示例#1
0
文件: workspace.c 项目: Cougar/pwm
void move_to_workspace(WWinObj *obj, int ws)
{
	WWinObj *tmp;
	int ows;
	
	if(ws>=SCREEN->n_workspaces)
		return;
	
	if(ws<0 && ws!=WORKSPACE_STICKY)
		ws=SCREEN->current_workspace;
	
	tmp=obj;
	
	while(obj!=NULL){
		ows=obj->workspace;
		obj->workspace=ws;
		
		if(visible_workspace(ws)){
			do_map_winobj(obj);
			if(WTHING_IS(obj, WTHING_FRAME) &&
			   (ws==WORKSPACE_STICKY || ows==WORKSPACE_STICKY))
				draw_frame_bar((WFrame*)obj, TRUE);
		}else{
			unmap_winobj(obj);
		}

		if(WTHING_IS(obj, WTHING_FRAME))
			set_client_workspaces(obj);

		obj=traverse_winobjs(obj, tmp);
	}
	
	update_winlist();
}
示例#2
0
文件: event.c 项目: apenwarr/ion1
static void redraw_wwin(WWindow *wwin)
{
	if(WTHING_IS(wwin, WFrame))
		draw_frame((WFrame*)wwin, FALSE);
	else if(WTHING_IS(wwin, WInput))
		input_draw((WInput*)wwin, FALSE);
}
示例#3
0
文件: splitmisc.c 项目: apenwarr/ion1
static WObj *do_find_at(WObj *obj, int x, int y)
{
	WWsSplit *split;
	WWindow *wwin;
	WRectangle geom;
	
	if(!WTHING_IS(obj, WWsSplit)){
		if(!WTHING_IS(obj, WFrame))
			return NULL;
		wwin=(WWindow*)obj;
		if(x<wwin->geom.x || x>=(wwin->geom.x+wwin->geom.w) ||
		   y<wwin->geom.y || y>=(wwin->geom.y+wwin->geom.h))
			return NULL;
		return obj;
	}
	
	split=(WWsSplit*)obj;
	
	if(x<split->geom.x || x>=(split->geom.x+split->geom.w) ||
	   y<split->geom.y || y>=(split->geom.y+split->geom.h))
		return NULL;
	
	obj=do_find_at(split->tl, x, y);
	if(obj==NULL)
		obj=do_find_at(split->br, x, y);
	return obj;
}
示例#4
0
文件: menu.c 项目: Cougar/pwm
void menu_motion(WThing *thing, XMotionEvent *ev, int dx, int dy,
				 WFunction *func, WFuncArg arg)
{
	WMenu *menu;
	int ret;
	
	if(!WTHING_IS(thing, WTHING_MENU))
		return;
	
	menu=(WMenu*)thing;
	
	if(!menu_select_at(menu, ev->x_root, ev->y_root)){
		thing=find_thing(ev->subwindow);
	
		if(thing==(WThing*)menu || thing==NULL ||
		   !WTHING_IS(thing, WTHING_MENU)){
			end_scroll();
			return;
		}
			
		wglobal.grab_holder=thing;
		menu=(WMenu*)thing;
		
		if(!menu_select_at(menu, ev->x_root, ev->y_root)){
			end_scroll();
			return;
		}
	}
	
	if(test_scroll(menu, ev->x_root, ev->y_root))
		start_scroll(menu);
}
示例#5
0
文件: thing.c 项目: Cougar/pwm
WWinObj *winobj_of(WThing *thing)
{
	if(WTHING_IS(thing, WTHING_WINOBJ))
		return (WWinObj*)thing;
	
	if(WTHING_IS(thing, WTHING_CLIENTWIN))
		return (WWinObj*)CWIN_FRAME((WClientWin*)thing);
	
	return NULL;
}
示例#6
0
文件: event.c 项目: apenwarr/ion1
static void handle_focus_in(const XFocusChangeEvent *ev)
{
	WThing *thing;
	WWindow *wwin;
	WScreen *scr;
	Colormap cmap=None;

	if(ev->mode==NotifyGrab || ev->detail > NotifyNonlinearVirtual)
		return;
	
	thing=FIND_WINDOW_T(ev->window, WThing);
	
	if(thing==NULL)
		return;

