static void WriteCC4Encoder(char*& p, const char* comp, APIType ApiType, const EFBCopyParams& params) { WriteSwizzler(p, EFBCopyFormat::RA4, ApiType); WRITE(p, " float2 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, comp, "texSample", 0, ApiType, params); WRITE(p, " color0.b = texSample.x;\n"); WRITE(p, " color1.b = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 1, ApiType, params); WRITE(p, " color0.g = texSample.x;\n"); WRITE(p, " color1.g = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 2, ApiType, params); WRITE(p, " color0.r = texSample.x;\n"); WRITE(p, " color1.r = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 3, ApiType, params); WRITE(p, " color0.a = texSample.x;\n"); WRITE(p, " color1.a = texSample.y;\n"); WriteToBitDepth(p, 4, "color0", "color0"); WriteToBitDepth(p, 4, "color1", "color1"); WRITE(p, " ocol0 = (color0 * 16.0 + color1) / 255.0;\n"); WriteEncoderEnd(p); }
void WriteRGBA4443Encoder(char* p,API_TYPE ApiType) { WriteSwizzler(p, GX_TF_RGB5A3,ApiType); WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, "rgba", "texSample",ApiType); WriteToBitDepth(p, 3, "texSample.a", "color0.b"); WriteToBitDepth(p, 4, "texSample.r", "color1.b"); WriteToBitDepth(p, 4, "texSample.g", "color0.g"); WriteToBitDepth(p, 4, "texSample.b", "color1.g"); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, "rgba", "texSample",ApiType); WriteToBitDepth(p, 3, "texSample.a", "color0.r"); WriteToBitDepth(p, 4, "texSample.r", "color1.r"); WriteToBitDepth(p, 4, "texSample.g", "color0.a"); WriteToBitDepth(p, 4, "texSample.b", "color1.a"); WRITE(p, " ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); WriteEncoderEnd(p); }
static void WriteZ16LEncoder(char*& p,API_TYPE ApiType) { WriteSwizzler(p, GX_CTF_Z16L, ApiType); WRITE(p, " float depth;\n"); WRITE(p, " float3 expanded;\n"); // byte order is reversed WriteSampleColor(p, "b", "depth", 0, ApiType); WRITE(p, " depth *= 16777215.0;\n"); WRITE(p, " expanded.r = floor(depth / (256.0 * 256.0));\n"); WRITE(p, " depth -= expanded.r * 256.0 * 256.0;\n"); WRITE(p, " expanded.g = floor(depth / 256.0);\n"); WRITE(p, " depth -= expanded.g * 256.0;\n"); WRITE(p, " expanded.b = depth;\n"); WRITE(p, " ocol0.b = expanded.b / 255.0;\n"); WRITE(p, " ocol0.g = expanded.g / 255.0;\n"); WriteSampleColor(p, "b", "depth", 1, ApiType); WRITE(p, " depth *= 16777215.0;\n"); WRITE(p, " expanded.r = floor(depth / (256.0 * 256.0));\n"); WRITE(p, " depth -= expanded.r * 256.0 * 256.0;\n"); WRITE(p, " expanded.g = floor(depth / 256.0);\n"); WRITE(p, " depth -= expanded.g * 256.0;\n"); WRITE(p, " expanded.b = depth;\n"); WRITE(p, " ocol0.r = expanded.b / 255.0;\n"); WRITE(p, " ocol0.a = expanded.g / 255.0;\n"); WriteEncoderEnd(p, ApiType); }
