Error ResourceFormatSaverBinary::save(const Object *p_object,const Variant &p_meta) {

	ERR_FAIL_COND_V(!f,ERR_UNCONFIGURED);
	ERR_EXPLAIN("write_object should supply either an object, a meta, or both");
	ERR_FAIL_COND_V(!p_object && p_meta.get_type()==Variant::NIL, ERR_INVALID_PARAMETER);

	SavedObject *so = memnew( SavedObject );

	if (p_object)
		so->type=p_object->get_type();

	_find_resources(p_meta);
	so->meta=p_meta;
	Error err = _save_obj(p_object,so);
	ERR_FAIL_COND_V( err, ERR_INVALID_DATA );

	saved_objects.push_back(so);

	return OK;
}
Error ResourceFormatSaverBinary::_save_obj(const Object *p_object,SavedObject *so) {

	//use classic way
	List<PropertyInfo> property_list;
	p_object->get_property_list( &property_list );

	for(List<PropertyInfo>::Element *E=property_list.front();E;E=E->next()) {

		if (skip_editor && E->get().name.begins_with("__editor"))
			continue;
		if (E->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && E->get().usage&PROPERTY_USAGE_BUNDLE)) {

			SavedObject::SavedProperty sp;
			sp.name_idx=get_string_index(E->get().name);
			sp.value = p_object->get(E->get().name);
			_find_resources(sp.value);
			so->properties.push_back(sp);
		}
	}

	return OK;

}
示例#3
0
Node* EditorSceneImportPlugin::_fix_node(Node *p_node,Node *p_root,Map<Ref<Mesh>,Ref<Shape> > &collision_map,uint32_t p_flags,Set<Ref<ImageTexture> >& image_map) {

	// children first..
	for(int i=0;i<p_node->get_child_count();i++) {


		Node *r = _fix_node(p_node->get_child(i),p_root,collision_map,p_flags,image_map);
		if (!r) {
			print_line("was erased..");
			i--; //was erased
		}
	}

	String name = p_node->get_name();

	bool isroot = p_node==p_root;


	if (!isroot && p_flags&SCENE_FLAG_REMOVE_NOIMP && _teststr(name,"noimp")) {

		memdelete(p_node);
		return NULL;
	}

	{

		List<PropertyInfo> pl;
		p_node->get_property_list(&pl);
		for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {

			if (E->get().type==Variant::OBJECT || E->get().type==Variant::ARRAY || E->get().type==Variant::DICTIONARY) {
				_find_resources(p_node->get(E->get().name),image_map);
			}
		}

	}




	if (p_flags&SCENE_FLAG_CREATE_BILLBOARDS && p_node->cast_to<MeshInstance>()) {

		MeshInstance *mi = p_node->cast_to<MeshInstance>();

		bool bb=false;

		if ((_teststr(name,"bb"))) {
			bb=true;
		} else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(),"bb"))) {
			bb=true;

		}

		if (bb) {
			mi->set_flag(GeometryInstance::FLAG_BILLBOARD,true);
			if (mi->get_mesh().is_valid()) {

				Ref<Mesh> m = mi->get_mesh();
				for(int i=0;i<m->get_surface_count();i++) {

					Ref<FixedMaterial> fm = m->surface_get_material(i);
					if (fm.is_valid()) {
						fm->set_flag(Material::FLAG_UNSHADED,true);
						fm->set_flag(Material::FLAG_DOUBLE_SIDED,true);
						fm->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
						fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
					}
				}
			}
		}
	}

	if (p_flags&SCENE_FLAG_REMOVE_NOIMP && p_node->cast_to<AnimationPlayer>()) {
		//remove animations referencing non-importable nodes
		AnimationPlayer *ap = p_node->cast_to<AnimationPlayer>();

		List<StringName> anims;
		ap->get_animation_list(&anims);
		for(List<StringName>::Element *E=anims.front();E;E=E->next()) {

