Error ResourceFormatSaverBinary::save(const Object *p_object,const Variant &p_meta) { ERR_FAIL_COND_V(!f,ERR_UNCONFIGURED); ERR_EXPLAIN("write_object should supply either an object, a meta, or both"); ERR_FAIL_COND_V(!p_object && p_meta.get_type()==Variant::NIL, ERR_INVALID_PARAMETER); SavedObject *so = memnew( SavedObject ); if (p_object) so->type=p_object->get_type(); _find_resources(p_meta); so->meta=p_meta; Error err = _save_obj(p_object,so); ERR_FAIL_COND_V( err, ERR_INVALID_DATA ); saved_objects.push_back(so); return OK; }
Error ResourceFormatSaverBinary::_save_obj(const Object *p_object,SavedObject *so) { //use classic way List<PropertyInfo> property_list; p_object->get_property_list( &property_list ); for(List<PropertyInfo>::Element *E=property_list.front();E;E=E->next()) { if (skip_editor && E->get().name.begins_with("__editor")) continue; if (E->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && E->get().usage&PROPERTY_USAGE_BUNDLE)) { SavedObject::SavedProperty sp; sp.name_idx=get_string_index(E->get().name); sp.value = p_object->get(E->get().name); _find_resources(sp.value); so->properties.push_back(sp); } } return OK; }
Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map,uint32_t p_flags,Set<Ref<ImageTexture> >& image_map) { // children first.. for(int i=0;i<p_node->get_child_count();i++) { Node *r = _fix_node(p_node->get_child(i),p_root,collision_map,p_flags,image_map); if (!r) { print_line("was erased.."); i--; //was erased } } String name = p_node->get_name(); bool isroot = p_node==p_root; if (!isroot && p_flags&SCENE_FLAG_REMOVE_NOIMP && _teststr(name,"noimp")) { memdelete(p_node); return NULL; } { List<PropertyInfo> pl; p_node->get_property_list(&pl); for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) { if (E->get().type==Variant::OBJECT || E->get().type==Variant::ARRAY || E->get().type==Variant::DICTIONARY) { _find_resources(p_node->get(E->get().name),image_map); } } } if (p_flags&SCENE_FLAG_CREATE_BILLBOARDS && p_node->cast_to<MeshInstance>()) { MeshInstance *mi = p_node->cast_to<MeshInstance>(); bool bb=false; if ((_teststr(name,"bb"))) { bb=true; } else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(),"bb"))) { bb=true; } if (bb) { mi->set_flag(GeometryInstance::FLAG_BILLBOARD,true); if (mi->get_mesh().is_valid()) { Ref<Mesh> m = mi->get_mesh(); for(int i=0;i<m->get_surface_count();i++) { Ref<FixedMaterial> fm = m->surface_get_material(i); if (fm.is_valid()) { fm->set_flag(Material::FLAG_UNSHADED,true); fm->set_flag(Material::FLAG_DOUBLE_SIDED,true); fm->set_hint(Material::HINT_NO_DEPTH_DRAW,true); fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true); } } } } } if (p_flags&SCENE_FLAG_REMOVE_NOIMP && p_node->cast_to<AnimationPlayer>()) { //remove animations referencing non-importable nodes AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>(); List<StringName> anims; ap->get_animation_list(&anims); for(List<StringName>::Element *E=anims.front();E;E=E->next()) { Ref<Animation> anim=ap->get_animation(E->get()); ERR_CONTINUE(anim.is_null()); for(int i=0;i<anim->get_track_count();i++) { NodePath path = anim->track_get_path(i); for(int j=0;j<path.get_name_count();j++) { String node = path.get_name(j); if (_teststr(node,"noimp")) { anim->remove_track(i); i--; break; } } } } } if (p_flags&SCENE_FLAG_CREATE_IMPOSTORS && p_node->cast_to<MeshInstance>()) { MeshInstance *mi = p_node->cast_to<MeshInstance>(); String str; if ((_teststr(name,"imp"))) { str=name; } else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(),"imp"))) { str=mi->get_mesh()->get_name(); } if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) { MeshInstance *mi = p_node->cast_to<MeshInstance>(); MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>(); String d=str.substr(str.find("imp")+3,str.length()); if (d!