static void WriteZ16LEncoder(char*& p, APIType ApiType, const EFBCopyParams& params) { WriteSwizzler(p, EFBCopyFormat::GB8, ApiType); WRITE(p, " float depth;\n"); WRITE(p, " float3 expanded;\n"); // byte order is reversed WriteSampleColor(p, "r", "depth", 0, ApiType, params); WRITE(p, " depth *= 16777216.0;\n"); WRITE(p, " expanded.r = floor(depth / (256.0 * 256.0));\n"); WRITE(p, " depth -= expanded.r * 256.0 * 256.0;\n"); WRITE(p, " expanded.g = floor(depth / 256.0);\n"); WRITE(p, " depth -= expanded.g * 256.0;\n"); WRITE(p, " expanded.b = depth;\n"); WRITE(p, " ocol0.b = expanded.b / 255.0;\n"); WRITE(p, " ocol0.g = expanded.g / 255.0;\n"); WriteSampleColor(p, "r", "depth", 1, ApiType, params); WRITE(p, " depth *= 16777216.0;\n"); WRITE(p, " expanded.r = floor(depth / (256.0 * 256.0));\n"); WRITE(p, " depth -= expanded.r * 256.0 * 256.0;\n"); WRITE(p, " expanded.g = floor(depth / 256.0);\n"); WRITE(p, " depth -= expanded.g * 256.0;\n"); WRITE(p, " expanded.b = depth;\n"); WRITE(p, " ocol0.r = expanded.b / 255.0;\n"); WRITE(p, " ocol0.a = expanded.g / 255.0;\n"); WriteEncoderEnd(p); }
void WriteRGBA8Encoder(char* p,API_TYPE ApiType) { WriteSwizzler(p, GX_TF_RGBA8, ApiType); WRITE(p, " bool first = xb == (halfxb * 2);\n"); WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, "rgba", "texSample", 0, ApiType); WRITE(p, " color0.b = texSample.a;\n"); WRITE(p, " color0.g = texSample.r;\n"); WRITE(p, " color1.b = texSample.g;\n"); WRITE(p, " color1.g = texSample.b;\n"); WriteSampleColor(p, "rgba", "texSample", 1, ApiType); WRITE(p, " color0.r = texSample.a;\n"); WRITE(p, " color0.a = texSample.r;\n"); WRITE(p, " color1.r = texSample.g;\n"); WRITE(p, " color1.a = texSample.b;\n"); WRITE(p, " ocol0 = first ? color0 : color1;\n"); WriteEncoderEnd(p, ApiType); }
static void WriteIA4Encoder(char*& p, APIType ApiType, const EFBCopyParams& params) { WriteSwizzler(p, EFBCopyFormat::RA4, ApiType); WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, "rgba", "texSample", 0, ApiType, params); WRITE(p, " color0.b = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.b"); WriteSampleColor(p, "rgba", "texSample", 1, ApiType, params); WRITE(p, " color0.g = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.g"); WriteSampleColor(p, "rgba", "texSample", 2, ApiType, params); WRITE(p, " color0.r = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.r"); WriteSampleColor(p, "rgba", "texSample", 3, ApiType, params); WRITE(p, " color0.a = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.a"); WRITE(p, " color1.rgba += IntensityConst.aaaa;\n"); WriteToBitDepth(p, 4, "color0", "color0"); WriteToBitDepth(p, 4, "color1", "color1"); WRITE(p, " ocol0 = (color0 * 16.0 + color1) / 255.0;\n"); WriteEncoderEnd(p); }
static void WriteIA4Encoder(char*& p,API_TYPE ApiType) { WriteSwizzler(p, GX_TF_IA4, ApiType); WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, "rgba", "texSample", 0, ApiType); WRITE(p, " color0.b = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.b"); WriteSampleColor(p, "rgba", "texSample", 1, ApiType); WRITE(p, " color0.g = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.g"); WriteSampleColor(p, "rgba", "texSample", 2, ApiType); WRITE(p, " color0.r = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.r"); WriteSampleColor(p, "rgba", "texSample", 3, ApiType); WRITE(p, " color0.a = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.a"); WRITE(p, " color1.rgba += IntensityConst.aaaa;\n"); WriteToBitDepth(p, 4, "color0", "color0"); WriteToBitDepth(p, 4, "color1", "color1"); WRITE(p, " ocol0 = (color0 * 16.0 + color1) / 255.0;\n"); WriteEncoderEnd(p, ApiType); }
