void VideoRendererItem::finalizeGL() { TextureRendererItem::finalizeGL(); Q_ASSERT(QOpenGLContext::currentContext() != nullptr); d->black.destroy(); _Delete(d->fbo); _Delete(d->shader); d->initialized = false; }
void CachedExtentTree::_Delete(CachedExtent* node) { if (node == NULL) return; _Delete(_GetValue(node->left)); _Delete(_GetValue(node->right)); node->Delete(); }
/********************************************************************* * * CHECKBOX_Callback */ void CHECKBOX_Callback (WM_MESSAGE *pMsg) { CHECKBOX_Handle hObj; CHECKBOX_Obj* pObj; hObj = pMsg->hWin; pObj = (CHECKBOX_Obj *)GUI_ALLOC_h2p(hObj); /* Don't use use WIDGET_H2P because WIDGET_INIT_ID() has not be called at this point */ /* Let widget handle the standard messages */ if (WIDGET_HandleActive(hObj, pMsg) == 0) { return; } switch (pMsg->MsgId) { case WM_KEY: _OnKey(hObj, pObj, pMsg); break; case WM_PAINT: GUI_DEBUG_LOG("CHECKBOX: _Callback(WM_PAINT)\n"); _Paint(pObj, hObj); return; case WM_TOUCH: _OnTouch(hObj, pObj, pMsg); break; case WM_DELETE: GUI_DEBUG_LOG("CHECKBOX: _Callback(WM_DELETE)\n"); _Delete(pObj); break; /* No return here ... WM_DefaultProc needs to be called */ } WM_DefaultProc(pMsg); }
void App::setMprisActivated(bool activated) { #ifdef Q_OS_LINUX if (activated && !d->mpris) d->mpris = new mpris::RootObject(this); else if (!activated && d->mpris) _Delete(d->mpris); #else Q_UNUSED(activated); #endif }
/********************************************************************* * * _Callback */ static void _Callback (WM_MESSAGE*pMsg) { PROGBAR_Handle hObj = (PROGBAR_Handle)pMsg->hWin; switch (pMsg->MsgId) { case WM_PAINT: _Paint(hObj); return; case WM_DELETE: _Delete(hObj); break; } WM_DefaultProc(pMsg); }
/********************************************************************* * * BUTTON_Callback */ void BUTTON_Callback(WM_MESSAGE *pMsg) { BUTTON_Handle hObj = pMsg->hWin; BUTTON_Obj* pObj = BUTTON_H2P(hObj); /* Let widget handle the standard messages */ if (WIDGET_HandleActive(hObj, pMsg) == 0) { return; } switch (pMsg->MsgId) { #if BUTTON_REACT_ON_LEVEL case WM_PID_STATE_CHANGED: _OnPidStateChange(hObj, pObj, pMsg); return; /* Message handled. Do not call WM_DefaultProc, because the window may have been destroyed */ #endif case WM_TOUCH: _OnTouch(hObj, pObj, pMsg); return; /* Message handled. Do not call WM_DefaultProc, because the window may have been destroyed */ case WM_PAINT: GUI_DEBUG_LOG("BUTTON: _BUTTON_Callback(WM_PAINT)\n"); _Paint(pObj, hObj); return; case WM_DELETE: GUI_DEBUG_LOG("BUTTON: _BUTTON_Callback(WM_DELETE)\n"); _Delete(pObj); break; /* No return here ... WM_DefaultProc needs to be called */ #if 0 /* TBD: Button should react to space & Enter */ case WM_KEY: { int PressedCnt = ((WM_KEY_INFO*)(pMsg->Data.p))->PressedCnt; int Key = ((WM_KEY_INFO*)(pMsg->Data.p))->Key; if (PressedCnt > 0) { /* Key pressed? */ switch (Key) { case ' ': _ButtonPressed(hObj, pObj); return; } } else { switch (Key) { case ' ': _ButtonReleased(hObj, pObj, WM_NOTIFICATION_RELEASED); return; } } } break; #endif } WM_DefaultProc(pMsg); }
/********************************************************************* * * _Callback */ static void _PROGBAR_Callback(WM_MESSAGE*pMsg) { PROGBAR_Handle hObj = (PROGBAR_Handle)pMsg->hWin; /* Let widget handle the standard messages */ if (WIDGET_HandleActive(hObj, pMsg) == 0) { return; } switch (pMsg->MsgId) { case WM_PAINT: _Paint(hObj); return; case WM_DELETE: _Delete(hObj); break; } WM_DefaultProc(pMsg); }