="") { if ((d[0]<'0' || d[0]>'9')) d=d.substr(1,d.length()); if (d.length() && d[0]>='0' && d[0]<='9') { float dist = d.to_double(); mi->set_flag(GeometryInstance::FLAG_BILLBOARD,true); mi->set_flag(GeometryInstance::FLAG_BILLBOARD_FIX_Y,true); mi->set_draw_range_begin(dist); mi->set_draw_range_end(100000); mip->set_draw_range_begin(0); mip->set_draw_range_end(dist); if (mi->get_mesh().is_valid()) { Ref<Mesh> m = mi->get_mesh(); for(int i=0;i<m->get_surface_count();i++) { Ref<FixedMaterial> fm = m->surface_get_material(i); if (fm.is_valid()) { fm->set_flag(Material::FLAG_UNSHADED,true); fm->set_flag(Material::FLAG_DOUBLE_SIDED,true); fm->set_hint(Material::HINT_NO_DEPTH_DRAW,true); fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true); } } } } } } } if (p_flags&SCENE_FLAG_CREATE_LODS && p_node->cast_to<MeshInstance>()) { MeshInstance *mi = p_node->cast_to<MeshInstance>(); String str; if ((_teststr(name,"lod"))) { str=name; } else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(),"lod"))) { str=mi->get_mesh()->get_name(); } if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) { MeshInstance *mi = p_node->cast_to<MeshInstance>(); MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>(); String d=str.substr(str.find("lod")+3,str.length()); if (d!="") { if ((d[0]<'0' || d[0]>'9')) d=d.substr(1,d.length()); if (d.length() && d[0]>='0' && d[0]<='9') { float dist = d.to_double(); mi->set_draw_range_begin(dist); mi->set_draw_range_end(100000); mip->set_draw_range_begin(0); mip->set_draw_range_end(dist); /*if (mi->get_mesh().is_valid()) { Ref<Mesh> m = mi->get_mesh(); for(int i=0;i<m->get_surface_count();i++) { Ref<FixedMaterial> fm = m->surface_get_material(i); if (fm.is_valid()) { fm->set_flag(Material::FLAG_UNSHADED,true); fm->set_flag(Material::FLAG_DOUBLE_SIDED,true); fm->set_hint(Material::HINT_NO_DEPTH_DRAW,true); fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true); } } }*/ } } } } if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"colonly") && p_node->cast_to<MeshInstance>()) { if (isroot) return p_node; MeshInstance *mi = p_node->cast_to<MeshInstance>(); Node * col = mi->create_trimesh_collision_node(); ERR_FAIL_COND_V(!col,NULL); col->set_name(_fixstr(name,"colonly")); col->cast_to<Spatial>()->set_transform(mi->get_transform()); p_node->replace_by(col); memdelete(p_node); p_node=col; } else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS &&_teststr(name,"col") && p_node->cast_to<MeshInstance>()) { MeshInstance *mi = p_node->cast_to<MeshInstance>(); mi->set_name(_fixstr(name,"col")); mi->create_trimesh_collision(); } else if (p_flags&SCENE_FLAG_CREATE_ROOMS && _teststr(name,"room") && p_node->cast_to<MeshInstance>()) { if (isroot) return p_node; MeshInstance *mi = p_node->cast_to<MeshInstance>(); DVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID); BSP_Tree bsptree(faces); Ref<RoomBounds> area = memnew( RoomBounds ); area->set_bounds(faces); area->set_geometry_hint(faces); Room * room = memnew( Room ); room->set_name(_fixstr(name,"room")); room->set_transform(mi->get_transform()); room->set_room(area); p_node->replace_by(room); memdelete(p_node); p_node=room; } else if (p_flags&SCENE_FLAG_CREATE_ROOMS &&_teststr(name,"room")) { if (isroot) return p_node; Spatial *dummy = p_node->cast_to<Spatial>(); ERR_FAIL_COND_V(!dummy,NULL); Room * room = memnew( Room ); room->set_name(_fixstr(name,"room")); room->set_transform(dummy->get_transform()); p_node->replace_by(room); memdelete(p_node); p_node=room; room->compute_room_from_subtree(); } else if (p_flags&SCENE_FLAG_CREATE_PORTALS &&_teststr(name,"portal") && p_node->cast_to<MeshInstance>()) { if (isroot) return p_node; MeshInstance *mi = p_node->cast_to<MeshInstance>(); DVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID); ERR_FAIL_COND_V(faces.size()==0,NULL); //step 1 compute the plane Set<Vector3> points; Plane plane; Vector3 center; for(int i=0;i<faces.size();i++) { Face3 f = faces.get(i); Plane p = f.get_plane(); plane.normal+=p.normal; plane.d+=p.d; for(int i=0;i<3;i++) { Vector3 v = f.vertex[i].snapped(0.01); if (!points.has(v)) { points.insert(v); center+=v; } } } plane.normal.normalize(); plane.d/=faces.size(); center/=points.size(); //step 2, create points Transform t; t.basis.from_z(plane.normal); t.basis.transpose(); t.origin=center; Vector<Point2> portal_points; for(Set<Vector3>::Element *E=points.front();E;E=E->next()) { Vector3 local = t.xform_inv(E->get()); portal_points.push_back(Point2(local.x,local.y)); } // step 3 bubbly sort points int swaps=0; do { swaps=0; for(int i=0;i<portal_points.size()-1;i++) { float a = portal_points[i].atan2(); float b = portal_points[i+1].atan2(); if (a>b) { SWAP( portal_points[i], portal_points[i+1] ); swaps++; } } } while(swaps); Portal *portal = memnew( Portal ); portal->set_shape(portal_points); portal->set_transform( mi->get_transform() * t); p_node->replace_by(portal); memdelete(p_node); p_node=portal; } else if (p_node->cast_to<MeshInstance>()) { //last attempt, maybe collision insde the mesh data MeshInstance *mi = p_node->cast_to<MeshInstance>(); Ref<Mesh> mesh = mi->get_mesh(); if (!mesh.is_null()) { if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(mesh->get_name(),"col")) { mesh->set_name( _fixstr(mesh->get_name(),"col") ); Ref<Shape> shape; if (collision_map.has(mesh)) { shape = collision_map[mesh]; } else { shape = mesh->create_trimesh_shape(); if (!shape.is_null()) collision_map[mesh]=shape; } if (!shape.is_null()) { #if 0 StaticBody* static_body = memnew( StaticBody ); ERR_FAIL_COND_V(!static_body,NULL); static_body->set_name( String(mesh->get_name()) + "_col" ); shape->set_name(static_body->get_name()); static_body->add_shape(shape); mi->add_child(static_body); if (mi->get_owner()) static_body->set_owner( mi->get_owner() ); #endif } } for(int i=0;i<mesh->get_surface_count();i++) { Ref<FixedMaterial> fm = mesh->surface_get_material(i); if (fm.is_valid()) { String name = fm->get_name(); if (_teststr(name,"alpha")) { fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true); name=_fixstr(name,"alpha"); } if (_teststr(name,"vcol")) { fm->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true); name=_fixstr(name,"vcol"); } fm->set_name(name); } } } } return p_node; }
void EditorSceneImportPlugin::_find_resources(const Variant& p_var,Set<Ref<ImageTexture> >& image_map) { switch(p_var.get_type()) { case Variant::OBJECT: { Ref<Resource> res = p_var; if (res.is_valid()) { if (res->is_type("Texture")) { image_map.insert(res); } else { List<PropertyInfo> pl; res->get_property_list(&pl); for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) { if (E->get().type==Variant::OBJECT || E->get().type==Variant::ARRAY || E->get().type==Variant::DICTIONARY) { _find_resources(res->get(E->get().name),image_map); } } } } } break; case Variant::DICTIONARY: { Dictionary d= p_var; List<Variant> keys; d.get_key_list(&keys); for(List<Variant>::Element *E=keys.front();E;E=E->next()) { _find_resources(E->get(),image_map); _find_resources(d[E->get()],image_map); } } break; case Variant::ARRAY: { Array a = p_var; for(int i=0;i<a.size();i++) { _find_resources(a[i],image_map); } } break; } }
Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_resource,uint32_t p_flags) { if (p_path.ends_with(".tscn")) { packed_scene=p_resource; } Error err; f = FileAccess::open(p_path, FileAccess::WRITE,&err); ERR_FAIL_COND_V( err, ERR_CANT_OPEN ); FileAccessRef _fref(f); local_path = Globals::get_singleton()->localize_path(p_path); relative_paths=p_flags&ResourceSaver::FLAG_RELATIVE_PATHS; skip_editor=p_flags&ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES; bundle_resources=p_flags&ResourceSaver::FLAG_BUNDLE_RESOURCES; takeover_paths=p_flags&ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS; if (!p_path.begins_with("res://")) { takeover_paths=false; } // save resources _find_resources(p_resource,true); if (packed_scene.is_valid()) { //add instances to external resources if saving a packed scene for(int i=0;i<packed_scene->get_state()->get_node_count();i++) { if (packed_scene->get_state()->is_node_instance_placeholder(i)) continue; Ref<PackedScene> instance=packed_scene->get_state()->get_node_instance(i); if (instance.is_valid() && !external_resources.has(instance)) { int index = external_resources.size(); external_resources[instance]=index; } } } ERR_FAIL_COND_V(err!=OK,err); { String title=packed_scene.is_valid()?"[gd_scene ":"[gd_resource "; if (packed_scene.is_null()) title+="type=\""+p_resource->get_type()+"\" "; int load_steps=saved_resources.size()+external_resources.size(); //if (packed_scene.is_valid()) { // load_steps+=packed_scene->get_node_count(); //} //no, better to not use load steps from nodes, no point to that if (load_steps>1) { title+="load_steps="+itos(load_steps)+" "; } title+="format="+itos(FORMAT_VERSION)+""; //title+="engine_version=\""+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"\""; f->store_string(title); f->store_line("]\n"); //one empty line } Vector<RES> sorted_er; sorted_er.resize(external_resources.size()); for(Map<RES,int>::Element *E=external_resources.front();E;E=E->next()) { sorted_er[E->get()]=E->key(); } for(int i=0;i<sorted_er.size();i++) { String p = sorted_er[i]->get_path(); f->store_string("[ext_resource path=\""+p+"\" type=\""+sorted_er[i]->get_save_type()+"\" id="+itos(i+1)+"]\n"); //bundled } if (external_resources.size()) f->store_line(String()); //separate Set<int> used_indices; for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { RES res = E->get(); if (E->next() && (res->get_path()=="" || res->get_path().find("::") != -1 )) { if (res->get_subindex()!=0) { if (used_indices.has(res->get_subindex())) { res->set_subindex(0); //repeated } else { used_indices.insert(res->get_subindex()); } } } } for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { RES res = E->get(); ERR_CONTINUE(!resource_set.has(res)); bool main = (E->next()==NULL); if (main && packed_scene.is_valid()) break; //save as a scene if (main) { f->store_line("[resource]\n"); } else { String line="[sub_resource "; if (res->get_subindex()==0) { int new_subindex=1; if (used_indices.size()) { new_subindex=used_indices.back()->get()+1; } res->set_subindex(new_subindex); used_indices.insert(new_subindex); } int idx = res->get_subindex(); line+="type=\""+res->get_type()+"\" id="+itos(idx); f->store_line(line+"]\n"); if (takeover_paths) { res->set_path(p_path+"::"+itos(idx),true); } internal_resources[res]=idx; } List<PropertyInfo> property_list; res->get_property_list(&property_list); // property_list.sort(); for(List<PropertyInfo>::Element *PE = property_list.front();PE;PE=PE->next()) { if (skip_editor && PE->get().name.begins_with("__editor")) continue; if (PE->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && PE->get().usage&PROPERTY_USAGE_BUNDLE)) { String name = PE->get().name; Variant value = res->get(name); if ((PE->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())||(PE->get().usage&PROPERTY_USAGE_STORE_IF_NONONE && value.is_one()) ) continue; if (PE->get().type==Variant::OBJECT && value.is_zero() && !