static cairo_int_status_t
fill_boxes (void		*_dst,
	    cairo_operator_t	 op,
	    const cairo_color_t	*color,
	    cairo_boxes_t	*boxes)
{
    cairo_gl_composite_t setup;
    cairo_gl_context_t *ctx;
    cairo_int_status_t status;

    status = _cairo_gl_composite_init (&setup, op, _dst, FALSE);
    if (unlikely (status))
        goto FAIL;

   _cairo_gl_composite_set_solid_source (&setup, color);

    status = _cairo_gl_composite_begin (&setup, &ctx);
    if (unlikely (status))
        goto FAIL;

    emit_aligned_boxes (ctx, boxes);
    status = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);

FAIL:
    _cairo_gl_composite_fini (&setup);
    return status;
}
示例#2
0
cairo_int_status_t
_cairo_gl_surface_fill_rectangles (void			   *abstract_dst,
				   cairo_operator_t	    op,
				   const cairo_color_t     *color,
				   cairo_rectangle_int_t   *rects,
				   int			    num_rects)
{
    cairo_gl_surface_t *dst = abstract_dst;
    cairo_solid_pattern_t solid;
    cairo_gl_context_t *ctx;
    cairo_status_t status;
    cairo_gl_composite_t setup;
    int i;

    status = _cairo_gl_surface_deferred_clear (dst);
    if (unlikely (status))
	    return status;

    status = _cairo_gl_composite_init (&setup, op, dst,
                                       FALSE,
                                       /* XXX */ NULL);
    if (unlikely (status))
        goto CLEANUP;

    _cairo_pattern_init_solid (&solid, color);
    status = _cairo_gl_composite_set_source (&setup, &solid.base,
                                             0, 0,
                                             0, 0,
                                             0, 0,
                                             FALSE);
    if (unlikely (status))
        goto CLEANUP;

    status = _cairo_gl_composite_set_mask (&setup, NULL,
                                           0, 0,
                                           0, 0,
                                           0, 0);
    if (unlikely (status))
        goto CLEANUP;

    status = _cairo_gl_composite_begin (&setup, &ctx);
    if (unlikely (status))
        goto CLEANUP;

    for (i = 0; i < num_rects; i++) {
        _cairo_gl_composite_emit_rect (ctx,
                                       rects[i].x,
                                       rects[i].y,
                                       rects[i].x + rects[i].width,
                                       rects[i].y + rects[i].height,
                                       0);
    }

    status = _cairo_gl_context_release (ctx, status);

  CLEANUP:
    _cairo_gl_composite_fini (&setup);

    return status;
}
示例#3
0
static cairo_int_status_t
_cairo_gl_surface_fill_alpha_channel (cairo_gl_surface_t *dst,
				      cairo_gl_context_t *ctx,
				      int x, int y,
				      int width, int height)
{
    cairo_gl_composite_t setup;
    cairo_status_t status;

    _cairo_gl_composite_flush (ctx);
    glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_TRUE);

    status = _cairo_gl_composite_init (&setup, CAIRO_OPERATOR_SOURCE, dst,
                                       FALSE, NULL);
    if (unlikely (status))
        goto CLEANUP;

    _cairo_gl_composite_set_solid_source (&setup, CAIRO_COLOR_BLACK);

    status = _cairo_gl_composite_begin (&setup, &ctx);
    if (unlikely (status))
        goto CLEANUP;

    _cairo_gl_composite_emit_rect (ctx, x, y, x + width, y + height, 0);

    status = _cairo_gl_context_release (ctx, status);

  CLEANUP:
    _cairo_gl_composite_fini (&setup);

    _cairo_gl_composite_flush (ctx);
    glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE);

    return status;
}
cairo_status_t
_cairo_gl_composite_begin (cairo_gl_composite_t *setup,
			   cairo_gl_context_t **ctx_out)
{
    cairo_gl_context_t *ctx;
    cairo_status_t status;

    assert (setup->dst);

    status = _cairo_gl_context_acquire (setup->dst->base.device, &ctx);
    if (unlikely (status))
	return status;

    _cairo_gl_context_set_destination (ctx, setup->dst, setup->multisample);
    glEnable (GL_BLEND);

    status = _cairo_gl_set_operands_and_operator (setup, ctx);
    if (unlikely (status))
	goto FAIL;

    status = _cairo_gl_composite_setup_clipping (setup, ctx, ctx->vertex_size);
    if (unlikely (status))
	goto FAIL;

    *ctx_out = ctx;

FAIL:
    if (unlikely (status))
        status = _cairo_gl_context_release (ctx, status);

    return status;
}
static void
query_surface_capabilities (cairo_gl_surface_t *surface)
{
    GLint samples, stencil_bits;
    cairo_gl_context_t *ctx;
    cairo_int_status_t status;

    /* Texture surfaces are create in such a way that they always
       have stencil and multisample bits if possible, so we don't
       need to query their capabilities lazily. */
    if (_cairo_gl_surface_is_texture (surface))
	return;
    if (surface->stencil_and_msaa_caps_initialized)
	return;

    surface->stencil_and_msaa_caps_initialized = TRUE;
    surface->supports_stencil = FALSE;
    surface->supports_msaa = FALSE;

    status = _cairo_gl_context_acquire (surface->base.device, &ctx);
    if (unlikely (status))
	return;

    _cairo_gl_context_set_destination (ctx, surface, FALSE);

    glGetIntegerv(GL_SAMPLES, &samples);
    glGetIntegerv(GL_STENCIL_BITS, &stencil_bits);
    surface->supports_stencil = stencil_bits > 0;
    surface->supports_msaa = samples > 1;

    status = _cairo_gl_context_release (ctx, status);
}
示例#6
0
static cairo_status_t
_cairo_gl_surface_finish (void *abstract_surface)
{
    cairo_gl_surface_t *surface = abstract_surface;
    cairo_status_t status;
    cairo_gl_context_t *ctx;

    status = _cairo_gl_context_acquire (surface->base.device, &ctx);
    if (unlikely (status))
        return status;

    if (ctx->operands[CAIRO_GL_TEX_SOURCE].type == CAIRO_GL_OPERAND_TEXTURE &&
        ctx->operands[CAIRO_GL_TEX_SOURCE].texture.surface == surface)
        _cairo_gl_context_destroy_operand (ctx, CAIRO_GL_TEX_SOURCE);
    if (ctx->operands[CAIRO_GL_TEX_MASK].type == CAIRO_GL_OPERAND_TEXTURE &&
        ctx->operands[CAIRO_GL_TEX_MASK].texture.surface == surface)
        _cairo_gl_context_destroy_operand (ctx, CAIRO_GL_TEX_MASK);
    if (ctx->current_target == surface)
	ctx->current_target = NULL;

