示例#1
0
Bool
W_CheckIdleHandlers(void)
{
    IdleHandler *handler;
    WMArray *handlerCopy;
    WMArrayIterator iter;

    if (!idleHandler || WMGetArrayItemCount(idleHandler)==0) {
        W_FlushIdleNotificationQueue();
        /* make sure an observer in queue didn't added an idle handler */
        return (idleHandler!=NULL && WMGetArrayItemCount(idleHandler)>0);
    }

    handlerCopy = WMDuplicateArray(idleHandler);

    WM_ITERATE_ARRAY(handlerCopy, handler, iter) {
        /* check if the handler still exist or was removed by a callback */
        if (WMGetFirstInArray(idleHandler, handler) == WANotFound)
            continue;

        (*handler->callback)(handler->clientData);
        WMDeleteIdleHandler(handler);
    }

    WMFreeArray(handlerCopy);

    W_FlushIdleNotificationQueue();

    /* this is not necesarrily False, because one handler can re-add itself */
    return (WMGetArrayItemCount(idleHandler)>0);
}
示例#2
0
static void makeShortcutCommand(WMenu * menu, WMenuEntry * entry)
{
	WWindow *wwin = (WWindow *) entry->clientdata;
	WScreen *scr = wwin->screen_ptr;
	int index = entry->order - wlengthof(menu_options_entries);

	/* Parameter not used, but tell the compiler that it is ok */
	(void) menu;

	if (scr->shortcutWindows[index]) {
		WMFreeArray(scr->shortcutWindows[index]);
		scr->shortcutWindows[index] = NULL;
	}

	if (wwin->flags.selected && scr->selected_windows) {
		scr->shortcutWindows[index] = WMDuplicateArray(scr->selected_windows);
		/*WMRemoveFromArray(scr->shortcutWindows[index], wwin);
		   WMInsertInArray(scr->shortcutWindows[index], 0, wwin); */
	} else {
		scr->shortcutWindows[index] = WMCreateArray(4);
		WMAddToArray(scr->shortcutWindows[index], wwin);
	}

	wSelectWindow(wwin, !wwin->flags.selected);
	XFlush(dpy);
	wusleep(3000);
	wSelectWindow(wwin, !wwin->flags.selected);
	XFlush(dpy);
}
示例#3
0
/*
 * This functions will handle input events on all registered file descriptors.
 * Input:
 *    - waitForInput - True if we want the function to wait until an event
 *                     appears on a file descriptor we watch, False if we
 *                     want the function to immediately return if there is
 *                     no data available on the file descriptors we watch.
 *    - inputfd      - Extra input file descriptor to watch for input.
 *                     This is only used when called from wevent.c to watch
 *                     on ConnectionNumber(dpy) to avoid blocking of X events
 *                     if we wait for input from other file handlers.
 * Output:
 *    if waitForInput is False, the function will return False if there are no
 *                     input handlers registered, or if there is no data
 *                     available on the registered ones, and will return True
 *                     if there is at least one input handler that has data
 *                     available.
 *    if waitForInput is True, the function will return False if there are no
 *                     input handlers registered, else it will block until an
 *                     event appears on one of the file descriptors it watches
 *                     and then it will return True.
 *
 * If the retured value is True, the input handlers for the corresponding file
 * descriptors are also called.
 *
 * Parametersshould be passed like this:
 * - from wevent.c:
 *   waitForInput - apropriate value passed by the function who called us
 *   inputfd = ConnectionNumber(dpy)
 * - from wutil.c:
 *   waitForInput - apropriate value passed by the function who called us
 *   inputfd = -1
 *
 */
Bool
W_HandleInputEvents(Bool waitForInput, int inputfd)
{
#if defined(HAVE_POLL) && defined(HAVE_POLL_H) && !defined(HAVE_SELECT)
    struct poll fd *fds;
    InputHandler *handler;
    int count, timeout, nfds, i, extrafd;

    extrafd = (inputfd < 0) ? 0 : 1;

    if (inputHandler)
        nfds = WMGetArrayItemCount(inputHandler);
    else
        nfds = 0;

    if (!extrafd && nfds==0) {
        W_FlushASAPNotificationQueue();
        return False;
    }

    fds = wmalloc((nfds+extrafd) * sizeof(struct pollfd));
    if (extrafd) {
        /* put this to the end of array to avoid using ranges from 1 to nfds+1 */
        fds[nfds].fd = inputfd;
        fds[nfds].events = POLLIN;
    }

    /* use WM_ITERATE_ARRAY() here */
    for (i = 0; i<nfds; i++) {
        handler = WMGetFromArray(inputHandler, i);
        fds[i].fd = handler->fd;
        fds[i].events = 0;
        if (handler->mask & WIReadMask)
            fds[i].events |= POLLIN;

        if (handler->mask & WIWriteMask)
            fds[i].events |= POLLOUT;

