示例#1
0
文件: LLN.hpp 项目: jimgoo/Elemental
inline void
TrmmLLNA
( UnitOrNonUnit diag,
  T alpha, const DistMatrix<T>& L,
                 DistMatrix<T>& X )
{
#ifndef RELEASE
    PushCallStack("internal::TrmmLLNA");
    if( L.Grid() != X.Grid() )
        throw std::logic_error
        ("L and X must be distributed over the same grid");
    if( L.Height() != L.Width() || L.Width() != X.Height() )
    {
        std::ostringstream msg;
        msg << "Nonconformal TrmmLLNA: \n"
            << "  L ~ " << L.Height() << " x " << L.Width() << "\n"
            << "  X ~ " << X.Height() << " x " << X.Width() << "\n";
        throw std::logic_error( msg.str().c_str() );
    }
#endif
    const Grid& g = L.Grid();

    DistMatrix<T>
        XL(g), XR(g),
        X0(g), X1(g), X2(g);

    DistMatrix<T,VR,  STAR> X1_VR_STAR(g);
    DistMatrix<T,STAR,MR  > X1Trans_STAR_MR(g);
    DistMatrix<T,MC,  STAR> Z1_MC_STAR(g);

    X1_VR_STAR.AlignWith( L );
    X1Trans_STAR_MR.AlignWith( L );
    Z1_MC_STAR.AlignWith( L );

    PartitionRight( X, XL, XR, 0 );
    while( XL.Width() < X.Width() )
    {
        RepartitionRight
        ( XL, /**/ XR,
          X0, /**/ X1, X2 );

        Zeros( X1.Height(), X1.Width(), Z1_MC_STAR );
        //--------------------------------------------------------------------//
        X1_VR_STAR = X1;
        X1Trans_STAR_MR.TransposeFrom( X1_VR_STAR );
        LocalTrmmAccumulateLLN
        ( TRANSPOSE, diag, alpha, L, X1Trans_STAR_MR, Z1_MC_STAR );

        X1.SumScatterFrom( Z1_MC_STAR );
        //--------------------------------------------------------------------//

        SlidePartitionRight
        ( XL,     /**/ XR,
          X0, X1, /**/ X2 );
    }
#ifndef RELEASE
    PopCallStack();
#endif
}
示例#2
0
void HermitianFromEVD
( UpperOrLower uplo, 
        AbstractDistMatrix<F>& APre,
  const AbstractDistMatrix<Base<F>>& wPre,
  const AbstractDistMatrix<F>& ZPre )
{
    DEBUG_CSE
    typedef Base<F> Real;

    DistMatrixWriteProxy<F,F,MC,MR> AProx( APre );
    DistMatrixReadProxy<Real,Real,VR,STAR> wProx( wPre );
    DistMatrixReadProxy<F,F,MC,MR> ZProx( ZPre );
    auto& A = AProx.Get();
    auto& w = wProx.GetLocked();
    auto& Z = ZProx.GetLocked();

    const Grid& g = A.Grid();
    DistMatrix<F,MC,  STAR> Z1_MC_STAR(g);
    DistMatrix<F,VR,  STAR> Z1_VR_STAR(g);
    DistMatrix<F,STAR,MR  > Z1Adj_STAR_MR(g);

    const Int m = Z.Height();
    const Int n = Z.Width();
    A.Resize( m, m );
    if( uplo == LOWER )
        MakeTrapezoidal( UPPER, A, 1 );
    else
        MakeTrapezoidal( LOWER, A, -1 );
    const Int bsize = Blocksize();
    for( Int k=0; k<n; k+=bsize )
    {
        const Int nb = Min(bsize,n-k);
        auto Z1 = Z( ALL,        IR(k,k+nb) );
        auto w1 = w( IR(k,k+nb), ALL        );

        Z1_MC_STAR.AlignWith( A );
        Z1_MC_STAR = Z1;
        Z1_VR_STAR.AlignWith( A );
        Z1_VR_STAR = Z1_MC_STAR;

        DiagonalScale( RIGHT, NORMAL, w1, Z1_VR_STAR );

        Z1Adj_STAR_MR.AlignWith( A );
        Adjoint( Z1_VR_STAR, Z1Adj_STAR_MR );
        LocalTrrk( uplo, F(1), Z1_MC_STAR, Z1Adj_STAR_MR, F(1), A );
    }
}
示例#3
0
文件: LL.hpp 项目: jimgoo/Elemental
inline void
SymmLLA
( T alpha, const DistMatrix<T>& A, const DistMatrix<T>& B,
  T beta,        DistMatrix<T>& C )
{
#ifndef RELEASE
    PushCallStack("internal::SymmLLA");
    if( A.Grid() != B.Grid() || B.Grid() != C.Grid() )
        throw std::logic_error
        ("{A,B,C} must be distributed over the same grid");
#endif
    const Grid& g = A.Grid();