static void WriteZ16Encoder(char*& p,API_TYPE ApiType) { WriteSwizzler(p, GX_TF_Z16, ApiType); WRITE(p, " float depth;\n"); WRITE(p, " float3 expanded;\n"); // byte order is reversed WriteSampleColor(p, "r", "depth", 0, ApiType); if (ApiType == API_D3D) WRITE(p, "depth = 1.0f - depth;\n"); WRITE(p, " depth *= 16777216.0;\n"); WRITE(p, " expanded.r = floor(depth / (256.0 * 256.0));\n"); WRITE(p, " depth -= expanded.r * 256.0 * 256.0;\n"); WRITE(p, " expanded.g = floor(depth / 256.0);\n"); WRITE(p, " ocol0.b = expanded.g / 255.0;\n"); WRITE(p, " ocol0.g = expanded.r / 255.0;\n"); WriteSampleColor(p, "r", "depth", 1, ApiType); if (ApiType == API_D3D) WRITE(p, "depth = 1.0f - depth;\n"); WRITE(p, " depth *= 16777216.0;\n"); WRITE(p, " expanded.r = floor(depth / (256.0 * 256.0));\n"); WRITE(p, " depth -= expanded.r * 256.0 * 256.0;\n"); WRITE(p, " expanded.g = floor(depth / 256.0);\n"); WRITE(p, " ocol0.r = expanded.g / 255.0;\n"); WRITE(p, " ocol0.a = expanded.r / 255.0;\n"); WriteEncoderEnd(p); }
static void WriteCC4Encoder(char*& p, const char* comp,API_TYPE ApiType) { WriteSwizzler(p, GX_CTF_RA4, ApiType); WRITE(p, " float2 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, comp, "texSample", 0, ApiType); WRITE(p, " color0.b = texSample.x;\n"); WRITE(p, " color1.b = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 1, ApiType); WRITE(p, " color0.g = texSample.x;\n"); WRITE(p, " color1.g = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 2, ApiType); WRITE(p, " color0.r = texSample.x;\n"); WRITE(p, " color1.r = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 3, ApiType); WRITE(p, " color0.a = texSample.x;\n"); WRITE(p, " color1.a = texSample.y;\n"); WriteToBitDepth(p, 4, "color0", "color0"); WriteToBitDepth(p, 4, "color1", "color1"); WRITE(p, " ocol0 = (color0 * 16.0 + color1) / 255.0;\n"); WriteEncoderEnd(p, ApiType); }
void WriteZ16LEncoder(char* p) { WriteSwizzler(p, GX_CTF_Z16L); WRITE(p, " float depth;\n"); WRITE(p, " float3 expanded;\n"); // byte order is reversed WriteSampleColor(p, "b", "depth", 0); WRITE(p, " depth = 1.0f - depth;\n"); WRITE(p, " depth *= 16777215.0f;\n"); WRITE(p, " expanded.r = floor(depth / (256.0f * 256.0f));\n"); WRITE(p, " depth -= expanded.r * 256.0f * 256.0f;\n"); WRITE(p, " expanded.g = floor(depth / 256.0f);\n"); WRITE(p, " depth -= expanded.g * 256.0f;\n"); WRITE(p, " expanded.b = depth;\n"); WRITE(p, " ocol0.b = expanded.b / 255.0f;\n"); WRITE(p, " ocol0.g = expanded.g / 255.0f;\n"); WriteSampleColor(p, "b", "depth", 1); WRITE(p, " depth = 1.0f - depth;\n"); WRITE(p, " depth *= 16777215.0f;\n"); WRITE(p, " expanded.r = floor(depth / (256.0f * 256.0f));\n"); WRITE(p, " depth -= expanded.r * 256.0f * 256.0f;\n"); WRITE(p, " expanded.g = floor(depth / 256.0f);\n"); WRITE(p, " depth -= expanded.g * 256.0f;\n"); WRITE(p, " expanded.b = depth;\n"); WRITE(p, " ocol0.r = expanded.b / 255.0f;\n"); WRITE(p, " ocol0.a = expanded.g / 255.0f;\n"); WriteEncoderEnd(p); }
