示例#1
0
BOOL FASTCALL
co_IntMakeWindowActive(PWND Window)
{
  PWND spwndOwner;
  if (VerifyWnd(Window))
  {  // Set last active for window and it's owner.
     spwndOwner = Window;
     while (spwndOwner->spwndOwner)
     {
       spwndOwner = spwndOwner->spwndOwner;
     }
     spwndOwner->spwndLastActive = Window;
     return TRUE;
   }
   ERR("MakeWindowActive Failed!\n");
   return FALSE;
}
示例#2
0
文件: vis.c 项目: RPG-7/reactos
PREGION FASTCALL
VIS_ComputeVisibleRegion(
   PWND Wnd,
   BOOLEAN ClientArea,
   BOOLEAN ClipChildren,
   BOOLEAN ClipSiblings)
{
   PREGION VisRgn, ClipRgn;
   PWND PreviousWindow, CurrentWindow, CurrentSibling;

   if (!Wnd || !(Wnd->style & WS_VISIBLE))
   {
      return NULL;
   }

   VisRgn = NULL;

   if (ClientArea)
   {
      VisRgn = IntSysCreateRectpRgnIndirect(&Wnd->rcClient);
   }
   else
   {
      VisRgn = IntSysCreateRectpRgnIndirect(&Wnd->rcWindow);
   }

   /*
    * Walk through all parent windows and for each clip the visble region
    * to the parent's client area and exclude all siblings that are over
    * our window.
    */

   PreviousWindow = Wnd;
   CurrentWindow = Wnd->spwndParent;
   while (CurrentWindow)
   {
      if (!VerifyWnd(CurrentWindow))
      {
         ERR("ATM the Current Window or Parent is dead! %p\n",CurrentWindow);
         if (VisRgn)
             REGION_Delete(VisRgn);
         return NULL;
      }

      if (!(CurrentWindow->style & WS_VISIBLE))
      {
         if (VisRgn)
             REGION_Delete(VisRgn);
         return NULL;
      }

      ClipRgn = IntSysCreateRectpRgnIndirect(&CurrentWindow->rcClient);
      IntGdiCombineRgn(VisRgn, VisRgn, ClipRgn, RGN_AND);
      REGION_Delete(ClipRgn);

      if ((PreviousWindow->style & WS_CLIPSIBLINGS) ||
          (PreviousWindow == Wnd && ClipSiblings))
      {
         CurrentSibling = CurrentWindow->spwndChild;
         while ( CurrentSibling != NULL &&
                 CurrentSibling != PreviousWindow )
         {
            if ((CurrentSibling->style & WS_VISIBLE) &&
                !(CurrentSibling->ExStyle & WS_EX_TRANSPARENT))
            {
               ClipRgn = IntSysCreateRectpRgnIndirect(&CurrentSibling->rcWindow);
               /* Combine it with the window region if available */
               if (CurrentSibling->hrgnClip && !(CurrentSibling->style & WS_MINIMIZE))
               {
                  PREGION SiblingClipRgn = REGION_LockRgn(CurrentSibling->hrgnClip);
                  if (SiblingClipRgn)
                  {
                      REGION_bOffsetRgn(ClipRgn, -CurrentSibling->rcWindow.left, -CurrentSibling->rcWindow.top);
                      IntGdiCombineRgn(ClipRgn, ClipRgn, SiblingClipRgn, RGN_AND);
                      REGION_bOffsetRgn(ClipRgn, CurrentSibling->rcWindow.left, CurrentSibling->rcWindow.top);
                      REGION_UnlockRgn(SiblingClipRgn);
                  }
               }
               IntGdiCombineRgn(VisRgn, VisRgn, ClipRgn, RGN_DIFF);
               REGION_Delete(ClipRgn);
            }
            CurrentSibling = CurrentSibling->spwndNext;
         }
      }

      PreviousWindow = CurrentWindow;
      CurrentWindow = CurrentWindow->spwndParent;
   }