    DistMatrix<T> 
        BL(g), BR(g),
        B0(g), B1(g), B2(g);

    DistMatrix<T>
        CL(g), CR(g),
        C0(g), C1(g), C2(g);

    DistMatrix<T,MC,STAR> B1_MC_STAR(g);
    DistMatrix<T,VR,STAR> B1_VR_STAR(g);
    DistMatrix<T,STAR,MR> B1Trans_STAR_MR(g);
    DistMatrix<T> Z1(g);
    DistMatrix<T,MC,STAR> Z1_MC_STAR(g);
    DistMatrix<T,MR,STAR> Z1_MR_STAR(g);
    DistMatrix<T,MR,MC  > Z1_MR_MC(g);

    B1_MC_STAR.AlignWith( A );
    B1_VR_STAR.AlignWith( A );
    B1Trans_STAR_MR.AlignWith( A );
    Z1_MC_STAR.AlignWith( A );
    Z1_MR_STAR.AlignWith( A );

    Scale( beta, C );
    LockedPartitionRight
    ( B, BL, BR, 0 );
    PartitionRight
    ( C, CL, CR, 0 );
    while( CL.Width() < C.Width() )
    {
        LockedRepartitionRight 
        ( BL, /**/ BR,
          B0, /**/ B1, B2 );

        RepartitionRight
        ( CL, /**/ CR,
          C0, /**/ C1, C2 );

        Z1.AlignWith( C1 );
        Zeros( C1.Height(), C1.Width(), Z1_MC_STAR );
        Zeros( C1.Height(), C1.Width(), Z1_MR_STAR );
        //--------------------------------------------------------------------//
        B1_MC_STAR = B1;
        B1_VR_STAR = B1_MC_STAR;
        B1Trans_STAR_MR.TransposeFrom( B1_VR_STAR );
        LocalSymmetricAccumulateLL
        ( TRANSPOSE, 
          alpha, A, B1_MC_STAR, B1Trans_STAR_MR, Z1_MC_STAR, Z1_MR_STAR );

        Z1_MR_MC.SumScatterFrom( Z1_MR_STAR );
        Z1 = Z1_MR_MC;
        Z1.SumScatterUpdate( T(1), Z1_MC_STAR );
        Axpy( T(1), Z1, C1 );
        //--------------------------------------------------------------------//
        Z1.FreeAlignments();

        SlideLockedPartitionRight
        ( BL,     /**/ BR,
          B0, B1, /**/ B2 );

        SlidePartitionRight
        ( CL,     /**/ CR,
          C0, C1, /**/ C2 );
    }
#ifndef RELEASE
    PopCallStack();
#endif
}
示例#4
0
inline void
LocalTrmmAccumulateLLN
( Orientation orientation, UnitOrNonUnit diag, T alpha,
  const DistMatrix<T,MC,  MR  >& L,
  const DistMatrix<T,STAR,MR  >& XTrans_STAR_MR,
        DistMatrix<T,MC,  STAR>& Z_MC_STAR )
{
#ifndef RELEASE
    CallStackEntry entry("internal::LocalTrmmAccumulateLLN");
    if( L.Grid() != XTrans_STAR_MR.Grid() ||
        XTrans_STAR_MR.Grid() != Z_MC_STAR.Grid() )
        throw std::logic_error
        ("{L,X,Z} must be distributed over the same grid");
    if( L.Height() != L.Width() ||
        L.Height() != XTrans_STAR_MR.Width() ||
        L.Height() != Z_MC_STAR.Height() ||
        XTrans_STAR_MR.Height() != Z_MC_STAR.Width() )
    {
        std::ostringstream msg;
        msg << "Nonconformal LocalTrmmAccumulateLLN: \n" 
            << "  L ~ " << L.Height() << " x " << L.Width() << "\n"
            << "  X^H/T[* ,MR] ~ " << XTrans_STAR_MR.Height() << " x "
                                   << XTrans_STAR_MR.Width() << "\n"
            << "  Z[MC,* ] ~ " << Z_MC_STAR.Height() << " x "
                               << Z_MC_STAR.Width() << "\n";
        throw std::logic_error( msg.str().c_str() );
    }
    if( XTrans_STAR_MR.RowAlignment() != L.RowAlignment() ||
        Z_MC_STAR.ColAlignment() != L.ColAlignment() )
        throw std::logic_error("Partial matrix distributions are misaligned");
#endif
    const Grid& g = L.Grid();

