示例#1
0
void c_galaxysrv_peers::add_peer_simplestring(const string & simple) {
	_clue("Adding peer from simplestring=" << simple);
	t_peering_reference_parse parse = parse_peer_reference(simple); // partially parsed
	_dbg1("Done the parse itself");
	bool id_anyone=true;
	string id;
	const auto & cables = parse.second;

	auto reference = make_unique<t_peer_reference_newloop>();

	if (parse.first.size()==1) { // there was 1 ID parsed
		_dbg1("There is some ID in that reference.");
		id_anyone=false;
		id = parse.first.at(0);
		reference->hip = c_haship_addr( c_haship_addr::tag_constr_by_addr_dot() , id);
	} else {
		_dbg1("There is NO ID in that reference (anyone?)");
		id_anyone=true;
		_check(parse.first.size() == 0); // else there was no ID parsed
		reference->hip = c_haship_addr::make_empty(); // clear it to be sure
	}
	_note(join_string_sep( id_anyone?"anyone":"id" , id ) );
	_note("Cables: " << cables.size());
	for(const auto & cablestr : cables) {
		_note("Cable: " << cablestr); // cablestr like udp:192.168.1.107:9042
		unique_ptr<c_cable_base_addr> cable_addr = c_cable_base_addr::cable_make_addr( cablestr );
		reference->cable_addr.push_back( std::move(cable_addr) );
	}
	this->add_peer( std::move( reference ) ); // ***
}
示例#2
0
void connection_basic::sleep_before_packet(size_t packet_size, int phase,  int q_len) {
    double delay=0; // will be calculated
    do
    {   // rate limiting
        if (m_was_shutdown) {
            _dbg2("m_was_shutdown - so abort sleep");
            return;
        }

        {
            CRITICAL_REGION_LOCAL(	network_throttle_manager::m_lock_get_global_throttle_out );
            delay = network_throttle_manager::get_global_throttle_out().get_sleep_time_after_tick( packet_size ); // decission from global
        }

        delay *= 0.50;
        if (delay > 0) {
            long int ms = (long int)(delay * 1000);
            _info_c("net/sleep", "Sleeping in " << __FUNCTION__ << " for " << ms << " ms before packet_size="<<packet_size); // debug sleep
            _dbg1("sleep in sleep_before_packet");
            epee::net_utils::data_logger::get_instance().add_data("sleep_up", ms);
            boost::this_thread::sleep(boost::posix_time::milliseconds( ms ) );
        }
    } while(delay > 0);

// XXX LATER XXX
    {
        CRITICAL_REGION_LOCAL(	network_throttle_manager::m_lock_get_global_throttle_out );
        network_throttle_manager::get_global_throttle_out().handle_trafic_exact( packet_size * 700); // increase counter - global
    }

}
示例#3
0
void c_osi2_switch::send_tick() {
	for (auto & pcg : m_outbox){
		auto const & dest = pcg.m_dst;

		c_osi2_switch &dest_switch = m_world.find_object_by_uuid_as_switch(dest);
		
		c_dijkstry01 dij(*this,dest_switch,m_world);
		std::list<t_osi3_uuid> route_list = dij.get_last_routeList();
		if(route_list.size() >= 2) {
			c_osi2_nic & nic = dij.get_next_nic();
			m_draw_outbox.emplace(std::make_pair<t_osi3_uuid,double>(dij.get_next_uuid(),0.));
			nic.add_to_nic_outbox(std::move( pcg )); // move this packet there
		} else {
			_dbg1("Packet hit detination: ok");
		}

//		size_t nic_ix = m_world.route_next_hop_nic_ix( dynamic_cast<c_object&>(*this), dest_switch );
//		_dbg1("*this sw: " << get_uuid_any() <<"\ndest sw:" << dest_switch.get_uuid_any());

//		if (size_t_is_ok(nic_ix)) {
//			c_osi2_nic & nic = * m_nic.at(nic_ix); // send through this nic
//			std::cout << "old nic adrr: " << &nic << std::endl;
//			nic4.add_to_nic_outbox(std::move( pcg )); // move this packet there
//		} else if(get_uuid_any() == dest_switch.get_uuid_any()) {

//		}
//		else {
//			_warn("Can not find the route between from me " << (*this) << " to dest_switch=" << dest_switch);
//			_dbg1("nic_ix = " << nic_ix);
//		}
	}
	m_outbox.clear();
}
示例#4
0
c_haship_addr::c_haship_addr(tag_constr_by_addr_dot, const t_ipv6dot & addr_string) {
	_dbg1("******************PARSING IP: addr_string " << addr_string);
	// use boost asio for parsing
	boost::asio::ip::address_v6 asio_addr_v6;
	try {
		asio_addr_v6 = boost::asio::ip::address_v6::from_string(addr_string);
		boost::asio::ip::address_v6::bytes_type asio_addr_bytes = asio_addr_v6.to_bytes();