   if (ClipChildren)
   {
      CurrentWindow = Wnd->spwndChild;
      while (CurrentWindow)
      {
         if ((CurrentWindow->style & WS_VISIBLE) &&
             !(CurrentWindow->ExStyle & WS_EX_TRANSPARENT))
         {
            ClipRgn = IntSysCreateRectpRgnIndirect(&CurrentWindow->rcWindow);
            /* Combine it with the window region if available */
            if (CurrentWindow->hrgnClip && !(CurrentWindow->style & WS_MINIMIZE))
            {
               PREGION CurrentRgnClip = REGION_LockRgn(CurrentWindow->hrgnClip);
               if (CurrentRgnClip)
               {
                   REGION_bOffsetRgn(ClipRgn, -CurrentWindow->rcWindow.left, -CurrentWindow->rcWindow.top);
                   IntGdiCombineRgn(ClipRgn, ClipRgn, CurrentRgnClip, RGN_AND);
                   REGION_bOffsetRgn(ClipRgn, CurrentWindow->rcWindow.left, CurrentWindow->rcWindow.top);
                   REGION_UnlockRgn(CurrentRgnClip);
               }
            }
            IntGdiCombineRgn(VisRgn, VisRgn, ClipRgn, RGN_DIFF);
            REGION_Delete(ClipRgn);
         }
         CurrentWindow = CurrentWindow->spwndNext;
      }
   }

   if (Wnd->hrgnClip && !(Wnd->style & WS_MINIMIZE))
   {
      PREGION WndRgnClip = REGION_LockRgn(Wnd->hrgnClip);
      if (WndRgnClip)
      {
          REGION_bOffsetRgn(VisRgn, -Wnd->rcWindow.left, -Wnd->rcWindow.top);
          IntGdiCombineRgn(VisRgn, VisRgn, WndRgnClip, RGN_AND);
          REGION_bOffsetRgn(VisRgn, Wnd->rcWindow.left, Wnd->rcWindow.top);
          REGION_UnlockRgn(WndRgnClip);
      }
   }

   return VisRgn;
}
示例#3
0
BOOL FASTCALL
co_IntSetActiveWindow(PWND Wnd OPTIONAL, BOOL bMouse, BOOL bFocus, BOOL Async)
{
   PTHREADINFO pti;
   PUSER_MESSAGE_QUEUE ThreadQueue;
   PWND pWndChg, WndPrev; // State changes.
   HWND hWndPrev;
   HWND hWnd = 0;
   BOOL InAAPM;
   CBTACTIVATESTRUCT cbt;
   //ERR("co_IntSetActiveWindow 1\n");
   if (Wnd)
   {
      ASSERT_REFS_CO(Wnd);
      hWnd = UserHMGetHandle(Wnd);
      if ((Wnd->style & (WS_POPUP|WS_CHILD)) == WS_CHILD) return FALSE;
      if (Wnd == UserGetDesktopWindow()) return FALSE;
      //ERR("co_IntSetActiveWindow 1a hWnd 0x%p\n",hWnd);
   }

   //ERR("co_IntSetActiveWindow 2\n");
   pti = PsGetCurrentThreadWin32Thread();
   ThreadQueue = pti->MessageQueue;
   ASSERT(ThreadQueue != 0);

   hWndPrev = ThreadQueue->spwndActive ? UserHMGetHandle(ThreadQueue->spwndActive) : NULL;

   pWndChg = ThreadQueue->spwndActive; // Keep to notify of a preemptive switch.

   while (Wnd)
   {
      BOOL Ret, DoFG, AllowFG;

      if (Wnd->state & WNDS_BEINGACTIVATED) return TRUE;

      if (ThreadQueue == Wnd->head.pti->MessageQueue)
      {
         if (IsAllowedFGActive(pti, Wnd))
         {
             DoFG = TRUE;
         }
         else
         {
             //ERR("co_IntSetActiveWindow 3 Go Out!\n");
             break;
         }
         AllowFG = !pti->cVisWindows; // Nothing is visable.
         //ERR("co_IntSetActiveWindow 3a DoFG = %d AllowFG = %d\n",DoFG,AllowFG);
      }
      else //if (ThreadQueue != Wnd->head.pti->MessageQueue)
      {
         //PUSER_MESSAGE_QUEUE ForegroundQueue = IntGetFocusMessageQueue();
         // Rule 1 & 4, We are foreground so set this FG window or NULL foreground....
         //if (!ForegroundQueue || ForegroundQueue == ThreadQueue)
         if (!gpqForeground || gpqForeground == ThreadQueue)
         {
            DoFG = TRUE;
         }
         else
            DoFG = FALSE;
         if (DoFG)
         {
            if (pti->TIF_flags & TIF_ALLOWFOREGROUNDACTIVATE || pti->cVisWindows)
               AllowFG = TRUE;
            else
               AllowFG = FALSE;
         }
         else
            AllowFG = FALSE;
         //ERR("co_IntSetActiveWindow 3b DoFG = %d AllowFG = %d\n",DoFG,AllowFG);
      }
      Ret = FALSE;
      if (DoFG)
      {
         pti->TIF_flags |= TIF_ALLOWFOREGROUNDACTIVATE;
         //ERR("co_IntSetActiveWindow 3c FG set\n");
         Ret = co_IntSetForegroundAndFocusWindow(Wnd, bMouse);
         if (AllowFG)
         {
            pti->TIF_flags |= TIF_ALLOWFOREGROUNDACTIVATE;
         }
         else
         {
            pti->TIF_flags &= ~TIF_ALLOWFOREGROUNDACTIVATE;
         }
      }
      return Ret;
   }