			Ref<Animation> anim=ap->get_animation(E->get());
			ERR_CONTINUE(anim.is_null());
			for(int i=0;i<anim->get_track_count();i++) {
				NodePath path = anim->track_get_path(i);

				for(int j=0;j<path.get_name_count();j++) {
					String node = path.get_name(j);
					if (_teststr(node,"noimp")) {
						anim->remove_track(i);
						i--;
						break;
					}
				}
			}

		}
	}


	if (p_flags&SCENE_FLAG_CREATE_IMPOSTORS && p_node->cast_to<MeshInstance>()) {

		MeshInstance *mi = p_node->cast_to<MeshInstance>();

		String str;

		if ((_teststr(name,"imp"))) {
			str=name;
		} else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(),"imp"))) {
			str=mi->get_mesh()->get_name();

		}


		if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
			MeshInstance *mi = p_node->cast_to<MeshInstance>();
			MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
			String d=str.substr(str.find("imp")+3,str.length());
			if (d!="") {
				if ((d[0]<'0' || d[0]>'9'))
					d=d.substr(1,d.length());
				if (d.length() && d[0]>='0' && d[0]<='9') {
					float dist = d.to_double();
					mi->set_flag(GeometryInstance::FLAG_BILLBOARD,true);
					mi->set_flag(GeometryInstance::FLAG_BILLBOARD_FIX_Y,true);
					mi->set_draw_range_begin(dist);
					mi->set_draw_range_end(100000);

					mip->set_draw_range_begin(0);
					mip->set_draw_range_end(dist);

					if (mi->get_mesh().is_valid()) {

						Ref<Mesh> m = mi->get_mesh();
						for(int i=0;i<m->get_surface_count();i++) {

							Ref<FixedMaterial> fm = m->surface_get_material(i);
							if (fm.is_valid()) {
								fm->set_flag(Material::FLAG_UNSHADED,true);
								fm->set_flag(Material::FLAG_DOUBLE_SIDED,true);
								fm->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
								fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
							}
						}
					}
				}
			}
		}
	}

    if (p_flags&SCENE_FLAG_CREATE_LODS && p_node->cast_to<MeshInstance>()) {

	MeshInstance *mi = p_node->cast_to<MeshInstance>();

	String str;

	if ((_teststr(name,"lod"))) {
	    str=name;
	} else if (mi->get_mesh().is_valid() && (_teststr(mi->get_mesh()->get_name(),"lod"))) {
	    str=mi->get_mesh()->get_name();

	}


	if (p_node->get_parent() && p_node->get_parent()->cast_to<MeshInstance>()) {
	    MeshInstance *mi = p_node->cast_to<MeshInstance>();
	    MeshInstance *mip = p_node->get_parent()->cast_to<MeshInstance>();
	    String d=str.substr(str.find("lod")+3,str.length());
	    if (d!="") {
		if ((d[0]<'0' || d[0]>'9'))
		    d=d.substr(1,d.length());
		if (d.length() && d[0]>='0' && d[0]<='9') {
		    float dist = d.to_double();
		    mi->set_draw_range_begin(dist);
		    mi->set_draw_range_end(100000);

		    mip->set_draw_range_begin(0);
		    mip->set_draw_range_end(dist);

		    /*if (mi->get_mesh().is_valid()) {

			Ref<Mesh> m = mi->get_mesh();
			for(int i=0;i<m->get_surface_count();i++) {

			    Ref<FixedMaterial> fm = m->surface_get_material(i);
			    if (fm.is_valid()) {
				fm->set_flag(Material::FLAG_UNSHADED,true);
				fm->set_flag(Material::FLAG_DOUBLE_SIDED,true);
				fm->set_hint(Material::HINT_NO_DEPTH_DRAW,true);
				fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
			    }
			}
		    }*/
		}
	    }
	}
    }
	if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(name,"colonly") && p_node->cast_to<MeshInstance>()) {

		if (isroot)
			return p_node;

		MeshInstance *mi = p_node->cast_to<MeshInstance>();
		Node * col = mi->create_trimesh_collision_node();

		ERR_FAIL_COND_V(!col,NULL);
		col->set_name(_fixstr(name,"colonly"));
		col->cast_to<Spatial>()->set_transform(mi->get_transform());
		p_node->replace_by(col);
		memdelete(p_node);
		p_node=col;

