void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, float soundtime, int speakerentity) { SoundHookIter iter; IPluginFunction *pFunc; cell_t res = static_cast<ResultType>(Pl_Continue); cell_t sndlevel = static_cast<cell_t>(ATTN_TO_SNDLVL(flAttenuation)); char buffer[PLATFORM_MAX_PATH]; strcpy(buffer, pSample); for (iter=m_NormalFuncs.begin(); iter!=m_NormalFuncs.end(); iter++) { int players[64], size; size = _FillInPlayers(players, &filter); pFunc = (*iter); pFunc->PushArray(players, 64, SM_PARAM_COPYBACK); pFunc->PushCellByRef(&size); pFunc->PushStringEx(buffer, sizeof(buffer), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK); pFunc->PushCellByRef(&iEntIndex); pFunc->PushCellByRef(&iChannel); pFunc->PushFloatByRef(&flVolume); pFunc->PushCellByRef(&sndlevel); pFunc->PushCellByRef(&iPitch); pFunc->PushCellByRef(&iFlags); g_InSoundHook = true; pFunc->Execute(&res); g_InSoundHook = false; switch (res) { case Pl_Handled: case Pl_Stop: { RETURN_META(MRES_SUPERCEDE); } case Pl_Changed: { CellRecipientFilter crf; crf.Initialize(players, size); RETURN_META_NEWPARAMS( MRES_IGNORED, static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char*, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound), (crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)), iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity) ); } } } }
void MsgListenerWrapper::OnUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter) { cell_t res; size_t size = _FillInPlayers(g_MsgPlayers, pFilter); g_ReadBitBuf.StartReading(bf->GetBasePointer(), bf->GetNumBytesWritten()); m_Hook->PushCell(msg_id); m_Hook->PushCell(g_ReadBufHandle); m_Hook->PushArray(g_MsgPlayers, size); m_Hook->PushCell(size); m_Hook->PushCell(pFilter->IsReliable()); m_Hook->PushCell(pFilter->IsInitMessage()); m_Hook->Execute(&res); }
ResultType MsgListenerWrapper::InterceptUserMessage(int msg_id, bf_write *bf, IRecipientFilter *pFilter) { cell_t res = static_cast<cell_t>(Pl_Continue); size_t size = _FillInPlayers(g_MsgPlayers, pFilter); g_ReadBitBuf.StartReading(bf->GetBasePointer(), bf->GetNumBytesWritten()); m_Intercept->PushCell(msg_id); m_Intercept->PushCell(g_ReadBufHandle); m_Intercept->PushArray(g_MsgPlayers, size); m_Intercept->PushCell(size); m_Intercept->PushCell(pFilter->IsReliable()); m_Intercept->PushCell(pFilter->IsInitMessage()); m_Intercept->Execute(&res); return static_cast<ResultType>(res); }
void TempEntHooks::OnPlaybackTempEntity(IRecipientFilter &filter, float delay, const void *pSender, const SendTable *pST, int classID) { TEHookInfo *pInfo; const char *name = g_TEManager.GetNameFromThisPtr(const_cast<void *>(pSender)); if (m_TEHooks->Retrieve(name, reinterpret_cast<void **>(&pInfo))) { SourceHook::List<IPluginFunction *>::iterator iter; IPluginFunction *pFunc; size_t size; cell_t res = static_cast<ResultType>(Pl_Continue); TempEntityInfo *oldinfo = g_CurrentTE; g_CurrentTE = pInfo->te; size = _FillInPlayers(g_TEPlayers, &filter); for (iter=pInfo->lst.begin(); iter!=pInfo->lst.end(); iter++) { pFunc = (*iter); pFunc->PushString(name); pFunc->PushArray(g_TEPlayers, size); pFunc->PushCell(size); pFunc->PushFloat(delay); pFunc->Execute(&res); if (res != Pl_Continue) { g_CurrentTE = oldinfo; RETURN_META(MRES_SUPERCEDE); } } g_CurrentTE = oldinfo; RETURN_META(MRES_IGNORED); } }
