bool GuiTrigger::Down() { u32 wiibtn = WPAD_BUTTON_DOWN; if((wpad.btns_d | wpad.btns_h) & (wiibtn | WPAD_CLASSIC_BUTTON_DOWN) || (pad.btns_d | pad.btns_h) & PAD_BUTTON_DOWN || pad.stickY < -PADCAL || WPAD_Stick(0,1) < -PADCAL) { if(wpad.btns_d & (wiibtn | WPAD_CLASSIC_BUTTON_DOWN) || pad.btns_d & PAD_BUTTON_DOWN) { scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay. return true; } else if(scrollDelay == 0) { scrollDelay = SCROLL_LOOP_DELAY; return true; } else { scrollDelay--; } } return false; }
bool GuiTrigger::Right() { u32 wiibtn = WPAD_BUTTON_RIGHT; if((wpad.btns_d | wpad.btns_h) & (wiibtn | WPAD_CLASSIC_BUTTON_RIGHT) || (pad.btns_d | pad.btns_h) & PAD_BUTTON_RIGHT || pad.stickX > PADCAL || WPAD_Stick(0,0) > PADCAL) { if(wpad.btns_d & (wiibtn | WPAD_CLASSIC_BUTTON_RIGHT) || pad.btns_d & PAD_BUTTON_RIGHT) { scrollDelay = SCROLL_INITIAL_DELAY; // reset scroll delay. return true; } else if(scrollDelay == 0) { scrollDelay = SCROLL_LOOP_DELAY; return true; } else { scrollDelay--; } } return false; }
u32 GetJoy(int pad) { pad = 0; s8 gc_px = PAD_SubStickX (0); s8 gc_py = PAD_SubStickY (0); #ifdef HW_RVL s8 wm_sx = WPAD_Stick (0,1,0); s8 wm_sy = WPAD_Stick (0,1,1); u32 wm_pb = WPAD_ButtonsHeld (0); // wiimote / expansion button info #endif // Check for video zoom if (GCSettings.Zoom) { if (gc_py < -36 || gc_py > 36) zoom ((float) gc_py / -36); #ifdef HW_RVL if (wm_sy < -36 || wm_sy > 36) zoom ((float) wm_sy / -36); #endif } // request to go back to menu if ((gc_px < -70) #ifdef HW_RVL || (wm_pb & WPAD_BUTTON_HOME) || (wm_pb & WPAD_CLASSIC_BUTTON_HOME) || (wm_sx < -70) #endif ) { StopAudio(); ConfigRequested = 1; return 0; } else { return DecodeJoy(pad); } }
s8 GuiTrigger::WPAD_StickY(u8 stick) { return WPAD_Stick(stick, 1); }
s8 GuiTrigger::WPAD_StickX(u8 stick) { return WPAD_Stick(stick, 0); }
u32 StandardMovement(unsigned short pad) { u32 J = 0; signed char pad_x = PAD_StickX (pad); signed char pad_y = PAD_StickY (pad); #ifdef HW_RVL signed char wm_ax = WPAD_Stick ((u8)pad, 0, 0); signed char wm_ay = WPAD_Stick ((u8)pad, 0, 1); #endif /*** Gamecube Joystick input, same as normal ***/ // Is XY inside the "zone"? if (pad_x * pad_x + pad_y * pad_y > PADCAL * PADCAL) { if (pad_x > 0 && pad_y == 0) J |= VBA_RIGHT; if (pad_x < 0 && pad_y == 0) J |= VBA_LEFT; if (pad_x == 0 && pad_y > 0) J |= VBA_UP; if (pad_x == 0 && pad_y < 0) J |= VBA_DOWN; if (pad_x != 0 && pad_y != 0) { if ((float)pad_y / pad_x >= -2.41421356237 && (float)pad_y / pad_x < 2.41421356237) { if (pad_x >= 0) J |= VBA_RIGHT; else J |= VBA_LEFT; } if ((float)pad_x / pad_y >= -2.41421356237 && (float)pad_x / pad_y < 2.41421356237) { if (pad_y >= 0) J |= VBA_UP; else J |= VBA_DOWN; } } } #ifdef HW_RVL /*** Wii Joystick (classic, nunchuk) input ***/ // Is XY inside the "zone"? if (wm_ax * wm_ax + wm_ay * wm_ay > PADCAL * PADCAL) { /*** we don't want division by zero ***/ if (wm_ax > 0 && wm_ay == 0) J |= VBA_RIGHT; if (wm_ax < 0 && wm_ay == 0) J |= VBA_LEFT; if (wm_ax == 0 && wm_ay > 0) J |= VBA_UP; if (wm_ax == 0 && wm_ay < 0) J |= VBA_DOWN; if (wm_ax != 