    // Matrix views
    DistMatrix<T>
        LTL(g), LTR(g),  L00(g), L01(g), L02(g),
        LBL(g), LBR(g),  L10(g), L11(g), L12(g),
                         L20(g), L21(g), L22(g);

    DistMatrix<T> D11(g);

    DistMatrix<T,STAR,MR>
        XLTrans_STAR_MR(g), XRTrans_STAR_MR(g),
        X0Trans_STAR_MR(g), X1Trans_STAR_MR(g), 
        X2Trans_STAR_MR(g);

    DistMatrix<T,MC,STAR>
        ZT_MC_STAR(g),  Z0_MC_STAR(g),
        ZB_MC_STAR(g),  Z1_MC_STAR(g),
                        Z2_MC_STAR(g);

    const int ratio = std::max( g.Height(), g.Width() );
    PushBlocksizeStack( ratio*Blocksize() );

    LockedPartitionDownDiagonal
    ( L, LTL, LTR,
         LBL, LBR, 0 );
    LockedPartitionRight
    ( XTrans_STAR_MR, XLTrans_STAR_MR, XRTrans_STAR_MR, 0 );
    PartitionDown
    ( Z_MC_STAR, ZT_MC_STAR,
                 ZB_MC_STAR, 0 );
    while( LTL.Height() < L.Height() )
    {
        LockedRepartitionDownDiagonal
        ( LTL, /**/ LTR,  L00, /**/ L01, L02,
         /*************/ /******************/
               /**/       L10, /**/ L11, L12,
          LBL, /**/ LBR,  L20, /**/ L21, L22 );

        LockedRepartitionRight
        ( XLTrans_STAR_MR, /**/ XRTrans_STAR_MR,
          X0Trans_STAR_MR, /**/ X1Trans_STAR_MR, 
                                X2Trans_STAR_MR );

        RepartitionDown
        ( ZT_MC_STAR,  Z0_MC_STAR,
         /**********/ /**********/
                       Z1_MC_STAR,
          ZB_MC_STAR,  Z2_MC_STAR );

        D11.AlignWith( L11 );
        //--------------------------------------------------------------------//
        D11 = L11;
        MakeTriangular( LOWER, D11 );
        if( diag == UNIT )
            SetDiagonal( D11, T(1) );
        LocalGemm
        ( NORMAL, orientation, alpha, D11, X1Trans_STAR_MR, T(1), Z1_MC_STAR );
        LocalGemm
        ( NORMAL, orientation, alpha, L21, X1Trans_STAR_MR, T(1), Z2_MC_STAR );
        //--------------------------------------------------------------------//
        D11.FreeAlignments();

        SlideLockedPartitionDownDiagonal
        ( LTL, /**/ LTR,  L00, L01, /**/ L02,
               /**/       L10, L11, /**/ L12,
         /*************/ /******************/
          LBL, /**/ LBR,  L20, L21, /**/ L22 );

        SlideLockedPartitionRight
        ( XLTrans_STAR_MR,                  /**/ XRTrans_STAR_MR,
          X0Trans_STAR_MR, X1Trans_STAR_MR, /**/ X2Trans_STAR_MR );