		assert (asio_addr_bytes.size() == 16); // 16 = 128/8
		for (int i = 0; i < 128 / 8; ++i) {
			this->at(i) = asio_addr_bytes.at(i);
		}
	} catch (boost::exception &err) {
		_throw_error(std::invalid_argument("The IP address looks invalid ["+addr_string+"]"));
	}
	_dbg1("Parsed string addr :" << asio_addr_v6.to_string());
	_dbg1("Parsed bytes addr  :" << *this);
}
示例#5
0
std::vector<std::wstring> c_tun_device_windows::get_subkeys(HKEY hKey) {
	TCHAR    achKey[MAX_KEY_LENGTH];   // buffer for subkey name
	DWORD    cbName;                   // size of name string
	TCHAR    achClass[MAX_PATH] = TEXT("");  // buffer for class name
	DWORD    cchClassName = MAX_PATH;  // size of class string
	DWORD    cSubKeys = 0;               // number of subkeys
	DWORD    cbMaxSubKey;              // longest subkey size
	DWORD    cchMaxClass;              // longest class string
	DWORD    cValues;              // number of values for key
	DWORD    cchMaxValue;          // longest value name
	DWORD    cbMaxValueData;       // longest value data
	DWORD    cbSecurityDescriptor; // size of security descriptor
	FILETIME ftLastWriteTime;      // last write time
	DWORD retCode;
	std::vector<std::wstring> ret;
	TCHAR  achValue[MAX_VALUE_NAME];
	DWORD cchValue = MAX_VALUE_NAME;

	// Get the class name and the value count.
	_fact("Query windows registry for infokeys");
	retCode = RegQueryInfoKey(
		hKey,                    // key handle
		achClass,                // buffer for class name
		&cchClassName,           // size of class string
		nullptr,                 // reserved
		&cSubKeys,               // number of subkeys
		&cbMaxSubKey,            // longest subkey size
		&cchMaxClass,            // longest class string
		&cValues,                // number of values for this key
		&cchMaxValue,            // longest value name
		&cbMaxValueData,         // longest value data
		&cbSecurityDescriptor,   // security descriptor
		&ftLastWriteTime);       // last write time
								 // Enumerate the subkeys, until RegEnumKeyEx fails.
	if (retCode != ERROR_SUCCESS) throw std::runtime_error("RegQueryInfoKey error, error code " + std::to_string(GetLastError()));
	if (cSubKeys > 0) {
		_fact("Number of subkeys: " << cSubKeys);

		for (DWORD i = 0; i < cSubKeys; i++) {
			_dbg1("Add subkey " << i);
			cbName = MAX_KEY_LENGTH;
			retCode = RegEnumKeyEx(hKey, i,
				achKey,
				&cbName,
				nullptr,
				nullptr,
				nullptr,
				&ftLastWriteTime);
			if (retCode == ERROR_SUCCESS) {
				ret.emplace_back(std::wstring(achKey)); // Exception safety: strong guarantee (23.3.6.5, std::wstring is no-throw moveable 21.4.2)
			}
		}
	}
	return ret;
}
示例#6
0
void c_the_program::options_parse_first() {
	_goal("Will parse commandline, got args count: " << argt.size() << " and exec="<<argt_exec );
	for (const auto & str : argt)
	{
		_fact("commandline option: " << str << " ;");
		if (str.size() == 0) _warn("Empty commandline arg");
	}
	_check(m_boostPO_desc);
	namespace po = boost::program_options;

	// back to argc/argv, so that boost::program_options can parse it
	c_string_string_Cstyle args_cstyle( argt_exec , argt );
	const int argc = args_cstyle.get_argc();
	const char ** argv = args_cstyle.get_argv();

