void APIENTRY glutStrokeCharacter(GLUTstrokeFont font, int c) { const StrokeCharRec *ch; const StrokeRec *stroke; const CoordRec *coord; StrokeFontPtr fontinfo; int i, j; #if defined(_WIN32) fontinfo = (StrokeFontPtr) __glutFont(font); #else fontinfo = (StrokeFontPtr) font; #endif if (c < 0 || c >= fontinfo->num_chars) return; ch = &(fontinfo->ch[c]); if (ch) { for (i = ch->num_strokes, stroke = ch->stroke; i > 0; i--, stroke++) { glBegin(GL_LINE_STRIP); for (j = stroke->num_coords, coord = stroke->coord; j > 0; j--, coord++) { glVertex2f(coord->x, coord->y); } glEnd(); } glTranslatef(ch->right, 0.0, 0.0); } }
void APIENTRY glutBitmapCharacter(GLUTbitmapFont font, int c) { const BitmapCharRec *ch; BitmapFontPtr fontinfo; GLint swapbytes, lsbfirst, rowlength; GLint skiprows, skippixels, alignment; #if defined(_WIN32) fontinfo = (BitmapFontPtr) __glutFont(font); #else fontinfo = (BitmapFontPtr) font; #endif if (c < fontinfo->first || c >= fontinfo->first + fontinfo->num_chars) return; ch = fontinfo->ch[c - fontinfo->first]; if (ch) { /* Save current modes. */ glGetIntegerv(GL_UNPACK_SWAP_BYTES, &swapbytes); glGetIntegerv(GL_UNPACK_LSB_FIRST, &lsbfirst); glGetIntegerv(GL_UNPACK_ROW_LENGTH, &rowlength); glGetIntegerv(GL_UNPACK_SKIP_ROWS, &skiprows); glGetIntegerv(GL_UNPACK_SKIP_PIXELS, &skippixels); glGetIntegerv(GL_UNPACK_ALIGNMENT, &alignment); /* Little endian machines (DEC Alpha for example) could benefit from setting GL_UNPACK_LSB_FIRST to GL_TRUE instead of GL_FALSE, but this would require changing the generated bitmaps too. */ glPixelStorei(GL_UNPACK_SWAP_BYTES, GL_FALSE); glPixelStorei(GL_UNPACK_LSB_FIRST, GL_FALSE); glPixelStorei(GL_UNPACK_ROW_LENGTH, 0); glPixelStorei(GL_UNPACK_SKIP_ROWS, 0); glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glBitmap(ch->width, ch->height, ch->xorig, ch->yorig, ch->advance, 0, ch->bitmap); /* Restore saved modes. */ glPixelStorei(GL_UNPACK_SWAP_BYTES, swapbytes); glPixelStorei(GL_UNPACK_LSB_FIRST, lsbfirst); glPixelStorei(GL_UNPACK_ROW_LENGTH, rowlength); glPixelStorei(GL_UNPACK_SKIP_ROWS, skiprows); glPixelStorei(GL_UNPACK_SKIP_PIXELS, skippixels); glPixelStorei(GL_UNPACK_ALIGNMENT, alignment); } }
/* CENTRY */ int APIENTRY glutStrokeWidth(GLUTstrokeFont font, int c) { StrokeFontPtr fontinfo; const StrokeCharRec *ch; #if defined(_WIN32) fontinfo = (StrokeFontPtr) __glutFont(font); #else fontinfo = (StrokeFontPtr) font; #endif if (c < 0 || c >= fontinfo->num_chars) return 0; ch = &(fontinfo->ch[c]); if (ch) return (int)(ch->right); else return 0; }
int APIENTRY glutStrokeLength(GLUTstrokeFont font, const unsigned char *string) { int c, length; StrokeFontPtr fontinfo; const StrokeCharRec *ch; #if defined(_WIN32) fontinfo = (StrokeFontPtr) __glutFont(font); #else fontinfo = (StrokeFontPtr) font; #endif length = 0; for (; *string != '\0'; string++) { c = *string; if (c >= 0 && c < fontinfo->num_chars) { ch = &(fontinfo->ch[c]); if (ch) length += (int)(ch->right); } } return length; }