static void AllocateColors () { double angle; double step; XcmsColor cms_color; int i; XColor hard, exact; XAllocNamedColor (display, cmap, "black", &hard, &exact); black_pixel = hard.pixel; step = 360.0 / NUM_COLORS; for (i = 0; i < NUM_COLORS; i++) { angle = i * step; cms_color.spec.TekHVC.H = angle; cms_color.spec.TekHVC.V = 75.0; cms_color.spec.TekHVC.C = 75.0; cms_color.format = XcmsTekHVCFormat; XcmsAllocColor (display, cmap, &cms_color, XcmsRGBFormat); pixels[i] = cms_color.pixel; } }
int XAbstractGui::SetColors(Display *dpy) { int screen; XcmsColor xcolor; XcmsColor exact; int i, scale; int rw_color; /* is it a read/write color ?*/ int visualClass; unsigned long pixels[1 << COLOR_PLANES]; screen = DefaultScreen(dpy); visual = GetBestVisual(dpy, &visualClass, &depth); if (!visual) { fprintf(stderr, "Unable to find an appropriate visual\n"); return 0; } rw_color = (visualClass == DirectColor || visualClass == PseudoColor || visualClass == GrayScale); cmap = DefaultColormap(dpy, screen); if (rw_color) { /* on visuals with read/write color cells first allocate them */ if (!XAllocColorCells(dpy, cmap, False, nullptr, 0, pixels, 1 << COLOR_PLANES)) { /* try again with a own colormap */ cmap = XCreateColormap(dpy, RootWindow(dpy, screen), visual, AllocNone); own_cmap = 1; if (!XAllocColorCells(dpy, cmap, False, nullptr, 0, pixels, 1 << COLOR_PLANES)) { fprintf(stderr, "Unable to allocate %d colors\n", 1 << COLOR_PLANES); return 0; /* failed even with own colormap */ } } } if (!XcmsLookupColor(dpy, cmap, color.c_str(), &xcolor, &exact, XcmsRGBiFormat)) { exact.spec.RGBi.blue = 1.0; exact.spec.RGBi.red = 1.0; exact.spec.RGBi.green = 1.0; } xcolor.format = XcmsRGBiFormat; for (i = 0; i < (1 << COLOR_PLANES); i++) { if (withColorScale) { // DEPENDANCIES: // the color plane masks used here depend on // the same masks used in CopyToZPixmap scale = i & 0x20 ? 2 : 0; scale |= i & 0x04 ? 1 : 0; xcolor.spec.RGBi.green = 1.0 * scale / 3; scale = i & 0x10 ? 2 : 0; scale |= i & 0x02 ? 1 : 0; xcolor.spec.RGBi.red = 1.0 * scale / 3; scale = i & 0x08 ? 2 : 0; scale |= i & 0x01 ? 1 : 0; xcolor.spec.RGBi.blue = 1.0 * scale / 3; } else { xcolor.spec.RGBi.blue = exact.spec.RGBi.blue * i / (1 << COLOR_PLANES); xcolor.spec.RGBi.red = exact.spec.RGBi.red * i / (1 << COLOR_PLANES); xcolor.spec.RGBi.green = exact.spec.RGBi.green * i / (1 << COLOR_PLANES); } if (rw_color) { xcolor.pixel = pixels[i]; if (XcmsStoreColor(dpy, cmap, &xcolor) == XcmsFailure) { fprintf(stderr, "Error storing a color\n"); return 0; } } else { if (XcmsAllocColor(dpy, cmap, &xcolor, XcmsRGBiFormat) == XcmsFailure) { fprintf(stderr, "Error allocating a color\n"); return 0; } } pens[i] = xcolor.pixel; } //gcVal.plane_mask = 0xFFFFFFFF; return 1; }
int main (int argc, char* argv[]) { /* Determine number of iterations. */ if (2 != argc) { printf("usage: %s <num-iterations>\n", argv[0]); exit(1); } int numIterations = atoi(argv[1]); int returnCode = 0; Display* xDisplay = NULL; Window xWindow = 0; Picture xPictureWindow = 0; Pixmap xPixmapMain = 0; Picture xPictureMain = 0; Pixmap xPixmapOverlay = 0; Picture xPictureOverlay = 0; Pixmap xPixmapMask = 0; Picture xPictureMask = 0; GC gcMask = 0; /* Access X display. */ if (NULL == (xDisplay = XOpenDisplay(NULL))) { printf("XOpenDisplay(NULL) failed\n"); returnCode = 1; goto error; } /* Access info about the screen. */ Screen* xScreen = XDefaultScreenOfDisplay(xDisplay); GC gc = XDefaultGCOfScreen(xScreen); Colormap xColormap = XDefaultColormapOfScreen(xScreen); /* Create