	po::store(po::parse_command_line(argc, argv, *m_boostPO_desc) , m_argm); // *** parse commandline, and store result
	_dbg1( "Parsing with options: " << *m_boostPO_desc );
	_goal("BoostPO parsed argm size=" << m_argm.size());
	for(auto &arg: m_argm) _info("Argument in argm: " << arg.first );
}
示例#7
0
std::wstring c_tun_device_windows::get_device_guid() {
	const std::wstring adapterKey = L"SYSTEM\\CurrentControlSet\\Control\\Class\\{4D36E972-E325-11CE-BFC1-08002BE10318}";
	_fact("Looking for device guid" << to_string(adapterKey));
	LONG status = 1;
	HKEY key = nullptr;
	status = RegOpenKeyExW(HKEY_LOCAL_MACHINE, adapterKey.c_str(), 0, KEY_READ, &key);
	if (status != ERROR_SUCCESS) throw std::runtime_error("RegOpenKeyEx error, error code " + std::to_string(status));
	hkey_wrapper key_wrapped(key);
	std::vector<std::wstring> subkeys_vector;
	try {
		subkeys_vector = get_subkeys(key_wrapped.get());
	} catch (const std::exception &e) {
		key_wrapped.close();
		throw e;
	}
	_dbg1("found " << subkeys_vector.size() << " reg keys");
	key_wrapped.close();
	for (const auto & subkey : subkeys_vector) { // foreach sub key
		if (subkey == L"Properties") continue;
		std::wstring subkey_reg_path = adapterKey + L"\\" + subkey;
		_fact(to_string(subkey_reg_path));
		status = RegOpenKeyExW(HKEY_LOCAL_MACHINE, subkey_reg_path.c_str(), 0, KEY_QUERY_VALUE, &key);
		if (status != ERROR_SUCCESS) throw std::runtime_error("RegOpenKeyEx error, error code " + std::to_string(status));
		// get ComponentId field
		DWORD size = 256;
		std::wstring componentId(size, '\0');
		 // this reinterpret_cast is not UB(3.10.10) because LPBYTE == unsigned char *
		 // https://msdn.microsoft.com/en-us/library/windows/desktop/aa383751(v=vs.85).aspx
		status = RegQueryValueExW(key, L"ComponentId", nullptr, nullptr, reinterpret_cast<LPBYTE>(&componentId[0]), &size);
		if (status != ERROR_SUCCESS) {
			RegCloseKey(key);
			continue;
		}
		key_wrapped.set(key);
		std::wstring netCfgInstanceId;
		try {
			if (componentId.substr(0, 8) == L"root\\tap" || componentId.substr(0, 3) == L"tap") { // found TAP
				_note(to_string(subkey_reg_path));
				size = 256;
				netCfgInstanceId.resize(size, '\0');
				// this reinterpret_cast is not UB(3.10.10) because LPBYTE == unsigned char *
				// https://msdn.microsoft.com/en-us/library/windows/desktop/aa383751(v=vs.85).aspx
				status = RegQueryValueExW(key_wrapped.get(), L"NetCfgInstanceId", nullptr, nullptr, reinterpret_cast<LPBYTE>(&netCfgInstanceId[0]), &size);
				if (status != ERROR_SUCCESS) throw std::runtime_error("RegQueryValueEx error, error code " + std::to_string(GetLastError()));
				netCfgInstanceId.erase(size / sizeof(wchar_t) - 1); // remove '\0'
				_note(to_string(netCfgInstanceId));
				key_wrapped.close();
				HANDLE handle = open_tun_device(netCfgInstanceId);
				if (handle == INVALID_HANDLE_VALUE) continue;
				else {
					BOOL ret = CloseHandle(handle);
					if (ret == 0) throw std::runtime_error("CloseHandle error, " + std::to_string(GetLastError()));
				}
				return netCfgInstanceId;
			}
		} catch (const std::out_of_range &e) {
			_warn(std::string("register value processing error ") + e.what());
			_note("componentId = " + to_string(componentId));
			_note("netCfgInstanceId " + to_string(netCfgInstanceId));
		}
		key_wrapped.close();
	}
	_erro("Can not find device in windows registry");
	throw std::runtime_error("Device not found");
}
示例#8
0
void c_simulation::main_loop () {
	//	PALETTE palette;
	//BITMAP *img_bgr = load_bitmap("dat/bgr-bright.tga", NULL); // TODO:
    s_font_allegl.reset (allegro_gl_convert_allegro_font(font,AGL_FONT_TYPE_TEXTURED,500.0), [](FONT *f){allegro_gl_destroy_font(f);});

    for(auto &obj : m_world->m_objects) {
        obj->set_font(s_font_allegl);
    }
	int viewport_x = 0, viewport_y = 0;

	//show_mouse(m_screen);

	set_close_button_callback(c_close_button_handler);

	bool print_connect_line = false;
	bool start_simulation = false;
	bool simulation_pause = true;
	shared_ptr<c_cjddev> connect_node;
	std::chrono::steady_clock::time_point last_click_time =
		std::chrono::steady_clock::now() - std::chrono::milliseconds(1000);

	m_gui = make_shared<c_gui>();


	// prepare drawtarget surface to draw to
	switch (m_drawtarget_type) {
		case e_drawtarget_type_allegro:
			m_drawtarget = make_shared<c_drawtarget_allegro>(m_frame); 
		break;
		case e_drawtarget_type_opengl:
			m_drawtarget = make_shared<c_drawtarget_opengl>(); 
		break;
		default:
			_erro("Warning: unsupported drawtarget");
	}

	m_drawtarget->m_gui = m_gui;



	//	bool allegro_keys_any_was=false; // is any key pressed right now (for key press/release)
	long loop_miliseconds = 0;
	long unsigned int frame_checkpoint = 0; /// needed for speed control (without world_draw manipulate in spacetime!)
	_UNUSED(frame_checkpoint);

	bool use_input_allegro = true; // always for now.  input from Allegro
	bool use_draw_allegro = m_drawtarget_type == e_drawtarget_type_allegro; // draw in allegro
	bool use_draw_opengl = m_drawtarget_type == e_drawtarget_type_opengl; // draw in opengl


	_note("Entering main simulation loop");

	// The main drawing is done inside this loop.
	