    if (surface->fb)
        ctx->dispatch.DeleteFramebuffers (1, &surface->fb);
    if (surface->depth_stencil)
        ctx->dispatch.DeleteRenderbuffers (1, &surface->depth_stencil);
    if (surface->owns_tex)
	glDeleteTextures (1, &surface->tex);

    return _cairo_gl_context_release (ctx, status);
}
示例#7
0
/**
 * cairo_gl_surface_create_for_texture:
 * @content: type of content in the surface
 * @tex: name of texture to use for storage of surface pixels
 * @width: width of the surface, in pixels
 * @height: height of the surface, in pixels
 *
 * Creates a GL surface for the specified texture with the specified
 * content and dimensions.  The texture must be kept around until the
 * #cairo_surface_t is destroyed or cairo_surface_finish() is called
 * on the surface.  The initial contents of @tex will be used as the
 * initial image contents; you must explicitly clear the buffer,
 * using, for example, cairo_rectangle() and cairo_fill() if you want
 * it cleared.  The format of @tex should be compatible with @content,
 * in the sense that it must have the color components required by
 * @content.
 *
 * Return value: a pointer to the newly created surface. The caller
 * owns the surface and should call cairo_surface_destroy() when done
 * with it.
 *
 * This function always returns a valid pointer, but it will return a
 * pointer to a "nil" surface if an error such as out of memory
 * occurs. You can use cairo_surface_status() to check for this.
 **/
cairo_surface_t *
cairo_gl_surface_create_for_texture (cairo_device_t	*abstract_device,
				     cairo_content_t	 content,
				     unsigned int	 tex,
				     int		 width,
				     int		 height)
{
    cairo_gl_context_t *ctx;
    cairo_gl_surface_t *surface;
    cairo_status_t status;

    if (! CAIRO_CONTENT_VALID (content))
	return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_INVALID_CONTENT));

    if (abstract_device == NULL)
	return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_NULL_POINTER));

    if (abstract_device->status)
	return _cairo_surface_create_in_error (abstract_device->status);

    if (abstract_device->backend->type != CAIRO_DEVICE_TYPE_GL)
	return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_DEVICE_TYPE_MISMATCH));

    status = _cairo_gl_context_acquire (abstract_device, &ctx);
    if (unlikely (status))
	return _cairo_surface_create_in_error (status);

    surface = (cairo_gl_surface_t *)
	_cairo_gl_surface_create_scratch_for_texture (ctx, content,
						      tex, width, height);
    status = _cairo_gl_context_release (ctx, status);

    return &surface->base;
}
示例#8
0
static cairo_status_t
_cairo_gl_surface_clear (cairo_gl_surface_t  *surface,
                         const cairo_color_t *color)
{
    cairo_gl_context_t *ctx;
    cairo_status_t status;
    double r, g, b, a;

    status = _cairo_gl_context_acquire (surface->base.device, &ctx);
    if (unlikely (status))
	return status;

    _cairo_gl_context_set_destination (ctx, surface);
    if (surface->base.content & CAIRO_CONTENT_COLOR) {
        r = color->red   * color->alpha;
        g = color->green * color->alpha;
        b = color->blue  * color->alpha;
    } else {
        r = g = b = 0;
    }
    if (surface->base.content & CAIRO_CONTENT_ALPHA) {
        a = color->alpha;
    } else {
        a = 1.0;
    }

    glDisable (GL_SCISSOR_TEST);
    glClearColor (r, g, b, a);
    glClear (GL_COLOR_BUFFER_BIT);

    return _cairo_gl_context_release (ctx, status);
}
示例#9
0
static cairo_status_t
_gl_flush (void *device)
{
    cairo_gl_context_t *ctx;
    cairo_status_t status;

    status = _cairo_gl_context_acquire (device, &ctx);
    if (unlikely (status))
        return status;

    _cairo_gl_composite_flush (ctx);

    _cairo_gl_context_destroy_operand (ctx, CAIRO_GL_TEX_SOURCE);
    _cairo_gl_context_destroy_operand (ctx, CAIRO_GL_TEX_MASK);

    if (ctx->clip_region) {
        cairo_region_destroy (ctx->clip_region);
        ctx->clip_region = NULL;
    }

    ctx->current_target = NULL;
    ctx->current_operator = -1;
    ctx->vertex_size = 0;
    ctx->pre_shader = NULL;
    _cairo_gl_set_shader (ctx, NULL);

    ctx->dispatch.BindBuffer (GL_ARRAY_BUFFER, 0);

    glDisable (GL_SCISSOR_TEST);
    glDisable (GL_BLEND);

    return _cairo_gl_context_release (ctx, status);
}
static cairo_status_t
_cairo_gl_finish_bounded_spans (void *abstract_renderer)
{
    cairo_gl_surface_span_renderer_t *renderer = abstract_renderer;

    return _cairo_gl_context_release (renderer->ctx, CAIRO_STATUS_SUCCESS);
}
示例#11
0
static cairo_surface_t *
_cairo_gl_surface_create_similar (void		 *abstract_surface,
				  cairo_content_t  content,
				  int		  width,
				  int		  height)
{
    cairo_surface_t *surface = abstract_surface;
    cairo_gl_context_t *ctx;
    cairo_status_t status;

    if (! _cairo_gl_surface_size_valid (abstract_surface, width, height))
        return _cairo_image_surface_create_with_content (content, width, height);

    status = _cairo_gl_context_acquire (surface->device, &ctx);
    if (unlikely (status))
	return _cairo_surface_create_in_error (status);

    surface = _cairo_gl_surface_create_scratch (ctx, content, width, height);

    status = _cairo_gl_context_release (ctx, status);
    if (unlikely (status)) {
        cairo_surface_destroy (surface);
        return _cairo_surface_create_in_error (status);
    }

    return surface;
}
示例#12
0
cairo_surface_t *
cairo_gl_surface_create (cairo_device_t		*abstract_device,
			 cairo_content_t	 content,
			 int			 width,
			 int			 height)
{
    cairo_gl_context_t *ctx;
    cairo_gl_surface_t *surface;
    cairo_status_t status;

    if (! CAIRO_CONTENT_VALID (content))
	return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_INVALID_CONTENT));

    if (abstract_device == NULL)
	return _cairo_image_surface_create_with_content (content, width, height);

    if (abstract_device->status)
	return _cairo_surface_create_in_error (abstract_device->status);

    if (abstract_device->backend->type != CAIRO_DEVICE_TYPE_GL)
	return _cairo_surface_create_in_error (_cairo_error (CAIRO_STATUS_SURFACE_TYPE_MISMATCH));

    status = _cairo_gl_context_acquire (abstract_device, &ctx);
    if (unlikely (status))
	return _cairo_surface_create_in_error (status);

    surface = (cairo_gl_surface_t *)
	_cairo_gl_surface_create_scratch (ctx, content, width, height);
    if (unlikely (surface->base.status)) {
	status = _cairo_gl_context_release (ctx, surface->base.status);
	cairo_surface_destroy (&surface->base);
	return _cairo_surface_create_in_error (status);
    }