(PE->get().usage&PROPERTY_USAGE_STORE_IF_NULL)) continue; String vars; VariantWriter::write_to_string(value,vars,_write_resources,this); f->store_string(_valprop(name)+" = "+vars+"\n"); } } f->store_string("\n"); } if (packed_scene.is_valid()) { //if this is a scene, save nodes and connections! Ref<SceneState> state = packed_scene->get_state(); for(int i=0;i<state->get_node_count();i++) { StringName type = state->get_node_type(i); StringName name = state->get_node_name(i); NodePath path = state->get_node_path(i,true); NodePath owner = state->get_node_owner_path(i); Ref<PackedScene> instance = state->get_node_instance(i); String instance_placeholder = state->get_node_instance_placeholder(i); Vector<StringName> groups = state->get_node_groups(i); String header="[node"; header+=" name=\""+String(name)+"\""; if (type!=StringName()) { header+=" type=\""+String(type)+"\""; } if (path!=NodePath()) { header+=" parent=\""+String(path.simplified())+"\""; } if (owner!=NodePath() && owner!=NodePath(".")) { header+=" owner=\""+String(owner.simplified())+"\""; } if (groups.size()) { String sgroups=" groups=[ "; for(int j=0;j<groups.size();j++) { if (j>0) sgroups+=", "; sgroups+="\""+groups[j].operator String().c_escape()+"\""; } sgroups+=" ]"; header+=sgroups; } f->store_string(header); if (instance_placeholder!=String()) { String vars; f->store_string(" instance_placeholder="); VariantWriter::write_to_string(instance_placeholder,vars,_write_resources,this); f->store_string(vars); } if (instance.is_valid()) { String vars; f->store_string(" instance="); VariantWriter::write_to_string(instance,vars,_write_resources,this); f->store_string(vars); } f->store_line("]\n"); for(int j=0;j<state->get_node_property_count(i);j++) { String vars; VariantWriter::write_to_string(state->get_node_property_value(i,j),vars,_write_resources,this); f->store_string(_valprop(String(state->get_node_property_name(i,j)))+" = "+vars+"\n"); } if (state->get_node_property_count(i)) { //add space f->store_line(String()); } } for(int i=0;i<state->get_connection_count();i++) { String connstr="[connection"; connstr+=" signal=\""+String(state->get_connection_signal(i))+"\""; connstr+=" from=\""+String(state->get_connection_source(i).simplified())+"\""; connstr+=" to=\""+String(state->get_connection_target(i).simplified())+"\""; connstr+=" method=\""+String(state->get_connection_method(i))+"\""; int flags = state->get_connection_flags(i); if (flags!=Object::CONNECT_PERSIST) { connstr+=" flags="+itos(flags); } Array binds=state->get_connection_binds(i); f->store_string(connstr); if (binds.size()) { String vars; VariantWriter::write_to_string(binds,vars,_write_resources,this); f->store_string(" binds= "+vars); } f->store_line("]\n"); } f->store_line(String()); Vector<NodePath> editable_instances = state->get_editable_instances(); for(int i=0;i<editable_instances.size();i++) { f->store_line("[editable path=\""+editable_instances[i].operator String()+"\"]"); } } if (f->get_error()!=OK && f->get_error()!=ERR_FILE_EOF) { f->close(); return ERR_CANT_CREATE; } f->close(); //memdelete(f); return OK; }