	///@see rendering.txt/[[drawing_main]]
    float view_angle = 0.0;
    //float camera_offset = 1.0;

    float zoom = 1.0;
    float camera_step_z=-11.0;
    // === main loop ===
    while (!m_goodbye && !close_button_pressed) {

		auto start_time = std::chrono::high_resolution_clock::now();

		// --- process the keyboard/inputs ---
		if (use_input_allegro) {
				// TODO move this code here, but leave the variables in higher scope
		}

			poll_keyboard();
			auto allegro_keys = key;
			auto allegro_shifts = key_shifts;
			//		bool allegro_keys_any_is=false;
			//		for (size_t i=0; i<sizeof(allegro_keys)/sizeof(allegro_keys[0]); ++i) allegro_keys_any_is=true;
			// the direct raw position
			const int allegro_mouse_x = mouse_x;
			const int allegro_mouse_y = mouse_y;
			const int allegro_mouse_b = mouse_b; // buttons

			// the position in display port GUI
			const int gui_mouse_x = allegro_mouse_x; 
			const int gui_mouse_y = allegro_mouse_y;
			const int gui_mouse_b = allegro_mouse_b; // buttons
			
			// the position in the world coordinates
			const int gui_cursor_x = m_gui->view_x_rev(gui_mouse_x);
			const int gui_cursor_y = m_gui->view_y_rev(gui_mouse_y);
			const int gui_cursor_z = 0; // m_gui->view_z_rev(gui_mouse_z);
			
			_UNUSED(gui_mouse_b);
			_UNUSED(gui_cursor_x);
			_UNUSED(gui_cursor_y);
			_UNUSED(gui_cursor_z);

            //_dbg1("mouse_x mouse_y: " << gui_mouse_x << " " << gui_mouse_y);

			int allegro_char = 0;
			if (keypressed()) {
				allegro_char = readkey();
			}
		// end of input

		// draw background of frame
		if (use_draw_allegro) {
			clear_to_color(m_frame, makecol(0, 128, 0));
            blit(c_bitmaps::get_instance().m_background, m_frame, 0, 0, viewport_x, viewport_y, c_bitmaps::get_instance().m_background->w, c_bitmaps::get_instance().m_background->h);
		}
        if (use_draw_opengl) {
            glClear( GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT );
            //glDisable(GL_DEPTH_TEST);      // ??? Enables Depth Testing
            //glEnable(GL_DEPTH_TEST);
            //glDepthFunc(GL_LEQUAL);                         // The Type Of Depth Testing To Do
            //glHint(GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST);
             //glLoadIdentity();
            // glTranslatef(m_gui->camera_x, m_gui->camera_y,camera_offset);

            // minimum and maximum value for zoom in/out and rotate the scene
//            if (camera_offset >= 10.0) camera_offset = 10.0;
//            if (camera_offset <= 0.5) camera_offset = 0.5;
            if (view_angle >= 70) view_angle = 70;
            if(view_angle <= 0) view_angle = 0;

            if( zoom <= 0.1 ) zoom = 0.1;  //because of glFrustum -> when left=right, or bottom=top there's error GL_INVALID_VALUE, so we can't multiply e.g left,right by 0

            glMatrixMode(GL_PROJECTION);
            glLoadIdentity();
            glFrustum(-1.0*zoom, 1.0*zoom, -1.0*zoom, 1.0*zoom, 1.0,60.0);
            glMatrixMode(GL_MODELVIEW);
            glLoadIdentity();

            //glTranslatef(0.0f,0.0f,-11.0);
            glTranslatef(0.0f,0.0f,camera_step_z);
            glRotatef(-view_angle, 1,0,0);
            glScalef(10,10,10);

            // drawing backgound
            glPushMatrix();
            //glScalef(1,1,1);
            glBindTexture(GL_TEXTURE_2D,c_bitmaps::get_instance().m_background_opengl);
            glEnable(GL_BLEND);
            //float q=1.0/zoom;
            float q=1.0;
            glBegin(GL_QUADS);
                glTexCoord2f(0,q); glVertex3f(-1.0f,1.0f, 0.0f);
                glTexCoord2f(q,q); glVertex3f(1.0f,1.0f, 0.0f);
                glTexCoord2f(q,0); glVertex3f(1.0f,-1.0f,0.0f);
                glTexCoord2f(0,0); glVertex3f(-1.0f,-1.0f,0.0f);
            glEnd();
            glDisable(GL_BLEND);
            glBindTexture(GL_TEXTURE_2D, 0);   // texture
            glPopMatrix();
		}
		
		// clear additional things
		if (use_draw_allegro) {
			clear_to_color(smallWindow, makecol(128, 128, 128));
		}

		// main controll keys
		if (allegro_keys[KEY_ESC]) {
			_note("User exits the simulation from user interface");
			m_goodbye = true;
		}

		if ((allegro_char & 0xff) == 'n' && !start_simulation) {
			std::cout << "ADD " << std::endl;
			_warn("THIS CODE IS NOT IMPLEMENTED NOW");
			/*
			m_world->m_objects.push_back(
				make_shared<c_cjddev>(
					cjddev_detail_random_name(), 
					// gui_mouse_x, gui_mouse_y,
					gui_cursor_x, gui_cursor_y,
					cjddev_detail_random_addr()));
					*/
		}

        if(allegro_keys[KEY_F1]){
            //auto ptr = get_move_object(gui_mouse_x,gui_mouse_y);