	} else if (p_flags&SCENE_FLAG_CREATE_COLLISIONS &&_teststr(name,"col") && p_node->cast_to<MeshInstance>()) {


		MeshInstance *mi = p_node->cast_to<MeshInstance>();

		mi->set_name(_fixstr(name,"col"));
		mi->create_trimesh_collision();
	} else if (p_flags&SCENE_FLAG_CREATE_ROOMS && _teststr(name,"room") && p_node->cast_to<MeshInstance>()) {


		if (isroot)
			return p_node;

		MeshInstance *mi = p_node->cast_to<MeshInstance>();
		DVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);


		BSP_Tree bsptree(faces);

		Ref<RoomBounds> area = memnew( RoomBounds );
		area->set_bounds(faces);
		area->set_geometry_hint(faces);


		Room * room = memnew( Room );
		room->set_name(_fixstr(name,"room"));
		room->set_transform(mi->get_transform());
		room->set_room(area);

		p_node->replace_by(room);
		memdelete(p_node);
		p_node=room;

	} else if (p_flags&SCENE_FLAG_CREATE_ROOMS &&_teststr(name,"room")) {

		if (isroot)
			return p_node;

		Spatial *dummy = p_node->cast_to<Spatial>();
		ERR_FAIL_COND_V(!dummy,NULL);

		Room * room = memnew( Room );
		room->set_name(_fixstr(name,"room"));
		room->set_transform(dummy->get_transform());

		p_node->replace_by(room);
		memdelete(p_node);
		p_node=room;

		room->compute_room_from_subtree();

	} else if (p_flags&SCENE_FLAG_CREATE_PORTALS &&_teststr(name,"portal") && p_node->cast_to<MeshInstance>()) {

		if (isroot)
			return p_node;

		MeshInstance *mi = p_node->cast_to<MeshInstance>();
		DVector<Face3> faces = mi->get_faces(VisualInstance::FACES_SOLID);

		ERR_FAIL_COND_V(faces.size()==0,NULL);
		//step 1 compute the plane
		Set<Vector3> points;
		Plane plane;

		Vector3 center;

		for(int i=0;i<faces.size();i++) {

			Face3 f = faces.get(i);
			Plane p = f.get_plane();
			plane.normal+=p.normal;
			plane.d+=p.d;

			for(int i=0;i<3;i++) {

				Vector3 v = f.vertex[i].snapped(0.01);
				if (!points.has(v)) {
					points.insert(v);
					center+=v;
				}
			}
		}

		plane.normal.normalize();
		plane.d/=faces.size();
		center/=points.size();

		//step 2, create points

		Transform t;
		t.basis.from_z(plane.normal);
		t.basis.transpose();
		t.origin=center;

		Vector<Point2> portal_points;

		for(Set<Vector3>::Element *E=points.front();E;E=E->next()) {

			Vector3 local = t.xform_inv(E->get());
			portal_points.push_back(Point2(local.x,local.y));
		}
		// step 3 bubbly sort points

		int swaps=0;

		do {
			swaps=0;

			for(int i=0;i<portal_points.size()-1;i++) {

				float a = portal_points[i].atan2();
				float b = portal_points[i+1].atan2();

				if (a>b) {
					SWAP( portal_points[i], portal_points[i+1] );
					swaps++;
				}

			}

		} while(swaps);


		Portal *portal = memnew( Portal );

		portal->set_shape(portal_points);
		portal->set_transform( mi->get_transform() * t);

		p_node->replace_by(portal);
		memdelete(p_node);
		p_node=portal;

	} else if (p_node->cast_to<MeshInstance>()) {

		//last attempt, maybe collision insde the mesh data

		MeshInstance *mi = p_node->cast_to<MeshInstance>();

		Ref<Mesh> mesh = mi->get_mesh();
		if (!mesh.is_null()) {

			if (p_flags&SCENE_FLAG_CREATE_COLLISIONS && _teststr(mesh->get_name(),"col")) {

				mesh->set_name( _fixstr(mesh->get_name(),"col") );
				Ref<Shape> shape;

				if (collision_map.has(mesh)) {
					shape = collision_map[mesh];