void WriteCC4Encoder(char* p, const char* comp) { WriteSwizzler(p, GX_CTF_RA4); WRITE(p, " float2 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, comp, "texSample", 0); WRITE(p, " color0.b = texSample.x;\n"); WRITE(p, " color1.b = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 1); WRITE(p, " color0.g = texSample.x;\n"); WRITE(p, " color1.g = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 2); WRITE(p, " color0.r = texSample.x;\n"); WRITE(p, " color1.r = texSample.y;\n"); WriteSampleColor(p, comp, "texSample", 3); WRITE(p, " color0.a = texSample.x;\n"); WRITE(p, " color1.a = texSample.y;\n"); WriteToBitDepth(p, 4, "color0", "color0"); WriteToBitDepth(p, 4, "color1", "color1"); WRITE(p, " ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); WriteEncoderEnd(p); }
void WriteRGBA8Encoder(char* p) { Write32BitSwizzler(p, GX_TF_RGBA8); WRITE(p, " float cl1 = xb - (halfxb * 2.0f);\n"); WRITE(p, " float cl0 = 1.0f - cl1;\n"); WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, "rgba", "texSample", 0); WRITE(p, " color0.b = texSample.a;\n"); WRITE(p, " color0.g = texSample.r;\n"); WRITE(p, " color1.b = texSample.g;\n"); WRITE(p, " color1.g = texSample.b;\n"); WriteSampleColor(p, "rgba", "texSample", 1); WRITE(p, " color0.r = texSample.a;\n"); WRITE(p, " color0.a = texSample.r;\n"); WRITE(p, " color1.r = texSample.g;\n"); WRITE(p, " color1.a = texSample.b;\n"); WRITE(p, " ocol0 = (cl0 * color0) + (cl1 * color1);\n"); WriteEncoderEnd(p); }
void WriteIA4Encoder(char* p) { WriteSwizzler(p, GX_TF_IA4); WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, "rgba", "texSample", 0); WRITE(p, " color0.b = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.b"); WriteSampleColor(p, "rgba", "texSample", 1); WRITE(p, " color0.g = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.g"); WriteSampleColor(p, "rgba", "texSample", 2); WRITE(p, " color0.r = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.r"); WriteSampleColor(p, "rgba", "texSample", 3); WRITE(p, " color0.a = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "color1.a"); WRITE(p, " color1.rgba += IntensityConst.aaaa;\n"); WriteToBitDepth(p, 4, "color0", "color0"); WriteToBitDepth(p, 4, "color1", "color1"); WRITE(p, " ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); WriteEncoderEnd(p); }
void WriteZ16Encoder(char* p,API_TYPE ApiType) { WriteSwizzler(p, GX_TF_Z16,ApiType); WRITE(p, " float depth;\n"); WRITE(p, " float3 expanded;\n"); // byte order is reversed WriteSampleColor(p, "b", "depth",ApiType); WRITE(p, " depth *= 16777215.0f;\n"); WRITE(p, " expanded.r = floor(depth / (256 * 256));\n"); WRITE(p, " depth -= expanded.r * 256 * 256;\n"); WRITE(p, " expanded.g = floor(depth / 256);\n"); WRITE(p, " ocol0.b = expanded.g / 255;\n"); WRITE(p, " ocol0.g = expanded.r / 255;\n"); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, "b", "depth",ApiType); WRITE(p, " depth *= 16777215.0f;\n"); WRITE(p, " expanded.r = floor(depth / (256 * 256));\n"); WRITE(p, " depth -= expanded.r * 256 * 256;\n"); WRITE(p, " expanded.g = floor(depth / 256);\n"); WRITE(p, " ocol0.r = expanded.g / 255;\n"); WRITE(p, " ocol0.a = expanded.r / 255;\n"); WriteEncoderEnd(p); }