						//  TODO  -in allegro?   -not entire screen?    
						/*
            try{
                if(ptr != NULL){
                    int col_num =0;
                    textout_ex(smallWindow, font, ptr->get_name().c_str(), 0, 0, makecol(0, 0, 255), -1);

                        if(c_cjddev* tmp = dynamic_cast<c_cjddev *>(ptr.get()) ){
                            char* addr =(char *) malloc(45);
                             sprintf(addr,"address: %ld",tmp->get_address());
                             textout_ex(smallWindow, font,addr , 10, col_num+=10, makecol(0, 0, 255), -1);
                             sprintf(addr,"neighbors: %d",(int)tmp->get_neighbors().size());
                             textout_ex(smallWindow, font,addr , 10, col_num+=10, makecol(0, 0, 255), -1);
                             sprintf(addr,"waitng: %d",(int)tmp->num_of_wating());
                             textout_ex(smallWindow, font,addr , 10, col_num+=10, makecol(0, 0, 255), -1);

//                    		textout_ex(smallWindow, font, ptr->get_name().c_str(), 0, 0, makecol(0, 0, 255), -1);{
                            free (addr);
                        }

												if (use_draw_allegro) { 
													// draw the information window
                        	blit (smallWindow,m_frame,0,0,m_frame->w-200,m_frame->h-200,screen->w/8, screen->h/4);
												}

                    }
            }
						catch(...) {}
						*/

//            std::cout<<ptr->get_name().c_str()<<std::endl;
        }
				

        if(allegro_keys[KEY_F2]){
//            BITMAP* screen = gui_get_screen();
          int m_x =0;
          int m_y =0;
          static unsigned int num =0;
            if(num>=m_world->m_objects.size()){
                num=0;
            }
           try{

//                auto obj = m_world->m_objects.at(0);
//                m_x = m_world->m_objects.at(num)->get_x() - (screen->w/2);
//                m_y = m_world->m_objects.at(num)->get_y() - (screen->h/2);
                  m_x =  m_world->m_objects.at(num)->get_x()*m_gui->camera_zoom - (allegro_mouse_x);
                  m_y =  m_world->m_objects.at(num)->get_y()*m_gui->camera_zoom - (allegro_mouse_y);


                //    std::cout<< screen->w<<" "<<screen->h<<" "<<screen->x_ofs<<" "<<screen->y_ofs<<std::endl;

                    m_gui->camera_x = m_x ;
                    m_gui->camera_y = m_y;


                    std::this_thread::sleep_for(std::chrono::milliseconds(100));
                    num++;
            }catch(...)
            {

            }

        }


		// animation & tick
		if (m_frame_number % g_max_anim_frame == 0 && !simulation_pause) {
			frame_checkpoint = m_frame_number;
			m_world->tick(); // <===
		}


		// === main user interface ===

		// the mode
		typedef enum { e_mode_node, e_mode_camera } t_mode;
		t_mode mode;
		mode = e_mode_node; // by default we will move/edit etc the node (or entityt)
		if (allegro_shifts & KB_SHIFT_FLAG) mode = e_mode_camera; // with key SHIFT we move camera instea

		// mode: camera movement etc
		if (mode == e_mode_camera) {
			if (allegro_keys[KEY_LEFT]) m_gui->camera_x -= 10;
			if (allegro_keys[KEY_RIGHT]) m_gui->camera_x += 10;
            if (allegro_keys[KEY_UP]) m_gui->camera_y -= 10;
			if (allegro_keys[KEY_DOWN]) m_gui->camera_y += 10;

			const double zoom_speed = 1.1;
            if (allegro_keys[KEY_PGUP]) m_gui->camera_zoom *= zoom_speed;
			if (allegro_keys[KEY_PGDN]) m_gui->camera_zoom /= zoom_speed;
		}

        // rotate and zoom in/out the scene
        if(allegro_keys[KEY_Z]) {
            //camera_offset+=0.1;
            zoom+=0.1;
            _dbg1("zoom: " << zoom);
        }

        if(allegro_keys[KEY_X]) {
            //camera_offset-=0.1;
            zoom-=0.1;
            _dbg1("zoom: " << zoom);
        }
        if(allegro_keys[KEY_C]) {
            view_angle+=1.0;
            //farVal+=10;
            _dbg1("view_angle: " << view_angle);
        }
        if(allegro_keys[KEY_V]) {
            view_angle-=1.0;
            _dbg1("view_angle: " << view_angle);
        }
        if(allegro_keys[KEY_Q]) {
            camera_step_z+=0.1;
        }
        if(allegro_keys[KEY_W]) {
            camera_step_z -= 0.1;

            if(camera_step_z <= -11.0) camera_step_z=-11.0;
        }

		// === text debug on screen ===

		string mouse_pos_str = std::to_string(gui_mouse_x) + " " + std::to_string(gui_mouse_y);
		string fps_str = "fps ???";
		if (loop_miliseconds != 0) {
			fps_str = "fps: " + std::to_string(1000 / loop_miliseconds);
		}