0 && wm_ay != 0) { /*** Recalc left / right ***/ float t; t = (float) wm_ay / wm_ax; if (t >= -2.41421356237 && t < 2.41421356237) { if (wm_ax >= 0) J |= VBA_RIGHT; else J |= VBA_LEFT; } /*** Recalc up / down ***/ t = (float) wm_ax / wm_ay; if (t >= -2.41421356237 && t < 2.41421356237) { if (wm_ay >= 0) J |= VBA_UP; else J |= VBA_DOWN; } } } // Turbo feature, keyboard or gamecube only if(DownUsbKeys[KB_SPACE]) J |= VBA_SPEED; // Capture feature if(DownUsbKeys[KB_PRTSC] | DownUsbKeys[KB_F12]) J |= VBA_CAPTURE; #endif return J; }
/**************************************************************************** * FileSelector * * Let user select a file from the listing ***************************************************************************/ int FileSelector (int method) { u32 p = 0; u32 wp = 0; u32 ph = 0; u32 wh = 0; signed char gc_ay = 0; signed char gc_sx = 0; signed char wm_ay = 0; signed char wm_sx = 0; int haverom = 0; int redraw = 1; int selectit = 0; int scroll_delay = 0; bool move_selection = 0; #define SCROLL_INITIAL_DELAY 15 #define SCROLL_LOOP_DELAY 2 while (haverom == 0) { if (redraw) ShowFiles (filelist, maxfiles, offset, selection); redraw = 0; VIDEO_WaitVSync(); // slow things down a bit so we don't overread the pads gc_ay = PAD_StickY (0); gc_sx = PAD_SubStickX (0); p = PAD_ButtonsDown (0); ph = PAD_ButtonsHeld (0); #ifdef HW_RVL wm_ay = WPAD_Stick (0, 0, 0); wm_sx = WPAD_Stick (0, 1, 1); wp = WPAD_ButtonsDown (0); wh = WPAD_ButtonsHeld (0); #endif /*** Check for exit combo ***/ if ( (gc_sx < -70) || (wm_sx < -70) || (wp & WPAD_BUTTON_HOME) || (wp & WPAD_CLASSIC_BUTTON_HOME) ) return 0; /*** Check buttons, perform actions ***/ if ( (p & PAD_BUTTON_A) || selectit || (wp & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) ) { if ( selectit ) selectit = 0; if (filelist[selection].flags) // This is directory { /* update current directory and set new entry list if directory has changed */ int status; if(inSz && selection == 0) // inside a 7z, requesting to leave { if(method == METHOD_DVD) { // go to directory the 7z was in dvddir = filelist[0].offset; dvddirlength = filelist[0].length; } inSz = false; status = 1; SzClose(); } else { status = UpdateDirName(method); } if (status == 1) // ok, open directory { switch (method) { case METHOD_SD: case METHOD_USB: maxfiles = ParseFATdirectory(method); break; case METHOD_DVD: maxfiles = ParseDVDdirectory(); break; case METHOD_SMB: maxfiles = ParseSMBdirectory(); break; } if (!maxfiles) { WaitPrompt ((char*) "Error reading directory !"); haverom = 1; // quit menu } } else if (status == -1) // directory name too long { haverom = 1; // quit menu } } else // this is a file { // 7z file - let's open it up to select a file inside if(IsSz()) { // we'll store the 7z filepath for extraction later if(!MakeROMPath(szpath, method)) { WaitPrompt((char*) "Maximum filepath length reached!"); return -1; } int szfiles = SzParse(szpath, method); if(szfiles) { maxfiles = szfiles; inSz = true; } else WaitPrompt((char*) "Error opening archive!"); } else { // store the filename (w/o