    /* Cairo surfaces start out initialized to transparent (black) */
    status = _cairo_gl_surface_clear (surface, CAIRO_COLOR_TRANSPARENT);

    status = _cairo_gl_context_release (ctx, status);
    if (unlikely (status)) {
	cairo_surface_destroy (&surface->base);
	return _cairo_surface_create_in_error (status);
    }

    return &surface->base;
}
示例#13
0
cairo_status_t
_cairo_gl_composite_begin_tristrip (cairo_gl_composite_t	*setup,
				    cairo_gl_context_t		**ctx_out)
{
    cairo_gl_context_t *ctx;
    cairo_status_t status;
    cairo_gl_shader_t *shader;
    int src_size, dst_size;

    cairo_gl_operand_t default_mask;
    memset (&default_mask, 0, sizeof (cairo_gl_operand_t));

    assert (setup->dst);

    status = _cairo_gl_context_acquire (setup->dst->base.device, &ctx);
    if (unlikely (status))
	return status;
    *ctx_out = ctx;

    /* Finish any pending operations from other GL compositors. */
    if (! _cairo_gl_context_is_flushed (ctx))
	_cairo_gl_composite_flush (ctx);

    glEnable (GL_BLEND);

    status = _cairo_gl_get_shader_by_type (ctx,
					   &setup->src,
					   &default_mask,
					   setup->spans,
					   CAIRO_GL_SHADER_IN_NORMAL,
                                           &shader);
    if (unlikely (status)) {
	status = _cairo_gl_context_release (ctx, status);
	return status;
    }

    _cairo_gl_context_set_destination (ctx, setup->dst);

    _cairo_gl_set_operator (ctx, setup->op, FALSE);
    _cairo_gl_set_shader (ctx, shader);
    _cairo_gl_composite_bind_to_shader (ctx, setup);

    dst_size  = 2 * sizeof (GLfloat);
    src_size  = _cairo_gl_operand_get_vertex_size (setup->src.type);

    ctx->vertex_size = dst_size + src_size;

    ctx->dispatch.BindBuffer (GL_ARRAY_BUFFER, ctx->vbo);
    ctx->dispatch.VertexAttribPointer (CAIRO_GL_VERTEX_ATTRIB_INDEX, 2,
				       GL_FLOAT, GL_FALSE, ctx->vertex_size, NULL);
    ctx->dispatch.EnableVertexAttribArray (CAIRO_GL_VERTEX_ATTRIB_INDEX);

    _cairo_gl_context_setup_operand (ctx, CAIRO_GL_TEX_SOURCE, &setup->src,
				     ctx->vertex_size, dst_size);

    return status;
}
示例#14
0
static cairo_int_status_t
_cairo_gl_msaa_compositor_fill_rectilinear (const cairo_compositor_t *compositor,
					    cairo_composite_rectangles_t *composite,
					    const cairo_path_fixed_t *path,
					    cairo_fill_rule_t fill_rule,
					    double tolerance,
					    cairo_antialias_t antialias,
					    cairo_clip_t *clip)
{
    cairo_gl_composite_t setup;
    cairo_gl_surface_t *dst = (cairo_gl_surface_t *) composite->surface;
    cairo_gl_context_t *ctx = NULL;
    cairo_int_status_t status;
    int i;

    status = _cairo_gl_composite_init (&setup,
				       composite->op,
				       dst,
				       FALSE /* assume_component_alpha */);
    if (unlikely (status))
	goto cleanup_setup;

    status = _cairo_gl_composite_set_source (&setup,
					     composite->original_source_pattern,
					     &composite->source_sample_area,
					     &composite->bounded,
					     TRUE);
    if (unlikely (status))
	goto cleanup_setup;

    status = _cairo_gl_composite_begin_multisample (&setup, &ctx,
	antialias != CAIRO_ANTIALIAS_NONE);
    if (unlikely (status))
	goto cleanup_setup;

    for (i = 0; i < clip->num_boxes; i++) {
	status = _cairo_gl_msaa_compositor_draw_quad (ctx, &setup,
						      &clip->boxes[i]);
	if (unlikely (status))
	    goto cleanup_setup;
    }

cleanup_setup:
    _cairo_gl_composite_fini (&setup);

    if (ctx)
	status = _cairo_gl_context_release (ctx, status);

    return status;
}
static cairo_status_t
_cairo_gl_finish_unbounded_spans (void *abstract_renderer)
{
    cairo_gl_surface_span_renderer_t *renderer = abstract_renderer;

    if (renderer->ymax > renderer->ymin) {
        _cairo_gl_composite_emit_rect (renderer->ctx,
                                       renderer->xmin, renderer->ymin,
                                       renderer->xmax, renderer->ymax,
                                       0);
    }

    return _cairo_gl_context_release (renderer->ctx, CAIRO_STATUS_SUCCESS);
}
示例#16
0
static cairo_int_status_t
_cairo_gl_create_gradient_texture (cairo_gl_surface_t *dst,
				   const cairo_gradient_pattern_t *pattern,
                                   cairo_gl_gradient_t **gradient)
{
    cairo_gl_context_t *ctx;
    cairo_status_t status;

    status = _cairo_gl_context_acquire (dst->base.device, &ctx);
    if (unlikely (status))
	return status;

    status = _cairo_gl_gradient_create (ctx, pattern->n_stops, pattern->stops, gradient);

    return _cairo_gl_context_release (ctx, status);
}
static cairo_int_status_t
composite_tristrip (void		*_dst,
		    cairo_operator_t	op,
		    cairo_surface_t	*abstract_src,
		    int			src_x,
		    int			src_y,
		    int			dst_x,
		    int			dst_y,
		    const cairo_rectangle_int_t *extents,
		    cairo_antialias_t	antialias,
		    cairo_tristrip_t	*strip)
{
    cairo_gl_composite_t setup;
    cairo_gl_context_t *ctx;
    cairo_gl_surface_t *mask;
    cairo_int_status_t status;

    mask = tristrip_to_surface (_dst, extents, antialias, strip);
    if (unlikely (mask->base.status))
	return mask->base.status;

    status = _cairo_gl_composite_init (&setup, op, _dst, FALSE);
    if (unlikely (status))
        goto FAIL;

