int NativeMix(short *audio, int num_samples) { int sample_rate = System_GetPropertyInt(SYSPROP_AUDIO_SAMPLE_RATE); num_samples = __AudioMix(audio, num_samples, sample_rate > 0 ? sample_rate : 44100); return num_samples; }
int PSPMixer::Mix(short *stereoout, int numSamples) { return __AudioMix(stereoout, numSamples); }