        SlidePartitionDown
        ( ZT_MC_STAR,  Z0_MC_STAR,
                       Z1_MC_STAR,
         /**********/ /**********/
          ZB_MC_STAR,  Z2_MC_STAR );
    }
    PopBlocksizeStack();
}
示例#5
0
文件: LU.hpp 项目: jimgoo/Elemental
inline void
LocalSymmetricAccumulateLU
( Orientation orientation, T alpha,
  const DistMatrix<T>& A,
  const DistMatrix<T,MC,  STAR>& B_MC_STAR,
  const DistMatrix<T,STAR,MR  >& BAdjOrTrans_STAR_MR,
        DistMatrix<T,MC,  STAR>& Z_MC_STAR,
        DistMatrix<T,MR,  STAR>& Z_MR_STAR )
{
#ifndef RELEASE
    PushCallStack("internal::LocalSymmetricAccumulateLU");
    if( A.Grid() != B_MC_STAR.Grid() ||
        B_MC_STAR.Grid() != BAdjOrTrans_STAR_MR.Grid() ||
        BAdjOrTrans_STAR_MR.Grid() != Z_MC_STAR.Grid() ||
        Z_MC_STAR.Grid() != Z_MR_STAR.Grid() )
        throw std::logic_error
        ("{A,B,Z} must be distributed over the same grid");
    if( A.Height() != A.Width() ||
        A.Height() != B_MC_STAR.Height() ||
        A.Height() != BAdjOrTrans_STAR_MR.Width() ||
        A.Height() != Z_MC_STAR.Height() ||
        A.Height() != Z_MR_STAR.Height() ||
        B_MC_STAR.Width() != BAdjOrTrans_STAR_MR.Height() ||
        BAdjOrTrans_STAR_MR.Height() != Z_MC_STAR.Width() ||
        Z_MC_STAR.Width() != Z_MR_STAR.Width() )
    {
        std::ostringstream msg;
        msg << "Nonconformal LocalSymmetricAccumulateLU: \n"
            << "  A ~ " << A.Height() << " x " << A.Width() << "\n"
            << "  B[MC,* ] ~ " << B_MC_STAR.Height() << " x "
                               << B_MC_STAR.Width() << "\n"
            << "  B^H/T[* ,MR] ~ " << BAdjOrTrans_STAR_MR.Height() << " x "
                                   << BAdjOrTrans_STAR_MR.Width() << "\n"
            << "  Z[MC,* ] ~ " << Z_MC_STAR.Height() << " x "
                               << Z_MC_STAR.Width() << "\n"
            << "  Z[MR,* ] ` " << Z_MR_STAR.Height() << " x "
                               << Z_MR_STAR.Width() << "\n";
        throw std::logic_error( msg.str().c_str() );
    }
    if( B_MC_STAR.ColAlignment() != A.ColAlignment() ||
        BAdjOrTrans_STAR_MR.RowAlignment() != A.RowAlignment() ||
        Z_MC_STAR.ColAlignment() != A.ColAlignment() ||
        Z_MR_STAR.ColAlignment() != A.RowAlignment() )
        throw std::logic_error("Partial matrix distributions are misaligned");
#endif
    const Grid& g = A.Grid();

    DistMatrix<T>
        ATL(g), ATR(g),  A00(g), A01(g), A02(g),
        ABL(g), ABR(g),  A10(g), A11(g), A12(g),
                         A20(g), A21(g), A22(g);

    DistMatrix<T> D11(g);

    DistMatrix<T,MC,STAR>
        BT_MC_STAR(g),  B0_MC_STAR(g),
        BB_MC_STAR(g),  B1_MC_STAR(g),
                        B2_MC_STAR(g);

    DistMatrix<T,STAR,MR>
        BLAdjOrTrans_STAR_MR(g), BRAdjOrTrans_STAR_MR(g),
        B0AdjOrTrans_STAR_MR(g), B1AdjOrTrans_STAR_MR(g), 
        B2AdjOrTrans_STAR_MR(g);

    DistMatrix<T,MC,STAR>
        ZT_MC_STAR(g),  Z0_MC_STAR(g),
        ZB_MC_STAR(g),  Z1_MC_STAR(g),
                        Z2_MC_STAR(g);

    DistMatrix<T,MR,STAR>
        ZT_MR_STAR(g),  Z0_MR_STAR(g),
        ZB_MR_STAR(g),  Z1_MR_STAR(g),
                        Z2_MR_STAR(g);

    const int ratio = std::max( g.Height(), g.Width() );
    PushBlocksizeStack( ratio*Blocksize() );

    LockedPartitionDownDiagonal
    ( A, ATL, ATR,
         ABL, ABR, 0 );
    LockedPartitionDown
    ( B_MC_STAR, BT_MC_STAR,
                 BB_MC_STAR, 0 );
    LockedPartitionRight
    ( BAdjOrTrans_STAR_MR, BLAdjOrTrans_STAR_MR, BRAdjOrTrans_STAR_MR, 0 );
    PartitionDown
    ( Z_MC_STAR, ZT_MC_STAR,
                 ZB_MC_STAR, 0 );
    PartitionDown
    ( Z_MR_STAR, ZT_MR_STAR,
                 ZB_MR_STAR, 0 );
    while( ATL.Height() < A.Height() )
    {
        LockedRepartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, /**/ A01, A02,
          /************/ /******************/
               /**/       A10, /**/ A11, A12,
          ABL, /**/ ABR,  A20, /**/ A21, A22 );