void SoundHooks::OnEmitSound2(IRecipientFilter &filter, int iEntIndex, int iChannel, const char *pSample, float flVolume, float flAttenuation, int iFlags, int iPitch, const Vector *pOrigin, const Vector *pDirection, CUtlVector<Vector> *pUtlVecOrigins, bool bUpdatePositions, float soundtime, int speakerentity) #endif { SoundHookIter iter; IPluginFunction *pFunc; cell_t res = static_cast<ResultType>(Pl_Continue); cell_t sndlevel = static_cast<cell_t>(ATTN_TO_SNDLVL(flAttenuation)); char buffer[PLATFORM_MAX_PATH]; strcpy(buffer, pSample); char soundEntry[PLATFORM_MAX_PATH] = ""; #if SOURCE_ENGINE >= SE_PORTAL2 Q_strncpy(soundEntry, pSoundEntry, sizeof(soundEntry)); #endif #if SOURCE_ENGINE < SE_PORTAL2 int nSeed = 0; #endif for (iter=m_NormalFuncs.begin(); iter!=m_NormalFuncs.end(); iter++) { int players[SM_MAXPLAYERS], size; size = _FillInPlayers(players, &filter); pFunc = (*iter); pFunc->PushArray(players, SM_ARRAYSIZE(players), SM_PARAM_COPYBACK); pFunc->PushCellByRef(&size); pFunc->PushStringEx(buffer, sizeof(buffer), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK); pFunc->PushCellByRef(&iEntIndex); pFunc->PushCellByRef(&iChannel); pFunc->PushFloatByRef(&flVolume); pFunc->PushCellByRef(&sndlevel); pFunc->PushCellByRef(&iPitch); pFunc->PushCellByRef(&iFlags); pFunc->PushStringEx(soundEntry, sizeof(soundEntry), SM_PARAM_STRING_COPY, SM_PARAM_COPYBACK); pFunc->PushCellByRef(&nSeed); g_InSoundHook = true; pFunc->Execute(&res); g_InSoundHook = false; switch (res) { case Pl_Handled: case Pl_Stop: { #if SOURCE_ENGINE >= SE_PORTAL2 RETURN_META_VALUE(MRES_SUPERCEDE, -1); #else RETURN_META(MRES_SUPERCEDE); #endif } case Pl_Changed: { /* Client validation */ for (int i = 0; i < size; i++) { int client = players[i]; IGamePlayer *pPlayer = playerhelpers->GetGamePlayer(client); if (!pPlayer) { pFunc->GetParentContext()->BlamePluginError(pFunc, "Client index %d is invalid", client); } else if (!pPlayer->IsInGame()) { pFunc->GetParentContext()->BlamePluginError(pFunc, "Client %d is not connected", client); } else { continue; } #if SOURCE_ENGINE >= SE_PORTAL2 RETURN_META_VALUE(MRES_IGNORED, -1 ); #else return; #endif } #if SOURCE_ENGINE >= SE_PORTAL2 if (strcmp(pSoundEntry, soundEntry) != 0 || strcmp(pSample, buffer) != 0) { if (strcmp(soundEntry, buffer) == 0) nSoundEntryHash = -1; else if (strcmp(soundEntry, "") != 0) nSoundEntryHash = GenerateSoundEntryHash(soundEntry); } #endif CellRecipientFilter crf; crf.Initialize(players, size); #if SOURCE_ENGINE >= SE_PORTAL2 RETURN_META_VALUE_NEWPARAMS( MRES_IGNORED, -1, static_cast<int (IEngineSound::*)(IRecipientFilter &, int, int, const char *, unsigned int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound), (crf, iEntIndex, iChannel, soundEntry, nSoundEntryHash, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)), nSeed, iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity) ); #elif SOURCE_ENGINE == SE_CSS || SOURCE_ENGINE == SE_HL2DM || SOURCE_ENGINE == SE_DODS || SOURCE_ENGINE == SE_SDK2013 \ || SOURCE_ENGINE == SE_BMS || SOURCE_ENGINE == SE_TF2 RETURN_META_NEWPARAMS( MRES_IGNORED, static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float, int, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound), (crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)), iFlags, iPitch, iSpecialDSP, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity) ); #else RETURN_META_NEWPARAMS( MRES_IGNORED, static_cast<void (IEngineSound::*)(IRecipientFilter &, int, int, const char *, float, float, int, int, const Vector *, const Vector *, CUtlVector<Vector> *, bool, float, int)>(&IEngineSound::EmitSound), (crf, iEntIndex, iChannel, buffer, flVolume, SNDLVL_TO_ATTN(static_cast<soundlevel_t>(sndlevel)), iFlags, iPitch, pOrigin, pDirection, pUtlVecOrigins, bUpdatePositions, soundtime, speakerentity) ); #endif } } } #if SOURCE_ENGINE >= SE_PORTAL2 RETURN_META_VALUE(MRES_IGNORED, -1 ); #endif }