	/* Set current screen */
	scr=SCREEN_OF(thing);
	wglobal.current_screen=scr;
	
    if(ev->window==scr->root.win){
		if(ev->detail!=NotifyNonlinear && ev->detail!=NotifyNonlinearVirtual)
			restore_focus(scr);
		return;
	}
	
	if(ev->mode==NotifyUngrab){
		if(WTHING_IS(thing, WFrame) && !IS_ACTIVE_FRAME(thing))
			restore_focus(scr);
		return;
	}
	
	/* Handle colormap */
	if(WTHING_IS(thing, WClientWin))
		cmap=((WClientWin*)thing)->cmap;
	
	install_cmap(scr, cmap);

	/* Set active WWindow etc. */
	if(WTHING_IS(thing, WWindow)){
		wwin=(WWindow*)thing;
		if(wwin->xic!=NULL)
			XSetICFocus(wwin->xic);
	}
	
	wwin=window_of(thing);
	
	if(wglobal.current_wswindow==wwin)
		return;
	
	if(wglobal.current_wswindow!=NULL)
		deactivate(wglobal.current_wswindow);

	if(wwin!=NULL)
		activate(wwin);
}
示例#7
0
文件: thing.c 项目: Cougar/pwm
void destroy_thing(WThing *t)
{
	if(WTHING_IS(t, WTHING_FRAME))
		destroy_frame((WFrame*)t);
	else if(WTHING_IS(t, WTHING_DOCK))
		destroy_dock((WDock*)t);
	else if(WTHING_IS(t, WTHING_MENU))
		destroy_menu_tree((WMenu*)t);
	else if(WTHING_IS(t, WTHING_CLIENTWIN))
		unmanage_clientwin((WClientWin*)t);
}
示例#8
0
文件: resize.c 项目: apenwarr/ion1
static void res_draw_moveres(WScreen *scr, WWindow *wwin)
{
	int w, h, x, y;
	WClientWin *cwin;
	
	if(rtmp.dir==HORIZONTAL){
		x=rtmp.winpostmp;
		w=rtmp.winsizetmp;
		h=wwin->geom.h;
		y=wwin->geom.y;
	}else{
		x=wwin->geom.x;
		w=wwin->geom.w;
		y=rtmp.winpostmp;
		h=rtmp.winsizetmp;
	}

	if(WTHING_IS(wwin, WFrame)){
		w+=FRAME_CLIENT_WOFF(scr);
		h+=FRAME_CLIENT_HOFF(scr);
		if(((WFrame*)wwin)->current_client!=NULL &&
			(cwin=FIRST_THING(((WFrame*)wwin)->current_client,
							  WClientWin))!=NULL){
			cwin_size(scr, &w, &h, &(cwin->size_hints));
		}else{
			w/=scr->w_unit;
			h/=scr->h_unit;
		}
	}
	
	set_moveres_size(scr, w, h);
}
示例#9
0
文件: workspace.c 项目: Cougar/pwm
void dodo_switch_workspace(int num)
{
	
	WScreen *scr=SCREEN;
	WThing *thing, *next;
	WWinObj *obj;
	int old;
	
	old=scr->current_workspace;
	
	if(old==num)
		return;

	scr->current_workspace=num;

	for(thing=scr->t_children; thing!=NULL; thing=next){
		next=thing->t_next;
		
		if(!WTHING_IS(thing, WTHING_WINOBJ))
			continue;

		obj=(WWinObj*)thing;
		
		if(WWINOBJ_IS_STICKY(obj))
			continue;
		
		if(on_current_workspace(obj))
			do_map_winobj(obj);
		else if(obj->workspace==old)
			do_unmap_winobj(obj);
	}

	set_integer_property(scr->root, wglobal.atom_workspace_num,
						 scr->current_workspace);
}
示例#10
0
文件: resize.c 项目: apenwarr/ion1
static bool resize_handler(WThing *thing, XEvent *xev)
{
	XKeyEvent *ev=&xev->xkey;
	WScreen *scr;
	WBinding *binding=NULL;
	WBindmap **bindptr;

	if(!resize_mode){
		return TRUE;
	}

	if(ev->type==KeyRelease)
		return FALSE;