        LockedRepartitionDown
        ( BT_MC_STAR,  B0_MC_STAR,
         /**********/ /**********/
                       B1_MC_STAR,
          BB_MC_STAR,  B2_MC_STAR );

        LockedRepartitionRight
        ( BLAdjOrTrans_STAR_MR, /**/ BRAdjOrTrans_STAR_MR,
          B0AdjOrTrans_STAR_MR, /**/ B1AdjOrTrans_STAR_MR, 
                                     B2AdjOrTrans_STAR_MR );

        RepartitionDown
        ( ZT_MC_STAR,  Z0_MC_STAR,
         /**********/ /**********/
                       Z1_MC_STAR,
          ZB_MC_STAR,  Z2_MC_STAR );

        RepartitionDown
        ( ZT_MR_STAR,  Z0_MR_STAR,
         /**********/ /**********/
                       Z1_MR_STAR,
          ZB_MR_STAR,  Z2_MR_STAR );

        D11.AlignWith( A11 );
        //--------------------------------------------------------------------//
        D11 = A11;
        MakeTrapezoidal( LEFT, UPPER, 0, D11 );
        LocalGemm
        ( NORMAL, orientation, 
          alpha, D11, B1AdjOrTrans_STAR_MR, T(1), Z1_MC_STAR );
        MakeTrapezoidal( LEFT, UPPER, 1, D11 );

        LocalGemm
        ( orientation, NORMAL, alpha, D11, B1_MC_STAR, T(1), Z1_MR_STAR );

        LocalGemm
        ( NORMAL, orientation, 
          alpha, A12, B2AdjOrTrans_STAR_MR, T(1), Z1_MC_STAR );

        LocalGemm
        ( orientation, NORMAL, alpha, A12, B1_MC_STAR, T(1), Z2_MR_STAR );
        //--------------------------------------------------------------------//
        D11.FreeAlignments();

        SlideLockedPartitionDownDiagonal
        ( ATL, /**/ ATR,  A00, A01, /**/ A02,
               /**/       A10, A11, /**/ A12,
         /*************/ /******************/
          ABL, /**/ ABR,  A20, A21, /**/ A22 );

        SlideLockedPartitionDown
        ( BT_MC_STAR,  B0_MC_STAR,
                       B1_MC_STAR,
         /**********/ /**********/
          BB_MC_STAR,  B2_MC_STAR );

        SlideLockedPartitionRight
        ( BLAdjOrTrans_STAR_MR,                       /**/ BRAdjOrTrans_STAR_MR,
          B0AdjOrTrans_STAR_MR, B1AdjOrTrans_STAR_MR, /**/ B2AdjOrTrans_STAR_MR         );

        SlidePartitionDown
        ( ZT_MC_STAR,  Z0_MC_STAR,
                       Z1_MC_STAR,
         /**********/ /**********/
          ZB_MC_STAR,  Z2_MC_STAR );

        SlidePartitionDown
        ( ZT_MR_STAR,  Z0_MR_STAR,
                       Z1_MR_STAR,
         /**********/ /**********/
          ZB_MR_STAR,  Z2_MR_STAR );
    }
    PopBlocksizeStack();
#ifndef RELEASE
    PopCallStack();
#endif
}
示例#6
0
inline void
internal::LocalTrmmAccumulateLUN
( Orientation orientation, UnitOrNonUnit diag, T alpha,
  const DistMatrix<T,MC,  MR  >& U,
  const DistMatrix<T,STAR,MR  >& XAdjOrTrans_STAR_MR,
        DistMatrix<T,MC,  STAR>& Z_MC_STAR )
{
#ifndef RELEASE
    PushCallStack("internal::LocalTrmmAccumulateLUN");
    if( U.Grid() != XAdjOrTrans_STAR_MR.Grid() ||
        XAdjOrTrans_STAR_MR.Grid() != Z_MC_STAR.Grid() )
        throw std::logic_error
        ("{U,X,Z} must be distributed over the same grid");
    if( U.Height() != U.Width() ||
        U.Height() != XAdjOrTrans_STAR_MR.Width() ||
        U.Height() != Z_MC_STAR.Height() ||
        XAdjOrTrans_STAR_MR.Height() != Z_MC_STAR.Width() )
    {
        std::ostringstream msg;
        msg << "Nonconformal LocalTrmmAccumulateLUN: \n"
            << "  U ~ " << U.Height() << " x " << U.Width() << "\n"
            << "  X^H/T[* ,MR] ~ " << XAdjOrTrans_STAR_MR.Height() << " x "
                                   << XAdjOrTrans_STAR_MR.Width() << "\n"
            << "  Z[MC,* ] ~ " << Z_MC_STAR.Height() << " x "
                               << Z_MC_STAR.Width() << "\n";
        throw std::logic_error( msg.str().c_str() );
    }
    if( XAdjOrTrans_STAR_MR.RowAlignment() != U.RowAlignment() ||
        Z_MC_STAR.ColAlignment() != U.ColAlignment() )
        throw std::logic_error("Partial matrix distributions are misaligned");
#endif
    const Grid& g = U.Grid();