    _cairo_gl_composite_set_source_operand (&setup,
					    source_to_operand (abstract_src));

    //_cairo_gl_composite_set_mask_surface (&setup, mask, 0, 0);

    status = _cairo_gl_composite_begin (&setup, &ctx);
    if (unlikely (status))
        goto FAIL;

    /* XXX clip */
    _cairo_gl_context_emit_rect (ctx,
				 dst_x, dst_y,
				 dst_x+extents->width,
				 dst_y+extents->height);
    status = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);

FAIL:
    _cairo_gl_composite_fini (&setup);
    cairo_surface_destroy (&mask->base);
    return status;
}
示例#18
0
void
_cairo_gl_gradient_destroy (cairo_gl_gradient_t *gradient)
{
    cairo_gl_context_t *ctx;
    cairo_status_t ignore;

    assert (CAIRO_REFERENCE_COUNT_HAS_REFERENCE (&gradient->ref_count));

    if (! _cairo_reference_count_dec_and_test (&gradient->ref_count))
	return;

    if (_cairo_gl_context_acquire (gradient->device, &ctx) == CAIRO_STATUS_SUCCESS) {
        glDeleteTextures (1, &gradient->tex);
        ignore = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);
    }

    free (gradient);
}
static cairo_int_status_t
composite_traps (void			*_dst,
		 cairo_operator_t	op,
		 cairo_surface_t	*abstract_src,
		 int			src_x,
		 int			src_y,
		 int			dst_x,
		 int			dst_y,
		 const cairo_rectangle_int_t *extents,
		 cairo_antialias_t	antialias,
		 cairo_traps_t		*traps)
{
    cairo_gl_composite_t setup;
    cairo_gl_context_t *ctx;
    cairo_int_status_t status;

    status = _cairo_gl_composite_init (&setup, op, _dst, FALSE);
    if (unlikely (status))
        goto FAIL;

    _cairo_gl_composite_set_source_operand (&setup,
					    source_to_operand (abstract_src));
    _cairo_gl_operand_translate (&setup.src, -src_x-dst_x, -src_y-dst_y);
    status = traps_to_operand (_dst, extents, antialias, traps, &setup.mask, dst_x, dst_y);
    if (unlikely (status))
	goto FAIL;

    status = _cairo_gl_composite_begin (&setup, &ctx);
    if (unlikely (status))
        goto FAIL;

    /* XXX clip */
    _cairo_gl_context_emit_rect (ctx,
				 extents->x-dst_x, extents->y-dst_y,
				 extents->x-dst_x+extents->width,
				 extents->y-dst_y+extents->height);
    status = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);

FAIL:
    _cairo_gl_composite_fini (&setup);
    return status;
}
static cairo_int_status_t
composite (void			*_dst,
	   cairo_operator_t	op,
	   cairo_surface_t	*abstract_src,
	   cairo_surface_t	*abstract_mask,
	   int			src_x,
	   int			src_y,
	   int			mask_x,
	   int			mask_y,
	   int			dst_x,
	   int			dst_y,
	   unsigned int		width,
	   unsigned int		height)
{
    cairo_gl_composite_t setup;
    cairo_gl_context_t *ctx;
    cairo_int_status_t status;

    status = _cairo_gl_composite_init (&setup, op, _dst, FALSE);
    if (unlikely (status))
        goto FAIL;

    _cairo_gl_composite_set_source_operand (&setup,
					    source_to_operand (abstract_src));
    _cairo_gl_operand_translate (&setup.src, dst_x-src_x, dst_y-src_y);

    _cairo_gl_composite_set_mask_operand (&setup,
					  source_to_operand (abstract_mask));
    _cairo_gl_operand_translate (&setup.mask, dst_x-mask_x, dst_y-mask_y);

    status = _cairo_gl_composite_begin (&setup, &ctx);
    if (unlikely (status))
        goto FAIL;

    /* XXX clip */
    _cairo_gl_context_emit_rect (ctx, dst_x, dst_y, dst_x+width, dst_y+height);
    status = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);

FAIL:
    _cairo_gl_composite_fini (&setup);
    return status;
}
示例#21
0
void
_cairo_gl_gradient_destroy (cairo_gl_gradient_t *gradient)
{
    cairo_gl_context_t *ctx;
    cairo_status_t ignore;

    assert (CAIRO_REFERENCE_COUNT_HAS_REFERENCE (&gradient->ref_count));

    if (! _cairo_reference_count_dec_and_test (&gradient->ref_count))
	return;

    if (_cairo_gl_context_acquire (gradient->device, &ctx) == CAIRO_STATUS_SUCCESS) {
	/* The gradient my still be active in the last operation, so flush */
	_cairo_gl_composite_flush (ctx);
	glDeleteTextures (1, &gradient->tex);
	ignore = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);
    }

    free (gradient);
}
示例#22
0
static cairo_status_t
_cairo_gl_surface_flush (void *abstract_surface)
{
    cairo_gl_surface_t *surface = abstract_surface;
    cairo_status_t status;
    cairo_gl_context_t *ctx;

    status = _cairo_gl_context_acquire (surface->base.device, &ctx);
    if (unlikely (status))
        return status;

    if ((ctx->operands[CAIRO_GL_TEX_SOURCE].type == CAIRO_GL_OPERAND_TEXTURE &&
         ctx->operands[CAIRO_GL_TEX_SOURCE].texture.surface == surface) ||
        (ctx->operands[CAIRO_GL_TEX_MASK].type == CAIRO_GL_OPERAND_TEXTURE &&
         ctx->operands[CAIRO_GL_TEX_MASK].texture.surface == surface) ||
        (ctx->current_target == surface))
      _cairo_gl_composite_flush (ctx);

    return _cairo_gl_context_release (ctx, status);
}
static cairo_int_status_t
composite_boxes (void			*_dst,
		 cairo_operator_t	op,
		 cairo_surface_t	*abstract_src,
		 cairo_surface_t	*abstract_mask,
		 int			src_x,
		 int			src_y,
		 int			mask_x,
		 int			mask_y,
		 int			dst_x,
		 int			dst_y,
		 cairo_boxes_t		*boxes,
		 const cairo_rectangle_int_t  *extents)
{
    cairo_gl_composite_t setup;
    cairo_gl_context_t *ctx;
    cairo_int_status_t status;

    status = _cairo_gl_composite_init (&setup, op, _dst, FALSE);
    if (unlikely (status))
        goto FAIL;

    _cairo_gl_composite_set_source_operand (&setup,
					    source_to_operand (abstract_src));
    _cairo_gl_operand_translate (&setup.src, dst_x-src_x, dst_y-src_y);