				} else {

					shape = mesh->create_trimesh_shape();
					if (!shape.is_null())
						collision_map[mesh]=shape;


				}

				if (!shape.is_null()) {
#if 0
					StaticBody* static_body = memnew( StaticBody );
					ERR_FAIL_COND_V(!static_body,NULL);
					static_body->set_name( String(mesh->get_name()) + "_col" );
					shape->set_name(static_body->get_name());
					static_body->add_shape(shape);

					mi->add_child(static_body);
					if (mi->get_owner())
						static_body->set_owner( mi->get_owner() );
#endif
				}

			}

			for(int i=0;i<mesh->get_surface_count();i++) {

				Ref<FixedMaterial> fm = mesh->surface_get_material(i);
				if (fm.is_valid()) {
					String name = fm->get_name();
					if (_teststr(name,"alpha")) {
						fm->set_fixed_flag(FixedMaterial::FLAG_USE_ALPHA,true);
						name=_fixstr(name,"alpha");
					}

					if (_teststr(name,"vcol")) {
						fm->set_fixed_flag(FixedMaterial::FLAG_USE_COLOR_ARRAY,true);
						name=_fixstr(name,"vcol");
					}
					fm->set_name(name);
				}
			}

		}

	}




	return p_node;
}
示例#4
0
void EditorSceneImportPlugin::_find_resources(const Variant& p_var,Set<Ref<ImageTexture> >& image_map) {


	switch(p_var.get_type()) {

		case Variant::OBJECT: {

			Ref<Resource> res = p_var;
			if (res.is_valid()) {

				if (res->is_type("Texture")) {

					image_map.insert(res);


				} else {


					List<PropertyInfo> pl;
					res->get_property_list(&pl);
					for(List<PropertyInfo>::Element *E=pl.front();E;E=E->next()) {

						if (E->get().type==Variant::OBJECT || E->get().type==Variant::ARRAY || E->get().type==Variant::DICTIONARY) {
							_find_resources(res->get(E->get().name),image_map);
						}
					}

				}
			}

		} break;
		case Variant::DICTIONARY: {

			Dictionary d= p_var;

			List<Variant> keys;
			d.get_key_list(&keys);

			for(List<Variant>::Element *E=keys.front();E;E=E->next()) {


				_find_resources(E->get(),image_map);
				_find_resources(d[E->get()],image_map);

			}


		} break;
		case Variant::ARRAY: {

			Array a = p_var;
			for(int i=0;i<a.size();i++) {

				_find_resources(a[i],image_map);
			}

		} break;

	}

}
示例#5
0
Error ResourceFormatSaverTextInstance::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {

	if (p_path.ends_with(".tscn")) {
		packed_scene=p_resource;
	}

	Error err;
	f = FileAccess::open(p_path, FileAccess::WRITE,&err);
	ERR_FAIL_COND_V( err, ERR_CANT_OPEN );
	FileAccessRef _fref(f);

	local_path = Globals::get_singleton()->localize_path(p_path);

	relative_paths=p_flags&ResourceSaver::FLAG_RELATIVE_PATHS;
	skip_editor=p_flags&ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
	bundle_resources=p_flags&ResourceSaver::FLAG_BUNDLE_RESOURCES;
	takeover_paths=p_flags&ResourceSaver::FLAG_REPLACE_SUBRESOURCE_PATHS;
	if (!p_path.begins_with("res://")) {
		takeover_paths=false;
	}

	// save resources
	_find_resources(p_resource,true);

	if (packed_scene.is_valid()) {
		//add instances to external resources if saving a packed scene
		for(int i=0;i<packed_scene->get_state()->get_node_count();i++) {
			if (packed_scene->get_state()->is_node_instance_placeholder(i))
				continue;

			Ref<PackedScene> instance=packed_scene->get_state()->get_node_instance(i);
			if (instance.is_valid() && !external_resources.has(instance)) {
				int index = external_resources.size();
				external_resources[instance]=index;
			}
		}
	}


	ERR_FAIL_COND_V(err!=OK,err);