main X window */ xWindow = XCreateSimpleWindow( xDisplay, RootWindow(xDisplay, 0), 0, 0, IMAGE_WIDTH*2, IMAGE_HEIGHT*2, 0, BlackPixel(xDisplay, 0), BlackPixel(xDisplay, 0)); if (0 == xWindow) { printf("XCreateSimpleWindow failed\n"); returnCode = 1; goto error; } XMapWindow(xDisplay, xWindow); XSync(xDisplay, False); /* Get the attributes associated with the main window. */ XWindowAttributes xWindowAttr; if (!XGetWindowAttributes(xDisplay, xWindow, &xWindowAttr)) { printf("XGetWindowAttributes failed\n"); returnCode = 1; goto error; } /* Find the X render picture format associated with the visual */ /* for the main window */ XRenderPictFormat* xRenderPictFormatWindow = XRenderFindVisualFormat(xDisplay, xWindowAttr.visual); if (NULL == xRenderPictFormatWindow) { printf("XRenderFindVisualFormat failed\n"); returnCode = 1; goto error; } /* Find the X render picture format associated with 8 bit alpha. */ XRenderPictFormat xRenderPictFormatTemplate; xRenderPictFormatTemplate.depth = 8; xRenderPictFormatTemplate.type = PictTypeDirect; xRenderPictFormatTemplate.direct.alphaMask = 0x0FF; unsigned long xRenderPictFormatTemplateMask = PictFormatDepth | PictFormatType | PictFormatAlphaMask; XRenderPictFormat* xRenderPictFormatMask = XRenderFindFormat( xDisplay, xRenderPictFormatTemplateMask, &xRenderPictFormatTemplate, 0); if (NULL == xRenderPictFormatMask) { printf("XRenderFindFormat failed\n"); returnCode = 1; goto error; } /* Create X render picture associated with the screen. */ /* Having the same visual format as the window. */ xPictureWindow = XRenderCreatePicture( xDisplay, xWindow, xRenderPictFormatWindow, 0, NULL); if (0 == xPictureWindow) { printf("XRenderCreatePicture (window) failed\n"); returnCode = 1; goto error; } /* Create backing pixmap for the main window. */ xPixmapMain = XCreatePixmap( xDisplay, xWindow, xWindowAttr.width, xWindowAttr.height, xWindowAttr.depth); if (0 == xPixmapMain) { printf("XCreatePixmap (main) failed\n"); returnCode = 1; goto error; } /* Create X render picture associated with the backing pixmap. */ /* Having the same visual format as the window. */ xPictureMain = XRenderCreatePicture( xDisplay, xPixmapMain, xRenderPictFormatWindow, 0, NULL); if (0 == xPictureMain) { printf("XRenderCreatePicture (main) failed\n"); returnCode = 1; goto error; } /* Draw concentric rectangles of different gray. */ unsigned i; for (i = 0; i < 256; ++i) { float fGray = i / 255.0; /* Find the color gray. */ XcmsColor xColorGray; xColorGray.spec.RGBi.red = fGray; xColorGray.spec.RGBi.green = fGray; xColorGray.spec.RGBi.blue = fGray; xColorGray.format = XcmsRGBiFormat; if (0 == XcmsAllocColor( xDisplay, xColormap, &xColorGray, XcmsRGBFormat)) { printf("XcmsAllocColor failed\n"); returnCode = 1; goto error; } /* Change the drawing color for the main window. */ XSetForeground(xDisplay, gc, xColorGray.pixel); XDrawRectangle( xDisplay, xPixmapMain, gc, i, i, (IMAGE_WIDTH - i) * 2 - 1, (IMAGE_HEIGHT - i) * 2 - 1); } XRenderComposite( xDisplay, PictOpSrc, xPictureMain, /* src */ 0, /* mask */ xPictureWindow, /* dst */ 0, 0, /* src (x,y) */ 0, 0, /* mask (x,y) */ 0, 0, /* dst (x,y) */ xWindowAttr.width, xWindowAttr.height); XSync(xDisplay, False); /* Create pixmap for the overlay content. */ xPixmapOverlay = XCreatePixmap( xDisplay, xWindow, IMAGE_WIDTH, IMAGE_HEIGHT, xWindowAttr.depth); if (0 == xPixmapOverlay) { printf("XCreatePixmap (overlay) failed\n"); returnCode = 1; goto error; } /* Create X render picture assocaited