   /* Call CBT hook chain */
   cbt.fMouse     = bMouse;
   cbt.hWndActive = hWndPrev;
   if (co_HOOK_CallHooks( WH_CBT, HCBT_ACTIVATE, (WPARAM)hWnd, (LPARAM)&cbt))
   {
      ERR("SetActiveWindow: WH_CBT Call Hook return!\n");
      return FALSE;
   }

   if ( ThreadQueue->spwndActive && ThreadQueue->spwndActive->state & WNDS_DESTROYED )
      ThreadQueue->spwndActive = NULL;
   else
      ThreadQueue->spwndActivePrev = ThreadQueue->spwndActive;

   WndPrev = ThreadQueue->spwndActive; // Keep to save changing active.

   if (WndPrev)
   {
      if (ThreadQueue == gpqForeground) gpqForegroundPrev = ThreadQueue;
      if (!co_IntSendDeactivateMessages(UserHMGetHandle(WndPrev), hWnd)) return FALSE;
   }

   WndPrev = ThreadQueue->spwndActive; // Again keep to save changing active.

   // While in calling message proc or hook:
   // Fail if a preemptive switch was made, current active not made previous,
   // focus window is dead or no longer the same thread queue.
   if ( ThreadQueue->spwndActivePrev != ThreadQueue->spwndActive ||
        pWndChg != WndPrev ||
        (Wnd && !VerifyWnd(Wnd)) ||
        ThreadQueue != pti->MessageQueue )
   {
      ERR("SetActiveWindow: Summery ERROR, active state changed!\n");
      return FALSE;
   }

   if (!WndPrev) ThreadQueue->QF_flags &= ~QF_FOCUSNULLSINCEACTIVE;

   if (Wnd) Wnd->state |= WNDS_BEINGACTIVATED;

   IntNotifyWinEvent(EVENT_SYSTEM_FOREGROUND, Wnd, OBJID_WINDOW, CHILDID_SELF, WEF_SETBYWNDPTI);
   //// Breaks Atl-Esc/Tab via User32.
   ////FindRemoveAsyncMsg(Wnd,(WPARAM)Wnd); // Clear out activate ASYNC messages.

   /* check if the specified window can be set in the input data of a given queue */
   if ( !Wnd || ThreadQueue == Wnd->head.pti->MessageQueue)
   {
      /* set the current thread active window */
      ThreadQueue->spwndActive = Wnd;
   }

   WndPrev = VerifyWnd(ThreadQueue->spwndActivePrev); // Now should be set but verify it again.

   InAAPM = co_IntSendActivateMessages(WndPrev, Wnd, bMouse, Async);

   /* now change focus if necessary */
   if (bFocus && !(ThreadQueue->QF_flags & QF_FOCUSNULLSINCEACTIVE))
   {
      /* Do not change focus if the window is no longer active */
      if (ThreadQueue->spwndActive == Wnd)
      {
         if (!ThreadQueue->spwndFocus ||
             !Wnd ||
              UserGetAncestor(ThreadQueue->spwndFocus, GA_ROOT) != Wnd)
         {
            co_UserSetFocus(Wnd);
         }
      }
   }

   if (InAAPM)
   {
      pti->TIF_flags &= ~TIF_INACTIVATEAPPMSG;
   }

   // FIXME: Used in the menu loop!!!
   //ThreadQueue->QF_flags |= QF_ACTIVATIONCHANGE;

   //ERR("co_IntSetActiveWindow Exit\n");
   if (Wnd) Wnd->state &= ~WNDS_BEINGACTIVATED;
   return (ThreadQueue->spwndActive == Wnd);
}
示例#4
0
BOOL FASTCALL
co_IntSetActiveWindow(PWND Wnd OPTIONAL, HWND * Prev, BOOL bMouse, BOOL bFocus, BOOL Async)
{
   PTHREADINFO pti;
   PUSER_MESSAGE_QUEUE ThreadQueue;
   PWND pWndChg, WndPrev; // State changes.
   HWND hWndPrev;
   HWND hWnd = 0;
   BOOL InAAPM;
   CBTACTIVATESTRUCT cbt;