	assert(thing && WTHING_IS(thing, WWindow));
	binding=lookup_binding(&wglobal.moveres_bindmap, ACT_KEYPRESS, ev->state, ev->keycode);

	if(!binding)
		return FALSE;

	if(binding){
		/* Get the screen now for waitrel grab - the thing might
		 * have been destroyed when call_binding returns.
		 */
		scr=SCREEN_OF(thing);
		call_binding(binding, thing);
	}

	return !resize_mode;
}
示例#11
0
文件: thing.c 项目: Cougar/pwm
WWinObj *find_winobj_of(Window win)
{
	WThing *thing=find_thing(win);
	
	if(thing==NULL)
		return NULL;
	
	if(WTHING_IS(thing, WTHING_FRAME))
		return (WWinObj*)thing;

	if(WTHING_IS(thing, WTHING_CLIENTWIN) && thing->t_parent!=NULL &&
	   WTHING_IS(thing->t_parent, WTHING_WINOBJ))
		return (WWinObj*)thing->t_parent;
	
	return NULL;
}
示例#12
0
文件: event.c 项目: apenwarr/ion1
static void handle_expose(const XExposeEvent *ev)
{
	WWindow *wwin;
	WScreen *scr;
	XEvent tmp;
	
	while(XCheckWindowEvent(wglobal.dpy, ev->window, ExposureMask, &tmp))
		/* nothing */;

	wwin=FIND_WINDOW_T(ev->window, WWindow);

	if(wwin!=NULL){
		redraw_wwin(wwin);
		return;
	}
	
	if(wglobal.grab_holder==NULL || !WTHING_IS(wglobal.grab_holder, WClient))
		return;
	
	FOR_ALL_SCREENS(scr){
		if(scr->grdata.tabdrag_win==ev->window){
			draw_tabdrag((WClient*)wglobal.grab_holder);
			break;
		}
	}
}
示例#13
0
文件: focus.c 项目: Cougar/pwm
void do_set_focus(WThing *thing)
{
	WFrame *frame;
	WClientWin *cwin=NULL;
	Window win;

	if(WTHING_IS_UNFOCUSABLE(thing))
		return;
	
	if(WTHING_IS(thing, WTHING_WINOBJ)){
		if(!on_current_workspace((WWinObj*)thing)){
			if(wglobal.current_winobj!=NULL)
				return;
			thing=(WThing*)SCREEN;
		}
	}
	
	if(WTHING_IS(thing, WTHING_FRAME)){
		frame=(WFrame*)thing;

		if(!WFRAME_IS_NORMAL(frame) || frame->current_cwin==NULL){
			/* The frame is in shade mode or missing client window.
			 * Just sink keyboard input events in the tab bar.
			 */
			win=frame->bar_win;
		}else{
			cwin=frame->current_cwin;
			win=cwin->client_win;
		}
	}else if(WTHING_IS(thing, WTHING_CLIENTWIN)){
		cwin=(WClientWin*)thing;
		win=cwin->client_win;
	}else if(WTHING_IS(thing, WTHING_MENU)){
		win=((WMenu*)thing)->menu_win;
	}else if(WTHING_IS(thing, WTHING_SCREEN)){
		win=SCREEN->root;
		/*if(SCREEN->current_cmap!=None)
			XInstallColormap(wglobal.dpy, SCREEN->default_cmap);*/
	}else{
		return;
	}

	XSetInputFocus(wglobal.dpy, win, RevertToParent, CurrentTime);
	
	if(cwin!=NULL && cwin->flags&CWIN_P_WM_TAKE_FOCUS)
		send_clientmsg(cwin->client_win, wglobal.atom_wm_take_focus);
}
示例#14
0
文件: thing.c 项目: Cougar/pwm
WFrame *find_frame_of(Window win)
{
	WWinObj *winobj=find_winobj_of(win);
	
	if(winobj==NULL || !WTHING_IS(winobj, WTHING_FRAME))
		return NULL;
	
	return (WFrame*)winobj;
}
示例#15
0
文件: thing.c 项目: Cougar/pwm
WThing *find_thing_t(Window win, int type)
{
	WThing *thing=find_thing(win);
	
	if(thing==NULL || !WTHING_IS(thing, type))
		return NULL;
	
