n", tx, ty );
#endif /*DEBUG*/

	switch( in->im->BandFmt ) {
	case VIPS_FORMAT_UCHAR:
		bicubic_unsigned_int_tab<unsigned char, UCHAR_MAX>(
			out, p, bands, lskip,
			cxi, cyi );

	/*

	   Handy for benchmarking

		bicubic_float_tab<unsigned char>(
			out, p, bands, lskip,
			cxf, cyf );

		bicubic_notab<unsigned char>(
			out, p, bands, lskip,
			x - ix, y - iy );

	 */

		break;

	case VIPS_FORMAT_CHAR:
		bicubic_signed_int_tab<signed char, SCHAR_MIN, SCHAR_MAX>(
			out, p, bands, lskip,
			cxi, cyi );
		break;

	case VIPS_FORMAT_USHORT:
		bicubic_unsigned_int_tab<unsigned short, USHRT_MAX>(
			out, p, bands, lskip,
			cxi, cyi );
		break;

	case VIPS_FORMAT_SHORT:
		bicubic_signed_int_tab<signed short, SHRT_MIN, SHRT_MAX>(
			out, p, bands, lskip,
			cxi, cyi );
		break;

	case VIPS_FORMAT_UINT:
		bicubic_float_tab<unsigned int>( out, p, bands, lskip,
			cxf, cyf );
		break;

	case VIPS_FORMAT_INT:
		bicubic_float_tab<signed int>( out, p, bands, lskip,
			cxf, cyf );
		break;

	case VIPS_FORMAT_FLOAT:
		bicubic_float_tab<float>( out, p, bands, lskip,
			cxf, cyf );
		break;

	case VIPS_FORMAT_DOUBLE:
		bicubic_notab<double>( out, p, bands, lskip,
			x - ix, y - iy );
		break;

	case VIPS_FORMAT_COMPLEX:
		bicubic_float_tab<float>( out, p, bands * 2, lskip,
			cxf, cyf );
		break;

	case VIPS_FORMAT_DPCOMPLEX:
		bicubic_notab<double>( out, p, bands * 2, lskip,
			x - ix, y - iy );
		break;

	default:
		break;
	}
}
示例#20
0
static int
png2vips_generate( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
        VipsRect *r = &or->valid;
	Read *read = (Read *) a;

	int y;

#ifdef DEBUG
	printf( "png2vips_generate: line %d, %d rows\n", r->top, r->height );
	printf( "png2vips_generate: y_top = %d\n", read->y_pos );
#endif /*DEBUG*/

	/* We're inside a tilecache where tiles are the full image width, so
	 * this should always be true.
	 */
	g_assert( r->left == 0 );
	g_assert( r->width == or->im->Xsize );
	g_assert( VIPS_RECT_BOTTOM( r ) <= or->im->Ysize );

	/* Tiles should always be a strip in height, unless it's the final
	 * strip.
	 */
	g_assert( r->height == VIPS_MIN( 8, or->im->Ysize - r->top ) ); 

	/* And check that y_pos is correct. It should be, since we are inside
	 * a vips_sequential().
	 */
	if( r->top != read->y_pos ) {
		vips_error( "vipspng", 
			_( "out of order read at line %d" ), read->y_pos );
		return( -1 );
	}

	for( y = 0; y < r->height; y++ ) {
		png_bytep q = (png_bytep) VIPS_REGION_ADDR( or, 0, r->top + y );

		/* We need to catch and ignore errors from read_row().
		 */
		if( !setjmp( png_jmpbuf( read->pPng ) ) ) 
			png_read_row( read->pPng, q, NULL );
		else { 
#ifdef DEBUG
			printf( "png2vips_generate: png_read_row() failed, "
				"line %d\n", r->top + y ); 
			printf( "png2vips_generate: file %s\n", read->name );
			printf( "png2vips_generate: thread %p\n", 
				g_thread_self() );
#endif /*DEBUG*/
		}

		read->y_pos += 1;
	}

	/* Turn errors back on. png_read_end() can trigger them too.
	 */
	if( setjmp( png_jmpbuf( read->pPng ) ) ) 
		return( -1 );