	{
		String title=packed_scene.is_valid()?"[gd_scene ":"[gd_resource ";
		if (packed_scene.is_null())
			title+="type=\""+p_resource->get_type()+"\" ";
		int load_steps=saved_resources.size()+external_resources.size();
		//if (packed_scene.is_valid()) {
		//	load_steps+=packed_scene->get_node_count();
		//}
		//no, better to not use load steps from nodes, no point to that

		if (load_steps>1) {
			title+="load_steps="+itos(load_steps)+" ";
		}
		title+="format="+itos(FORMAT_VERSION)+"";
		//title+="engine_version=\""+itos(VERSION_MAJOR)+"."+itos(VERSION_MINOR)+"\"";

		f->store_string(title);
		f->store_line("]\n"); //one empty line
	}


	Vector<RES> sorted_er;
	sorted_er.resize(external_resources.size());

	for(Map<RES,int>::Element *E=external_resources.front();E;E=E->next()) {

		sorted_er[E->get()]=E->key();
	}

	for(int i=0;i<sorted_er.size();i++) {
		String p = sorted_er[i]->get_path();

		f->store_string("[ext_resource path=\""+p+"\" type=\""+sorted_er[i]->get_save_type()+"\" id="+itos(i+1)+"]\n"); //bundled
	}

	if (external_resources.size())
		f->store_line(String()); //separate

	Set<int> used_indices;

	for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {

		RES res = E->get();
		if (E->next() && (res->get_path()=="" || res->get_path().find("::") != -1 )) {

			if (res->get_subindex()!=0) {
				if (used_indices.has(res->get_subindex())) {
					res->set_subindex(0); //repeated
				} else {
					used_indices.insert(res->get_subindex());
				}
			}
		}
	}

	for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {

		RES res = E->get();
		ERR_CONTINUE(!resource_set.has(res));
		bool main = (E->next()==NULL);

		if (main && packed_scene.is_valid())
			break; //save as a scene

		if (main) {
			f->store_line("[resource]\n");
		} else {
			String line="[sub_resource ";
			if (res->get_subindex()==0) {
				int new_subindex=1;
				if (used_indices.size()) {
					new_subindex=used_indices.back()->get()+1;
				}

				res->set_subindex(new_subindex);
				used_indices.insert(new_subindex);
			}

			int idx = res->get_subindex();
			line+="type=\""+res->get_type()+"\" id="+itos(idx);
			f->store_line(line+"]\n");
			if (takeover_paths) {
				res->set_path(p_path+"::"+itos(idx),true);
			}

			internal_resources[res]=idx;

		}


		List<PropertyInfo> property_list;
		res->get_property_list(&property_list);
//		property_list.sort();
		for(List<PropertyInfo>::Element *PE = property_list.front();PE;PE=PE->next()) {


			if (skip_editor && PE->get().name.begins_with("__editor"))
				continue;

			if (PE->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && PE->get().usage&PROPERTY_USAGE_BUNDLE)) {

				String name = PE->get().name;
				Variant value = res->get(name);


				if ((PE->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && value.is_zero())||(PE->get().usage&PROPERTY_USAGE_STORE_IF_NONONE && value.is_one()) )
					continue;

				if (PE->get().type==Variant::OBJECT && value.is_zero() && !(PE->get().usage&PROPERTY_USAGE_STORE_IF_NULL))
					continue;

				String vars;
				VariantWriter::write_to_string(value,vars,_write_resources,this);
				f->store_string(_valprop(name)+" = "+vars+"\n");
			}


		}

		f->store_string("\n");

	}

	if (packed_scene.is_valid()) {
		//if this is a scene, save nodes and connections!
		Ref<SceneState> state = packed_scene->get_state();
		for(int i=0;i<state->get_node_count();i++) {

			StringName type = state->get_node_type(i);
			StringName name = state->get_node_name(i);
			NodePath path = state->get_node_path(i,true);
			NodePath owner = state->get_node_owner_path(i);
			Ref<PackedScene> instance = state->get_node_instance(i);
			String instance_placeholder = state->get_node_instance_placeholder(i);
			Vector<StringName> groups = state->get_node_groups(i);



