bool ReorderBuildStrategy::handleMatch( bool &orderedMatch ) { orderedMatch = false; if ( _cursor->getsetdup( _cursor->currLoc() ) ) { return false; } _handleMatchNoDedup(); return true; }
bool ReorderBuildStrategy::handleMatch( ResultDetails* resultDetails ) { if ( _cursor->getsetdup( _cursor->currLoc() ) ) { return false; } _handleMatchNoDedup( resultDetails ); resultDetails->match = true; return true; }
bool ReorderBuildStrategy::handleMatch() { if ( _cursor->getsetdup( _cursor->currLoc() ) ) { return false; } return _handleMatchNoDedup(); }