void WriteRGBA8Encoder(char* p,API_TYPE ApiType) { Write32BitSwizzler(p, GX_TF_RGBA8,ApiType); WRITE(p, " float cl1 = xb - (halfxb * 2);\n"); WRITE(p, " float cl0 = 1.0f - cl1;\n"); WRITE(p, " float4 texSample;\n"); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, "rgba", "texSample",ApiType); WRITE(p, " color0.b = texSample.a;\n"); WRITE(p, " color0.g = texSample.r;\n"); WRITE(p, " color1.b = texSample.g;\n"); WRITE(p, " color1.g = texSample.b;\n"); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, "rgba", "texSample",ApiType); WRITE(p, " color0.r = texSample.a;\n"); WRITE(p, " color0.a = texSample.r;\n"); WRITE(p, " color1.r = texSample.g;\n"); WRITE(p, " color1.a = texSample.b;\n"); WRITE(p, " ocol0 = (cl0 * color0) + (cl1 * color1);\n"); WriteEncoderEnd(p); }
void WriteCC8Encoder(char* p, const char* comp) { WriteSwizzler(p, GX_CTF_RA8); WriteSampleColor(p, comp, "ocol0.bg", 0); WriteSampleColor(p, comp, "ocol0.ra", 1); WriteEncoderEnd(p); }
static void WriteCC8Encoder(char*& p, const char* comp, API_TYPE ApiType) { WriteSwizzler(p, GX_CTF_RA8, ApiType); WriteSampleColor(p, comp, "ocol0.bg", 0, ApiType); WriteSampleColor(p, comp, "ocol0.ra", 1, ApiType); WriteEncoderEnd(p, ApiType); }
static void WriteCC8Encoder(char*& p, const char* comp, APIType ApiType, const EFBCopyParams& params) { WriteSwizzler(p, EFBCopyFormat::RA8, ApiType); WriteSampleColor(p, comp, "ocol0.bg", 0, ApiType, params); WriteSampleColor(p, comp, "ocol0.ra", 1, ApiType, params); WriteEncoderEnd(p); }
void WriteC8Encoder(char* p, const char* comp,API_TYPE ApiType) { WriteSwizzler(p, GX_CTF_R8, ApiType); WriteSampleColor(p, comp, "ocol0.b", 0, ApiType); WriteSampleColor(p, comp, "ocol0.g", 1, ApiType); WriteSampleColor(p, comp, "ocol0.r", 2, ApiType); WriteSampleColor(p, comp, "ocol0.a", 3, ApiType); WriteEncoderEnd(p, ApiType); }
void WriteC8Encoder(char* p, const char* comp) { WriteSwizzler(p, GX_CTF_R8); WriteSampleColor(p, comp, "ocol0.b", 0); WriteSampleColor(p, comp, "ocol0.g", 1); WriteSampleColor(p, comp, "ocol0.r", 2); WriteSampleColor(p, comp, "ocol0.a", 3); WriteEncoderEnd(p); }
static void WriteC8Encoder(char*& p, const char* comp, APIType ApiType, bool depth = false) { WriteSwizzler(p, GX_CTF_R8, ApiType); WriteSampleColor(p, comp, "ocol0.b", 0, ApiType, depth); WriteSampleColor(p, comp, "ocol0.g", 1, ApiType, depth); WriteSampleColor(p, comp, "ocol0.r", 2, ApiType, depth); WriteSampleColor(p, comp, "ocol0.a", 3, ApiType, depth); WriteEncoderEnd(p); }
void WriteCC8Encoder(char* p, const char* comp, API_TYPE ApiType) { WriteSwizzler(p, GX_CTF_RA8,ApiType); WriteSampleColor(p, comp, "ocol0.bg",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "ocol0.ra",ApiType); WriteEncoderEnd(p); }
