示例#1
0
bool RegisterDataModelClass()
{
	XL_LRT_ENV_HANDLE hEnv = XLLRT_GetEnv(NULL);
	LuaDir::RegisterClass(hEnv);
	LuaDirFactory::RegisterObj(hEnv);
	XLLRT_ReleaseEnv(hEnv);

	return true;
}
示例#2
0
bool InitLuaCore()
{
	XL_LRT_ENV_HANDLE hEnv = XLLRT_GetEnv(NULL);

	LuaWizardApp::RegisterSelf(hEnv);
	LuaImageCore::RegisterSelf(hEnv);
    LuaDataObjectHelper::RegisterSelf(hEnv);
    LuaSkinManager::RegisterSelf(hEnv);

	XLLRT_ReleaseEnv(hEnv);

	return true;
}
示例#3
0
extern "C" __declspec(dllexport) void RunLua(wchar_t* szLuaPath)
{
	XLLRT_ErrorHandle(LuaErrorHandle);

	XL_LRT_ENV_HANDLE hEnv = XLLRT_GetEnv(NULL);
	if (hEnv == NULL)//初始化LUA环境
	{
		hEnv = XLLRT_CreateEnv(NULL);
		XL_LRT_RUNTIME_HANDLE hRuntime = XLLRT_CreateRunTime(hEnv, NULL, 0);
		TSDEBUG4CXX(L"XLLRT_GetEnv error! XLLRT_CreateEnv hEnv = " << hEnv << L", XLLRT_CreateRunTime hRuntime = " << hRuntime);
	}
	if (NULL == hEnv)
	{
		TSDEBUG4CXX(L"XLLRT_GetEnv error!  hEnv == NULL");
		return ;
	}
	// 初始化接口
	LuaGSUtil::RegisterObj(hEnv);
	LuaAsynUtil::RegisterSelf(hEnv);
	XLLRT_ReleaseEnv(hEnv);

	
	hEnv = XLLRT_GetEnv(NULL);
	XL_LRT_RUNTIME_HANDLE hRuntime = XLLRT_GetRuntime(hEnv, NULL);
	XL_LRT_CHUNK_HANDLE hChunk = NULL;
	XLLRT_CreateChunkFromFile(::PathFindFileName(szLuaPath), szLuaPath, &hChunk);
	if (hChunk != NULL)
	{
		XLLRT_RunChunk(hRuntime, hChunk);
	}
	if (hChunk != NULL)
	{
		XLLRT_ReleaseChunk(hChunk);
		XLLRT_ReleaseRunTime(hRuntime);
		XLLRT_ReleaseEnv(hEnv);
	}
	return;
}
示例#4
0
BOOL APIENTRY DllMain( HANDLE hModule, 
                       DWORD  ul_reason_for_call, 
                       LPVOID lpReserved
					 )
{
    if(ul_reason_for_call == DLL_PROCESS_ATTACH)
    {
		//×¢²áapp
		XL_LRT_ENV_HANDLE hEnv = XLLRT_GetEnv(NULL);
		LuaV6Chat3App::RegisterObj(hEnv);
		XLLRT_ReleaseEnv(hEnv);
    }

    return TRUE;
}
示例#5
0
BOOL CRegisterLuaAPI::Init(LPCTSTR lpCmdLine, LPVOID lpHookObj)
{
	TSTRACEAUTO();
	XL_LRT_ENV_HANDLE hEnv = XLLRT_GetEnv(NULL);
	if (NULL == hEnv)
	{
		TSDEBUG4CXX(L"XLLRT_GetEnv error!  hEnv == NULL");
		return FALSE;
	}
	LuaAPIUtil::RegisterObj(hEnv);
	LuaAsynUtil::RegisterSelf(hEnv);
	LuaGraphicUtil::RegisterObj(hEnv);
	LuaNotifyIcon::RegisterSelf(hEnv);

	LuaListenPreFactory::RegisterObj(hEnv);
	LuaListenPre::RegisterClass(hEnv);

	XLLRT_ReleaseEnv(hEnv);
	return TRUE;
}