ext) - used for sram/freeze naming StripExt(ROMFilename, filelist[selection].filename); ShowAction ((char *)"Loading..."); ROMLoaded = LoadVBAROM(method); inSz = false; if (ROMLoaded) { return 1; } else { WaitPrompt((char*) "Error loading ROM!"); } } } redraw = 1; } // End of A if ( (p & PAD_BUTTON_B) || (wp & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B)) ) { while ( (PAD_ButtonsDown(0) & PAD_BUTTON_B) #ifdef HW_RVL || (WPAD_ButtonsDown(0) & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B)) #endif ) VIDEO_WaitVSync(); if ( strcmp(filelist[0].filename,"..") == 0 ) { selection = 0; selectit = 1; } else if ( strcmp(filelist[1].filename,"..") == 0 ) { selection = selectit = 1; } else { return 0; } } // End of B if ( ((p | ph) & PAD_BUTTON_DOWN) || ((wp | wh) & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN)) || (gc_ay < -PADCAL) || (wm_ay < -PADCAL) ) { if ( (p & PAD_BUTTON_DOWN) || (wp & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN)) ) { /*** Button just pressed ***/ scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay. move_selection = 1; //continue (move selection) } else if (scroll_delay == 0) { /*** Button is held ***/ scroll_delay = SCROLL_LOOP_DELAY; move_selection = 1; //continue (move selection) } else { scroll_delay--; // wait } if (move_selection) { selection++; if (selection == maxfiles) selection = offset = 0; if ((selection - offset) >= PAGESIZE) offset += PAGESIZE; redraw = 1; move_selection = 0; } } // End of down if ( ((p | ph) & PAD_BUTTON_UP) || ((wp | wh) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)) || (gc_ay > PADCAL) || (wm_ay > PADCAL) ) { if ( (p & PAD_BUTTON_UP) || (wp & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)) ) { /*** Button just pressed***/ scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay. move_selection = 1; //continue (move selection) } else if (scroll_delay == 0) { /*** Button is held ***/ scroll_delay = SCROLL_LOOP_DELAY; move_selection = 1; //continue (move selection) } else { scroll_delay--; // wait } if (move_selection) { selection--; if (selection < 0) { selection = maxfiles - 1; offset = selection - PAGESIZE + 1; } if (selection < offset) offset -= PAGESIZE; if (offset < 0) offset = 0; redraw = 1; move_selection = 0; } } // End of Up if ( (p & PAD_BUTTON_LEFT) || (wp & (WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT)) ) { /*** Go back a page ***/ selection -= PAGESIZE; if (selection < 0) { selection = maxfiles - 1; offset = selection - PAGESIZE + 1; } if (selection < offset) offset -= PAGESIZE; if (offset < 0) offset = 0; redraw = 1; } if ( (p & PAD_BUTTON_RIGHT) || (wp & (WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT)) ) { /*** Go forward a page ***/ selection += PAGESIZE; if (selection > maxfiles - 1) selection = offset = 0; if ((selection - offset) >= PAGESIZE) offset += PAGESIZE; redraw = 1; } } return 0; }