			String header="[node";
			header+=" name=\""+String(name)+"\"";
			if (type!=StringName()) {
				header+=" type=\""+String(type)+"\"";
			}
			if (path!=NodePath()) {
				header+=" parent=\""+String(path.simplified())+"\"";
			}
			if (owner!=NodePath() && owner!=NodePath(".")) {
				header+=" owner=\""+String(owner.simplified())+"\"";
			}

			if (groups.size()) {
				String sgroups=" groups=[ ";
				for(int j=0;j<groups.size();j++) {
					if (j>0)
						sgroups+=", ";
					sgroups+="\""+groups[j].operator String().c_escape()+"\"";
				}
				sgroups+=" ]";
				header+=sgroups;
			}

			f->store_string(header);

			if (instance_placeholder!=String()) {

				String vars;
				f->store_string(" instance_placeholder=");
				VariantWriter::write_to_string(instance_placeholder,vars,_write_resources,this);
				f->store_string(vars);
			}

			if (instance.is_valid()) {

				String vars;
				f->store_string(" instance=");
				VariantWriter::write_to_string(instance,vars,_write_resources,this);
				f->store_string(vars);

			}

			f->store_line("]\n");

			for(int j=0;j<state->get_node_property_count(i);j++) {

				String vars;
				VariantWriter::write_to_string(state->get_node_property_value(i,j),vars,_write_resources,this);

				f->store_string(_valprop(String(state->get_node_property_name(i,j)))+" = "+vars+"\n");
			}

			if (state->get_node_property_count(i)) {
				//add space
				f->store_line(String());
			}

		}

		for(int i=0;i<state->get_connection_count();i++) {

			String connstr="[connection";
			connstr+=" signal=\""+String(state->get_connection_signal(i))+"\"";
			connstr+=" from=\""+String(state->get_connection_source(i).simplified())+"\"";
			connstr+=" to=\""+String(state->get_connection_target(i).simplified())+"\"";
			connstr+=" method=\""+String(state->get_connection_method(i))+"\"";
			int flags = state->get_connection_flags(i);
			if (flags!=Object::CONNECT_PERSIST) {
				connstr+=" flags="+itos(flags);
			}

			Array binds=state->get_connection_binds(i);
			f->store_string(connstr);
			if (binds.size()) {
				String vars;
				VariantWriter::write_to_string(binds,vars,_write_resources,this);
				f->store_string(" binds= "+vars);

			}

			f->store_line("]\n");
		}

		f->store_line(String());

		Vector<NodePath> editable_instances = state->get_editable_instances();
		for(int i=0;i<editable_instances.size();i++) {
			f->store_line("[editable path=\""+editable_instances[i].operator String()+"\"]");
		}
	}

	if (f->get_error()!=OK && f->get_error()!=ERR_FILE_EOF) {
		f->close();
		return ERR_CANT_CREATE;
	}

	f->close();
	//memdelete(f);

	return OK;
}
示例#6
0
void ResourceFormatSaverTextInstance::_find_resources(const Variant& p_variant,bool p_main) {


	switch(p_variant.get_type()) {
		case Variant::OBJECT: {


			RES res = p_variant.operator RefPtr();

			if (res.is_null() || external_resources.has(res))
				return;

			if (!p_main && (!bundle_resources ) && res->get_path().length() && res->get_path().find("::") == -1 ) {
				int index = external_resources.size();
				external_resources[res]=index;
				return;
			}

			if (resource_set.has(res))
				return;

			List<PropertyInfo> property_list;

			res->get_property_list( &property_list );
			property_list.sort();

			List<PropertyInfo>::Element *I=property_list.front();

			while(I) {

				PropertyInfo pi=I->get();

				if (pi.usage&PROPERTY_USAGE_STORAGE || (bundle_resources && pi.usage&PROPERTY_USAGE_BUNDLE)) {

					Variant v=res->get(I->get().name);
					_find_resources(v);
				}

				I=I->next();
			}

			resource_set.insert( res ); //saved after, so the childs it needs are available when loaded
			saved_resources.push_back(res);