with the overlay pixmap. */ /* Having the same visual format as the window. */ xPictureOverlay = XRenderCreatePicture( xDisplay, xPixmapOverlay, xRenderPictFormatWindow, 0, NULL); if (0 == xPictureOverlay) { printf("XRenderCreatePicture (overlay) failed\n"); returnCode = 1; goto error; } /* Fill the overlay with black to be used for overlay color. */ XSetForeground(xDisplay, gc, XBlackPixelOfScreen(xScreen)); XFillRectangle( xDisplay, xPixmapOverlay, gc, 0, 0, IMAGE_WIDTH, IMAGE_HEIGHT); /* Create pixmap for the mask content. */ xPixmapMask = XCreatePixmap( xDisplay, xWindow, IMAGE_WIDTH, IMAGE_HEIGHT, 8); if (0 == xPixmapMask) { printf("XCreatePixmap (mask) failed\n"); returnCode = 1; goto error; } /* Create X render picture assocaited with the mask pixmap. */ xPictureMask = XRenderCreatePicture( xDisplay, xPixmapMask, xRenderPictFormatMask, 0, NULL); if (0 == xPictureMask) { printf("XRenderCreatePicture (mask) failed\n"); returnCode = 1; goto error; } /* Create a GC to go with mask */ gcMask = XCreateGC(xDisplay, xPixmapMask, 0, NULL); XSetForeground(xDisplay, gcMask, 0x00000000); XFillRectangle( xDisplay, xPixmapMask, gcMask, 0, 0, IMAGE_WIDTH, IMAGE_HEIGHT); XSetForeground(xDisplay, gcMask, 0x40404040); XDrawRectangle( xDisplay, xPixmapMask, gcMask, 0, 0, IMAGE_WIDTH-1, IMAGE_HEIGHT-1); XFillArc( xDisplay, xPixmapMask, gcMask, 100, 100, 100, 100, 0, /* start angle-degrees * 64 */ 360 * 64); /* extent angle-degrees * 64 */ Bool bIncX = True; Bool bIncY = True; Bool bNextRow = False; int x = 0; int y = 0; struct timeval timeStart; gettimeofday(&timeStart, NULL); int iter; for (iter = 0; iter < numIterations; ++iter) { XRenderComposite( xDisplay, PictOpSrc, xPictureMain, /* src */ 0, /* mask */ xPictureWindow, /* dst */ x, y, /* src (x,y) */ 0, 0, /* mask (x,y) */ x, /* dst x */ y, /* dst y */ IMAGE_WIDTH, IMAGE_HEIGHT); if (bNextRow) { if (bIncY) { if ((y += 10) >= IMAGE_HEIGHT) { y = IMAGE_HEIGHT - 1; bIncY = False; } } else { if ((y -= 10) < 0) { y = 0; bIncY = True; } } bNextRow = False; } else { if (bIncX) { if (++x >= IMAGE_WIDTH) { x = IMAGE_WIDTH - 1; bIncX = False; bNextRow = True; } } else { if (--x < 0) { x = 0; bIncX = True; bNextRow = True; } } } XRenderComposite( xDisplay, PictOpOver, xPictureOverlay,/* src */ xPictureMask, /* mask */ xPictureWindow, /* dst */ 0, 0, /* src (x,y) */ 0, 0, /* mask (x,y) */ x, /* dst x */ y, /* dst y */ IMAGE_WIDTH, IMAGE_HEIGHT); } XSync(xDisplay, False); struct timeval timeEnd; gettimeofday(&timeEnd, NULL); double elapsedSec = getElapsedMicroseconds(&timeStart, &timeEnd) / 1000000L; double fps = numIterations / elapsedSec; printf("average update rate = %.1lf FPS\n", fps); error: if (0 != gcMask) { XFreeGC(xDisplay, gcMask); gcMask = 0; } if (0 != xPictureMask) { XRenderFreePicture(xDisplay, xPictureMask); xPictureMask = 0; } if (0 != xPixmapMask) { XFreePixmap(xDisplay, xPixmapMask); xPixmapMask = 0; } if (0 != xPictureOverlay) { XRenderFreePicture(xDisplay, xPictureOverlay); xPictureOverlay = 0; } if (0 != xPixmapOverlay) { XFreePixmap(xDisplay, xPixmapOverlay); xPixmapOverlay = 0; } if (0 != xPictureMain) { XRenderFreePicture(xDisplay, xPictureMain); xPictureMain = 0; } if (0 != xPixmapMain) { XFreePixmap(xDisplay, xPixmapMain); xPixmapMain = 0; } if (0 != xPictureWindow) { XRenderFreePicture(xDisplay, xPictureWindow); xPictureWindow = 0; } if (0 != xWindow) { XDestroyWindow(xDisplay, xWindow); xWindow = 0; } if (NULL != xDisplay) { XCloseDisplay(xDisplay); xDisplay = NULL; } return returnCode; }