bool KeyboardDispatcher::dispatchKeyboardEvent(int keyCode, bool pressed) { if (_keyPressDelegate != nullptr && pressed) { _keyPressDelegate(keyCode); } else if (_keyReleaseDelegate != nullptr ) { _keyReleaseDelegate(keyCode); } else { return false; } return true; }
void Menu::keyPressEvent(QKeyEvent *e) { auto key = e->key(); if (!_keyPressDelegate || !_keyPressDelegate(key)) { handleKeyPress(key); } }