	/* We need to shut down the reader immediately at the end of read or
	 * we won't detach ready for the next image.
	 */
	if( read->y_pos >= read->out->Ysize ) {
		png_read_end( read->pPng, NULL ); 
		read_destroy( read );
	}

	return( 0 );
}
示例#21
0
/* Shrink what pixels we can from this strip into the layer below. If the
 * strip below fills, recurse.
 */
static int
layer_strip_shrink( Layer *layer )
{
	Layer *below = layer->below;
	VipsRegion *from = layer->strip;
	VipsRegion *to = below->strip;

	VipsRect target;
	VipsRect source;

	/* Our pixels might cross a strip boundary in the layer below, so we
	 * have to write repeatedly until we run out of pixels.
	 */
	for(;;) {
		/* The pixels the layer below needs.
		 */
		target.left = 0;
		target.top = below->write_y;
		target.width = below->image->Xsize;
		target.height = to->valid.height;
		vips_rect_intersectrect( &target, &to->valid, &target );

		/* Those pixels need this area of this layer. 
		 */
		source.left = target.left * 2;
		source.top = target.top * 2;
		source.width = target.width * 2;
		source.height = target.height * 2;

		/* Of which we have these available.
		 */
		vips_rect_intersectrect( &source, &from->valid, &source );

		/* So these are the pixels in the layer below we can provide.
		 */
		target.left = source.left / 2;
		target.top = source.top / 2;
		target.width = source.width / 2;
		target.height = source.height / 2;

		/* None? All done.
		 */
		if( vips_rect_isempty( &target ) ) 
			break;

		(void) vips_region_shrink( from, to, &target );

		below->write_y += target.height;

		/* If we've filled the strip below, let it know.
		 * We can either fill the region, if it's somewhere half-way
		 * down the image, or, if it's at the bottom, get to the last
		 * real line of pixels.
		 */
		if( below->write_y == VIPS_RECT_BOTTOM( &to->valid ) ||
			below->write_y == below->height ) {
			if( layer_strip_arrived( below ) )
				return( -1 );
		}
	}

	return( 0 );
}
示例#22
0
static int
vips_sequential_generate( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
	VipsSequential *sequential = (VipsSequential *) b;
	VipsObjectClass *class = VIPS_OBJECT_GET_CLASS( sequential );
        VipsRect *r = &or->valid;
	VipsRegion *ir = (VipsRegion *) seq;

	VIPS_DEBUG_MSG( "thread %p request for %d lines, start line %d\n", 
		g_thread_self(), r->height, r->top );

	if( sequential->trace )
		vips_diag( class->nickname, 
			"request for %d lines, starting at line %d", 
			r->height, r->top );

	g_mutex_lock( sequential->lock );

	VIPS_DEBUG_MSG( "thread %p has lock ...\n", g_thread_self() ); 

	/* If we've seen an error, everything must stop.
	 */
	if( sequential->error ) {
		g_mutex_unlock( sequential->lock );
		return( -1 );
	}

	if( r->top > sequential->y_pos && 
		sequential->y_pos > 0 ) {
		/* We have started reading (y_pos > 0) and this request is for 
		 * stuff beyond that, stall for a short while to give other
		 * threads time to catch up.
		 *
		 * The stall can be cancelled by a signal on @ready.
		 */
		VIPS_DEBUG_MSG( "thread %p stalling for up to %gs ...\n", 
			g_thread_self(), STALL_TIME ); 
		vips_g_cond_timed_wait( sequential->ready, 
			sequential->lock, STALL_TIME * 1000000 );
		VIPS_DEBUG_MSG( "thread %p awake again ...\n", 
			g_thread_self() ); 
	}

	/* This is a request for something some way down the image, and we've
	 * either not read anything yet or fallen through from the stall
	 * above. 
	 *
	 * Probably the operation is something like extract_area and we should 
	 * skip the initial part of the image. In fact, we read to cache,
	 * since it may be useful.
	 */
	if( r->top > sequential->y_pos ) {
		VipsRect area;