		const int txt_h = 12; // line height (separation between lines)
		int txt_x = 10, txt_y = 10; // starting position of text

		if (use_draw_allegro) {

			string pck_speed_str = "sending packets speed - " + std::to_string(450 - g_max_anim_frame);
			textout_ex(m_frame, font, mouse_pos_str.c_str(), txt_x, txt_y += txt_h, makecol(0, 0, 255), -1);
			textout_ex(m_frame, font, fps_str.c_str(), txt_x, txt_y += txt_h, makecol(0, 0, 255), -1);
			textout_ex(m_frame, font, ("Frame nr.: " +
																 std::to_string(m_frame_number)).c_str(), txt_x, txt_y += txt_h, makecol(0, 0, 255), -1);

			textout_ex(m_frame, font, pck_speed_str.c_str(), 100, 10, makecol(0, 0, 255), -1);

					if(allegro_keys[KEY_H])
			{
				int tex_y = 10;
				int lineh = 10;
				textout_ex(m_frame, font, "s - start", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "p - pause", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "f - send FTP", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "t - select target", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "r - select source", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "d - remove node", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "n - add node", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "enter/esc - exit", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "Arrows: move selected node", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
				textout_ex(m_frame, font, "SHIFT-Arrows: move the camera", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
							textout_ex(m_frame, font, "SHIFT-PageUp/Down: zimm in/out", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
							textout_ex(m_frame, font, "F1: info about node", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
							textout_ex(m_frame, font, "F2: next node", 1140, tex_y+=lineh, makecol(0, 0, 255), -1);
					} else{

							textout_ex(m_frame, font, "h - help", 1140, 30, makecol(0, 0, 255), -1);
					}
		}
		if (use_draw_opengl) {
			// TODO @opengl
            //textout_ex(m_frame, font, mouse_pos_str.c_str(), txt_x, txt_y += txt_h, makecol(0, 0, 255), -1);
            float offset = 0.03;
            float tex_y = 0.9;
            float tex_x = 0.7;
            string pck_speed_str = "sending packets speed - " + std::to_string(450 - g_max_anim_frame);
            glColor4f(0.0,0.0,1.0,0.0);
            //glScalef(0.2f,0.2f,0.2f);
            //glLoadIdentity();
            glPushMatrix();
            glEnable(GL_BLEND);
            allegro_gl_printf_ex(s_font_allegl.get(), -0.9, tex_y, 0.0, mouse_pos_str.c_str());
            allegro_gl_printf_ex(s_font_allegl.get(), -0.9, tex_y-=offset, 0.0, fps_str.c_str());
            allegro_gl_printf_ex(s_font_allegl.get(), -0.9, tex_y-=offset, 0.0, ("Frame nr.: " + std::to_string(m_frame_number)).c_str());
            allegro_gl_printf_ex(s_font_allegl.get(), -0.7, 0.97, 0.0, pck_speed_str.c_str());
            glDisable(GL_BLEND);
            glPopMatrix();

            if(allegro_keys[KEY_H]) {
                _dbg1("KEY_H - opengl");
                //glLoadIdentity();
                glPushMatrix();
                glEnable(GL_BLEND);
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y, 0.0,"s - start");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"p - pause");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"f - send FTP");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"t - select target");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"r - select source");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"d - remove node");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"n - add node");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"enter/esc - exit");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"Arrows: move selected node");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"SHIFT-Arrows: move the camera");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"SHIFT-PageUp/Down: zoom in/out");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"F1: info about node");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y-=offset, 0.0,"F2: next node");
                glDisable(GL_BLEND);
                glPopMatrix();

            } else {
                //glLoadIdentity();
                glPushMatrix();
                glEnable(GL_BLEND);
                //allegro_gl_printf(s_font_allegl.get(), 0.8, 0.9, 0.0,0xFF0000,"h - help");
                allegro_gl_printf_ex(s_font_allegl.get(), tex_x, tex_y, 0.0,"h - help");
                //glBlendFunc(GL_ONE, GL_ZERO);
                glDisable(GL_BLEND);
                glPopMatrix();
            }
		}


		//_dbg3("m_world->m_objects.size(): " << m_world->m_objects.size());
		//_dbg3("get_move_object ret: " << get_move_object(gui_mouse_x, gui_mouse_y));
		int move_object_index = get_move_object(gui_mouse_x, gui_mouse_y); ///< -1 if 'empty'

		if (move_object_index != -1) { // working with selected object
			m_gui->m_selected_object = m_world->m_objects.begin();
			std::advance(m_gui->m_selected_object, move_object_index);
			auto selected_object = m_gui->m_selected_object;
			(*selected_object)->m_selected = true;
			c_entity *selected_object_raw = dynamic_cast<c_entity *>((*selected_object).get());
			c_osi2_switch *selected_switch = dynamic_cast<c_osi2_switch *>((*selected_object).get());
			