void ResourceFormatSaverTextInstance::_find_resources(const Variant& p_variant,bool p_main) { switch(p_variant.get_type()) { case Variant::OBJECT: { RES res = p_variant.operator RefPtr(); if (res.is_null() || external_resources.has(res)) return; if (!p_main && (!bundle_resources ) && res->get_path().length() && res->get_path().find("::") == -1 ) { int index = external_resources.size(); external_resources[res]=index; return; } if (resource_set.has(res)) return; List<PropertyInfo> property_list; res->get_property_list( &property_list ); property_list.sort(); List<PropertyInfo>::Element *I=property_list.front(); while(I) { PropertyInfo pi=I->get(); if (pi.usage&PROPERTY_USAGE_STORAGE || (bundle_resources && pi.usage&PROPERTY_USAGE_BUNDLE)) { Variant v=res->get(I->get().name); _find_resources(v); } I=I->next(); } resource_set.insert( res ); //saved after, so the childs it needs are available when loaded saved_resources.push_back(res); } break; case Variant::ARRAY: { Array varray=p_variant; int len=varray.size(); for(int i=0;i<len;i++) { Variant v=varray.get(i); _find_resources(v); } } break; case Variant::DICTIONARY: { Dictionary d=p_variant; List<Variant> keys; d.get_key_list(&keys); for(List<Variant>::Element *E=keys.front();E;E=E->next()) { Variant v = d[E->get()]; _find_resources(v); } } break; default: {} } }
Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_resource,uint32_t p_flags) { Error err; if (p_flags&ResourceSaver::FLAG_COMPRESS) { FileAccessCompressed *fac = memnew( FileAccessCompressed ); fac->configure("RSCC"); f=fac; err = fac->_open(p_path,FileAccess::WRITE); if (err) memdelete(f); } else { f=FileAccess::open(p_path,FileAccess::WRITE,&err); } ERR_FAIL_COND_V(err,err); FileAccessRef _fref(f); relative_paths=p_flags&ResourceSaver::FLAG_RELATIVE_PATHS; skip_editor=p_flags&ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES; bundle_resources=p_flags&ResourceSaver::FLAG_BUNDLE_RESOURCES; big_endian=p_flags&ResourceSaver::FLAG_SAVE_BIG_ENDIAN; no_extensions=p_flags&ResourceSaver::FLAG_NO_EXTENSION; local_path=p_path.get_base_dir(); //bin_meta_idx = get_string_index("__bin_meta__"); //is often used, so create _find_resources(p_resource,true); if (!(p_flags&ResourceSaver::FLAG_COMPRESS)) { //save header compressed static const uint8_t header[4]={'R','S','R','C'}; f->store_buffer(header,4); } if (big_endian) { f->store_32(1); f->set_endian_swap(true); } else f->store_32(0); f->store_32(0); //64 bits file, false for now f->store_32(VERSION_MAJOR); f->store_32(VERSION_MINOR); f->store_32(FORMAT_VERSION); //f->store_32(saved_resources.size()+external_resources.size()); // load steps -not needed save_unicode_string(p_resource->get_type()); uint64_t md_at = f->get_pos(); f->store_64(0); //offset to impoty metadata for(int i=0;i<14;i++) f->store_32(0); // reserved List<ResourceData> resources; { for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { ResourceData &rd = resources.push_back(ResourceData())->get(); rd.type=E->get()->get_type(); List<PropertyInfo> property_list; E->get()->get_property_list( &property_list ); for(List<PropertyInfo>::Element *F=property_list.front();F;F=F->next()) { if (skip_editor && F->get().name.begins_with("__editor")) continue; if (F->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && F->get().usage&PROPERTY_USAGE_BUNDLE)) { Property p; p.name_idx=get_string_index(F->get().name); p.value=E->get()->get(F->get().name); if (F->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && p.value.is_zero()) continue; p.pi=F->get(); rd.properties.push_back(p); } } } } f->store_32(strings.size()); //string table size for(int i=0;i<strings.size();i++) { //print_bl("saving string: "+strings[i]); save_unicode_string(strings[i]); } // save external resource table f->store_32(external_resources.size()); //amount of external resources for(Set<RES>::Element *E=external_resources.front();E;E=E->next()) { save_unicode_string(E->get()->get_save_type()); String path = E->get()->get_path(); if (no_extensions) path=path.basename()+".