		VIPS_DEBUG_MSG( "thread %p skipping to line %d ...\n", 
			g_thread_self(),
			r->top );

		area.left = 0;
		area.top = sequential->y_pos;
		area.width = 1;
		area.height = r->top - sequential->y_pos;
		if( vips_region_prepare( ir, &area ) ) {
			VIPS_DEBUG_MSG( "thread %p error, unlocking ...\n", 
				g_thread_self() ); 
			sequential->error = -1;
			g_cond_broadcast( sequential->ready );
			g_mutex_unlock( sequential->lock );
			return( -1 );
		}

		sequential->y_pos = VIPS_RECT_BOTTOM( &area );
	}

	/* This is a request for old or present pixels -- serve from cache.
	 * This may trigger further, sequential reads.
	 */
	VIPS_DEBUG_MSG( "thread %p reading ...\n", g_thread_self() ); 
	if( vips_region_prepare( ir, r ) ||
		vips_region_region( or, ir, r, r->left, r->top ) ) {
		VIPS_DEBUG_MSG( "thread %p error, unlocking ...\n", 
			g_thread_self() ); 
		sequential->error = -1;
		g_cond_broadcast( sequential->ready );
		g_mutex_unlock( sequential->lock );
		return( -1 );
	}

	if( VIPS_RECT_BOTTOM( r ) > sequential->y_pos ) {
		/* This request has moved the read point. Update it, and wake 
		 * up all stalled threads for a retry.
		 */
		sequential->y_pos = VIPS_RECT_BOTTOM( r );

		VIPS_DEBUG_MSG( "thread %p updating y_pos to %d and "
			"waking stalled\n", 
			g_thread_self(),
			sequential->y_pos ); 

		g_cond_broadcast( sequential->ready );
	}

	VIPS_DEBUG_MSG( "thread %p unlocking ...\n", g_thread_self() ); 

	g_mutex_unlock( sequential->lock );

	return( 0 );
}
示例#23
0
static int
vips_affine_gen( VipsRegion *or, void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	const VipsAffine *affine = (VipsAffine *) b;
	const VipsImage *in = (VipsImage *) a;
	const int window_size = 
		vips_interpolate_get_window_size( affine->interpolate );
	const int window_offset = 
		vips_interpolate_get_window_offset( affine->interpolate );
	const VipsInterpolateMethod interpolate = 
		vips_interpolate_get_method( affine->interpolate );

	/* Area we generate in the output image.
	 */
	const VipsRect *r = &or->valid;
	const int le = r->left;
	const int ri = VIPS_RECT_RIGHT( r );
	const int to = r->top;
	const int bo = VIPS_RECT_BOTTOM( r );

	const VipsRect *iarea = &affine->trn.iarea;
	const VipsRect *oarea = &affine->trn.oarea;

	int ps = VIPS_IMAGE_SIZEOF_PEL( in );
	int x, y, z;
	
	VipsRect image, want, need, clipped;

#ifdef DEBUG
	printf( "affine: generating left=%d, top=%d, width=%d, height=%d\n", 
		r->left,
		r->top,
		r->width,
		r->height );
#endif /*DEBUG*/

	/* We are generating this chunk of the transformed image.
	 */
	want = *r;
	want.left += oarea->left;
	want.top += oarea->top;

	/* Find the area of the input image we need.
	 */
	vips__transform_invert_rect( &affine->trn, &want, &need );

	/* That does round-to-nearest, because it has to stop rounding errors
	 * growing images unexpectedly. We need round-down, so we must
	 * add half a pixel along the left and top. But we are int :( so add 1
	 * pixel. 
	 *
	 * Add an extra line along the right and bottom as well, for rounding.
	 */
	vips_rect_marginadjust( &need, 1 );

	/* Now go to space (2) above.
	 */
	need.left += iarea->left;
	need.top += iarea->top;

	/* Add a border for interpolation. 
	 */
	need.width += window_size - 1;
	need.height += window_size - 1;
	need.left -= window_offset; 
	need.top -= window_offset;

	/* Clip against the size of (2).
	 */
	image.left = 0;
	image.top = 0;
	image.width = in->Xsize;
	image.height = in->Ysize;
	vips_rect_intersectrect( &need, &image, &clipped );

	/* Outside input image? All black.
	 */
	if( vips_rect_isempty( &clipped ) ) {
		vips_region_black( or );
		return( 0 );
	}

	/* We do need some pixels from the input image to make our output -
	 * ask for them.
	 */
	if( vips_region_prepare( ir, &clipped ) )
		return( -1 );

#ifdef DEBUG
	printf( "affine: preparing left=%d, top=%d, width=%d, height=%d\n", 
		clipped.left,
		clipped.top,
		clipped.width,
		clipped.height );
#endif /*DEBUG*/

	/* Resample! x/y loop over pixels in the output image (5).
	 */
	for( y = to; y < bo; y++ ) {
		/* Input clipping rectangle. 
		 */
		const int ile = iarea->left;
		const int ito = iarea->top;
		const int iri = iarea->left + iarea->width;
		const int ibo = iarea->top + iarea->height;