    _cairo_gl_composite_set_mask_operand (&setup,
					  source_to_operand (abstract_mask));
    _cairo_gl_operand_translate (&setup.mask, dst_x-mask_x, dst_y-mask_y);

    status = _cairo_gl_composite_begin (&setup, &ctx);
    if (unlikely (status))
        goto FAIL;

    emit_aligned_boxes (ctx, boxes);
    status = _cairo_gl_context_release (ctx, CAIRO_STATUS_SUCCESS);

FAIL:
    _cairo_gl_composite_fini (&setup);
    return status;
}
示例#24
0
void
cairo_gl_surface_swapbuffers (cairo_surface_t *abstract_surface)
{
    cairo_gl_surface_t *surface = (cairo_gl_surface_t *) abstract_surface;

    if (unlikely (abstract_surface->status))
	return;
    if (unlikely (abstract_surface->finished)) {
	_cairo_surface_set_error (abstract_surface,
				  _cairo_error (CAIRO_STATUS_SURFACE_FINISHED));
        return;
    }

    if (! _cairo_surface_is_gl (abstract_surface)) {
	_cairo_surface_set_error (abstract_surface,
				  CAIRO_STATUS_SURFACE_TYPE_MISMATCH);
	return;
    }

    if (! _cairo_gl_surface_is_texture (surface)) {
	cairo_gl_context_t *ctx;
        cairo_status_t status;

        status = _cairo_gl_context_acquire (surface->base.device, &ctx);
        if (unlikely (status))
            return;

	/* For swapping on EGL, at least, we need a valid context/target. */
	_cairo_gl_context_set_destination (ctx, surface);
	/* And in any case we should flush any pending operations. */
	_cairo_gl_composite_flush (ctx);

	ctx->swap_buffers (ctx, surface);

        status = _cairo_gl_context_release (ctx, status);
        if (status)
            status = _cairo_surface_set_error (abstract_surface, status);
    }
}
示例#25
0
static cairo_status_t
render_glyphs (cairo_gl_surface_t *dst,
	       int dst_x, int dst_y,
	       cairo_operator_t op,
	       cairo_surface_t *source,
	       cairo_composite_glyphs_info_t *info,
	       cairo_bool_t *has_component_alpha,
	       cairo_clip_t *clip,
	       cairo_bool_t via_msaa_compositor)
{
    cairo_format_t last_format = CAIRO_FORMAT_INVALID;
    cairo_gl_glyph_cache_t *cache = NULL;
    cairo_gl_context_t *ctx;
    cairo_gl_composite_t setup;
    cairo_int_status_t status;
    int i = 0;
    cairo_bool_t is_argb32;

    TRACE ((stderr, "%s (%d, %d)x(%d, %d)\n", __FUNCTION__,
	    info->extents.x, info->extents.y,
	    info->extents.width, info->extents.height));

    *has_component_alpha = FALSE;

    status = _cairo_gl_context_acquire (dst->base.device, &ctx);
    if (unlikely (status))
	return status;

    /* Traps compositor never has CLEAR operator. */
    is_argb32 =
	info->font->options.antialias == CAIRO_ANTIALIAS_SUBPIXEL ||
	info->font->options.antialias == CAIRO_ANTIALIAS_BEST;

    /* If we are invoked by traps compositor, we keep what is in code
       otherwise, we handle non-subpixel/best directly in msaa
       compositor. */
    if (!via_msaa_compositor)
            status = _cairo_gl_composite_init (&setup, op, dst, TRUE);
    else if (info->font->options.antialias == CAIRO_ANTIALIAS_SUBPIXEL ||
       info->font->options.antialias == CAIRO_ANTIALIAS_BEST)
        status = _cairo_gl_composite_init (&setup, op, dst, TRUE);
    else
        status = _cairo_gl_composite_init (&setup, op, dst, FALSE);

    if (unlikely (status))
	goto FINISH;

    if (source == NULL) {
	    _cairo_gl_composite_set_solid_source (&setup, CAIRO_COLOR_WHITE);
    } else {
	    _cairo_gl_composite_set_source_operand (&setup,
						    source_to_operand (source));

    }

    if (setup.src.type == CAIRO_GL_OPERAND_CONSTANT)
        setup.src.use_color_attribute = TRUE;

    _cairo_gl_composite_set_clip (&setup, clip);

    for (i = 0; i < info->num_glyphs; i++) {
	cairo_scaled_glyph_t *scaled_glyph;
	cairo_gl_glyph_t *glyph;
	double x_offset, y_offset;
	double x1, x2, y1, y2;

	status = _cairo_scaled_glyph_lookup (info->font,
					     info->glyphs[i].index,
					     CAIRO_SCALED_GLYPH_INFO_SURFACE,
					     &scaled_glyph);
	if (unlikely (status))
	    goto FINISH;

	if (scaled_glyph->surface->width  == 0 ||
	    scaled_glyph->surface->height == 0)
	{
	    continue;
	}
	if (scaled_glyph->surface->format != last_format) {
	    status = cairo_gl_context_get_glyph_cache (ctx,
						       scaled_glyph->surface->format,
                                                       &cache);
            if (unlikely (status))
                goto FINISH;

	    last_format = scaled_glyph->surface->format;

	    /* In msaa compositor, clear operator needs component alpha,
	       we need to reset to FALSE if previously clear operator
	       has set it to TRUE. */
	    if (via_msaa_compositor) {
		if (op == CAIRO_OPERATOR_CLEAR || is_argb32)
		    cache->surface->operand.texture.attributes.has_component_alpha = TRUE;
		else
		    cache->surface->operand.texture.attributes.has_component_alpha = FALSE;
	    }
	    _cairo_gl_composite_set_mask_operand (&setup, &cache->surface->operand);
	    *has_component_alpha |= cache->surface->operand.texture.attributes.has_component_alpha;