void CheatMenu() { int ret = -1; int oldmenu = menu; menu = 0; int selection = 0; int offset = 0; int redraw = 1; int selectit = 0; u32 p = 0; u32 wp = 0; u32 ph = 0; u32 wh = 0; signed char gc_ay = 0; signed char gc_sx = 0; signed char wm_ay = 0; signed char wm_sx = 0; int scroll_delay = 0; bool move_selection = 0; #define SCROLL_INITIAL_DELAY 15 #define SCROLL_LOOP_DELAY 2 if(Cheat.num_cheats > 0) { cheatmenuCount = Cheat.num_cheats + 1; for(uint16 i=0; i < Cheat.num_cheats; i++) sprintf (cheatmenu[i], "%s", Cheat.c[i].name); sprintf (cheatmenu[cheatmenuCount-1], "Back to Game Menu"); while(ret != cheatmenuCount-1) { if(ret >= 0) { if(Cheat.c[ret].enabled) S9xDisableCheat(ret); else S9xEnableCheat(ret); ret = -1; } for(uint16 i=0; i < Cheat.num_cheats; i++) sprintf (cheatmenuvalue[i], "%s", Cheat.c[i].enabled == true ? "ON" : "OFF"); if (redraw) ShowCheats (cheatmenu, cheatmenuvalue, cheatmenuCount, offset, selection); redraw = 0; VIDEO_WaitVSync(); // slow things down a bit so we don't overread the pads gc_ay = PAD_StickY (0); gc_sx = PAD_SubStickX (0); p = PAD_ButtonsDown (0); ph = PAD_ButtonsHeld (0); #ifdef HW_RVL wm_ay = WPAD_Stick (0, 0, 1); wm_sx = WPAD_Stick (0, 1, 0); wp = WPAD_ButtonsDown (0); wh = WPAD_ButtonsHeld (0); #endif /*** Check for exit combo ***/ if ( (gc_sx < -70) || (wm_sx < -70) || (wp & WPAD_BUTTON_HOME) || (wp & WPAD_CLASSIC_BUTTON_HOME) ) break; if ( (p & PAD_BUTTON_B) || (wp & (WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B)) ) break; /*** Check buttons, perform actions ***/ if ( (p & PAD_BUTTON_A) || selectit || (wp & (WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A)) ) { if ( selectit ) selectit = 0; redraw = 1; ret = selection; } // End of A if ( ((p | ph) & PAD_BUTTON_DOWN) || ((wp | wh) & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN)) || (gc_ay < -PADCAL) || (wm_ay < -PADCAL) ) { if ( (p & PAD_BUTTON_DOWN) || (wp & (WPAD_BUTTON_DOWN | WPAD_CLASSIC_BUTTON_DOWN)) ) { /*** Button just pressed ***/ scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay. move_selection = 1; //continue (move selection) } else if (scroll_delay == 0) { /*** Button is held ***/ scroll_delay = SCROLL_LOOP_DELAY; move_selection = 1; //continue (move selection) } else { scroll_delay--; // wait } if (move_selection) { selection++; if (selection == cheatmenuCount) selection = offset = 0; if ((selection - offset) >= PAGESIZE) offset += PAGESIZE; redraw = 1; move_selection = 0; } } // End of down if ( ((p | ph) & PAD_BUTTON_UP) || ((wp | wh) & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)) || (gc_ay > PADCAL) || (wm_ay > PADCAL) ) { if ( (p & PAD_BUTTON_UP) || (wp & (WPAD_BUTTON_UP | WPAD_CLASSIC_BUTTON_UP)) ) { /*** Button just pressed***/ scroll_delay = SCROLL_INITIAL_DELAY; // reset scroll delay. move_selection = 1; //continue (move selection) } else if (scroll_delay == 0) { /*** Button is held ***/ scroll_delay = SCROLL_LOOP_DELAY; move_selection = 1; //continue (move selection) } else { scroll_delay--; // wait } if (move_selection) { selection--; if (selection < 0) { selection = cheatmenuCount - 1; offset = selection - PAGESIZE + 1; } if (selection < offset) offset -= PAGESIZE; if (offset < 0) offset = 0; redraw = 1; move_selection = 0; } } // End of Up if ( (p & PAD_BUTTON_LEFT) || (wp & (WPAD_BUTTON_LEFT | WPAD_CLASSIC_BUTTON_LEFT)) ) { /*** Go back a page ***/ selection -= PAGESIZE; if (selection < 0) { selection = cheatmenuCount - 1; offset = selection - PAGESIZE + 1; } if (selection < offset) offset -= PAGESIZE; if (offset < 0) offset = 0; redraw = 1; } if ( (p & PAD_BUTTON_RIGHT) || (wp & (WPAD_BUTTON_RIGHT | WPAD_CLASSIC_BUTTON_RIGHT)) ) { /*** Go forward a page ***/ selection += PAGESIZE; if (selection > cheatmenuCount - 1) selection = offset = 0; if ((selection - offset) >= PAGESIZE) offset += PAGESIZE; redraw = 1; } } } else { WaitPrompt((char*)"No cheats found!"); } menu = oldmenu; }
u32 DecodeJoy(unsigned short pad) { signed char pad_x = PAD_StickX (pad); signed char pad_y = PAD_StickY (pad); signed char gc_px = PAD_SubStickX (0); u32 jp = PAD_ButtonsHeld (pad); u32 J = 0; #ifdef HW_RVL signed char wm_ax = WPAD_Stick ((u8)pad, 0, 0); signed char wm_ay = WPAD_Stick ((u8)pad, 0, 1); u32 wp = WPAD_ButtonsHeld (pad); signed char wm_sx = WPAD_Stick (0,1,0); // CC right joystick u32 exp_type; if ( WPAD_Probe(pad, &exp_type) != 0 ) exp_type = WPAD_EXP_NONE; #endif /*** Gamecube Joystick input ***/ // Is XY inside the "zone"? if (pad_x * pad_x + pad_y * pad_y > PADCAL * PADCAL) { if (pad_x > 0 && pad_y == 0) J |= VBA_RIGHT; if (pad_x < 0 && pad_y == 0) J |= VBA_LEFT; if (pad_x == 0 && pad_y > 0) J |= VBA_UP; if (pad_x == 0 && pad_y < 0) J |= VBA_DOWN; if (pad_x != 0 && pad_y != 0) { if ((float)pad_y / pad_x >= -2.41421356237 && (float)pad_y / pad_x < 2.41421356237) { if (pad_x >= 0) J |= VBA_RIGHT; else J |= VBA_LEFT; } if ((float)pad_x / pad_y >= -2.41421356237 && (float)pad_x / pad_y < 2.41421356237) { if (pad_y >= 0) J |= VBA_UP; else J |= VBA_DOWN; } } } #ifdef HW_RVL /*** Wii Joystick (classic, nunchuk) input ***/ // Is XY inside the "zone"? if (wm_ax * wm_ax + wm_ay * wm_ay > PADCAL * PADCAL) { /*** we don't want division by zero ***/ if (wm_ax > 0 && wm_ay == 0) J |= VBA_RIGHT; if (wm_ax < 0 && wm_ay == 0) J |= VBA_LEFT; if (wm_ax == 0 && wm_ay > 0) J |= VBA_UP; if (wm_ax == 0 && wm_ay < 0) J |= VBA_DOWN; if (wm_ax != 0 && wm_ay != 0) { /*** Recalc left / right ***/ float t; t = (float) wm_ay / wm_ax; if (t >= -2.41421356237 && t < 2.41421356237) { if (wm_ax >= 0) J |= VBA_RIGHT; else J |= VBA_LEFT; } /*** Recalc up / down ***/ t = (float) wm_ax / wm_ay; if (t >= -2.41421356237 && t < 2.41421356237) { if (wm_ay >= 0) J |= VBA_UP; else J |= VBA_DOWN; } } } #endif // Turbo feature if( (gc_px > 70) #ifdef HW_RVL || (wm_sx > 70) || ((wp & WPAD_BUTTON_A) && (wp & WPAD_BUTTON_B)) #endif ) J |= VBA_SPEED; /*** Report pressed buttons (gamepads) ***/ int i; for (i = 0; i < MAXJP; i++) { if ( (jp & gcpadmap[i]) // gamecube controller #ifdef HW_RVL || ( (exp_type == WPAD_EXP_NONE) && (wp & wmpadmap[i]) ) // wiimote || ( (exp_type == WPAD_EXP_CLASSIC) && (wp & ccpadmap[i]) ) // classic controller || ( (exp_type == WPAD_EXP_NUNCHUK) && (wp & ncpadmap[i]) ) // nunchuk + wiimote #endif ) J |= vbapadmap[i]; } if ((J & 48) == 48) J &= ~16; if ((J & 192) == 192) J &= ~128; return J; }