		/* Derivative of matrix.
		 */
		const double ddx = affine->trn.ia;
		const double ddy = affine->trn.ic;

		/* Continuous cods in transformed space.
		 */
		const double ox = le + oarea->left - affine->trn.odx;
		const double oy = y + oarea->top - affine->trn.ody;

		/* Continuous cods in input space.
		 */
		double ix, iy;

		VipsPel *q;

		/* To (3).
		 */
		ix = affine->trn.ia * ox + affine->trn.ib * oy;
		iy = affine->trn.ic * ox + affine->trn.id * oy;

		/* Now move to (2).
		 */
		ix += iarea->left;
		iy += iarea->top;

		/* And the input offset.
		 */
		ix -= affine->trn.idx;
		iy -= affine->trn.idy;

		q = VIPS_REGION_ADDR( or, le, y );

		for( x = le; x < ri; x++ ) {
			int fx, fy; 	

			fx = FAST_PSEUDO_FLOOR( ix );
			fy = FAST_PSEUDO_FLOOR( iy );

			/* Clipping! 
			 */
			if( fx < ile || fx >= iri || fy < ito || fy >= ibo ) {
				for( z = 0; z < ps; z++ ) 
					q[z] = 0;
			}
			else {
				interpolate( affine->interpolate, 
					q, ir, ix, iy );
			}

			ix += ddx;
			iy += ddy;
			q += ps;
		}
	}

	return( 0 );
}
示例#24
0
/* Subsample a VipsRegion. We fetch in VIPS_MAX_WIDTH pixel-wide strips, 
 * left-to-right across the input.
 */
static int
vips_subsample_line_gen( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsSubsample *subsample = (VipsSubsample *) b;
	VipsImage *in = (VipsImage *) a;
	VipsRect *r = &or->valid;
	int le = r->left;
	int ri = VIPS_RECT_RIGHT( r );
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM( r );
	int ps = VIPS_IMAGE_SIZEOF_PEL( in );
	int owidth = VIPS_MAX_WIDTH / subsample->xfac;

	VipsRect s;
	int x, y;
	int z, k;

	/* Loop down the region.
	 */
	for( y = to; y < bo; y++ ) {
		VipsPel *q = VIPS_REGION_ADDR( or, le, y );
		VipsPel *p;

		/* Loop across the region, in owidth sized pieces.
		 */
		for( x = le; x < ri; x += owidth ) {
			/* How many pixels do we make this time?
			 */
			int ow = VIPS_MIN( owidth, ri - x );

			/* Ask for this many from input ... can save a 
			 * little here!
			 */
			int iw = ow * subsample->xfac - (subsample->xfac - 1);

			/* Ask for input.
			 */
			s.left = x * subsample->xfac;
			s.top = y * subsample->yfac;
			s.width = iw;
			s.height = 1;
			if( vips_region_prepare( ir, &s ) )
				return( -1 );

			/* Append new pels to output.
			 */
			p = VIPS_REGION_ADDR( ir, s.left, s.top );
			for( z = 0; z < ow; z++ ) {
				for( k = 0; k < ps; k++ )
					q[k] = p[k];

				q += ps;
				p += ps * subsample->xfac;
			}
		}
	}

	return( 0 );
}
示例#25
0
static int
vips_quadratic_gen( VipsRegion *or, void *vseq, 
	void *a, void *b, gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) vseq;
	VipsQuadratic *quadratic = (VipsQuadratic *) b;
	VipsResample *resample = VIPS_RESAMPLE( quadratic );
	VipsInterpolateMethod interpolate_fn = 
		vips_interpolate_get_method( quadratic->interpolate );

	/* @in is the enlarged image (borders on, after vips_embed()). Use
	 * @resample->in for the original, not-expanded image. 
	 */
	const VipsImage *in = (VipsImage *) a;

	const int ps = VIPS_IMAGE_SIZEOF_PEL( in );

	double *vec = (double *) VIPS_IMAGE_ADDR( quadratic->mat, 0, 0 );

	int clip_width = resample->in->Xsize;
	int clip_height = resample->in->Ysize;

	int xlow = or->valid.left;
	int ylow = or->valid.top;
	int xhigh = VIPS_RECT_RIGHT( &or->valid );
	int yhigh = VIPS_RECT_BOTTOM( &or->valid );