		} break;
		case Variant::ARRAY: {

			Array varray=p_variant;
			int len=varray.size();
			for(int i=0;i<len;i++) {

				Variant v=varray.get(i);
				_find_resources(v);
			}

		} break;
		case Variant::DICTIONARY: {

			Dictionary d=p_variant;
			List<Variant> keys;
			d.get_key_list(&keys);
			for(List<Variant>::Element *E=keys.front();E;E=E->next()) {

				Variant v = d[E->get()];
				_find_resources(v);
			}
		} break;
		default: {}
	}

}
Error ResourceFormatSaverBinaryInstance::save(const String &p_path,const RES& p_resource,uint32_t p_flags) {

	Error err;
	if (p_flags&ResourceSaver::FLAG_COMPRESS) {
		FileAccessCompressed *fac = memnew( FileAccessCompressed );
		fac->configure("RSCC");
		f=fac;
		err = fac->_open(p_path,FileAccess::WRITE);
		if (err)
			memdelete(f);

	} else {
		f=FileAccess::open(p_path,FileAccess::WRITE,&err);
	}


	ERR_FAIL_COND_V(err,err);
	FileAccessRef _fref(f);


	relative_paths=p_flags&ResourceSaver::FLAG_RELATIVE_PATHS;
	skip_editor=p_flags&ResourceSaver::FLAG_OMIT_EDITOR_PROPERTIES;
	bundle_resources=p_flags&ResourceSaver::FLAG_BUNDLE_RESOURCES;
	big_endian=p_flags&ResourceSaver::FLAG_SAVE_BIG_ENDIAN;
	no_extensions=p_flags&ResourceSaver::FLAG_NO_EXTENSION;

	local_path=p_path.get_base_dir();
	//bin_meta_idx = get_string_index("__bin_meta__"); //is often used, so create

	_find_resources(p_resource,true);

	if (!(p_flags&ResourceSaver::FLAG_COMPRESS)) {
		//save header compressed
		static const uint8_t header[4]={'R','S','R','C'};
		f->store_buffer(header,4);
	}

	if (big_endian) {
		f->store_32(1);
		f->set_endian_swap(true);
	} else
		f->store_32(0);

	f->store_32(0); //64 bits file, false for now
	f->store_32(VERSION_MAJOR);
	f->store_32(VERSION_MINOR);
	f->store_32(FORMAT_VERSION);

	//f->store_32(saved_resources.size()+external_resources.size()); // load steps -not needed
	save_unicode_string(p_resource->get_type());
	uint64_t md_at = f->get_pos();
	f->store_64(0); //offset to impoty metadata
	for(int i=0;i<14;i++)
		f->store_32(0); // reserved


	List<ResourceData> resources;


	{


		for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {


			ResourceData &rd = resources.push_back(ResourceData())->get();
			rd.type=E->get()->get_type();

			List<PropertyInfo> property_list;
			E->get()->get_property_list( &property_list );

			for(List<PropertyInfo>::Element *F=property_list.front();F;F=F->next()) {

				if (skip_editor && F->get().name.begins_with("__editor"))
					continue;
				if (F->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && F->get().usage&PROPERTY_USAGE_BUNDLE)) {
					Property p;
					p.name_idx=get_string_index(F->get().name);
					p.value=E->get()->get(F->get().name);
					if (F->get().usage&PROPERTY_USAGE_STORE_IF_NONZERO && p.value.is_zero())
						continue;
					p.pi=F->get();										

					rd.properties.push_back(p);

				}
			}



		}
	}


	f->store_32(strings.size()); //string table size
	for(int i=0;i<strings.size();i++) {
		//print_bl("saving string: "+strings[i]);
		save_unicode_string(strings[i]);
	}

	// save external resource table
	f->store_32(external_resources.size()); //amount of external resources
	for(Set<RES>::Element *E=external_resources.front();E;E=E->next()) {

		save_unicode_string(E->get()->get_save_type());
		String path = E->get()->get_path();
		if (no_extensions)
			path=path.basename()+".*";
		save_unicode_string(path);
	}
	// save internal resource table
	f->store_32(saved_resources.size()); //amount of internal resources
	Vector<uint64_t> ofs_pos;
	for(List<RES>::Element *E=saved_resources.front();E;E=E->next()) {