    // Matrix views
    DistMatrix<T,MC,MR>
        UTL(g), UTR(g),  U00(g), U01(g), U02(g),
        UBL(g), UBR(g),  U10(g), U11(g), U12(g),
                         U20(g), U21(g), U22(g);

    DistMatrix<T,MC,MR> D11(g);

    DistMatrix<T,STAR,MR>
        XLAdjOrTrans_STAR_MR(g), XRAdjOrTrans_STAR_MR(g),
        X0AdjOrTrans_STAR_MR(g), X1AdjOrTrans_STAR_MR(g), 
        X2AdjOrTrans_STAR_MR(g);

    DistMatrix<T,MC,STAR>
        ZT_MC_STAR(g),  Z0_MC_STAR(g),
        ZB_MC_STAR(g),  Z1_MC_STAR(g),
                        Z2_MC_STAR(g);

    const int ratio = std::max( g.Height(), g.Width() );
    PushBlocksizeStack( ratio*Blocksize() );

    LockedPartitionDownDiagonal
    ( U, UTL, UTR,
         UBL, UBR, 0 );
    LockedPartitionRight
    ( XAdjOrTrans_STAR_MR, XLAdjOrTrans_STAR_MR, XRAdjOrTrans_STAR_MR, 0 );
    PartitionDown
    ( Z_MC_STAR, ZT_MC_STAR,
                 ZB_MC_STAR, 0 );
    while( UTL.Height() < U.Height() )
    {
        LockedRepartitionDownDiagonal
        ( UTL, /**/ UTR,  U00, /**/ U01, U02,
         /*************/ /******************/
               /**/       U10, /**/ U11, U12,
          UBL, /**/ UBR,  U20, /**/ U21, U22 );

        LockedRepartitionRight
        ( XLAdjOrTrans_STAR_MR, /**/ XRAdjOrTrans_STAR_MR,
          X0AdjOrTrans_STAR_MR, /**/ X1AdjOrTrans_STAR_MR, X2AdjOrTrans_STAR_MR 
        );

        RepartitionDown
        ( ZT_MC_STAR,  Z0_MC_STAR,
         /**********/ /**********/
                       Z1_MC_STAR,
          ZB_MC_STAR,  Z2_MC_STAR );

        D11.AlignWith( U11 );
        //--------------------------------------------------------------------//
        D11 = U11;
        MakeTrapezoidal( LEFT, UPPER, 0, D11 );
        if( diag == UNIT )
            SetDiagonalToOne( D11 );
        internal::LocalGemm
        ( NORMAL, orientation, alpha, D11, X1AdjOrTrans_STAR_MR,
          (T)1, Z1_MC_STAR );

        internal::LocalGemm
        ( NORMAL, orientation, alpha, U01, X1AdjOrTrans_STAR_MR,
          (T)1, Z0_MC_STAR );
        //--------------------------------------------------------------------//
        D11.FreeAlignments();

        SlideLockedPartitionDownDiagonal
        ( UTL, /**/ UTR,  U00, U01, /**/ U02,
               /**/       U10, U11, /**/ U12,
         /*************/ /******************/
          UBL, /**/ UBR,  U20, U21, /**/ U22 );

        SlideLockedPartitionRight
        ( XLAdjOrTrans_STAR_MR,                       /**/ XRAdjOrTrans_STAR_MR,
          X0AdjOrTrans_STAR_MR, X1AdjOrTrans_STAR_MR, /**/ X2AdjOrTrans_STAR_MR 
        );