	VipsPel *q;

	int xo, yo;		/* output coordinates, dstimage */
	int z;
	double fxi, fyi; 	/* input coordinates */
	double dx, dy;        	/* xo derivative of input coord. */
	double ddx, ddy;      	/* 2nd xo derivative of input coord. */

	VipsRect image;

	image.left = 0;
	image.top = 0;
	image.width = in->Xsize;
	image.height = in->Ysize;
	if( vips_region_image( ir, &image ) )
		return( -1 );

	for( yo = ylow; yo < yhigh; yo++ ) {
		fxi = xlow + vec[0];                /* order 0 */
		fyi = yo + vec[1];    
		dx = 1.0;
		dy = 0.0;

		switch( quadratic->order ) {
		case 3: 
			fxi += vec[10] * yo * yo + vec[8] * xlow * xlow;
			fyi += vec[11] * yo * yo + vec[9] * xlow * xlow;
			dx += vec[8];
			ddx = vec[8] * 2.0;
			dy += vec[9];
			ddy = vec[9] * 2.0;

		case 2: 
			fxi += vec[6] * xlow * yo;
			fyi += vec[7] * xlow * yo;
			dx += vec[6] * yo;
			dy += vec[7] * yo;

		case 1: 
			fxi += vec[4] * yo + vec[2] * xlow;
			fyi += vec[5] * yo + vec[3] * xlow;
			dx += vec[2];
			dy += vec[3];

		case 0: 
			/* See above for order 0.
			 */
			break;

		default:
		    	g_assert( 0 );
		    	return(-7);
		}

		q = VIPS_REGION_ADDR( or, xlow, yo );

		for( xo = xlow; xo < xhigh; xo++ ) {
			int xi, yi; 	

			xi = fxi;
			yi = fyi;

			/* Clipping! 
			 */
			if( xi < 0 || 
				yi < 0 || 
				xi >= clip_width || 
				yi >= clip_height ) {
				for( z = 0; z < ps; z++ ) 
					q[z] = 0;
			}
			else 
				interpolate_fn( quadratic->interpolate, 
					q, ir, fxi, fyi );

			q += ps;

			fxi += dx;
			fyi += dy;

			if( quadratic->order > 2 ) {
				dx += ddx;
				dy += ddy;
			}
		}
	}

	return( 0 );
}
示例#26
0
文件: vipspng.c 项目: jcupitt/libvips
static int
png2vips_generate( VipsRegion *or, 
	void *seq, void *a, void *b, gboolean *stop )
{
        VipsRect *r = &or->valid;
	Read *read = (Read *) a;

	int y;

#ifdef DEBUG
	printf( "png2vips_generate: line %d, %d rows\n", r->top, r->height );
	printf( "png2vips_generate: y_top = %d\n", read->y_pos );
#endif /*DEBUG*/

	/* We're inside a tilecache where tiles are the full image width, so
	 * this should always be true.
	 */
	g_assert( r->left == 0 );
	g_assert( r->width == or->im->Xsize );
	g_assert( VIPS_RECT_BOTTOM( r ) <= or->im->Ysize );

	/* Tiles should always be a strip in height, unless it's the final
	 * strip.
	 */
	g_assert( r->height == VIPS_MIN( 8, or->im->Ysize - r->top ) ); 

	/* And check that y_pos is correct. It should be, since we are inside
	 * a vips_sequential().
	 */
	if( r->top != read->y_pos ) {
		vips_error( "vipspng", 
			_( "out of order read at line %d" ), read->y_pos );
		return( -1 );
	}

	for( y = 0; y < r->height; y++ ) {
		png_bytep q = (png_bytep) VIPS_REGION_ADDR( or, 0, r->top + y );

		/* We need to catch errors from read_row().
		 */
		if( !setjmp( png_jmpbuf( read->pPng ) ) ) 
			png_read_row( read->pPng, q, NULL );
		else { 
			/* We've failed to read some pixels. Knock this 
			 * operation out of cache. 
			 */
			vips_foreign_load_invalidate( read->out );

#ifdef DEBUG
			printf( "png2vips_generate: png_read_row() failed, "
				"line %d\n", r->top + y ); 
			printf( "png2vips_generate: file %s\n", read->name );
			printf( "png2vips_generate: thread %p\n", 
				g_thread_self() );
#endif /*DEBUG*/