void WriteC4Encoder(char* p, const char* comp,API_TYPE ApiType) { WriteSwizzler(p, GX_CTF_R4,ApiType); WRITE(p, " float4 color0;\n"); WRITE(p, " float4 color1;\n"); WriteSampleColor(p, comp, "color0.b",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "color1.b",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "color0.g",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "color1.g",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "color0.r",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "color1.r",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "color0.a",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, comp, "color1.a",ApiType); WriteToBitDepth(p, 4, "color0", "color0"); WriteToBitDepth(p, 4, "color1", "color1"); WRITE(p, " ocol0 = (color0 * 16.0f + color1) / 255.0f;\n"); WriteEncoderEnd(p); }
static void WriteIA8Encoder(char*& p, APIType ApiType, const EFBCopyParams& params) { WriteSwizzler(p, EFBCopyFormat::RA8, ApiType); WRITE(p, " float4 texSample;\n"); WriteSampleColor(p, "rgba", "texSample", 0, ApiType, params); WRITE(p, " ocol0.b = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "ocol0.g"); WriteSampleColor(p, "rgba", "texSample", 1, ApiType, params); WRITE(p, " ocol0.r = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "ocol0.a"); WRITE(p, " ocol0.ga += IntensityConst.aa;\n"); WriteEncoderEnd(p); }
void WriteIA8Encoder(char* p) { WriteSwizzler(p, GX_TF_IA8); WRITE(p, " float4 texSample;\n"); WriteSampleColor(p, "rgba", "texSample", 0); WRITE(p, " ocol0.b = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "ocol0.g"); WriteSampleColor(p, "rgba", "texSample", 1); WRITE(p, " ocol0.r = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "ocol0.a"); WRITE(p, " ocol0.ga += IntensityConst.aa;\n"); WriteEncoderEnd(p); }
static void WriteIA8Encoder(char*& p,API_TYPE ApiType) { WriteSwizzler(p, GX_TF_IA8, ApiType); WRITE(p, " float4 texSample;\n"); WriteSampleColor(p, "rgba", "texSample", 0, ApiType); WRITE(p, " ocol0.b = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "ocol0.g"); WriteSampleColor(p, "rgba", "texSample", 1, ApiType); WRITE(p, " ocol0.r = texSample.a;\n"); WriteColorToIntensity(p, "texSample", "ocol0.a"); WRITE(p, " ocol0.ga += IntensityConst.aa;\n"); WriteEncoderEnd(p, ApiType); }
void WriteZ24Encoder(char* p) { Write32BitSwizzler(p, GX_TF_Z24X8); WRITE(p, " float cl = xb - (halfxb * 2.0f);\n"); WRITE(p, " float depth0;\n"); WRITE(p, " float depth1;\n"); WRITE(p, " float3 expanded0;\n"); WRITE(p, " float3 expanded1;\n"); WriteSampleColor(p, "b", "depth0", 0); WRITE(p, " depth0 = 1.0f - depth0;\n"); WriteSampleColor(p, "b", "depth1", 1); WRITE(p, " depth1 = 1.0f - depth1;\n"); for (int i = 0; i < 2; i++) { WRITE(p, " depth%i *= 16777215.0f;\n", i); WRITE(p, " expanded%i.r = floor(depth%i / (256.0f * 256.0f));\n", i, i); WRITE(p, " depth%i -= expanded%i.r * 256.0f * 256.0f;\n", i, i); WRITE(p, " expanded%i.g = floor(depth%i / 256.0f);\n", i, i); WRITE(p, " depth%i -= expanded%i.g * 256.0f;\n", i, i); WRITE(p, " expanded%i.b = depth%i;\n", i, i); } WRITE(p, " if(cl > 0.5f) {\n"); // upper 16 WRITE(p, " ocol0.b = expanded0.g / 255.0f;\n"); WRITE(p, " ocol0.g = expanded0.b / 255.0f;\n"); WRITE(p, " ocol0.r = expanded1.g / 255.0f;\n"); WRITE(p, " ocol0.a = expanded1.b / 255.0f;\n"); WRITE(p, " } else {\n"); // lower 8 WRITE(p, " ocol0.b = 1.0f;\n"); WRITE(p, " ocol0.g = expanded0.r / 255.0f;\n"); WRITE(p, " ocol0.r = 1.0f;\n"); WRITE(p, " ocol0.a = expanded1.r / 255.0f;\n"); WRITE(p, " }\n"); WriteEncoderEnd(p); }