        SlidePartitionDown
        ( ZT_MC_STAR,  Z0_MC_STAR,
                       Z1_MC_STAR,
         /**********/ /**********/
          ZB_MC_STAR,  Z2_MC_STAR );
    }
    PopBlocksizeStack();
#ifndef RELEASE
    PopCallStack();
#endif
}
示例#7
0
inline void
ReformHermitianMatrix
( UpperOrLower uplo,
        DistMatrix<R,MC,MR>& A,
  const DistMatrix<R,VR,STAR>& w,
  const DistMatrix<R,MC,MR>& Z,
  const RealFunctor& f )
{
#ifndef RELEASE
    PushCallStack("hermitian_function::ReformHermitianMatrix");
#endif
    const Grid& g = A.Grid();

    DistMatrix<R,MC,MR> ZL(g), ZR(g),
                        Z0(g), Z1(g), Z2(g);
    DistMatrix<R,VR,STAR> wT(g),  w0(g),
                          wB(g),  w1(g),
                                  w2(g);

    DistMatrix<R,MC,  STAR> Z1_MC_STAR(g);
    DistMatrix<R,VR,  STAR> Z1_VR_STAR(g);
    DistMatrix<R,STAR,MR  > Z1Trans_STAR_MR(g);
    DistMatrix<R,STAR,STAR> w1_STAR_STAR(g);

    if( uplo == LOWER )
        MakeTrapezoidal( LEFT, UPPER, 1, A );
    else
        MakeTrapezoidal( LEFT, LOWER, -1, A );
    LockedPartitionRight( Z, ZL, ZR, 0 );
    LockedPartitionDown
    ( w, wT,
         wB, 0 );
    while( ZL.Width() < Z.Width() )
    {
        LockedRepartitionRight
        ( ZL, /**/ ZR,
          Z0, /**/ Z1, Z2 );
        LockedRepartitionDown
        ( wT,  w0,
         /**/ /**/
               w1,
          wB,  w2 );

        Z1_MC_STAR.AlignWith( A );
        Z1_VR_STAR.AlignWith( A );
        Z1Trans_STAR_MR.AlignWith( A );
        //--------------------------------------------------------------------//
        Z1_MC_STAR = Z1;
        Z1_VR_STAR = Z1_MC_STAR;
        w1_STAR_STAR = w1;

        // Scale Z1[VR,* ] with the modified eigenvalues
        const int width = Z1_VR_STAR.Width();
        const int localHeight = Z1_VR_STAR.LocalHeight();
        for( int j=0; j<width; ++j )
        {
            const R omega = f(w1_STAR_STAR.GetLocalEntry(j,0));
            R* buffer = Z1_VR_STAR.LocalBuffer(0,j);
            for( int iLocal=0; iLocal<localHeight; ++iLocal )
                buffer[iLocal] *= omega;
        }

        Z1Trans_STAR_MR.TransposeFrom( Z1_VR_STAR );
        internal::LocalTrrk( uplo, (R)1, Z1_MC_STAR, Z1Trans_STAR_MR, (R)1, A );
        //--------------------------------------------------------------------//
        Z1Trans_STAR_MR.FreeAlignments();
        Z1_VR_STAR.FreeAlignments();
        Z1_MC_STAR.FreeAlignments();

        SlideLockedPartitionDown
        ( wT,  w0,
               w1,
         /**/ /**/
          wB,  w2 );
        SlideLockedPartitionRight
        ( ZL,     /**/ ZR,
          Z0, Z1, /**/ Z2 );
    }
#ifndef RELEASE
    PopCallStack();
#endif
}
示例#8
0
inline void
ReformNormalMatrix
(       DistMatrix<Complex<R>,MC,MR  >& A,
  const DistMatrix<R,         VR,STAR>& w,
  const DistMatrix<Complex<R>,MC,MR  >& Z,
  const ComplexFunctor& f )
{
#ifndef RELEASE
    PushCallStack("hermitian_function::ReformNormalMatrix");
#endif
    const Grid& g = A.Grid();
    typedef Complex<R> C;

    DistMatrix<C,MC,MR> ZL(g), ZR(g),
                        Z0(g), Z1(g), Z2(g);
    DistMatrix<R,VR,STAR> wT(g),  w0(g),
                          wB(g),  w1(g),
                                  w2(g);

    DistMatrix<C,MC,  STAR> Z1_MC_STAR(g);
    DistMatrix<C,VR,  STAR> Z1_VR_STAR(g);
    DistMatrix<C,STAR,MR  > Z1Adj_STAR_MR(g);
    DistMatrix<R,STAR,STAR> w1_STAR_STAR(g);