#if 0 /* FIXME */
        if (handler->mask & WIExceptMask)
            FD_SET(handler->fd, &eset);
#endif
    }

    /*
     * Setup the timeout to the estimated time until the
     * next timer expires.
     */
    if (!waitForInput) {
        timeout = 0;
    } else if (timerPending()) {
        struct timeval tv;
        delayUntilNextTimerEvent(&tv);
        timeout = tv.tv_sec * 1000 + tv.tv_usec / 1000;
    } else {
        timeout = -1;
    }

    count = poll(fds, nfds+extrafd, timeout);

    if (count>0 && nfds>0) {
        WMArray *handlerCopy = WMDuplicateArray(inputHandler);
        int mask;

        /* use WM_ITERATE_ARRAY() here */
        for (i=0; i<nfds; i++) {
            handler = WMGetFromArray(handlerCopy, i);
            /* check if the handler still exist or was removed by a callback */
            if (WMGetFirstInArray(inputHandler, handler) == WANotFound)
                continue;

            mask = 0;

            if ((handler->mask & WIReadMask) &&
                (fds[i].revents & (POLLIN|POLLRDNORM|POLLRDBAND|POLLPRI)))
                mask |= WIReadMask;

            if ((handler->mask & WIWriteMask) &&
                (fds[i].revents & (POLLOUT | POLLWRBAND)))
                mask |= WIWriteMask;

            if ((handler->mask & WIExceptMask) &&
                (fds[i].revents & (POLLHUP | POLLNVAL | POLLERR)))
                mask |= WIExceptMask;

            if (mask!=0 && handler->callback) {
                (*handler->callback)(handler->fd, mask,
                                     handler->clientData);
            }
        }

        WMFreeArray(handlerCopy);
    }

    wfree(fds);

    W_FlushASAPNotificationQueue();

    return (count > 0);
#else
#ifdef HAVE_SELECT
    struct timeval timeout;
    struct timeval *timeoutPtr;
    fd_set rset, wset, eset;
    int maxfd, nfds, i;
    int count;
    InputHandler *handler;

    if (inputHandler)
        nfds = WMGetArrayItemCount(inputHandler);
    else
        nfds = 0;

    if (inputfd<0 && nfds==0) {
        W_FlushASAPNotificationQueue();
        return False;
    }

    FD_ZERO(&rset);
    FD_ZERO(&wset);
    FD_ZERO(&eset);

    if (inputfd < 0) {
        maxfd = 0;
    } else {
        FD_SET(inputfd, &rset);
        maxfd = inputfd;
    }

    /* use WM_ITERATE_ARRAY() here */
    for (i=0; i<nfds; i++) {
        handler = WMGetFromArray(inputHandler, i);
        if (handler->mask & WIReadMask)
            FD_SET(handler->fd, &rset);

        if (handler->mask & WIWriteMask)
            FD_SET(handler->fd, &wset);

        if (handler->mask & WIExceptMask)
            FD_SET(handler->fd, &eset);

        if (maxfd < handler->fd)
            maxfd = handler->fd;
    }

    /*
     * Setup the timeout to the estimated time until the
     * next timer expires.
     */
    if (!waitForInput) {
        SET_ZERO(timeout);
        timeoutPtr = &timeout;
    } else if (timerPending()) {
        delayUntilNextTimerEvent(&timeout);
        timeoutPtr = &timeout;
    } else {
        timeoutPtr = (struct timeval*)0;
    }

    count = select(1 + maxfd, &rset, &wset, &eset, timeoutPtr);

    if (count>0 && nfds>0) {
        WMArray *handlerCopy = WMDuplicateArray(inputHandler);
        int mask;

        /* use WM_ITERATE_ARRAY() here */
        for (i=0; i<nfds; i++) {
            handler = WMGetFromArray(handlerCopy, i);
            /* check if the handler still exist or was removed by a callback */
            if (WMGetFirstInArray(inputHandler, handler) == WANotFound)
                continue;

            mask = 0;

            if ((handler->mask & WIReadMask) && FD_ISSET(handler->fd, &rset))
                mask |= WIReadMask;

            if ((handler->mask & WIWriteMask) && FD_ISSET(handler->fd, &wset))
                mask |= WIWriteMask;

            if ((handler->mask & WIExceptMask) && FD_ISSET(handler->fd, &eset))
                mask |= WIExceptMask;

            if (mask!=0 && handler->callback) {
                (*handler->callback)(handler->fd, mask,
                                     handler->clientData);
            }
        }

        WMFreeArray(handlerCopy);
    }

    W_FlushASAPNotificationQueue();

    return (count > 0);
#else /* not HAVE_SELECT, not HAVE_POLL */
# error   Neither select nor poll. You lose.
#endif /* HAVE_SELECT */
#endif /* HAVE_POLL */
}