			/* And bail if fail is on. We have to add an error
			 * message, since the handler we install just does
			 * g_warning().
			 */
			if( read->fail ) {
				vips_error( "vipspng", 
					"%s", _( "libpng read error" ) ); 
				return( -1 );
			}
		}

		read->y_pos += 1;
	}

	/* Catch errors from png_read_end(). This can fail on a truncated
	 * file. 
	 */
	if( setjmp( png_jmpbuf( read->pPng ) ) ) {
		if( read->fail ) {
			vips_error( "vipspng", "%s", _( "libpng read error" ) ); 
			return( -1 );
		}

		return( 0 );
	}

	/* We need to shut down the reader immediately at the end of read or
	 * we won't detach ready for the next image.
	 */
	if( read->y_pos >= read->out->Ysize ) {
		png_read_end( read->pPng, NULL ); 
		read_destroy( read );
	}

	return( 0 );
}
示例#27
0
文件: replicate.c 项目: alon/libvips
static int
vips_replicate_gen( VipsRegion *or, void *seq, void *a, void *b, 
	gboolean *stop )
{
	VipsRegion *ir = (VipsRegion *) seq;
	VipsImage *in = (VipsImage *) a;
	VipsRect *r = &or->valid;
	int twidth = in->Xsize;
	int theight = in->Ysize;

	int x, y;
	VipsRect tile;

	/* Find top left of tiles we need.
	 */
	int xs = (r->left / twidth) * twidth;
	int ys = (r->top / theight) * theight;

	/* The tile enclosing the top-left corner of the requested area.
	 */
	tile.left = xs;
	tile.top = ys;
	tile.width = twidth;
	tile.height = theight;

	/* If the request fits inside a single tile, we can just pointer-copy.
	 */
	if( vips_rect_includesrect( &tile, r ) ) {
		VipsRect irect;

		/* Translate request to input space.
		 */
		irect = *r;
		irect.left -= xs;
		irect.top -= ys;
		if( vips_region_prepare( ir, &irect ) )
			return( -1 );

		if( vips_region_region( or, ir, r, irect.left, irect.top ) )
			return( -1 );

		return( 0 );
	}

	for( y = ys; y < VIPS_RECT_BOTTOM( r ); y += theight )
		for( x = xs; x < VIPS_RECT_RIGHT( r ); x += twidth ) {
			VipsRect paint;

			/* Whole tile at x, y
			 */
			tile.left = x;
			tile.top = y;
			tile.width = twidth;
			tile.height = theight;

			/* Which parts touch the area of the output we are
			 * building.
			 */
			vips_rect_intersectrect( &tile, r, &paint );

			/* Translate back to ir coordinates.
			 */
			paint.left -= x;
			paint.top -= y;

			g_assert( !vips_rect_isempty( &paint ) );

			/* Render into or.
			 */
			if( vips_region_prepare_to( ir, or, &paint,
				paint.left + x,
				paint.top + y ) )
				return( -1 );
		}

	return( 0 );
}
示例#28
0
static int
vips_ifthenelse_gen( VipsRegion *or, void *seq, void *client1, void *client2,
	gboolean *stop )
{
	VipsRegion **ir = (VipsRegion **) seq;
	VipsIfthenelse *ifthenelse = (VipsIfthenelse *) client2;
	VipsRect *r = &or->valid;
	int le = r->left;
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM( r );

	VipsImage *c = ir[2]->im;
	VipsImage *a = ir[0]->im;

	int size, width;
	int i, x, y, z;

	int all0, alln0;

	if( c->Bands == 1 ) {
		/* Copying PEL-sized units with a one-band conditional.
		 */
		size = VIPS_IMAGE_SIZEOF_PEL( a );
		width = r->width;
	}
	else {
		/* Copying ELEMENT sized-units with an n-band conditional.
		 */
		size = VIPS_IMAGE_SIZEOF_ELEMENT( a );
		width = r->width * a->Bands;
	}

	if( vips_region_prepare( ir[2], r ) )
		return( -1 );