		//	selected_switch->send_hello_to_neighbors(); // TODO
			
			//shared_ptr<c_cjddev> selected_device = std::dynamic_pointer_cast<c_cjddev>(selected_object);
			if (selected_object != m_world->m_objects.end()) { // editing the selected object
				// TODO: add connect
				/*if (gui_mouse_b == 1 && !print_connect_line) {
					print_connect_line = true;
					connect_node = std::dynamic_pointer_cast<c_cjddev>(selected_object);
					last_click_time = std::chrono::steady_clock::now();
				}

				if (gui_mouse_b == 1 && print_connect_line &&
				    std::chrono::steady_clock::now() - last_click_time > std::chrono::milliseconds(500)) {
					// assert( connect_node && selected_object  );
					connect_node->add_neighbor(std::dynamic_pointer_cast<c_cjddev>(selected_object));
					(std::dynamic_pointer_cast<c_cjddev>(selected_object))->add_neighbor(std::dynamic_pointer_cast<c_cjddev>(connect_node));
					print_connect_line = false;
				}*/

				if (mode == e_mode_node) { // working with selected object - moving
					if (!print_connect_line) {
						int speed = 5;
						if (allegro_keys[KEY_LEFT])
							selected_object_raw->m_x += -speed;
						if (allegro_keys[KEY_RIGHT])
							selected_object_raw->m_x += speed;
						if (allegro_keys[KEY_DOWN])
							selected_object_raw->m_y += speed;
						if (allegro_keys[KEY_UP])
							selected_object_raw->m_y += -speed;
					}
				} // moving selected object
			}
/*
			if ((allegro_char & 0xff) == 's' && !start_simulation) {
				if (!m_gui->m_source || !m_gui->m_target) {
					std::cout << "please choose target and source node\n";
				} else {
					m_gui->m_source->buy_net(m_gui->m_target->get_address());
					start_simulation = true;
					simulation_pause = false;
				}
			}

			if ((allegro_char & 0xff) == 'd' && selected_device && !start_simulation) {
				for (shared_ptr<c_cjddev> &it : selected_device->get_neighbors()) {
					selected_device->remove_neighbor(it);
					it->remove_neighbor(selected_device);
				}

				for (auto it = m_world->m_objects.begin(); it != m_world->m_objects.end(); ++it) {
					if (it->get() == selected_device.get()) {
						m_world->m_objects.erase(it);
						break;
					}
				}
			}

			if ((allegro_char & 0xff) == 't' && selected_device && !start_simulation) {
				m_gui->m_target = selected_device;
			}

			if ((allegro_char & 0xff) == 'r' && selected_device && !start_simulation) {
				m_gui->m_source = selected_device;
			}

			if ((allegro_char & 0xff) == 'f') {
				if (!m_gui->m_source || !m_gui->m_target)
					std::cout << "please choose target and source node\n";
				else {
					m_gui->m_source->send_ftp_packet(m_gui->m_target->get_address(), "FTP data");
					last_click_time = std::chrono::steady_clock::now();
				}
			}
*/

			// === animation clock controll ===
			if ((allegro_char & 0xff) == 'p') {
				simulation_pause = !simulation_pause;
				last_click_time = std::chrono::steady_clock::now();
			}

			if (allegro_keys[KEY_MINUS_PAD] && g_max_anim_frame < 400 &&
			    std::chrono::steady_clock::now() - last_click_time > std::chrono::milliseconds(loop_miliseconds)) {
				//std::cout << m_frame_number-frame_checkpoint << " - " << g_max_anim_frame << " mod: " << (m_frame_number-frame_checkpoint) % g_max_anim_frame <<  std::endl;
				g_max_anim_frame += 1;
				last_click_time = std::chrono::steady_clock::now();
			}

			if (allegro_keys[KEY_PLUS_PAD] && g_max_anim_frame > 10 &&
			    std::chrono::steady_clock::now() - last_click_time > std::chrono::milliseconds(loop_miliseconds)) {
				//std::cout << m_frame_number-frame_checkpoint << " + " << g_max_anim_frame << " mod: " << (m_frame_number-frame_checkpoint) % g_max_anim_frame <<  std::endl;
				g_max_anim_frame -= 1;
				last_click_time = std::chrono::steady_clock::now();
			}
			
		}

		// === animation clock operations ===
		
        m_world->draw(*m_drawtarget.get()); // <===== DRAW THE WORLD

		/*
		if ((m_frame_number - frame_checkpoint) < g_max_anim_frame) {
			m_world->draw(*m_drawtarget.get(), (m_frame_number - frame_checkpoint) % g_max_anim_frame); // <==
		} else {
			m_world->draw(*m_drawtarget.get(), g_max_anim_frame);
		}
		*/

		if (print_connect_line) { // the line the creates new connections
			if (use_draw_allegro) {
				line(m_frame, connect_node->m_x, connect_node->m_y, allegro_mouse_x, allegro_mouse_y, makecol(0, 255, 255));
			}
            // TODO @opengl
            if (use_draw_opengl) {
                glColor3f(0.0f,1.0f,1.0f);
                glLineWidth(1.0);
                glScalef(1.0f,1.0f,1.0f);