    Zero( A );
    LockedPartitionRight( Z, ZL, ZR, 0 );
    LockedPartitionDown
    ( w, wT,
         wB, 0 );
    while( ZL.Width() < Z.Width() )
    {
        LockedRepartitionRight
        ( ZL, /**/ ZR,
          Z0, /**/ Z1, Z2 );
        LockedRepartitionDown
        ( wT,  w0,
         /**/ /**/
               w1,
          wB,  w2 );

        Z1_MC_STAR.AlignWith( A );
        Z1_VR_STAR.AlignWith( A );
        Z1Adj_STAR_MR.AlignWith( A );
        //--------------------------------------------------------------------//
        Z1_MC_STAR = Z1;
        Z1_VR_STAR = Z1_MC_STAR;
        w1_STAR_STAR = w1;

        // Scale Z1[VR,* ] with the modified eigenvalues
        const int width = Z1_VR_STAR.Width();
        const int localHeight = Z1_VR_STAR.LocalHeight();
        for( int j=0; j<width; ++j )
        {
            const C conjOmega = Conj(f(w1_STAR_STAR.GetLocalEntry(j,0)));
            C* buffer = Z1_VR_STAR.LocalBuffer(0,j);
            for( int iLocal=0; iLocal<localHeight; ++iLocal )
                buffer[iLocal] *= conjOmega;
        }

        Z1Adj_STAR_MR.AdjointFrom( Z1_VR_STAR );
        internal::LocalGemm
        ( NORMAL, NORMAL, (C)1, Z1_MC_STAR, Z1Adj_STAR_MR, (C)1, A );
        //--------------------------------------------------------------------//
        Z1Adj_STAR_MR.FreeAlignments();
        Z1_VR_STAR.FreeAlignments();
        Z1_MC_STAR.FreeAlignments();

        SlideLockedPartitionDown
        ( wT,  w0,
               w1,
         /**/ /**/
          wB,  w2 );
        SlideLockedPartitionRight
        ( ZL,     /**/ ZR,
          Z0, Z1, /**/ Z2 );
    }
#ifndef RELEASE
    PopCallStack();
#endif
}
inline void
HermitianFromEVD
( UpperOrLower uplo,
        DistMatrix<F>& A,
  const DistMatrix<BASE(F),VR,STAR>& w,
  const DistMatrix<F>& Z )
{
#ifndef RELEASE
    CallStackEntry entry("HermitianFromEVD");
#endif
    const Grid& g = A.Grid();
    typedef BASE(F) R;

    DistMatrix<F> ZL(g), ZR(g),
                  Z0(g), Z1(g), Z2(g);
    DistMatrix<R,VR,STAR> wT(g),  w0(g),
                          wB(g),  w1(g),
                                  w2(g);

    DistMatrix<F,MC,  STAR> Z1_MC_STAR(g);
    DistMatrix<F,VR,  STAR> Z1_VR_STAR(g);
    DistMatrix<F,STAR,MR  > Z1Adj_STAR_MR(g);
    DistMatrix<R,STAR,STAR> w1_STAR_STAR(g);

    A.ResizeTo( Z.Height(), Z.Height() );
    if( uplo == LOWER )
        MakeTrapezoidal( UPPER, A, 1 );
    else
        MakeTrapezoidal( LOWER, A, -1 );
    LockedPartitionRight( Z, ZL, ZR, 0 );
    LockedPartitionDown
    ( w, wT,
         wB, 0 );
    while( ZL.Width() < Z.Width() )
    {
        LockedRepartitionRight
        ( ZL, /**/ ZR,
          Z0, /**/ Z1, Z2 );
        LockedRepartitionDown
        ( wT,  w0,
         /**/ /**/
               w1,
          wB,  w2 );

        Z1_MC_STAR.AlignWith( A );
        Z1_VR_STAR.AlignWith( A );
        Z1Adj_STAR_MR.AlignWith( A );
        //--------------------------------------------------------------------//
        Z1_MC_STAR = Z1;
        Z1_VR_STAR = Z1_MC_STAR;
        w1_STAR_STAR = w1;

        DiagonalScale( RIGHT, NORMAL, w1_STAR_STAR, Z1_VR_STAR );

        Z1Adj_STAR_MR.AdjointFrom( Z1_VR_STAR );
        LocalTrrk( uplo, F(1), Z1_MC_STAR, Z1Adj_STAR_MR, F(1), A );
        //--------------------------------------------------------------------//

        SlideLockedPartitionDown
        ( wT,  w0,
               w1,
         /**/ /**/
          wB,  w2 );
        SlideLockedPartitionRight
        ( ZL,     /**/ ZR,
          Z0, Z1, /**/ Z2 );
    }
}