void _Scheduler_simple_Update_priority( const Scheduler_Control *scheduler, Thread_Control *the_thread, Scheduler_Node *node ) { Scheduler_simple_Context *context; bool prepend_it; if ( !_Thread_Is_ready( the_thread ) ) { /* Nothing to do */ return; } context = _Scheduler_simple_Get_context( scheduler ); _Scheduler_Node_get_priority( node, &prepend_it ); _Scheduler_simple_Extract( scheduler, the_thread, node ); if ( prepend_it ) { _Scheduler_simple_Insert_priority_lifo( &context->Ready, the_thread ); } else { _Scheduler_simple_Insert_priority_fifo( &context->Ready, the_thread ); } _Scheduler_simple_Schedule_body( scheduler, the_thread, false ); }
void _Scheduler_simple_Yield( const Scheduler_Control *scheduler, Thread_Control *the_thread ) { Scheduler_simple_Context *context = _Scheduler_simple_Get_context( scheduler ); ISR_Level level; _ISR_Disable( level ); _Chain_Extract_unprotected( &the_thread->Object.Node ); _Scheduler_simple_Insert_priority_fifo( &context->Ready, the_thread ); _ISR_Flash( level ); _Scheduler_simple_Schedule_body( scheduler, the_thread, false ); _ISR_Enable( level ); }