   if (Wnd)
   {
      ASSERT_REFS_CO(Wnd);
      hWnd = UserHMGetHandle(Wnd);
      if ((Wnd->style & (WS_POPUP|WS_CHILD)) == WS_CHILD) return FALSE;
      if (Wnd == UserGetDesktopWindow()) return FALSE;
   }

   pti = PsGetCurrentThreadWin32Thread();
   ThreadQueue = pti->MessageQueue;
   ASSERT(ThreadQueue != 0);

   hWndPrev = ThreadQueue->spwndActive ? UserHMGetHandle(ThreadQueue->spwndActive) : NULL;
   if (Prev) *Prev = hWndPrev;
   if (hWndPrev == hWnd) return TRUE;

   pWndChg = ThreadQueue->spwndActive; // Keep to notify of a preemptive switch.

   if (Wnd)
   {
      if (ThreadQueue != Wnd->head.pti->MessageQueue)
      {
         PUSER_MESSAGE_QUEUE ForegroundQueue = IntGetFocusMessageQueue();
         // Rule 1 & 4, We are foreground so set this FG window or NULL foreground....
         if (!ForegroundQueue || ForegroundQueue == ThreadQueue)
         {
            return co_IntSetForegroundAndFocusWindow(Wnd, bMouse);
         }
      }

      if (Wnd->state & WNDS_BEINGACTIVATED) return TRUE;
   }

   /* Call CBT hook chain */
   cbt.fMouse     = bMouse;
   cbt.hWndActive = hWndPrev;
   if (co_HOOK_CallHooks( WH_CBT, HCBT_ACTIVATE, (WPARAM)hWnd, (LPARAM)&cbt))
   {
      ERR("SetActiveWindow: WH_CBT Call Hook return!\n");
      return FALSE;
   }

   if ( ThreadQueue->spwndActive && ThreadQueue->spwndActive->state & WNDS_DESTROYED )
      ThreadQueue->spwndActive = NULL;
   else
      ThreadQueue->spwndActivePrev = ThreadQueue->spwndActive;

   WndPrev = ThreadQueue->spwndActive; // Keep to save changing active.

   if (WndPrev)
   {
      if (ThreadQueue == gpqForeground) gpqForegroundPrev = ThreadQueue;
      if (!co_IntSendDeactivateMessages(hWndPrev, hWnd)) return FALSE;
   }

   // While in calling message proc or hook:
   // Fail if a preemptive switch was made, current active not made previous,
   // focus window is dead or no longer the same thread queue.
   if ( ThreadQueue->spwndActivePrev != ThreadQueue->spwndActive ||
        pWndChg != ThreadQueue->spwndActive ||
        (Wnd && !VerifyWnd(Wnd)) ||
        ThreadQueue != pti->MessageQueue )
   {
      ERR("SetActiveWindow: Summery ERROR, active state changed!\n");
      return FALSE;
   }

   if (!WndPrev) ThreadQueue->QF_flags &= ~QF_FOCUSNULLSINCEACTIVE;

   if (Wnd) Wnd->state |= WNDS_BEINGACTIVATED;

   IntNotifyWinEvent(EVENT_SYSTEM_FOREGROUND, Wnd, OBJID_WINDOW, CHILDID_SELF, WEF_SETBYWNDPTI);

   /* check if the specified window can be set in the input data of a given queue */
   if ( !Wnd || ThreadQueue == Wnd->head.pti->MessageQueue)
   {
      /* set the current thread active window */
      ThreadQueue->spwndActive = Wnd;
   }

   InAAPM = co_IntSendActivateMessages(WndPrev, Wnd, bMouse, Async);

   /* now change focus if necessary */
   if (bFocus && !(ThreadQueue->QF_flags & QF_FOCUSNULLSINCEACTIVE))
   {
      /* Do not change focus if the window is no longer active */
      if (ThreadQueue->spwndActive == Wnd)
      {
         if (!ThreadQueue->spwndFocus ||
             !Wnd ||
              UserGetAncestor(ThreadQueue->spwndFocus, GA_ROOT) != Wnd)
         {
            co_UserSetFocus(Wnd);
         }
      }
   }

   if (InAAPM)
   {
      pti->TIF_flags &= ~TIF_INACTIVATEAPPMSG;
      pti->pClientInfo->dwTIFlags = pti->TIF_flags;
   }

   // FIXME: Used in the menu loop!!!
   //ThreadQueue->QF_flags |= QF_ACTIVATIONCHANGE;

   if (Wnd) Wnd->state &= ~WNDS_BEINGACTIVATED;
   return (ThreadQueue->spwndActive == Wnd);
}