/********************************************************************* * * BUTTON_Callback */ void BUTTON_Callback(WM_MESSAGE *pMsg) { int PressedCnt, Key; BUTTON_Handle hObj = pMsg->hWin; BUTTON_Obj * pObj = (BUTTON_Obj *)GUI_ALLOC_h2p(hObj); /* Don't use use WIDGET_H2P because WIDGET_INIT_ID() has not be called at this point */ /* Let widget handle the standard messages */ if (WIDGET_HandleActive(hObj, pMsg) == 0) { return; } switch (pMsg->MsgId) { #if BUTTON_REACT_ON_LEVEL case WM_PID_STATE_CHANGED: _OnPidStateChange(hObj, pObj, pMsg); return; /* Message handled. Do not call WM_DefaultProc, because the window may have been destroyed */ #endif case WM_TOUCH: _OnTouch(hObj, pObj, pMsg); return; /* Message handled. Do not call WM_DefaultProc, because the window may have been destroyed */ case WM_PAINT: GUI_DEBUG_LOG("BUTTON: _BUTTON_Callback(WM_PAINT)\n"); _Paint(pObj, hObj); return; case WM_DELETE: GUI_DEBUG_LOG("BUTTON: _BUTTON_Callback(WM_DELETE)\n"); _Delete(pObj); break; /* No return here ... WM_DefaultProc needs to be called */ case WM_KEY: PressedCnt = ((WM_KEY_INFO*)(pMsg->Data.p))->PressedCnt; Key = ((WM_KEY_INFO*)(pMsg->Data.p))->Key; switch (Key) { case GUI_KEY_ENTER: if (PressedCnt > 0) { _OnButtonPressed(hObj, pObj); _OnButtonReleased(hObj, pObj, WM_NOTIFICATION_RELEASED); return; } break; case GUI_KEY_SPACE: if (PressedCnt > 0) { _OnButtonPressed(hObj, pObj); } else { _OnButtonReleased(hObj, pObj, WM_NOTIFICATION_RELEASED); } return; } } WM_DefaultProc(pMsg); }
// MessageReceived bool PathManipulator::MessageReceived(BMessage* message, Command** _command) { bool result = true; switch (message->what) { case MSG_TRANSFORM: if (!fSelection->IsEmpty()) _SetMode(TRANSFORM_POINTS); break; case MSG_REMOVE_POINTS: *_command = _Delete(); break; case MSG_SPLIT_POINTS: *_command = new SplitPointsCommand(fPath, fSelection->Items(), fSelection->CountItems()); break; case MSG_FLIP_POINTS: *_command = new FlipPointsCommand(fPath, fSelection->Items(), fSelection->CountItems()); break; case B_SELECT_ALL: { *fOldSelection = *fSelection; fSelection->MakeEmpty(); int32 count = fPath->CountPoints(); for (int32 i = 0; i < count; i++) fSelection->Add(i); if (*fOldSelection != *fSelection) { // *_command = new SelectPointsCommand(this, fPath, // fOldSelection->Items(), // fOldSelection->CountItems(), // fSelection->Items(), // fSelection->CountItems())); count = fSelection->CountItems(); int32 indices[count]; memcpy(indices, fSelection->Items(), count * sizeof(int32)); _Select(indices, count); } break; } default: result = false; break; } return result; }
/********************************************************************* * * _TEXT_Callback */ static void _TEXT_Callback (WM_MESSAGE*pMsg) { TEXT_Handle hObj = pMsg->hWin; TEXT_Obj* pObj = TEXT_H2P(hObj); /* Let widget handle the standard messages */ if (WIDGET_HandleActive(hObj, pMsg) == 0) { return; } switch (pMsg->MsgId) { case WM_PAINT: GUI_DEBUG_LOG("TEXT: _Callback(WM_PAINT)\n"); _Paint(hObj, pObj); return; case WM_DELETE: GUI_DEBUG_LOG("TEXT: _Callback(WM_DELETE)\n"); _Delete(pObj); break; /* No return here ... WM_DefaultProc needs to be called */ } WM_DefaultProc(pMsg); }
/********************************************************************* * * EDIT_Callback */ void EDIT_Callback (WM_MESSAGE * pMsg) { int IsEnabled; EDIT_Handle hObj; EDIT_Obj* pObj; hObj = (EDIT_Handle) pMsg->hWin; pObj = (EDIT_Obj *)GUI_ALLOC_h2p(hObj); /* Don't use use WIDGET_H2P because WIDGET_INIT_ID() has not be called at this point */ IsEnabled = WM__IsEnabled(hObj); /* Let widget handle the standard messages */ if (WIDGET_HandleActive(hObj, pMsg) == 0) { return; } switch (pMsg->MsgId) { case WM_TOUCH: _OnTouch(hObj, pObj, pMsg); break; case WM_PAINT: GUI_DEBUG_LOG("EDIT: _Callback(WM_PAINT)\n"); _Paint(pObj, hObj); return; case WM_DELETE: GUI_DEBUG_LOG("EDIT: _Callback(WM_DELETE)\n"); _Delete(pObj); break; /* No return here ... WM_DefaultProc needs to be called */ case WM_KEY: if (IsEnabled) { if ( ((const WM_KEY_INFO*)(pMsg->Data.p))->PressedCnt >0) { int Key = ((const WM_KEY_INFO*)(pMsg->Data.p))->Key; switch (Key) { case GUI_KEY_ENTER: case GUI_KEY_ESCAPE: case GUI_KEY_TAB: case GUI_KEY_BACKTAB: break; /* Send to parent by not doing anything */ default: EDIT_AddKey(hObj, Key); return; } } } break; } WM_DefaultProc(pMsg); }