void WriteZ24Encoder(char* p, API_TYPE ApiType) { Write32BitSwizzler(p, GX_TF_Z24X8,ApiType); WRITE(p, " float cl = xb - (halfxb * 2);\n"); WRITE(p, " float depth0;\n"); WRITE(p, " float depth1;\n"); WRITE(p, " float3 expanded0;\n"); WRITE(p, " float3 expanded1;\n"); WriteSampleColor(p, "b", "depth0",ApiType); WriteIncrementSampleX(p,ApiType); WriteSampleColor(p, "b", "depth1",ApiType); for (int i = 0; i < 2; i++) { WRITE(p, " depth%i *= 16777215.0f;\n", i); WRITE(p, " expanded%i.r = floor(depth%i / (256 * 256));\n", i, i); WRITE(p, " depth%i -= expanded%i.r * 256 * 256;\n", i, i); WRITE(p, " expanded%i.g = floor(depth%i / 256);\n", i, i); WRITE(p, " depth%i -= expanded%i.g * 256;\n", i, i); WRITE(p, " expanded%i.b = depth%i;\n", i, i); } WRITE(p, " if(cl > 0.5f) {\n"); // upper 16 WRITE(p, " ocol0.b = expanded0.g / 255;\n"); WRITE(p, " ocol0.g = expanded0.b / 255;\n"); WRITE(p, " ocol0.r = expanded1.g / 255;\n"); WRITE(p, " ocol0.a = expanded1.b / 255;\n"); WRITE(p, " } else {\n"); // lower 8 WRITE(p, " ocol0.b = 1.0f;\n"); WRITE(p, " ocol0.g = expanded0.r / 255;\n"); WRITE(p, " ocol0.r = 1.0f;\n"); WRITE(p, " ocol0.a = expanded1.r / 255;\n"); WRITE(p, " }\n"); WriteEncoderEnd(p); }
static void WriteZ8Encoder(char*& p, const char* multiplier,API_TYPE ApiType) { WriteSwizzler(p, GX_CTF_Z8M, ApiType); WRITE(p, " float depth;\n"); WriteSampleColor(p, "b", "depth", 0, ApiType); WRITE(p, "ocol0.b = frac(depth * %s);\n", multiplier); WriteSampleColor(p, "b", "depth", 1, ApiType); WRITE(p, "ocol0.g = frac(depth * %s);\n", multiplier); WriteSampleColor(p, "b", "depth", 2, ApiType); WRITE(p, "ocol0.r = frac(depth * %s);\n", multiplier); WriteSampleColor(p, "b", "depth", 3, ApiType); WRITE(p, "ocol0.a = frac(depth * %s);\n", multiplier); WriteEncoderEnd(p, ApiType); }
void WriteZ24Encoder(char* p, API_TYPE ApiType) { WriteSwizzler(p, GX_TF_Z24X8, ApiType); WRITE(p, " bool first = xb == (halfxb * 2);\n"); WRITE(p, " float depth0;\n"); WRITE(p, " float depth1;\n"); WRITE(p, " float3 expanded0;\n"); WRITE(p, " float3 expanded1;\n"); WriteSampleColor(p, "b", "depth0", 0, ApiType); WriteSampleColor(p, "b", "depth1", 1, ApiType); for (int i = 0; i < 2; i++) { WRITE(p, " depth%i *= 16777215.0;\n", i); WRITE(p, " expanded%i.r = floor(depth%i / (256.0 * 256.0));\n", i, i); WRITE(p, " depth%i -= expanded%i.r * 256.0 * 256.0;\n", i, i); WRITE(p, " expanded%i.g = floor(depth%i / 256.0);\n", i, i); WRITE(p, " depth%i -= expanded%i.g * 256.0;\n", i, i); WRITE(p, " expanded%i.b = depth%i;\n", i, i); } WRITE(p, " if(!first) {\n"); // upper 16 WRITE(p, " ocol0.b = expanded0.g / 255.0;\n"); WRITE(p, " ocol0.g = expanded0.b / 255.0;\n"); WRITE(p, " ocol0.r = expanded1.g / 255.0;\n"); WRITE(p, " ocol0.a = expanded1.b / 255.0;\n"); WRITE(p, " } else {\n"); // lower 8 WRITE(p, " ocol0.b = 1.0;\n"); WRITE(p, " ocol0.g = expanded0.r / 255.0;\n"); WRITE(p, " ocol0.r = 1.0;\n"); WRITE(p, " ocol0.a = expanded1.r / 255.0;\n"); WRITE(p, " }\n"); WriteEncoderEnd(p, ApiType); }