	return thing;
}
示例#16
0
文件: menu.c 项目: Cougar/pwm
static WMenu *topmenu(WMenu *menu)
{
	WMenu *top=menu;
	
	while(top->stack_above!=NULL && WTHING_IS(top->stack_above, WTHING_MENU))
		top=(WMenu*)top->stack_above;
	
	return top;
}
示例#17
0
文件: thing.c 项目: Cougar/pwm
static WThing *get_next_thing(WThing *first, int filt)
{
	while(first!=NULL){
		if(filt==0 || WTHING_IS(first, filt))
			break;
		first=first->t_next;
	};
	
	return first;
}
示例#18
0
文件: resize.c 项目: apenwarr/ion1
static void tmr_end_resize(WTimer *unused)
{
	WThing *holder;
	if(!resize_mode){
		return;
	}
	holder=grab_get_holder(resize_handler);
	assert(holder && WTHING_IS(holder, WWindow));
	
	end_resize((WWindow*)holder);
}
示例#19
0
文件: focus.c 项目: Cougar/pwm
static bool try_focus(WThing *next)
{
	if(WTHING_IS(next, WTHING_WINOBJ) &&
	   !WTHING_IS_UNFOCUSABLE(next) &&
	   on_current_workspace((WWinObj*)next)){
		do_set_focus(next);
		return TRUE;
	}
	
	return FALSE;
}
示例#20
0
文件: menu.c 项目: Cougar/pwm
void destroy_contextual_menus()
{
	WWinObj *next, *obj=SCREEN->winobj_stack_lists[LVL_MENU];
	
	while(obj!=NULL){
		next=obj->stack_next;
		
		if(WTHING_IS(obj, WTHING_MENU))
			do_destroy_menu_tree((WMenu*)obj, TRUE, TRUE);
		
		obj=next;
	}
}
示例#21
0
文件: winlist.c 项目: Cougar/pwm
static void attachlist_menudata_exec(WMenuEnt *entry, WThing *context)
{
	WWinObj *obj=winobj_of(context);
	
	if(!WTHING_IS(obj, WTHING_FRAME))
		return;

	if(entry->u.winlist.clientwin==NULL)
		return;

	attachdetach_clientwin((WFrame*)obj, entry->u.winlist.clientwin,
						   FALSE, 0, 0);
}
示例#22
0
文件: menu.c 项目: Cougar/pwm
static void move_menu(WMenu *menu, int dx, int dy)
{
	WWinObj *p;
	
	do_move(menu, dx, dy);
	
	p=menu->stack_above_list;

	while(p!=NULL){
		if(WTHING_IS(p, WTHING_MENU))
			do_move((WMenu*)p, dx, dy);
		p=traverse_winobjs(p, (WWinObj*)menu);
	}
}
示例#23
0
文件: menu.c 项目: Cougar/pwm
/* Destroy a menu and all its submenus.
 */
static void do_destroy_menu_tree(WMenu *menu, bool setsel,
								 bool contextual_only)
{
	WWinObj *tmpobj=NULL, *p, *next;
	WWinObj *parent=menu->stack_above;
	
	p=init_traverse_winobjs_b((WWinObj*)menu, &tmpobj);
	
	for(; p!=NULL; p=next){
		next=traverse_winobjs_b(p, (WWinObj*)menu, &tmpobj);
		
		if(!WTHING_IS(p, WTHING_MENU))
			continue;
		
		if(contextual_only && !(p->flags&WMENU_CONTEXTUAL))
			continue;
		
		/* destroy the menu */
		parent=p->stack_above;
		do_destroy_menu((WMenu*)p);
		if(setsel && parent!=NULL && WTHING_IS(parent, WTHING_MENU))
			menu_set_selected((WMenu*)parent, NO_ENTRY);
	}
}
示例#24
0
文件: menu.c 项目: Cougar/pwm
void menu_button(WThing *thing, XButtonEvent *ev,
				 WFunction *func, WFuncArg arg)
{
	WMenu *menu;
	int x, y, entry;
	
	if(!WTHING_IS(thing, WTHING_MENU))
		return;
	
	menu=(WMenu*)thing;
	x=ev->x_root-menu->x;
	y=ev->y_root-menu->y;
	entry=entry_at(menu, x, y);
	
	if(ev->type==ButtonPress){
		/* press */
		if(entry==menu->selected){
			menu_set_selected(menu, NO_ENTRY);
		}else{
			menu_set_selected(menu, entry);
			show_selected_submenu(menu);
		}
		return;
	}
	
	end_scroll();
	