	/* Is the conditional all zero or all non-zero? We can avoid asking
	 * for one of the inputs to be calculated.
	 */
	all0 = *((PEL *) VIPS_REGION_ADDR( ir[2], le, to )) == 0;
	alln0 = *((PEL *) VIPS_REGION_ADDR( ir[2], le, to )) != 0;
	for( y = to; y < bo; y++ ) {
		PEL *p = (PEL *) VIPS_REGION_ADDR( ir[2], le, y );

		for( x = 0; x < width; x++ ) {
			all0 &= p[x] == 0;
			alln0 &= p[x] != 0;
		}

		if( !all0 && !alln0 )
			break;
	}

	if( alln0 ) {
		/* All non-zero. Point or at the then image.
		 */
		if( vips_region_prepare( ir[0], r ) ||
			vips_region_region( or, ir[0], r, r->left, r->top ) )
			return( -1 );
	}
	else if( all0 ) {
		/* All zero. Point or at the else image.
		 */
		if( vips_region_prepare( ir[1], r ) ||
			vips_region_region( or, ir[1], r, r->left, r->top ) )
			return( -1 );
	}
	else {
		/* Mix of set and clear ... ask for both then and else parts 
		 * and interleave.
		 */
		if( vips_region_prepare( ir[0], r ) || 
			vips_region_prepare( ir[1], r ) ) 
			return( -1 );

		for( y = to; y < bo; y++ ) {
			PEL *ap = (PEL *) VIPS_REGION_ADDR( ir[0], le, y );
			PEL *bp = (PEL *) VIPS_REGION_ADDR( ir[1], le, y );
			PEL *cp = (PEL *) VIPS_REGION_ADDR( ir[2], le, y );
			PEL *q = (PEL *) VIPS_REGION_ADDR( or, le, y );

			if( ifthenelse->blend ) {
				if( c->Bands == 1 ) 
					vips_blend1_buffer( q, 
						cp, ap, bp, r->width, a );
				else
					vips_blendn_buffer( q, 
						cp, ap, bp, r->width, a );
			}
			else {
				for( x = 0, i = 0; i < width; i++, x += size ) 
					if( cp[i] )
						for( z = x; z < x + size; z++ )
							q[z] = ap[z];
					else
						for( z = x; z < x + size; z++ )
							q[z] = bp[z];
			}
		}
	}

	return( 0 );
}
示例#29
0
static int
vips_blend_gen( VipsRegion *or, void *seq, void *client1, void *client2,
	gboolean *stop )
{
	VipsRegion **ir = (VipsRegion **) seq;
	VipsRect *r = &or->valid;
	int le = r->left;
	int to = r->top;
	int bo = VIPS_RECT_BOTTOM( r );

	VipsImage *c = ir[2]->im;
	VipsImage *a = ir[0]->im;

	int x, y;
	int all0, all255;

	if( vips_region_prepare( ir[2], r ) )
		return( -1 );

	/* Is the conditional all zero or all 255? We can avoid asking
	 * for one of the inputs to be calculated.
	 */
	all0 = *VIPS_REGION_ADDR( ir[2], le, to ) == 0;
	all255 = *VIPS_REGION_ADDR( ir[2], le, to ) == 255;
	for( y = to; y < bo; y++ ) {
		VipsPel *p = VIPS_REGION_ADDR( ir[2], le, y );
		int width = r->width * c->Bands;

		for( x = 0; x < width; x++ ) {
			all0 &= p[x] == 0;
			all255 &= p[x] == 255;
		}

		if( !all0 && !all255 )
			break;
	}

	if( all255 ) {
		/* All 255. Point or at the then image.
		 */
		if( vips_region_prepare( ir[0], r ) ||
			vips_region_region( or, ir[0], r, r->left, r->top ) )
			return( -1 );
	}
	else if( all0 ) {
		/* All zero. Point or at the else image.
		 */
		if( vips_region_prepare( ir[1], r ) ||
			vips_region_region( or, ir[1], r, r->left, r->top ) )
			return( -1 );
	}
	else {
		/* Mix of set and clear ... ask for both then and else parts 
		 * and interleave.
		 */
		if( vips_region_prepare( ir[0], r ) || 
			vips_region_prepare( ir[1], r ) ) 
			return( -1 );

		for( y = to; y < bo; y++ ) {
			VipsPel *ap = VIPS_REGION_ADDR( ir[0], le, y );
			VipsPel *bp = VIPS_REGION_ADDR( ir[1], le, y );
			VipsPel *cp = VIPS_REGION_ADDR( ir[2], le, y );
			VipsPel *q = VIPS_REGION_ADDR( or, le, y );

			if( c->Bands == 1 ) 
				vips_blend1_buffer( q, cp, ap, bp, 
					r->width, a );
			else
				vips_blendn_buffer( q, cp, ap, bp, 
					r->width, a );
		}
	}

	return( 0 );
}