	    /* XXX Shoot me. */
            status = _cairo_gl_composite_begin (&setup, &ctx);
            status = _cairo_gl_context_release (ctx, status);
	    if (unlikely (status))
		goto FINISH;
	}

	if (scaled_glyph->dev_private_key != cache) {
	    cairo_scaled_glyph_private_t *priv;

	    priv = _cairo_scaled_glyph_find_private (scaled_glyph, cache);
	    if (priv) {
		scaled_glyph->dev_private_key = cache;
		scaled_glyph->dev_private = cairo_container_of (priv,
								cairo_gl_glyph_t,
								base);
	    } else {
		status = _cairo_gl_glyph_cache_add_glyph (ctx, cache, scaled_glyph);

		if (status == CAIRO_INT_STATUS_UNSUPPORTED) {
		    /* Cache is full, so flush existing prims and try again. */
		    _cairo_gl_composite_flush (ctx);
		    _cairo_gl_glyph_cache_unlock (cache);
		    status = _cairo_gl_glyph_cache_add_glyph (ctx, cache, scaled_glyph);
		}

		if (unlikely (_cairo_int_status_is_error (status)))
		    goto FINISH;
	    }
	}

	x_offset = scaled_glyph->surface->base.device_transform.x0;
	y_offset = scaled_glyph->surface->base.device_transform.y0;

	x1 = _cairo_lround (info->glyphs[i].x - x_offset - dst_x);
	y1 = _cairo_lround (info->glyphs[i].y - y_offset - dst_y);
	x2 = x1 + scaled_glyph->surface->width;
	y2 = y1 + scaled_glyph->surface->height;

	glyph = _cairo_gl_glyph_cache_lock (cache, scaled_glyph);
	_cairo_gl_composite_emit_glyph (ctx,
					x1, y1, x2, y2,
                                        glyph->p1.x, glyph->p1.y,
                                        glyph->p2.x, glyph->p2.y);
    }

    status = CAIRO_STATUS_SUCCESS;

  FINISH:
    status = _cairo_gl_context_release (ctx, status);

    _cairo_gl_composite_fini (&setup);
    return status;
}
示例#26
0
static cairo_int_status_t
_cairo_gl_msaa_compositor_fill (const cairo_compositor_t	*compositor,
				cairo_composite_rectangles_t	*composite,
				const cairo_path_fixed_t	*path,
				cairo_fill_rule_t		 fill_rule,
				double				 tolerance,
				cairo_antialias_t		 antialias)
{
    cairo_gl_composite_t setup;
    cairo_gl_surface_t *dst = (cairo_gl_surface_t *) composite->surface;
    cairo_gl_context_t *ctx = NULL;
    cairo_int_status_t status = CAIRO_INT_STATUS_SUCCESS;
    cairo_traps_t traps;
    cairo_bool_t use_color_attr = FALSE;

    if (! can_use_msaa_compositor (dst, antialias))
	return CAIRO_INT_STATUS_UNSUPPORTED;

    if (composite->is_bounded == FALSE) {
	cairo_surface_t* surface = _prepare_unbounded_surface (dst);

	if (unlikely (surface == NULL))
	    return CAIRO_INT_STATUS_UNSUPPORTED;


	status = _cairo_compositor_fill (compositor, surface,
					 CAIRO_OPERATOR_SOURCE,
					 &composite->source_pattern.base,
					 path, fill_rule, tolerance,
					 antialias, NULL);

	if (unlikely (status)) {
	    cairo_surface_destroy (surface);
	    return status;
	}

	return _paint_back_unbounded_surface (compositor, composite, surface);
    }

    if (_cairo_path_fixed_fill_is_rectilinear (path) &&
	composite->clip != NULL &&
	composite->clip->num_boxes == 1 &&
	composite->clip->path == NULL) {
	cairo_clip_t *clip = _cairo_clip_copy (composite->clip);
	clip = _cairo_clip_intersect_rectilinear_path (clip,
						       path,
						       fill_rule,
						       antialias);
	if (clip->num_boxes)
		status = _cairo_gl_msaa_compositor_fill_rectilinear (compositor,
								     composite,
								     path,
								     fill_rule,
								     tolerance,
								     antialias,
								     clip);
	_cairo_clip_destroy (clip);

	return status;
    }

    status = _cairo_gl_composite_init (&setup,
				       composite->op,
				       dst,
				       FALSE /* assume_component_alpha */);
    if (unlikely (status)) {
        _cairo_gl_composite_fini (&setup);
	return status;
    }

    _cairo_traps_init (&traps);

    if (_cairo_path_fixed_fill_is_rectilinear (path)) {
	status = _cairo_path_fixed_fill_rectilinear_to_traps (path,
							      fill_rule,
							      antialias,
							      &traps);
	use_color_attr = TRUE;
    } else
	status = _cairo_path_fixed_fill_to_traps (path, fill_rule,
						  tolerance, &traps);
    if (unlikely (status))
	goto cleanup_traps;

    status = _cairo_gl_composite_set_source (&setup,
					     composite->original_source_pattern,
					     &composite->source_sample_area,
					     &composite->bounded,
					     use_color_attr);
    if (unlikely (status))
	goto cleanup_setup;

    _cairo_gl_msaa_compositor_set_clip (composite, &setup);

    status = _cairo_gl_composite_begin_multisample (&setup, &ctx,
	antialias != CAIRO_ANTIALIAS_NONE);
    if (unlikely (status))
	goto cleanup_setup;

    status = _draw_traps (ctx, &setup, &traps);
    if (unlikely (status))
        goto cleanup_setup;

cleanup_setup:
    _cairo_gl_composite_fini (&setup);

    if (ctx)
	status = _cairo_gl_context_release (ctx, status);

cleanup_traps:
    _cairo_traps_fini (&traps);

    return status;
}
示例#27
0
static cairo_int_status_t
_cairo_gl_msaa_compositor_stroke (const cairo_compositor_t	*compositor,
				  cairo_composite_rectangles_t	*composite,
				  const cairo_path_fixed_t	*path,
				  const cairo_stroke_style_t	*style,
				  const cairo_matrix_t		*ctm,
				  const cairo_matrix_t		*ctm_inverse,
				  double			 tolerance,
				  cairo_antialias_t		 antialias)
{
    cairo_int_status_t status;
    cairo_gl_surface_t *dst = (cairo_gl_surface_t *) composite->surface;
    struct _tristrip_composite_info info;
    cairo_bool_t use_color_attribute;

    if (! can_use_msaa_compositor (dst, antialias))
	return CAIRO_INT_STATUS_UNSUPPORTED;

    if (composite->is_bounded == FALSE) {
	cairo_surface_t* surface = _prepare_unbounded_surface (dst);

	if (unlikely (surface == NULL))
	    return CAIRO_INT_STATUS_UNSUPPORTED;

	status = _cairo_compositor_stroke (compositor, surface,
					   CAIRO_OPERATOR_SOURCE,
					   &composite->source_pattern.base,
					   path, style, ctm, ctm_inverse,
					   tolerance, antialias, NULL);
	if (unlikely (status)) {
	    cairo_surface_destroy (surface);
	    return status;
	}

	return _paint_back_unbounded_surface (compositor, composite, surface);
    }

    status = _cairo_gl_composite_init (&info.setup,
				       composite->op,
				       dst,
				       FALSE /* assume_component_alpha */);
    if (unlikely (status))
	return status;

    info.ctx = NULL;
    use_color_attribute = _cairo_path_fixed_stroke_is_rectilinear (path) ||
			  _cairo_gl_hairline_style_is_hairline (style, ctm);

    status = _cairo_gl_composite_set_source (&info.setup,
					     composite->original_source_pattern,
					     &composite->source_sample_area,
					     &composite->bounded,
					     use_color_attribute);
    if (unlikely (status))
	goto finish;