	/* release */
	if(entry>=0){
		if(menu->selected==entry)
			menu_execute_selected(menu);
	}else if(entry!=ENTRY_TITLE && !(menu->flags&WMENU_KEEP)){
		finish_menu(menu, FALSE);
	}
	
	destroy_contextual_menus();
}
示例#25
0
文件: event.c 项目: apenwarr/ion1
static void activate(WWindow *wwin)
{
	set_current_wswindow(wwin);
	if(WTHING_IS(wwin, WFrame))
		activate_frame((WFrame*)wwin);
}
示例#26
0
文件: menu.c 项目: Cougar/pwm
/* Create a menu window
 */
static WMenu* create_menu(WMenuData *mdata, WThing *context, int x, int y,
						  WMenu *parent)
{
	int w, h, th, eh;
	int flags=0;
	Window win;
	WMenu *menu;
	
	if(mdata->init_func!=NULL && mdata->nref==0)
		mdata->init_func(mdata, context);

	if(mdata->flags&WMENUDATA_CONTEXTUAL){
		if(context==NULL || WTHING_IS(context, WTHING_SCREEN) ||
		   WTHING_IS(context, WTHING_MENU))
			return NULL;
		flags|=(WMENU_NOTITLE|WMENU_CONTEXTUAL);
	}else{
		context=NULL;
	}
	
	if(mdata->nref!=0)
		flags|=(WMENU_NOTITLE|WMENU_CONTEXTUAL);
	
	if(mdata->title==NULL)
		flags|=(WMENU_NOTITLE|WMENU_CONTEXTUAL);
	
	if(parent!=NULL)
		flags|=parent->flags&(WMENU_NOTITLE|WMENU_CONTEXTUAL);

	/* */
	
	w=menu_width(mdata, flags);
	h=menu_height(mdata);	
	
	/* Don't display empty menus */
	if(w==0 || h==0)
		return NULL;
	
	/* */
	
	menu=ALLOC(WMenu);
	
	if(menu==NULL){
		warn_err();
		return NULL;
	}
	
	WTHING_INIT(menu, WTHING_MENU);
	
	th=FONT_HEIGHT(GRDATA->font)+2*CF_MENUTITLE_V_SPACE;
	eh=FONT_HEIGHT(GRDATA->menu_font)+2*CF_MENUENT_V_SPACE;

	if(parent==NULL){
		x-=w/2;
		y+=th/(flags&WMENU_NOTITLE ? 2 : -2 );
	}else if(!(flags&WMENU_NOTITLE)){
		y-=th;
	}

	if(flags&WMENU_NOTITLE)
		th=0;

	h+=th;

	win=create_simple_window(x, y, w, h,
							 GRDATA->base_colors.pixels[WCG_PIX_BG]);
	
	menu->menu_win=win;
	menu->x=x;
	menu->y=y;
	menu->w=w;
	menu->h=h;
	menu->title_height=th;
	menu->entry_height=eh;
	menu->flags=flags;
	menu->selected=NO_ENTRY;
	menu->data=mdata;
	menu->context=context;
	
	if(mdata->nref++==0)
		mdata->inst1=menu;

	XSelectInput(wglobal.dpy, win, MENU_MASK);
	XSaveContext(wglobal.dpy, win, wglobal.win_context, (XPointer)menu);

	if(parent==NULL)
		add_winobj((WWinObj*)menu, WORKSPACE_STICKY, LVL_MENU);
	else
		add_winobj_above((WWinObj*)menu, (WWinObj*)parent);

	map_winobj((WWinObj*)menu);

	return menu;
}
示例#27
0
文件: event.c 项目: apenwarr/ion1
static void deactivate(WWindow *wwin)
{
	wglobal.current_wswindow=NULL;
	if(WTHING_IS(wwin, WFrame))
		deactivate_frame((WFrame*)wwin);
}