*"; save_unicode_string(path); } // save internal resource table f->store_32(saved_resources.size()); //amount of internal resources Vector<uint64_t> ofs_pos; for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) { RES r = E->get(); if (r->get_path()=="" || r->get_path().find("::")!=-1) save_unicode_string("local://"+itos(ofs_pos.size())); else save_unicode_string(r->get_path()); //actual external ofs_pos.push_back(f->get_pos()); f->store_64(0); //offset in 64 bits } Vector<uint64_t> ofs_table; // int saved_idx=0; //now actually save the resources for(List<ResourceData>::Element *E=resources.front();E;E=E->next()) { ResourceData & rd = E->get(); ofs_table.push_back(f->get_pos()); save_unicode_string(rd.type); f->store_32(rd.properties.size()); for (List<Property>::Element *F=rd.properties.front();F;F=F->next()) { Property &p=F->get(); f->store_32(p.name_idx); write_variant(p.value,F->get().pi); } } for(int i=0;i<ofs_table.size();i++) { f->seek(ofs_pos[i]); f->store_64(ofs_table[i]); } f->seek_end(); if (p_resource->get_import_metadata().is_valid()) { uint64_t md_pos = f->get_pos(); Ref<ResourceImportMetadata> imd=p_resource->get_import_metadata(); save_unicode_string(imd->get_editor()); f->store_32(imd->get_source_count()); for(int i=0;i<imd->get_source_count();i++) { save_unicode_string(imd->get_source_path(i)); save_unicode_string(imd->get_source_md5(i)); } List<String> options; imd->get_options(&options); f->store_32(options.size()); for(List<String>::Element *E=options.front();E;E=E->next()) { save_unicode_string(E->get()); write_variant(imd->get_option(E->get())); } f->seek(md_at); f->store_64(md_pos); f->seek_end(); } f->store_buffer((const uint8_t*)"RSRC",4); //magic at end f->close(); return OK; }
void ResourceFormatSaverBinaryInstance::_find_resources(const Variant& p_variant,bool p_main) { switch(p_variant.get_type()) { case Variant::OBJECT: { RES res = p_variant.operator RefPtr(); if (res.is_null()) return; if (!p_main && (!bundle_resources ) && res->get_path().length() && res->get_path().find("::") == -1 ) { external_resources.insert(res); return; } if (resource_map.has(res)) return; List<PropertyInfo> property_list; res->get_property_list(&property_list); for(List<PropertyInfo>::Element *E=property_list.front();E;E=E->next()) { if (E->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && E->get().usage&PROPERTY_USAGE_BUNDLE)) { _find_resources(res->get(E->get().name)); } } resource_map[ res ] = saved_resources.size(); saved_resources.push_back(res); } break; case Variant::ARRAY: { Array varray=p_variant; int len=varray.size(); for(int i=0;i<len;i++) { Variant v=varray.get(i); _find_resources(v); } } break; case Variant::DICTIONARY: { Dictionary d=p_variant; List<Variant> keys; d.get_key_list(&keys); for(List<Variant>::Element *E=keys.front();E;E=E->next()) { _find_resources(E->get()); Variant v = d[E->get()]; _find_resources(v); } } break; case Variant::NODE_PATH: { //take the chance and save node path strings NodePath np = p_variant; for(int i=0;i<np.get_name_count();i++) get_string_index(np.get_name(i)); for(int i=0;i<np.get_subname_count();i++) get_string_index(np.get_subname(i)); get_string_index(np.get_property()); } break; default: {} } }