    _cairo_gl_msaa_compositor_set_clip (composite, &info.setup);

    status = _cairo_gl_composite_begin_multisample (&info.setup, &info.ctx,
	antialias != CAIRO_ANTIALIAS_NONE);
    if (unlikely (status))
	goto finish;

    if (_cairo_gl_hairline_style_is_hairline (style, ctm)) {
	cairo_gl_hairline_closure_t closure;

	if (! (_is_continuous_arc (path, style) ||
	       _is_continuous_single_line (path, style))) {
	    status = _prevent_overlapping_drawing (info.ctx, &info.setup,
					           composite, path,
						   style, ctm);
	    if (unlikely (status))
		goto finish;
	}

	closure.ctx = info.ctx;

	closure.tolerance = tolerance;

	status = _cairo_gl_path_fixed_stroke_to_hairline (path, &closure,
							  style, ctm,
							  ctm_inverse,
							  _cairo_gl_hairline_move_to,
							  style->dash ?
							  _cairo_gl_hairline_line_to_dashed :
							  _cairo_gl_hairline_line_to,
							  _cairo_gl_hairline_curve_to,
							  _cairo_gl_hairline_close_path);
	goto finish;
    }

    if (use_color_attribute) {
	cairo_traps_t traps;

	_cairo_traps_init (&traps);

	status = _cairo_path_fixed_stroke_to_traps (path, style,
						    ctm, ctm_inverse,
						    tolerance, &traps);
	if (unlikely (status)) {
	    _cairo_traps_fini (&traps);
	    goto finish;
	}

	status = _draw_traps (info.ctx, &info.setup, &traps);
	_cairo_traps_fini (&traps);
    } else {
	if (!_is_continuous_single_line (path, style)) {
	    status = _prevent_overlapping_drawing (info.ctx, &info.setup,
						   composite, path,
						   style, ctm);
	    if (unlikely (status))
		goto finish;
	}

	status =
	    _cairo_path_fixed_stroke_to_shaper ((cairo_path_fixed_t *) path,
						style,
						ctm,
						ctm_inverse,
						tolerance,
						_stroke_shaper_add_triangle,
						_stroke_shaper_add_triangle_fan,
						_stroke_shaper_add_quad,
						&info);
	if (unlikely (status))
	    goto finish;
    }
finish:
    _cairo_gl_composite_fini (&info.setup);

    if (info.ctx)
	status = _cairo_gl_context_release (info.ctx, status);

    return status;
}
示例#28
0
static cairo_status_t
_cairo_gl_subsurface_clone_operand_init (cairo_gl_operand_t *operand,
					 const cairo_pattern_t *_src,
					 cairo_gl_surface_t *dst,
					 const cairo_rectangle_int_t *sample,
					 const cairo_rectangle_int_t *extents,
					 cairo_bool_t use_texgen)
{
    const cairo_surface_pattern_t *src = (cairo_surface_pattern_t *)_src;
    cairo_surface_pattern_t local_pattern;
    cairo_surface_subsurface_t *sub;
    cairo_gl_surface_t *surface;
    cairo_gl_context_t *ctx;
    cairo_surface_attributes_t *attributes;
    cairo_status_t status;

    sub = (cairo_surface_subsurface_t *) src->surface;

    if (sub->snapshot &&
	sub->snapshot->type == CAIRO_SURFACE_TYPE_GL &&
	sub->snapshot->device == dst->base.device)
    {
	surface = (cairo_gl_surface_t *)
	    cairo_surface_reference (sub->snapshot);
    }
    else
    {
	status = _cairo_gl_context_acquire (dst->base.device, &ctx);
	if (unlikely (status))
	    return status;

	/* XXX Trim surface to the sample area within the subsurface? */
	surface = (cairo_gl_surface_t *)
	    _cairo_gl_surface_create_scratch (ctx,
					      sub->target->content,
					      sub->extents.width,
					      sub->extents.height);
	if (surface->base.status)
	    return _cairo_gl_context_release (ctx, surface->base.status);

	_cairo_pattern_init_for_surface (&local_pattern, sub->target);
	cairo_matrix_init_translate (&local_pattern.base.matrix,
				     sub->extents.x, sub->extents.y);
	local_pattern.base.filter = CAIRO_FILTER_NEAREST;
	status = _cairo_surface_paint (&surface->base,
				       CAIRO_OPERATOR_SOURCE,
				       &local_pattern.base,
				       NULL);
	_cairo_pattern_fini (&local_pattern.base);

	status = _cairo_gl_context_release (ctx, status);
	if (unlikely (status)) {
	    cairo_surface_destroy (&surface->base);
	    return status;
	}

	_cairo_surface_subsurface_set_snapshot (&sub->base, &surface->base);
    }

    status = _cairo_gl_surface_resolve_multisampling (surface);
    if (unlikely (status))
        return status;

    attributes = &operand->texture.attributes;

    operand->type = CAIRO_GL_OPERAND_TEXTURE;
    operand->texture.surface = surface;
    operand->texture.owns_surface = surface;
    operand->texture.tex = surface->tex;

    if (_cairo_gl_device_requires_power_of_two_textures (dst->base.device)) {
	attributes->matrix = src->base.matrix;
    } else {
	cairo_matrix_t m;

	cairo_matrix_init_scale (&m,
				 1.0 / surface->width,
				 1.0 / surface->height);
	cairo_matrix_multiply (&attributes->matrix, &src->base.matrix, &m);
    }

    attributes->extend = src->base.extend;
    attributes->filter = src->base.filter;
    attributes->has_component_alpha = src->base.has_component_alpha;

    operand->texture.texgen = use_texgen;
    return CAIRO_STATUS_SUCCESS;
}
示例#29
0
static cairo_int_status_t
_cairo_gl_msaa_compositor_mask (const cairo_compositor_t	*compositor,
				cairo_composite_rectangles_t	*composite)
{
    cairo_gl_composite_t setup;
    cairo_gl_surface_t *dst = (cairo_gl_surface_t *) composite->surface;
    cairo_gl_context_t *ctx = NULL;
    cairo_int_status_t status;
    cairo_operator_t op = composite->op;
    cairo_traps_t traps;
    cairo_bool_t use_color_attribute = FALSE;

    if (! can_use_msaa_compositor (dst, CAIRO_ANTIALIAS_DEFAULT))
	return CAIRO_INT_STATUS_UNSUPPORTED;

