示例#1
0
net_handle_t CBaseSocket::Connect(const char* server_ip, uint16_t port, callback_t callback, void* callback_data)
{
    log("CBaseSocket::Connect, server_ip=%s, port=%d\n", server_ip, port);
    
    m_remote_ip = server_ip;
    m_remote_port = port;
    m_callback = callback;
    m_callback_data = callback_data;
    
    m_socket = socket(AF_INET, SOCK_STREAM, 0);
    if (m_socket == INVALID_SOCKET)
    {
        log("socket failed, err_code=%d\n", _GetErrorCode());
        return NETLIB_INVALID_HANDLE;
    }
    
    _SetNonblock(m_socket);
    _SetNoDelay(m_socket);
    
    sockaddr_in serv_addr;
    _SetAddr(server_ip, port, &serv_addr);
    int ret = connect(m_socket, (sockaddr*)&serv_addr, sizeof(serv_addr));
    if ( (ret == SOCKET_ERROR) && (!_IsBlock(_GetErrorCode())) )
    {
        log("connect failed, err_code=%d\n", _GetErrorCode());
        closesocket(m_socket);
        return NETLIB_INVALID_HANDLE;
    }
    
    m_state = SOCKET_STATE_CONNECTING;
    AddBaseSocket(this);
    CEventDispatch::Instance()->AddEvent(m_socket, SOCKET_ALL);
    
    return (net_handle_t)m_socket;
}
示例#2
0
net_handle_t CBaseSocket::Connect(const char* server_ip, uint16_t port, IServerNotify* pNotify)
{
	printf("CBaseSocket::Connect, server_ip=%s, port=%d\n", server_ip, port);

	m_remote_ip = server_ip;

	m_remote_port = port;

	m_Notify = pNotify;

	m_socket = socket(AF_INET, SOCK_STREAM, 0);
	if (m_socket == INVALID_SOCKET)
	{
		printf("socket failed, err_code=%d\n", _GetErrorCode());
		return NETLIB_INVALID_HANDLE;
	}

	_SetNonblock(m_socket);
	_SetNoDelay(m_socket);
	sockaddr_in serv_addr;
	_SetAddr(server_ip, port, &serv_addr);
	int ret = connect(m_socket, (sockaddr*)&serv_addr, sizeof(serv_addr));
	if ( (ret == SOCKET_ERROR) && (!_IsBlock(_GetErrorCode())) )
	{	
		printf("connect failed, err_code=%d\n", _GetErrorCode());
		closesocket(m_socket);
		return NETLIB_INVALID_HANDLE;
	}
	m_state = SOCKET_STATE_CONNECTING;
	m_pBaseServer->AddBaseSocket(this);
	m_pBaseServer->AddEvent(m_socket, SOCKET_ALL);
	
	return (net_handle_t)m_socket;
}
示例#3
0
int CBaseSocket::Send(void* buf, int len)
{
    if (m_state != SOCKET_STATE_CONNECTED)
        return NETLIB_ERROR;
    
    int ret = send(m_socket, (char*)buf, len, 0);
    if (ret == SOCKET_ERROR)
    {
        int err_code = _GetErrorCode();
        if (_IsBlock(err_code))
        {
#if ((defined _WIN32) || (defined __APPLE__))
            CEventDispatch::Instance()->AddEvent(m_socket, SOCKET_WRITE);
#endif
            ret = 0;
            //log("socket send block fd=%d\n", m_socket);
        }
        else
        {
            log("!!!send failed, error code: %d\n", err_code);
        }
    }
    
    return ret;
}
示例#4
0
int CBaseSocket::Send(void* buf, int len)
{
	if (m_state != SOCKET_STATE_CONNECTED)
		return NETLIB_ERROR;

	int ret = send(m_socket, (char*)buf, len, 0);
	if (ret == SOCKET_ERROR)
	{
		int err_code = _GetErrorCode();
		if (_IsBlock(err_code))
		{
			m_pBaseServer->AddEvent(m_socket, SOCKET_WRITE);
			ret = 0;
		}
		else
		{
			
		}
	}

	return ret;
}