                const int vx = m_gui->view_x(connect_node->m_x), vy = m_gui->view_y(connect_node->m_y); // position in viewport - because camera position
                //float start_line_x = ((connect_node->m_x)-0.5*SCREEN_W)/(0.5*SCREEN_W);
                //float start_line_y = -((connect_node->m_y)-0.5*SCREEN_H)/(0.5*SCREEN_H);
                float start_line_x = (vx-0.5*SCREEN_W)/(0.5*SCREEN_W);
                float start_line_y = -(vy-0.5*SCREEN_H)/(0.5*SCREEN_H);
                float end_line_x = (allegro_mouse_x-0.5*SCREEN_W)/(0.5*SCREEN_W);
                float end_line_y = -(allegro_mouse_y-0.5*SCREEN_H)/(0.5*SCREEN_H);

                //_dbg1("connect_node: " << connect_node->m_x << " " << connect_node->m_y);
                //_dbg1("allegro_mouse: " << allegro_mouse_x << " " << allegro_mouse_y);
                //_dbg1("start_line: " << start_line_x << " " << start_line_y);
                //_dbg1("end_line: " << end_line_x << " " << end_line_y);

                //glLoadIdentity();
                glPushMatrix();
                glBegin(GL_LINES);
                glVertex3f(start_line_x,start_line_y,0.0f);
                glVertex3f(end_line_x,end_line_y,0.0f);
                glEnd();
                glPopMatrix();
            }
		}
		if (allegro_mouse_b == 2) { // end/stop the line that creates new connections
			print_connect_line = false;
		}




		{
			auto x = allegro_mouse_x, y = allegro_mouse_y;
			int r = 5, rr = 4;

			if (use_draw_allegro) {
				line(m_frame, x - rr, y, x + rr, y, makecol(0, 0, 0));
				line(m_frame, x, y - rr, x, y + rr, makecol(0, 0, 0));
				circle(m_frame, x, y, r, makecol(255, 255, 255));
			}
			// TODO @opengl
            if(use_draw_opengl) {
                float opengl_mouse_x = (x-SCREEN_W*0.5)/(0.5*SCREEN_W);
                float opengl_mouse_y = -(y-SCREEN_H*0.5)/(0.5*SCREEN_H);
                float cursor_size=0.01;

                //_dbg1("mouse_x mouse_y: " << mouse_x << " " << mouse_y);
                //_dbg1("screenW screenH: " << SCREEN_W << " " << SCREEN_H);
                //glLoadIdentity();
                //glScalef(1/camera_offset, 1/camera_offset, 1.0);
                //glScalef(1.0*zoom, 1.0*zoom, 1.0*zoom);
                glPushMatrix();
                glScalef(1.0f,1.0f,1.0f);
                glTranslatef(opengl_mouse_x,opengl_mouse_y,0.0f);
                //glTranslatef(m_gui->view_x_rev(mouse_x),m_gui->view_y_rev(mouse_y),0.0f);
                glColor3f(0.0, 0.0, 0.0);

                // draw cursor
                glBegin(GL_LINES);
                glVertex2f(-1.0f*cursor_size,0.0f);
                glVertex2f(1.0f*cursor_size,0.0f);
                glVertex2f(0.0f,-1.0f*cursor_size);
                glVertex2f(0.0f,1.0f*cursor_size);
                glEnd();
                glPopMatrix();
            }

		}


		// === show frame ===

		if (use_draw_allegro) {
			//_dbg1("Allegro: frame done. fps = " << fps_str);
			scare_mouse();
			blit(m_frame, m_screen, 0, 0, 0, 0, m_frame->w, m_frame->h);
			unscare_mouse();
			if (!simulation_pause) {
				++m_frame_number;
			}
		}
		if (use_draw_opengl) {
            //_dbg1("OpenGL: frame flip. fps = " << fps_str);
			allegro_gl_flip();
		}

		for (auto &object : m_world->m_objects) {
			object->m_selected = false;
		}
		
//		std::this_thread::sleep_for(std::chrono::milliseconds(10));
		auto stop_time = std::chrono::high_resolution_clock::now();
		auto diff = stop_time - start_time;
		loop_miliseconds = std::chrono::duration_cast<std::chrono::milliseconds>(diff).count();
	}

	std::ofstream out_file("../layout/current/out.map.txt");
	out_file << *m_world << std::endl;
}
示例#9
0
void c_node::process_packet (t_osi3_packet &&packet) {
	// TODO!!!
	send_package(std::move(packet));
	_dbg1("***************************get apcket from " << packet.m_src);
	_dbg1("***************************data: " << packet.m_data);
}
示例#10
0
void c_osi2_switch::send_package(t_osi3_packet &&packet) {
	m_outbox.push_back(std::move(packet));
	_dbg1("******snd_pkg*******only testing**************** ");
	_dbg1("***************************get apcket to " << packet.m_dst);

}