    /* GL compositing operators cannot properly represent a mask operation
       using the SOURCE compositing operator in one pass. This only matters if
       there actually is a mask (there isn't in a paint operation) and if the
       mask isn't totally opaque. */
    if (op == CAIRO_OPERATOR_SOURCE &&
	 composite->original_mask_pattern != NULL &&
	! _cairo_pattern_is_opaque (&composite->mask_pattern.base,
				    &composite->mask_sample_area)) {

       /* If the source is opaque the operation reduces to OVER. */
	if (_cairo_pattern_is_opaque (&composite->source_pattern.base,
				      &composite->source_sample_area))
	    op = CAIRO_OPERATOR_OVER;
	else
	    return _cairo_gl_msaa_compositor_mask_source_operator (compositor, composite);
    }

    if (_should_use_unbounded_surface (composite)) {
	cairo_surface_t* surface = _prepare_unbounded_surface (dst);

	if (unlikely (surface == NULL))
	    return CAIRO_INT_STATUS_UNSUPPORTED;

	/* This may be a paint operation. */
	if (composite->original_mask_pattern == NULL) {
	    status = _cairo_compositor_paint (compositor, surface,
					      CAIRO_OPERATOR_SOURCE,
					      &composite->source_pattern.base,
					      NULL);
	} else {
	    status = _cairo_compositor_mask (compositor, surface,
					     CAIRO_OPERATOR_SOURCE,
					     &composite->source_pattern.base,
					     &composite->mask_pattern.base,
					     NULL);
	}

	if (unlikely (status)) {
	    cairo_surface_destroy (surface);
	    return status;
	}

	return _paint_back_unbounded_surface (compositor, composite, surface);
    }

    status = _cairo_gl_composite_init (&setup,
				       op,
				       dst,
				       FALSE /* assume_component_alpha */);
    if (unlikely (status))
	goto finish;

    _gl_pattern_fix_reference_count (composite->original_source_pattern);

    if (! composite->clip ||
	(composite->clip->num_boxes == 1 && ! composite->clip->path))
	use_color_attribute = TRUE;

    status = _cairo_gl_composite_set_source (&setup,
					     composite->original_source_pattern,
					     &composite->source_sample_area,
					     &composite->bounded,
					     use_color_attribute);
    if (unlikely (status))
	goto finish;

    if (composite->original_mask_pattern != NULL) {
	status = _cairo_gl_composite_set_mask (&setup,
					       composite->original_mask_pattern,
					       &composite->mask_sample_area,
					       &composite->bounded);
    }
    if (unlikely (status))
	goto finish;

    /* We always use multisampling here, because we do not yet have the smarts
       to calculate when the clip or the source requires it. */
    status = _cairo_gl_composite_begin_multisample (&setup, &ctx, TRUE);
    if (unlikely (status))
	goto finish;

    _cairo_traps_init (&traps);

    if (! composite->clip)
	status = _draw_int_rect (ctx, &setup, &composite->bounded);
    else
	status = _cairo_gl_msaa_compositor_draw_clip (ctx, &setup, composite->clip, &traps);

    _cairo_traps_fini (&traps);

finish:
    _cairo_gl_composite_fini (&setup);

    if (ctx)
	status = _cairo_gl_context_release (ctx, status);

    return status;
}
示例#30
0
/* The first pass, we use mask as source, to get dst1 = (1 - ma) * dst) with
 * DEST_OUT operator.  In the second pass, we use ADD operator to achieve
 * result = (src * ma) + dst1.  Combining two passes, we have
 * result = (src * ma) + (1 - ma) * dst
 */
static cairo_int_status_t
_cairo_gl_msaa_compositor_mask_source_operator (const cairo_compositor_t *compositor,
						cairo_composite_rectangles_t *composite)
{
    cairo_gl_composite_t setup;
    cairo_gl_surface_t *dst = (cairo_gl_surface_t *) composite->surface;
    cairo_gl_context_t *ctx = NULL;
    cairo_int_status_t status;
    cairo_traps_t traps;

    _cairo_traps_init (&traps);

    status = _cairo_gl_composite_init (&setup,
				       CAIRO_OPERATOR_DEST_OUT,
				       dst,
				       FALSE /* assume_component_alpha */);
    if (unlikely (status))
	goto finish;

    _gl_pattern_fix_reference_count (composite->original_mask_pattern);

    status = _cairo_gl_composite_set_source (&setup,
					     &composite->mask_pattern.base,
					     &composite->mask_sample_area,
					     &composite->bounded,
					     FALSE);
    if (unlikely (status))
	goto finish;

    status = _cairo_gl_composite_begin_multisample (&setup, &ctx, TRUE);
    if (unlikely (status))
	goto finish;

    if (! composite->clip)
	status = _draw_int_rect (ctx, &setup, &composite->bounded);
    else
	status = _cairo_gl_msaa_compositor_draw_clip (ctx, &setup, composite->clip, &traps);

    _cairo_gl_composite_fini (&setup);
    status = _cairo_gl_context_release (ctx, status);
    ctx = NULL;
    if (unlikely (status))
        return status;

     /* second pass */
    status = _cairo_gl_composite_init (&setup,
				       CAIRO_OPERATOR_ADD,
				       dst,
				       FALSE /* assume_component_alpha */);
    if (unlikely (status))
	goto finish;

    _gl_pattern_fix_reference_count (composite->original_source_pattern);

    status = _cairo_gl_composite_set_source (&setup,
					     &composite->source_pattern.base,
					     &composite->source_sample_area,
					     &composite->bounded,
					     FALSE);
    if (unlikely (status))
	goto finish;

    status = _cairo_gl_composite_set_mask (&setup,
				           &composite->mask_pattern.base,
					   &composite->source_sample_area,
					   &composite->bounded);
    if (unlikely (status))
	goto finish;

    /* We always use multisampling here, because we do not yet have the smarts
       to calculate when the clip or the source requires it. */
    status = _cairo_gl_composite_begin_multisample (&setup, &ctx, TRUE);
    if (unlikely (status))
	goto finish;

    if (! composite->clip)
	status = _draw_int_rect (ctx, &setup, &composite->bounded);
    else
	status = _cairo_gl_msaa_compositor_draw_clip (ctx, &setup, composite->clip, &traps);

finish:
    _cairo_traps_fini (&traps);
    _cairo_gl_composite_fini (&setup);

    if (ctx)
	status = _cairo_gl_context_release (ctx, status);

    return status;
}