/********************************************************************* * * Callback */ static void EDIT__Callback (WM_MESSAGE * pMsg) { int IsEnabled; EDIT_Handle hObj = (EDIT_Handle)pMsg->hWin; EDIT_Obj* pObj = (EDIT_Obj*)WM_HMEM2Ptr(hObj); IsEnabled = WIDGET__IsEnabled(&pObj->Widget); /* Let widget handle the standard messages */ if (WIDGET_HandleActive(hObj, pMsg) == 0) { return; } switch (pMsg->MsgId) { case WM_TOUCH: if (IsEnabled) { _OnTouch(hObj, pObj, pMsg); } break; case WM_PAINT: GUI_DEBUG_LOG("EDIT: _Callback(WM_PAINT)\n"); _Paint(pObj); return; case WM_DELETE: GUI_DEBUG_LOG("EDIT: _Callback(WM_DELETE)\n"); _Delete(pObj); break; /* No return here ... WM_DefaultProc needs to be called */ case WM_KEY: if (IsEnabled) { if ( ((WM_KEY_INFO*)(pMsg->Data.p))->PressedCnt >0) { int Key = ((WM_KEY_INFO*)(pMsg->Data.p))->Key; switch (Key) { case GUI_KEY_TAB: break; /* Send to parent by not doing anything */ default: EDIT_AddKey(hObj, Key); return; } } } break; } WM_DefaultProc(pMsg); }
void CachedExtentTree::Delete() { _Delete(RootNode()); Clear(); }
void unmap() { _Delete(m_mapper); }
void MpOsdItem::finalizeGL() { FramebufferObjectRendererItem::finalizeGL(); d->atlas.destroy(); _Delete(d->shader); }
void MainWindow::MessageReceived(BMessage* message) { switch (message->what) { case MSG_MOUNT_ALL: _MountAll(); break; case MSG_MOUNT: _Mount(fCurrentDisk, fCurrentPartitionID); break; case MSG_UNMOUNT: _Unmount(fCurrentDisk, fCurrentPartitionID); break; case MSG_FORMAT: printf("MSG_FORMAT\n"); break; case MSG_CREATE: { _Create(fCurrentDisk, fCurrentPartitionID); break; } case MSG_INITIALIZE: { BString diskSystemName; if (message->FindString("disk system", &diskSystemName) != B_OK) break; _Initialize(fCurrentDisk, fCurrentPartitionID, diskSystemName); break; } case MSG_DELETE: _Delete(fCurrentDisk, fCurrentPartitionID); break; case MSG_EJECT: // TODO: completely untested, especially interesting // if partition list behaves when partitions disappear if (fCurrentDisk) { // TODO: only if no partitions are mounted anymore? fCurrentDisk->Eject(true); _ScanDrives(); } break; case MSG_SURFACE_TEST: printf("MSG_SURFACE_TEST\n"); break; // TODO: this could probably be done better! case B_DEVICE_UPDATE: printf("B_DEVICE_UPDATE\n"); case MSG_RESCAN: _ScanDrives(); break; case MSG_PARTITION_ROW_SELECTED: // selection of partitions via list view _AdaptToSelectedPartition(); break; case MSG_SELECTED_PARTITION_ID: { // selection of partitions via disk view partition_id id; if (message->FindInt32("partition_id", &id) == B_OK) { if (BRow* row = fListView->FindRow(id)) { fListView->DeselectAll(); fListView->AddToSelection(row); _AdaptToSelectedPartition(); } } break; } default: BWindow::MessageReceived(message); break; } }
// HandleKeyDown bool PathManipulator::HandleKeyDown(uint32 key, uint32 modifiers, Command** _command) { bool result = true; float nudgeDist = 1.0; if (modifiers & B_SHIFT_KEY) nudgeDist /= fCanvasView->ZoomLevel(); switch (key) { // commit case B_RETURN: if (fTransformBox) { _SetTransformBox(NULL); }// else // _Perform(); break; // cancel case B_ESCAPE: if (fTransformBox) { fTransformBox->Cancel(); _SetTransformBox(NULL); } else if (fFallBackMode == NEW_PATH) { fFallBackMode = SELECT_POINTS; _SetTransformBox(NULL); }// else // _Cancel(); break; case 't': case 'T': if (!fSelection->IsEmpty()) _SetMode(TRANSFORM_POINTS); else result = false; break; // nudging case B_UP_ARROW: _Nudge(BPoint(0.0, -nudgeDist)); break; case B_DOWN_ARROW: _Nudge(BPoint(0.0, nudgeDist)); break; case B_LEFT_ARROW: _Nudge(BPoint(-nudgeDist, 0.0)); break; case B_RIGHT_ARROW: _Nudge(BPoint(nudgeDist, 0.0)); break; case B_DELETE: if (!fSelection->IsEmpty()) *_command = _Delete(); else result = false; break; default: result = false; } return result; }