		RES r = E->get();
		if (r->get_path()=="" || r->get_path().find("::")!=-1)
			save_unicode_string("local://"+itos(ofs_pos.size()));
		else
			save_unicode_string(r->get_path()); //actual external
		ofs_pos.push_back(f->get_pos());
		f->store_64(0); //offset in 64 bits
	}

	Vector<uint64_t> ofs_table;
//	int saved_idx=0;
	//now actually save the resources

	for(List<ResourceData>::Element *E=resources.front();E;E=E->next()) {

		ResourceData & rd = E->get();

		ofs_table.push_back(f->get_pos());
		save_unicode_string(rd.type);
		f->store_32(rd.properties.size());

		for (List<Property>::Element *F=rd.properties.front();F;F=F->next()) {

			Property &p=F->get();
			f->store_32(p.name_idx);
			write_variant(p.value,F->get().pi);
		}

	}

	for(int i=0;i<ofs_table.size();i++) {
		f->seek(ofs_pos[i]);
		f->store_64(ofs_table[i]);
	}

	f->seek_end();
	if (p_resource->get_import_metadata().is_valid()) {
		uint64_t md_pos = f->get_pos();
		Ref<ResourceImportMetadata> imd=p_resource->get_import_metadata();
		save_unicode_string(imd->get_editor());
		f->store_32(imd->get_source_count());
		for(int i=0;i<imd->get_source_count();i++) {
			save_unicode_string(imd->get_source_path(i));
			save_unicode_string(imd->get_source_md5(i));
		}
		List<String> options;
		imd->get_options(&options);
		f->store_32(options.size());
		for(List<String>::Element *E=options.front();E;E=E->next()) {
			save_unicode_string(E->get());
			write_variant(imd->get_option(E->get()));
		}

		f->seek(md_at);
		f->store_64(md_pos);
		f->seek_end();
	}


	f->store_buffer((const uint8_t*)"RSRC",4); //magic at end

	f->close();


	return OK;
}
void ResourceFormatSaverBinaryInstance::_find_resources(const Variant& p_variant,bool p_main) {


	switch(p_variant.get_type()) {
		case Variant::OBJECT: {


			RES res = p_variant.operator RefPtr();

			if (res.is_null())
				return;

			if (!p_main && (!bundle_resources ) && res->get_path().length() && res->get_path().find("::") == -1 ) {
				external_resources.insert(res);
				return;
			}


			if (resource_map.has(res))
				return;

			List<PropertyInfo> property_list;

			res->get_property_list(&property_list);

			for(List<PropertyInfo>::Element *E=property_list.front();E;E=E->next()) {

				if (E->get().usage&PROPERTY_USAGE_STORAGE || (bundle_resources && E->get().usage&PROPERTY_USAGE_BUNDLE)) {

					_find_resources(res->get(E->get().name));
				}
			}

			resource_map[ res ] = saved_resources.size();
			saved_resources.push_back(res);

		} break;

		case Variant::ARRAY: {

			Array varray=p_variant;
			int len=varray.size();
			for(int i=0;i<len;i++) {

				Variant v=varray.get(i);
				_find_resources(v);
			}

		} break;

		case Variant::DICTIONARY: {

			Dictionary d=p_variant;
			List<Variant> keys;
			d.get_key_list(&keys);
			for(List<Variant>::Element *E=keys.front();E;E=E->next()) {

				_find_resources(E->get());
				Variant v = d[E->get()];
				_find_resources(v);
			}
		} break;
		case Variant::NODE_PATH: {
			//take the chance and save node path strings
			NodePath np = p_variant;
			for(int i=0;i<np.get_name_count();i++)
				get_string_index(np.get_name(i));
			for(int i=0;i<np.get_subname_count();i++)
				get_string_index(np.get_subname(i));
			get_string_index(np.get_property());


		} break;

		default: {}
	}

}