int pthread_barrier_wait( pthread_barrier_t *barrier ) { POSIX_Barrier_Control *the_barrier = NULL; Objects_Locations location; if ( !barrier ) return EINVAL; the_barrier = _POSIX_Barrier_Get( barrier, &location ); switch ( location ) { case OBJECTS_LOCAL: _CORE_barrier_Wait( &the_barrier->Barrier, the_barrier->Object.id, true, 0, NULL ); _Thread_Enable_dispatch(); return _POSIX_Barrier_Translate_core_barrier_return_code( _Thread_Executing->Wait.return_code ); #if defined(RTEMS_MULTIPROCESSING) case OBJECTS_REMOTE: #endif case OBJECTS_ERROR: break; } return EINVAL; }
int pthread_barrier_wait( pthread_barrier_t *barrier ) { POSIX_Barrier_Control *the_barrier; ISR_lock_Context lock_context; Thread_Control *executing; if ( barrier == NULL ) { return EINVAL; } the_barrier = _POSIX_Barrier_Get( barrier, &lock_context ); if ( the_barrier == NULL ) { return EINVAL; } executing = _Thread_Executing; _CORE_barrier_Seize( &the_barrier->Barrier, executing, true, 0, NULL, 0, &lock_context ); return _POSIX_Barrier_Translate_core_barrier_return_code( executing->Wait.return_code ); }
/** * This directive allows a thread to delete a barrier specified by * the barrier id. The barrier is freed back to the inactive * barrier chain. * * @param[in] barrier is the barrier id * * @return This method returns 0 if there was not an * error. Otherwise, a status code is returned indicating the * source of the error. */ int pthread_barrier_destroy( pthread_barrier_t *barrier ) { POSIX_Barrier_Control *the_barrier = NULL; Objects_Locations location; if ( !barrier ) return EINVAL; _Objects_Allocator_lock(); the_barrier = _POSIX_Barrier_Get( barrier, &location ); switch ( location ) { case OBJECTS_LOCAL: if ( the_barrier->Barrier.number_of_waiting_threads != 0 ) { _Objects_Put( &the_barrier->Object ); return EBUSY; } _Objects_Close( &_POSIX_Barrier_Information, &the_barrier->Object ); _Objects_Put( &the_barrier->Object ); _POSIX_Barrier_Free( the_barrier ); _Objects_Allocator_unlock(); return 0; #if defined(RTEMS_MULTIPROCESSING) case OBJECTS_REMOTE: #endif case OBJECTS_ERROR: break; } _Objects_Allocator_unlock(); return EINVAL; }